Gotta love that Human Revolution thumbnail for a video that only talks about the original Deus Ex.
@alexisp6966 жыл бұрын
I (and likely many others) would have been SO disappointed if this was a talk on anything other than the original - the true - and the greatest Deus Ex. The sequels are cool - I've played them all except Mankind Divided - but the best by far was the first, simply because it was so new and different back then. I guess your comment explains those otherwise bewildering thumbs-down votes on this great video...
@SoilentGr33n5 жыл бұрын
It's a conspiracy.
@JohnSmith-ox3gy5 жыл бұрын
SoilentGr33n Someone doesn't want to find this talk ;D
@lethalbroccoli015 жыл бұрын
Is that bad? The original is the only good one.
@ReneReacts4 жыл бұрын
"Marketing"
@pogo5757 жыл бұрын
Anytime Deus Ex is mentioned 10 people re-install.
@SickzorOne7 жыл бұрын
I just did
@juansolo16176 жыл бұрын
Probably the same with New Vegas
@TwoBitWriter5 жыл бұрын
And Vampire the Masquerade: Bloodlines
@MattZelda5 жыл бұрын
Just got the game for like $2
@kellybraille4 жыл бұрын
Never UN installed 😉
@krisfrosz1337 жыл бұрын
10:55 - Spoiler Alert! The "unnamed RTS" game was supposed to be a "Command & Conquer Role Playing Game" published by EA. Warren Spector said so in the Replay Deus Ex video by Game Informer.
@JohnSmith-ox3gy5 жыл бұрын
Thanks for solving that mystery.
@acetylslicylsyra7 жыл бұрын
The team 1 and A part was hilarious.
@ironcito11017 жыл бұрын
Like the parallel universes in Futurama.
@mjp1523 жыл бұрын
@@ironcito1101 Or the Fighting Mongooses ... that's a cool name!
@alexisp6966 жыл бұрын
DEUS EX IS ONE OF THE GREATEST GAMES OF ALL TIME. Thanks GDC - I made many useful notes from this talk. Warren Spector is a living legend in my view.
@human2606 жыл бұрын
Only 3 programmers made Deus Ex? Thats mad!
@JohannDaart4 жыл бұрын
Three passionate, overworked programmers ;)
@lethalbroccoli013 жыл бұрын
I thought it was 20 but honestly 3 is more believable
@syncmonism3 жыл бұрын
Only possible because they licensed the Unreal Engine
@SyndicateOperative2 жыл бұрын
Er, programming teams are normally very small. You'd be surprised how few developers are dedicated programmers, especially nowadays when many developers just don't know how to program at all.
@snooks56072 жыл бұрын
-> 58:00. in 1999 they probably got more people of that caliber in gamedev because 3D changed everything, the field was full of exciting challenges and possibilities, nowadays with AAA gamedev being more like movie production new people are probably looking for those things in something else like deeplearning systems
@MrLucsibor7 жыл бұрын
WHAT DO YOU MEAN YOU CAN SAVE PAUL DENTON??? - Me, talking to my friend about this game 10 years after it launched. I still play it every couple of years.
@MightySavagE7 жыл бұрын
thought that was pretty common fact?
@TheGameLecturer7 жыл бұрын
The only reason I knew that is because I snuck in on my brother playing and I was sur Paul was supposed to be dead at the point where he was. I first thought he had broken the game !
@MrLucsibor7 жыл бұрын
I'd say it is now sure. Wasn't to me back in the day. :)
@mrpedantic7 жыл бұрын
Just don't go out the bedroom window, whatever you do.
@MightySavagE7 жыл бұрын
+jtheyellow - that's what I initially did and I was frustrated Paul wasnt around despite me saving him.
@lordofchaosinc.2613 жыл бұрын
I can't even imagine playing a 10 year DnD campaign with Bruce Sterling and Warren Spectre.
