Try everything Brilliant has to offer for free for 30 days! Visit brilliant.org/CodeCraftedPhysics/ to get 20% off an annual premium subscription. 😄 What should I program in the next video? 🤔
@CoolTastrophe2 күн бұрын
How about this: Two balls bouncing in a square. The square has a 10% chance of shooting a laser, and a 90% chance of spawning another ball. As this happens, every seven bounces, a triangle will appear and bounce around whilst shrinking. The square will continue to shrink until it can’t and another square will take its place.
@GeoDexillion2 күн бұрын
The simulation starts with 1 ball. Everytime the ball bounces, a square spawns and everytime a square bounces, a triangle spawns, if a triangle bounces, a circle will spawn, 40% chance if any of the shapes bounces it gets deleted and if 2 shapes that are the same type collide, (Example: Circle and a Circle, Square and a square, Triangle and a Triangle) both get deleted. Simulation ends when u feel like it.
@kojiabe4712 күн бұрын
Here’s my idea! A red ball and a blue ball in a circle. When a red ball and a blue ball collide, they make a purple ball. When a red ball collides with a purple ball, there’s a 50/50 chance that the red ball turns to a purple ball, or the purple ball turns into a red ball. Same for the blue balls. If two balls of the same color collide,they make another ball of that color.
@funandlearnwithhrithvik-53572 күн бұрын
There is 1 normal ball and 2 gravity balls in the circle Please do for part 4
@ArietinaYT2 күн бұрын
Thank you for brilliant! It will help me so much! You gained a sub
@wrensreviews11253 күн бұрын
Every time the ball bounces, you give me 1 dollar
@Flimbus_2 күн бұрын
Every time they get 1 dollar, you give me 2 dollar
@chanthachalmers87982 күн бұрын
@@Flimbus_ and every dollar you get I get 3$
@Capill_Productions2 күн бұрын
@chanthachalmers8798 and every 3 dollars you get, I get 4 dollars
@thomaskalksteenblobvis85302 күн бұрын
@@chanthachalmers8798 and every dollar you get I get 4$
@KorbyThePurpleKirby2 күн бұрын
And so on.
@husklyman3 күн бұрын
1:46 paper removes all rock 😀 *Realization*😮
@CoolTastrophe2 күн бұрын
Once one element is gone, whatever it beats is the winner.
@ckv19852 күн бұрын
0:56
@Icarus-vn5lz3 күн бұрын
2:55 pov my final brain cell on the test after I find the answer after an hour
@tychozzyx94393 күн бұрын
6:30 I like the 7th simulation, but I'd love to see where collisions are inversely favorable based on population. If there's 1 blue ball colliding with one of 9 red balls, the blue ball has a 9/10 chance of surviving the collision. Could add green too, which opens the chance for a neither survives option or a both survive option.
@easyminecrafttutorials98592 күн бұрын
This but reduce the chance of reproduction instead of the chance of dying
@SillyMizukiAkiyamaFanКүн бұрын
Every time the ball hits the ring, it divides into two pieces and so on until the ball becomes unseeable, but if the balls hit eachother, they merge and it ends either when it's all gone or it takes up the whole ring
@Axcyantol15 сағат бұрын
that's nuclear fission and fusion explained
@supasual610nd132 күн бұрын
Please do a rotating hexagon with a ball bouncing inside. Every tenth bounce adds a new ball. Every third ball adds a new side. Every 5th new side added adds a new split (down the middle of the shape)
@p601682 күн бұрын
First one made me think of the 3 body problem immediately, 3 balls, each being a gravitational center. I wouldn’t know when to stop it tho
@Entification2 күн бұрын
Four circles of radius, let's say, 10 pixels, are bouncing around in a larger circle. They are given a random direction to move in at the beginning. Whenever they touch the side of the circle containing them, their radius increases by 2 pixels in length. Whenever two circles collide, their radius decreases by 2 pixels length. The simulation continues until only one circle is left. Or everything explodes, whichever happens first.
