If you get to 6:14 ish "Okay, it works but still..." and think you did something wrong, don't worry. He explains that replication isn't working at the end of the video and the next one addresses it.
@suave918410 ай бұрын
Can you make a video about setting up hold and press inputs for one game play ability. For example pressing q will play normal attack combo, but holding will do a launch attack. Right now im setting the EIA triggered time in the gameplay ability and using a branch if its over .5. But i feel like theres a better way
@CodeLikeMe10 ай бұрын
Sure, I will cover that in a future episode of this series
@scottlee3810 ай бұрын
Oh this is cool!
@CodeLikeMe10 ай бұрын
thanks
@iiufo9 ай бұрын
Tips: If nothing happens when you attack the client from the server, then you should stick to watching the video, otherwise you will spend a lot of time fixing this error.
@CodeLikeMe9 ай бұрын
Thanks for sharing
@corneliofehr8001Ай бұрын
I learned this the hard way haha. I spent like 3 days trying to integrate the free Melee Trace plugin with the Hit React ability.
@davy484210 ай бұрын
More please!
@CodeLikeMe10 ай бұрын
more to come
@satyamyadav108 ай бұрын
hey codelikeme, I have sent the tag(React.Sword) using send gameplay event to actor from GA_LightAttackSwordAbility . I have also added the Ability triggers with Trigger Tag(React.Sword) & Trigger Source(Gameplay Event) inside GA_HitReactSword still the Event ActivateAbilityFromEvent inside Ability GA_HitReactSword is not working. What can be wrong???
@SamuelDarby7 ай бұрын
for me its a replication issue. i checked with 3 players in a listen server and it worked on the server but didnt replicate to the clients