@AaronBowley7 жыл бұрын
I love Warren, he is 10 times more goofy and laid back than I ever would have imagined considered he made one of the most famous and revolutionary games of all time based all around conspiracy theory :D
@tukkek7 жыл бұрын
Absolutely, he still carries a bit of the goofy 90s around and wears it proudly! I'm guessing everyone who worked at Ion Storm does :)
@cheezcola7 жыл бұрын
I always found him humble and down to earth as well which is very enjoyable to see.
@AaronBowley2 жыл бұрын
@@Will45_ yea they do you’re just stupid lol
@QuickSaveTV7 жыл бұрын
This presentation is a fucking golden grail of knowledge. Huge kudos and big thanks!
@BrickBuster25522 жыл бұрын
I thought the grails made of gold were the ones that kill you?
@teevee234 ай бұрын
@@BrickBuster2552 holy nuggets of wisdom
@33332187 жыл бұрын
500 pages of documentation that I wish I could read!
@33332187 жыл бұрын
It's 64 pages. But thank you! I'm happy to read it! Bummed it wasn't the 500 pages version.
@vasiliarkhipov21212 жыл бұрын
I'm actually trying to make a TTRPG, but I find listening to video game devs useful. I have to say after 30 or so of these videos, this was by far the most enjoyable. "Subtlety and Intelligence are important to me, and if I have to dumb down games to sell 20 million copies I'm not gonna make games anymore." straight gangster. You have to stay true to you and what's motivating you. If you don't it becomes a job. I know game developers work for money, but if money is all you want there are easier ways to get it. People choose to design games for a living because they love it. Don't ever loose that love.
@wyldeman77 жыл бұрын
thank god for the people who made this game. Although other games since have offered choice and variety, I still think Deus Ex is the shining example of "oh shit, I can do that?"
@luicecifer3 жыл бұрын
"Once people buy the game, it's their game." *EA-Executives jump up in panic*
@joshuatealeaves7 ай бұрын
😭💀
@lrmcatspaw15 жыл бұрын
I play this game every 4 years. That is the sweet spot for me to forget enough of it to be able to play it almost like new. Sure I still remember the first mission and a few key locations, but after 4 years I can rediscover it.
@LeGurdah Жыл бұрын
Now that four years have passed since this comment was made, did'cha get to relive it?
@lrmcatspaw1 Жыл бұрын
@@LeGurdah Ye, a modded version called :revision:
@Maddin13137 жыл бұрын
Great talk! I could've listened for another hour or three.
@iamise6 жыл бұрын
Exactly! Give this man the time! I want to listen!
@OneDoom04512 жыл бұрын
6:00 sir. In my book you absolutely succeeded with Deus Ex. It’s an incredible game that I have played time and again because of how well you and your team created an engaging experience with the best story I’ve seen in a game. Thank you so much!
@leonzawodowiec51516 жыл бұрын
He's the coolest guy ever. He talks like a good buddy.
@MercyfulJester7 жыл бұрын
"I'm working on System Shock 3..." WAIT, WHAT?! GO BACK!
@Hirnlego9996 жыл бұрын
I didn't. Wonderful.
@g2.a64 жыл бұрын
@Gany J no ,ss3 is it's own thing. A trailer released some months ago. But i don't know if it's being worked on anymore. Haven't heard anything new about it. Hope it gets done.
@Bloodhoven4 жыл бұрын
@@g2.a6 looks, like system shock 3 won't happen anytime soon :/ www.videogameschronicle.com/news/the-system-shock-3-team-is-no-longer-employed-its-been-claimed/
@Intestine_Ballin-ism4 жыл бұрын
It just got disbanded. Because fuck you, that's why
@RomainDelmaire4 жыл бұрын
The original dev team isn't working on System Shock 3 anymore from what I've heard and Tencent is taking the franchise going forward. I have no idea if it's ever going to actually be released, but if it does, whatever releases will certainly be a different game.