@MasonNeville-w9nКүн бұрын
a square divided into 4 sections with a different gravitational pull for each segment (maybe a gravity source in each corner that only affects the object in the middle when it is in the nearest segment to it . The object in the middle ( a square) that has a 1% chance to double in size and a 99% chance to grow by a small margin, until it fills the square
@sir.fangagain9307Күн бұрын
1:24 Rock: you fools! We must stop this war, if one of us is fully consumed by another, the attacker will certainly perish! 1:34 Paper: shut your mouth, we will not fall for your lies. You will not win this. You are trying to trick us to fall for your trap, where you will kill us all! We will leave you in the dirt to rot. 1:46 Rock: so be it. Enjoy your last few minutes on earth, if only you had listened. Paper: Victory is ours! We have defeated rock and will now destroy scissors. 1:49 Scissors: you thought you could defeat me, Paper? Rock was right. You needed them to defeat me, but look where your little battle got you. You will die and scissors will rule. Peace was the answer, but you were too quick to win, and lost. Goodbye. 1:53 The scissors had won, had not if Paper listened to Rock. There was a chance at peace, but that wasn’t enough, leading to the end of the other 2 races, and Scissors becoming the dominant species, ending Paper’s chance to win. It was over.
@arvinderkainth983517 сағат бұрын
Suggestion for Pt. 4: Make a simulation where there are 3 balls inside a ring (no trails), and make them have primary colours (red, yellow, blue) If a ball hits the edge of the ring, there is a 50% chance that another ball of that colour spawns, and a 50% chance that it gets split into 2 balls that made the colour and will slightly shrink in size. (primary colours cannot be separated), and if a ball hits another ball of a different colour, it will form a ball with a new colour that is made from the 2 colours that formed it (if the 2 balls collide and have the same colour, nothing happens to them), and the new ball also should be slightly bigger than the 2 that formed it. I wonder if this simulation could reach a point where one ball fills up the space inside the ring, because the ball will be so big that there would be no room left for other balls to spawn.
@MYNAMEISDAQUAVIUSКүн бұрын
idea: put Two balls in a circle and each of them are the others gravity point. When a ball hits the border two other balls spawn and it goes on until ur computer crashes
@AmineBerrada-c5iКүн бұрын
4:48 ball:IM GONNA RUSH YOU!
@Bottymcflorgenshire14 сағат бұрын
A ball halves it's size if it hits the left side of the inside of a square, but it slightly increases and doubles the amount of balls if it hits the right side, the ball(s) moves with no gravity in random directions
@oghcuteanimationhq5121Күн бұрын
3:25 new toodles screensaver sighted!
@lourdthebluefoxie2 күн бұрын
A gravity ball that duplicates everytime it hits the but has a 50 percent chance to get smaller or a 10 percent chance to explode and be removed. The border has a 50/50 from being expanded or shrinking
@jaynagerber7474Күн бұрын
So here's a suggestion: The speed of the gravity point is set to 1, when every time the ball bounces on the edge with it's gravity point, it spawns a new ball and a new gravity point and the speed of the gravity points increase by 1. Do it until the balls are stuck in the middle.
@oliveru5512 күн бұрын
A ball and the point of gravity are both inside the circle. The ball starts at 25px and the point of gravity starts at 10px. Every time the ball touches the point of gravity, the P.O.G (point of gravity) increases in size by 1px. When the point of gravity becomes larger than the ball, the point of gravity divides into two parts, and the ball becomes 1px bigger. The simulation ends when the ball can’t find into the ring anymore. **The gravitational pull of the P.O.G increases according to the size of the P.O.G
@TSEGMemes2 күн бұрын
Every time ball bounces the ball gets faster and there is a 50% chance that the border gets larger or smaller with a 20% chance for the ball to clone
@DanielDSI2.0Күн бұрын
Idea: A ball bouncing inside a small ring that itself is bouncing inside another large ring. Every time the smaller ring hits the edge of the bigger ring, it shrinks, but every time the ball hits the edge of the smaller ring it makes the smaller ring bigger Btw love your vids have been subscribed for a while now
@aidenchristiansen2680Күн бұрын
Here’s an idea: There are five balls, one normal and four gravity balls, each gravity ball is effected by another to create a chain of effects, also, if the final gravity ball hits the circle, the velocity of the final gravity ball is added to the normal ball
@when-the-hrandomstuffКүн бұрын
Two balls bounce outside the circle, with the center of gravity being inside the ball. Make the ball faster until it goes into an orbit.
@Tabular_ProductionsКүн бұрын
Ball bounces and hits the walls of a square, but when ever it hits the top, it multiplies by 5 and when it hits bottom it gets divided by 3, when it hits right, it will plus 10 and when it hits left it will explode into 30 pieces
@FrostyDevelopment3 күн бұрын
Rest in peace computer 🫡
@ggez_gaming3 күн бұрын
Saloot 🫡
@ScreamLoud76317 сағат бұрын
Saloot??😭😭😭😭😭😭
@Aromantic_alien2 күн бұрын
I have a few ideas Every time the ball bounces, theres a chance the border shrinks or the ball shrinks Ball bounces with an antigravity ball that repels other balls Ball bouncing in the border but the ball has a smaller ball bouncing inside it, causing its centre of gravity to fluxuate
@OrengarMK32 күн бұрын
Idea:There is a ball, and 5 gravity balls. Everytime the ball bounces, it spawns another ball and then turns into a 3 sided triangle. Then it adds another gravity ball. When that 3 sided polygon bounces, it spawns a 3 sided polygon and another gravity ball and turns 4 sided, and so on. The outline is a cube that gets bigger (10 pixels every
@thund3rw1ngl30n3 күн бұрын
1 ball that is the Center of gravity. This ball bounces in the triangle normally, but when it hits the top, 1 ball is removed, and if it hits the bottom, 1 ball is added. With each bounce, this gravity ball gains speed. If there are no other balls and the gravity ball hits the top, the angle of the border will change by 1° in a random direction. Any of the other normal spawned balls when they hit the top, will also change the angle of the shape by 1°. Whenever these spawned balls hit the bottom, they will have a 50% chance to add 1 side to the border, and a 50% chance to remove one side. The more spawned balls there are, each will add a 0.1% chance to add 1 side to the border.
@MiguelAngelPiñaRocha2 күн бұрын
Here,a triangle bouncing in a circle,25% chance that it gains a side,25 that loses a side,25 that a side grows,25 that a side shrinks
@PTTF2Күн бұрын
5th simulation could actually be a really cool game
@gemsarinzol9883Күн бұрын
Idea: the two balls: red and blue in the ring are bouncing around the ring When two balls hit the ring at once: it spawns a black hole on the middle of the ring When the red ball hits the ring it deletes the black hole and replaces it with a cube that uses the gravitational pull to orbit around the cube When the blue ball hits the ring: It spawns a circle that spins around the ring
@Juanluisito_Supremo_Craft_BPКүн бұрын
3:25 the universe explained by... *_BALLS_*
@IsaacAndradeCostadosSantosКүн бұрын
Hey, can you make a 3D one? It could be a very interesting challenge for your programming skills! Make a simple one, with the ball bouncing inside the circle getting bigger until it gets stuck.
@haydenwong36542 күн бұрын
Here’s an idea: Start with a red ball and a blue ball in a ring. Each time the red ball touches the top half of the ring, the ring will expand, but each time the red ball touches the bottom half of the ring, the ring will shrink. Each time the blue ball touches the top half of the ring, the ring will shrink, but each time the blue ball touches the bottom half of the ring, the ring will expand. If a red ball a blue ball collides with each other, both balls will spilt in half.
@Mu5Hr00m992 күн бұрын
Balls constantly fall in from the top right and bounce around in the circle. In the circle is a slowly rising death plane. When the balls are underneath this death plane, the balls slowly start shrinking until either all the balls disappear, or the death plane reaches the top.