@fredericbrown88713 жыл бұрын
I remember visiting the Statue of Liberty years after playing Deus Ex and my first thought was how everything was eerily familiar and similar to what I "remembered" from the game. Of course, when I replayed Deus Ex after that I realized just how limited and simplified was the map compared to the real Liberty Island, but I guess that means the team did a great job at reproducing some of the feel of that place by using a similar layout and keeping some characteristic details. As the focus in the game wasn't visiting, it was more than good enough to give a very immersive experience. With hindsight it is impressive considering the limited technology of the time, engine and hardware... I mean I probably had 16 MiB of VRAM (did it run on a Banshee? ... pretty sure I played on my K6-II with a Banshee the first time and redid it on with a Athlon 1400 and a GeForce 2 MX on higher quality... Anyway!) and 64 or 128 MiB back then!
@LtTrog7 жыл бұрын
To this day, realising I could and then saving Denton's brother was one of my greatest gaming moments
@gameguy013 жыл бұрын
The questions in the QA were top notch. Shout out to the attendees
@tallballa443 жыл бұрын
This guy’s great! Great content and delivered very well, all with a good sense of humor. This is how you give a talk on game development.
@XarianTheElf6 жыл бұрын
I love the calm, but passionate discourse, great talk
@fifthofascalante73117 жыл бұрын
I never played the game. I'm not into RPGs or Shooters, but the talk was great. He's an excellent speaker.
@fifthofascalante73112 жыл бұрын
@pablo gonzalez I have why do you ask? I hardly remember the talk now, tho,
@mememachine-386 Жыл бұрын
I know it's 5 years old, but you should definitely give it a shot. I'm still playing it now in 2023 and it's still on par if not better than a lot of immersive sims today.
@gnardawgyt3 жыл бұрын
One of the best talks I've ever heard on any topic, period.
@ookthomas7 жыл бұрын
*Reinstalling Deus Ex for the 14th time...*
@SireSquish7 жыл бұрын
Lol. Sif you'd even uninstall it. There are optional decorations for some games that are bigger than the whole install.
@ookthomas7 жыл бұрын
You know me stranger. After commenting I went to install.. and found out it was already there.
@SireSquish7 жыл бұрын
Even stranger... I just looked and can't find it installed anywhere. I wouldn't have had any reason to uninstall either. This is clearly the work of the government trying to keep us from knowing the truth.
@wyldeman77 жыл бұрын
no one actually uninstalls
@Neuttah7 жыл бұрын
Or, you know...you hadn't installed it on that particular computer yet. (Or, you fucked up the install and got distracted before fully reinstalling it.)
@cosmiclight913 жыл бұрын
Remember a GEP takedown is always the most silent way to eliminate Manderley.
@JFDSmit-rm6tw4 жыл бұрын
I find it telling, that DX:IW was not on the screen when he mentioned the following-up games in the series.
@fordprefect47283 жыл бұрын
it was not well recieved and alot of ppl said it felt like a console game that was ported to the PC.
@JFDSmit-rm6tw3 жыл бұрын
@@fordprefect4728 My TL;DR review: the original DX is deep. So deep that, even now, 20 years later, one can get lost in the myriad of conspiracy theories and political commentary the game presents to the player. DX:IW on the other hand, is so shallow that one would consider a coaster filled with water, "deep".
@TedsWorld101 Жыл бұрын
“We figured we could build a story around the characters. What were we thinking” Ghibli Studios - and I took that personally
@silverspook60567 жыл бұрын
I loved this game so goddamn much I blew a year and a half of my life just trying to make the best possible mod for it I could, called Terminus Machina. I'd never actually heard Warren Spector talk or read an interview but it seems we share the same 'never compromise your dream' philosophy. This is all the inspiration I needed to get back into gamedev.
@sethtaylor75195 жыл бұрын
If it is your dream, why did you stop? And why do you say you "*blew* a year and a half" of you life?