@zefiromano2 күн бұрын
A Scissor Ball That Has A Chance To Make The Border Bigger If It Touches The Border And When This Happens The Ball's Gravity Is Reversed And It Gets Faster. Also The Amount Of Scissor Balls Are Duplicated By 2. (The Duplication Has A 50/50 Chance Of Happening) Simulation Ends When The Border Is Offscreen.
@snyde-okКүн бұрын
here is an idea for a program. you start off with a 3D cube and you can scroll up to add a dimention and scroll down you remove a dimention. the minimum is 3 and the max is 6. and there is a slider for how much you've been tranported into 4D and 5D and 6D and if you can, try to make something to make 4D not a line but a plane that you can rotate and you can change the shapes like add pojnt remove points and make lines and move them. that could be cool
@scharlesscalvin3 күн бұрын
idea: make a bouncing ball in a large circle. each bounce, the ball creates an afterimage slightly behind it, and the circle shrinks a little. afterimages also shrink the circle on bounce, but less than the bouncing ball. simulation ends when the circle gets as small as the ball.
@BelgravetwinsnewchannelСағат бұрын
Every time the ball bounces, it creates a small circle in the hole . If the ball falls out, add 2 more .
@funandlearnwithhrithvik-53572 күн бұрын
0:00 0:25 1:20 2:00 3:30 4:50 5:45 6:30 7:40 8:35
@Simon.7109823 сағат бұрын
make a simulation that is an red ball with a blue square that everytime the ball bounces in the border. it gets bigger, makes the square smaller and the border becomes a circle. and if the square bounces on the border. the square becomes bigger, makes the ball smaller and it becomes a square i hope you'll make it. im a big fan of your videos
@coopertaylor974617 сағат бұрын
A combination of the rock paper scissors and the red and blue teams. There is a rock and a paper and a scissor ball. When a ball hits the circle, it duplicates, and obviously two balls touch that are different teams, the losing ball gets deleted, rather than converting.
@rainbowimpostor9512 күн бұрын
Make two gravity balls bounce in a Ring. One is attracting, the other is repelling. Each bounce increases the streng of the gravity Ball. Continue the sim until your computer can't handle it anymore or starts getting laggy
@pythonxiКүн бұрын
6:35 cannot believe bro figured out baryon asymmetry
@GeoDexillion2 күн бұрын
i think it broke time 6:23
@jaycinoifamilyКүн бұрын
When the ball bounces on the computer, you give me one chocolate
@Official_Bulbmin2 күн бұрын
A gravity point, and a blue gravity point (repel), and have a normal ball that gets equally attracted by both, the gravity of each ball getting more and more intense each time either of the gravity ball hits the ring. (Keep going until the normal ball is inside one of the balls.)
@nyphakosi2 күн бұрын
a set of double pendulums (maybe 5) all set up to all synchronize positions at the same time before continuing their chaos
@jacobplays292Күн бұрын
6:25 now here’s two rings
@floppa-films.coolguy2 күн бұрын
I wanna give you something simple: Just a ball in a circle bouncing around. Just one as well.
@lijabaley2 күн бұрын
The last one looks like they are besties,how about one where if the two balls are far apart for more that 3 secs they become gravity balls to each other (go to the other) and when they bounce the circle it grows and has a one in ten chance of putting a wall in the middle of the middle of the two side if it has already,it ends when the balls can't get togther.
@Com2486Күн бұрын
A Dance of Circle and Gravity 8:06
@marcusjuliangarcia769321 сағат бұрын
A Ball is placed in a circle. Every bounce, it has a 50 chance to do nothing, 25 chance to Multiply *Except both of the Balls get smaller* and a another 25 chance to change the ball into another team *THE BALL WILL HAVE A 50 CHANCE ON START TO MULTIPLY BEFORE GOING TO 25 CHANCE* Everytime The Balls that are in the same team collide, they merge with eachother with a additional size *The bigger the better* And if 2 Balls collide eachother on different teams, they have a 50/50 chance to decide who wins, and they get a additional size if one won a battle.
@thanhtamnguyenthi70732 күн бұрын
All of the previous ones combined (but only 1 multiplying one and 1 destroying one) except the one that crashes your computer
@catakuri66782 күн бұрын
idea: start with a ball, inside a ring, inside a ring, inside a ring etc... and give them random velocities and make them speed up with every collision
@spltiii3 күн бұрын
make a rectangle with 1 ball starting. there is a small hole in the rectangle. every time 1 ball falls out 2 spawn. the rectangle rotates and it gets faster with each ball tap. if there are too many balls in the rectangle the simulation ends.
@Gabgrif2 күн бұрын
Everytine the ball bounces: On the edge, spawns 1 ball and keep it On another ball, delete the right hand most ball On edge also , make edge bigger
@Gabbobox2 күн бұрын
A circle inside a circle inside another circle, the smallest circle every general bounce becomes faster and pushing his outer circle
@TheAbyssalEnderling2 күн бұрын
I left my idea in an older video's comments section. Also, Simulation 4 is basically a visual representation of the heat death of the universe.
@thebingogaming2979Күн бұрын
A ball that explodes into 10 smaller balls every time it bounces on a wall (and a gravity point on the top getting stronger and stronger)
@martinii79042 күн бұрын
Instead of ball bouncing in ring make ring bounce on ball And make the ring smaller each bounce
@keegang6705Күн бұрын
7:22 same as this but A smaller number of balls has a higher chance of killing other colors when touched.
@Catkid2 күн бұрын
Suggestion: There are three rings (like 200 pixel radius) with one ball in each. When a ball hits a ring, the ring grows. when a ring touches another ring, the rings combine, and same with the balls. once the rings and balls combine the program ends.
@iispacealgodooandworld19 сағат бұрын
There is a solar system with an yellow star, the star has 7 planets that all have elliptical orbits and they are different sizes, if 2 collide the smaller one will disappear, they can change orbits if they get close enough, they also disappear when they collide with the star, the simulation ends when there’s only 1 planet left
@cameroncalvert51393 күн бұрын
Idea: a simple simulation where a ball has to clear a coloured area. However, after a bit of time, some of the coloured area will regenerate. The ball will get faster every second though.
@hudsondudson2 күн бұрын
Let’s have a simulation with 2 types of ball:Rainbow ball and red death ball The rainbow ball has a 100% chance to bounce but a 50% chance to duplicate The red death ball is double size of rainbow balls and when it hits a rainbow ball it will kill it Simulation ends when there are no more rainbow balls (bonus points if you make the red death ball explode)!
@aadenboy2 күн бұрын
combine all the simulations into one
@Rev_ErserКүн бұрын
mouse ball game again, but balls spawn by the sides and when they collide, they either bounce off eachother or obliterate eachother ah, btw you should put the mouse ball gravity thing up on some website
@funandlearnwithhrithvik-53572 күн бұрын
4:26 I can still see 👀 starting ball
@AskSamS39362 күн бұрын
Idea.: 12 balls in a square, when a ball hits a horizontal side, another ball spawns. When a ball hits a vertical side, another ball disappears. Note.: no gravity
@pashatntgames63432 күн бұрын
make ball freez in a center and border jumping around it
@angelicacollins86912 күн бұрын
Make it so there is a ball and when it fills the circle up with color the border explodes and a border 1.5x bigger then the last one spawns in and it goes on 3 times
@SupportPalestine985Күн бұрын
The red triangle bounces in a circle, and a green triangle bounces in a different circle. Each time the red triangle bounces, there is a 1% chance that the blue triangle gains a side. If the triangle gains a side, the chance of gaining a side increases by one. And vice versa Continue until one or both is a 100% chance.