@rpgtalkout87937 жыл бұрын
ive been waiting for this for YEARS
@goopah6 жыл бұрын
26:34 Look at that awesome store display of PC games! Those were the days. And my local Software Etc. had literally hundreds of PC titles, and they dominated the store. Real boxes, man. Walk into a store, pick up a box, read the descriptions, look at the screen shots, make your selection. And once in a while, pick out a 3-D accelerator card. Oh sure, buying PC games is so much easier now, but for some reason, I really miss those days. I used to drive regularly 100 miles to a different town to check out the selection in a different store, just to see what kind of oddities I could find. And the clearance bins sometimes had gold in there.
@klobiforpresident22546 жыл бұрын
Just be sure to buy the right card so your game actually looks like the box!
@bzaina27 жыл бұрын
I just realized that he's very likely talking about Command & Conquer at 11:03
@JSilv3r7 жыл бұрын
21:28 YESSSSS all devs need to echo this “if something is cool, don’t even think about having an npc do it” THANK YOU
@klobiforpresident22546 жыл бұрын
And then we get the NPCs from Just Cause. Thanks, but no thanks.
@Rihcterwilker Жыл бұрын
@@klobiforpresident2254 what about the just cause's npcs?
@rich10514147 жыл бұрын
That mouse with a helmet for 'never give up' was great :D
@firewaffle2226 жыл бұрын
44:45 "no aliens, no teleporters, no demons" Shhhhhh, nobody tell Invisible War
@DarkMatterVisible5 жыл бұрын
The first Deus Ex had aliens.
@terner12345 жыл бұрын
@@DarkMatterVisible they were mutants made by majestic 12. I think
@OLee824 жыл бұрын
@Shallex There is no proof for that in game. In later games they say the grays were an experiment which didn't have anything to do with aliens.
@TacticalFemboy7 жыл бұрын
What a great postmortem and a great guy.
@Atrahasis77 жыл бұрын
One of the greatest alongside Thief and others. While many of the conspiracies are silly, this game red pilled a lot of youth and combined great gameplay with good story.
@ayylmao21902 жыл бұрын
ironic considering they were "conspiracy red pilled" by a jewish guy
@Kraumoose3 ай бұрын
They were supposed to be silly, no ?
@kelvincasing52657 жыл бұрын
Dammit, Spector chewed through the chains again. NOW GET BACK TO WORK ON SYSTEM SHOCK 3!
@Xeogred7 жыл бұрын
Would love to see one of these with Harvey Smith.
@tmack7297 жыл бұрын
At 49:28 Warren says he's obsessing over a game called Hundred!, but I can't find it anywhere. Does anybody know what he's talking about?
@tetraphobie7 жыл бұрын
Most likely this itunes.apple.com/us/app/100-block-puzzle/id972013240
@baiwatch14 жыл бұрын
Have you tried 100!
@ShellYoung6 жыл бұрын
51:23 - Official explanation of what JC stands for.
@AeCouperin3 жыл бұрын
To me it will always be Jean-Claude
@33bigmoney3 жыл бұрын
maybe but the real jesus christ analogy fits perfectly to the story
@MisterHeroman7 жыл бұрын
Part of me wishes he and at least some of the original devs/writers could go back and release an update for it. A join up with UNATCO would be sweet.
@terner12345 жыл бұрын
but it wouldn't match the story, since they're obviously evil, and no one would side with them after knowing about the other endings (unless they wanted to experiment)
@SyndicateOperative2 жыл бұрын
@@terner1234 It's known that it was originally meant to be an optional path in the game; stick with unatco, or betray them. As for the idea that no one would side with them: Anna Navarre, Bob Page, Manderley, and Simons certainly did. There're a lot of philosophical reasons the player could justify siding with Page.
@EnmanuelToribio7 жыл бұрын
I'm curious to know what was the ending of that DnD campaign?
@NeedsContent7 жыл бұрын
Ten-year campaign, that's how you know this dude is old-school. Modern D&D has been casualized IMO.
@LevitatingCups7 жыл бұрын
Got me knackered too, if only one had been at the questions post-post-mortem.
@ChucksSEADnDEAD7 жыл бұрын
I've never played DnD and that part fucked me up. How can one raise the stakes after 10 years? We're talking Breaking Bad levels of writing or something.
@doctorstrange77687 жыл бұрын
I'VE BEEN playing one campaign for the last 15 years. we have 12 people in it, we currently are about mid way, we figure by 2030 we should be done.
@officernarc7 жыл бұрын
Doctor Strange get on with it, buddy
@GuitarSpotTVАй бұрын
At the time of the release my PC wouldn’t run it although wanted so bad and being Matrix fan didn’t help it. Then I forgot about it and finally started Playing yesterday full on. It holds up like crazy after 25 years… mad respect
@maxmoko35777 жыл бұрын
Guys u wont believe me.I just got this game like 2 weeks ago,and-im not kidding-installed iton my K6-III 450system with GeForce 256.Fuck this,its a masterpiece!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@eareboucas7 жыл бұрын
That was great! Thank you for posting this! I don't think Warren came out as arrogant at all. Very funny guy!
@AoiKaze20007 жыл бұрын
Deus Ex - Best Game of that decade, if not one that is timeless.
@angelgirl9767 жыл бұрын
I feel like I need to play the original DX. I wasn't a big gamer when it came out so it passed me by. I feel like I missed something amazing and really want to experience it for myself.
@rstblackorchid2 жыл бұрын
Hope you enjoyed it!
@gerhardstoltz7 жыл бұрын
Bruce Sterling as GM. Color me jealous!
@azynkron7 жыл бұрын
That was pretty impressive, yes.
@tensevo6 жыл бұрын
Agreed - Ideas are ten a penny - Execution of good ideas is hard ! !
@kalythgaming7 жыл бұрын
"Jesus Christ, Denton!"
@RoamingAdhocrat7 жыл бұрын
kalythgaming What a shame.
@JohnSmith-ox3gy5 жыл бұрын
What a rotten way to go.
@Nepartinis5 ай бұрын
So Warren made best game ever. I replayed it with gameplay and graphics mods not long ago. Story hits hard every time I finish it. It is more than a game.
@warmecanic6 жыл бұрын
38:07 ah, Warren you are wrong again. There are prank telephones with JC´s voice... and worked
@Ankhtepot6 жыл бұрын
Love that talk, that guy is real deal.
@DaoistYeashikAli3 жыл бұрын
Best GDC I've ever watched
@cieuxlux96177 жыл бұрын
He says many of these things are common practice now, but I feel like hardly any AAA developer does any of what he listed -- Deus Ex and games from that era in general just had so much more love put towards them.
@ltbq2 жыл бұрын
absolutely adore warren spector's scorching hot takes on game development
@gigio23767 жыл бұрын
>no forced failures I take it he didn't play the part where you are captured by Gunther?
@Inezh3587 жыл бұрын
LEMONLIME E M O N L I M E
@juansolo16176 жыл бұрын
A BOMB... kinda a forced failure at that point. Hilarious, tho.
@bearb1asting6 жыл бұрын
@@Inezh358 Agent Orange
@superneko995 жыл бұрын
@@juansolo1617 you can avoid the bomb tho
@hovis1st5 жыл бұрын
I'm going to say i don't think there are any though i'm unsure on the bit where you escape after talking to Paul, managed to get to the park through the train and blow up Agent Nevara but i got captured after. Wondering if there is a way to escape, will probs try my next play through
@thecannedsoup5 ай бұрын
a genius and his team. i never played a game that impacted me like the original Deus Ex did when i was young and even on recent playthroughs
@DarkMatterVisible5 жыл бұрын
45:45 Can't help but notice Invisible War is not included lol
@stripedhyenuh7 жыл бұрын
48:45 The most awkward sounding "hi" in existence
@musicmanpiezo7 жыл бұрын
This guy is a legend.