@randomdummy-yr3olКүн бұрын
2 balls, if they collide the box widens by 10 pixels, if they hit the box the box shrinks by 10, if the box gets too wide to the point it’s off the screen just make them fall to their death
@nolanmalesКүн бұрын
Lets go a voice reveal and a character reveal lets go
@asdfasdfasdfasdf2462 күн бұрын
suggestion: every time the ball hits an edge, it spawns a new ball. every time a ball hits another ball, they explode and both disappear
@tessalindsey-gautreaux74552 күн бұрын
A black hole bouncing but every bounce adds two more balls, every ball eaten makes it a tad bit bigger, it starts with 20 balls and ends when there aren't any more balls
@IAmANinconpoop2 күн бұрын
3:28 cosmic storm
@lukethefancynoobКүн бұрын
I wanna see the simulation where the ball explodes, then 3 new balls spawn. when there is too many balls, the border will explode (making a sneeze sound) and all the balls are set free.
@bigapeallcity15 сағат бұрын
Can you make plinko. Just plinko to simulate probability. I like how it looks.
@Book_from_bfB2 күн бұрын
When a ball bounces, another ball spawn, when they collide, one of them disappears
@deborahcasey41732 күн бұрын
make one where there are two balls bouncing when they hit each other randomise the gravity
@deborahcasey41732 күн бұрын
also every bounce spawns a new ball
@JackMRWEAKENEDКүн бұрын
make one where there are 2 balls and each time a ball bounces off the circle the amount of balls double
@bielingameplays49512 күн бұрын
What about a ball that bounces on a ring that bounces on another ring, when the ball bounces on the ring its inside, that ring becomes A BIT smaller but when the ring bounces on the ring, the ring inside becomes A LOT larger.
@xiaogengxiang56392 күн бұрын
Make a tornado that's destroying balls right as the balls collide with the border duplicate
@jamiewhyte87382 күн бұрын
Every time the ball bounces, it halves itself
@noargheresorry2 күн бұрын
idea: there is a square ball in rectangle ring and triangle ball in triangle ring. Simulation ends then both balls are in corners. If simulation is too long you can speed it up.
@LuckyThirtyEight3 күн бұрын
Idea: a ball is placed in a rectangle, and every time it hits the corner it doubles the amount of current balls. Simulation ends when all four corners have been hit at least 5 times. (Feel free to adjust this amount of the simulation becomes to long)
@chanthachalmers87982 күн бұрын
Every time the ball bounces it speeds up by 100% and if it goes outside the circle teleport it back in and every time it leaves the circle the percentage of the ball speeding up goes up by 100%
@SuperScuti13 күн бұрын
Every time the ring bounces on the circle in the middle, the point of gravity randomly changes to a different position and gets stronger until the simulation breaks.
@reinelenchautegui29822 күн бұрын
Everytime the ball hits the walls of the border, the border gets progressively less sides. It starts of at 10,000 sides. The ball will get 2% faster every 5 seconds
@jabbrbox53592 күн бұрын
PLEASE LET US DOWNLOAD/PLAY SIM 5, IT LOOKS SO FUN :D
@emiriko818Күн бұрын
A circle with a trail getting longer and longer and the circle border gets bigger and bigger.
@funandlearnwithhrithvik-53572 күн бұрын
I HAVE ANOTHER: There is a red & blue ball and when the blue ball hits the circle it gets bigger 🔵 and when the red ball hits the circle it gets smaller 🔴 add green and yellow ball green hit it does blue's thing yellow hit it does red's thing
@Rocko_the_chonko15 сағат бұрын
there are two balls that have gravity towards each other but when they bounce they get more elastic and make a new ball
@Agricarnation16 сағат бұрын
Triangle bouncing inside a square bouncing inside a pentagon
@EliGamingYTКүн бұрын
Idea: each time the ball bounces the ring gets bigger and bigger.
@husklyman3 күн бұрын
Idea: the ball bounces but the ball is also the center of gravity for it's border.
@sansisfromundertale20 сағат бұрын
5 balls bouncing in a circle, whenever balls colide, they spawn another, but whenever they bounce on the wall for the third time they disappear.
@Vadim-o4uКүн бұрын
Every bounce there is a 1 in 10 chance u get another ball and speed of the ball increases by 1 percent of its normal speed