@hungryhedgehog4201 Жыл бұрын
Love the thumbnail for a completely different game made by a different studio
@libertydenied7 жыл бұрын
The best part was in my opinion the explanation, what JC stands for in J.C. Denton. Hilarious!
@echoness_4 жыл бұрын
I would very much like to read the pre-production document.
@leakyabstraction6 жыл бұрын
RE "No Forced Failures" at 21:00, Deus Ex: Human Revolution Director's Cut actually did that. And it was horribly annoying, to be knocked out and losing all my items and progress... I wish I played the normal version instead of the Director's Cut.
@saynotop2w7 жыл бұрын
The free q&a section was enjoyable.
@RmFrZQ7 жыл бұрын
It's amazing how passionate he is! Something that modern developers lacking. It was all about making a game back then and now it is all about making money, producing uninspired, dumbed down, aimed for younger audience, DLC\Micro-transaction driven games.
@Schmidtelpunkt7 жыл бұрын
That came with the audience and the budgets. It is the same in cinema and music: the revenue has to cover the budget. The bigger the revenue, the less risk one can take. Even the scandals have to be broad and tame in order not to estrange parts of the audience. You still find that passion and interest in the resulting product in the indie sector. But even there it rarely pays off. Where early computer gamers were a nerdy community willing to invest patience in learning a new game, everything today has to be served in the easiest accessible way today. So one can say: the audiences don't want that quality anymore. It is not the fault of the designers.
@RmFrZQ7 жыл бұрын
"the audiences don't want that quality anymore. It is not the fault of the designers." I don't think so. Game companies intentionally build their games that way, to market these games to younger audience. Because it is mostly the parents who buys games to their kids, and kids don't know anything about quality yet. They have short attention span, too lazy or incapable to learn lore or anything about game world, etc. They play new game for a while and when something new comes out, they switch to something new. So game companies don't bother to include depth to their games anymore and we have carbon-copy snorefests of "open-world-games-with-shallow-gameplay-mechanics-and-infinite-busywork".
@SyndicateOperative2 жыл бұрын
@@RmFrZQ The kids are still able to learn about the lore and game world, they're fine, it's just that it isn't profitable to include it. The people who will play for lore will also play for standard reasons: that is to say, there's no specific demographic that will be attracted to purchase the product if you include that kind of depth that won't already be attracted to purchase it anyway. Really, it's more of a conscientious reward for people who sink time into your game *after* purchasing it. I suppose that's just what happens when you focus on hiring "professionals" (especially university trained 'normal' people) instead of passionate individuals (i.e. back when game developers were almost exclusively supernerds).
@SoilentGr33n5 жыл бұрын
A system shock series post-mortem would be quite appropriate right now.
@CatspawAdventures7 жыл бұрын
Huh. At 22:53, as a visual aid when he mentions "the asteroid belt", there is what I'm 100% sure is a screenshot from Elite Dangerous.
@vertexedgeface31417 жыл бұрын
I respect Warren's goal to make a truly immersive sim, but I feel his design paradigm of player choice ended up having a negative impact on Thief III. Thief 1 and 2 were able to have a very cohesive story and level design because the games were always in control of what the player did and the story progression was linear.
@RmFrZQ7 жыл бұрын
I think it wasn't design paradigm is to blame, but multitude of small and seemingly insignificant design decisions that in the end played on negative side of the Thief 3.
@teenanguyen2174 жыл бұрын
1997 full of conspiracy theories, 2020 still full of conspiracy theories, 2050 all conspiracy theories were true. RIP
@elmohead7 жыл бұрын
"Every time you mention it, SOMEONE will reinstall it."
@victorfaria37974 жыл бұрын
Here, done!
@tylermalone48427 жыл бұрын
Nineteen people are Invisible War fans.
@count-robo3 жыл бұрын
the last time i played this game through was on release back in 2k. will play it again soon.
@kidpresentable7 жыл бұрын
My postmortem is augmented
@kelownatechkid2 жыл бұрын
Awesome talk!
@JeanLucMG6 жыл бұрын
When he said he's working on System Shock 3 I about lost it
@syncmonism3 жыл бұрын
It was an extremely ambitious game for its time
@PPLorux4 жыл бұрын
What a nice guy and what a great presentation!
@sebastiandenis4 жыл бұрын
It was the last game I have played. And I am going to play it one more time ❤️
@drfathertime7 жыл бұрын
Interesting, because in my eyes, Deus Ex is Citizen Kane.
@mr.orangeaide52607 жыл бұрын
no because citizen kane hasnt aged, whereas deus ex has aged woefully
@briankoontz16 жыл бұрын
Dark Souls is the game that really succeeded at making an interconnected, interlocking, multiple paths game design and world. It's the real successor to Deus Ex, much more so than Dishonored. Even as much praise as Dark Souls received, it still hasn't gotten the critical analysis that it deserves.
@AdamBartholomew6 жыл бұрын
@@briankoontz1 But a game like that has close to no player choice, besides geographic choice. Which games like Deus ex and Dishonered are about.
@tenbeat5 жыл бұрын
@@mr.orangeaide5260 Video games don't age. It is the exact same game as it was 17 (19 now) years ago. Your expectations have changed. You have aged. It's still a great game, and is still better than 99.99% of every game that releases nowadays.
@RetroDeathReviews6664 жыл бұрын
@@tenbeat It has aged a little around the edges honestly (even as someone that eats sleeps and breathes 90s/early 2000s PC games) but yeah, It's definitely still one of the few true masterpieces of the gaming industry.
@ludara86977 жыл бұрын
Hope there ware people from Eidos Montréal/Square Enix taking notes.
@frankcuevas51557 жыл бұрын
Oh they did...
@AintPopular7 жыл бұрын
ubisoft should watch this video
@Clay36135 жыл бұрын
Nothing wrong with Human Revolution.
@philipsalama808314 күн бұрын
"Once people buy the game it's their game and they can do what they want with it." I wish the games industry ran according to that principle these days.
@emylievyrling5347 жыл бұрын
one of the best from 2017
@RuberEaglenest7 жыл бұрын
Hey GDC guys. Could you activate the automatic subtitles for every video? That would improve accessibility to this great stuff. Thanks.
@arsmolinarc28814 жыл бұрын
Arkane Studios should hire this man
@tommygunmitvierm7242 жыл бұрын
The Slide with "Ion Storm und Drang" made me actually laugh. So what I learned in german class was actually good for something :D
@Neuttah7 жыл бұрын
This was a pretty good presentation, okay?
@sgtpatton7 жыл бұрын
Keep this videos comin please love seeing these new uploads
@danielreeves41714 жыл бұрын
Hey whats your favorite game you've made? Game dev: *existential crisis*
@axserwz50224 жыл бұрын
I wanna play this entire franchise so bad, I've only known about Immersive Sims for some weeks and I wanna play all of them
@pistachiodisguisey911 Жыл бұрын
u should, it’s still a lot of fun the first one runs on pretty much any computer now a days
@powerhour46026 жыл бұрын
The day I got cable internet, Ultima Online was amazing. Before that, idk why I played, but I did.
@rodrigolira3097 жыл бұрын
I think the frustration chart is from Jenova Chen's thesis?
@Siledas7 жыл бұрын
51:23 ... The meaning behind "JC Denton"
@armisg56645 жыл бұрын
I have to wonder what his exact involvement was with Underworld Ascendant. That game is basically z-tier shovelware.
@lorenzotosiart7 жыл бұрын
Amazing. Thanks for sharing this talk with all of us. You really should change the preview image with the deus ex 1 cover art though :))