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@Amir-70802 ай бұрын
Finally after one week surfing the internet now I figured what I was looking for was a modifier, not a shader! Thanks. You saved me time.
@KAYOKIIN2 жыл бұрын
Simple, concise, straight to the point. Thank you very much! :D I think I like more and more tutorials like yours. No channel logo intro for 15-20 sec. It just starts right away.
@Brandon-3D2 жыл бұрын
Thank you! Those intros annoy me too and I refuse to do them. Take care!
@janosfuchs8501 Жыл бұрын
You are the goat! Thank you, this is the most useful line art tutorial that I have ever encountered!
@NathanSegal4 ай бұрын
Love your tutorial. Thanks so much. I need to test this out for myself and watch more about how to use line art. So far, so good. Thank you.
@Brandon-3D4 ай бұрын
Have fun playing around with it!!
@rickbgm92052 жыл бұрын
Yo bro this is the best tutorial i have seen about line arts, and i have seen a lot
@Brandon-3D2 жыл бұрын
Thank you so much!
@toapyandfriends2 жыл бұрын
😀For blender 3 users the crease won't work unless you enable crease on sharp and or crease on smooths in the settings of the line art modifier
@Brandon-3D2 жыл бұрын
Thank you!!
@toapyandfriends2 жыл бұрын
@@Brandon-3D 😎'np my brotha
@aliceleblanc73182 жыл бұрын
Thank you - best video I found on the topic so far. Very detailed!
@Brandon-3D2 жыл бұрын
That is amazing to hear. Thank you so much!!
@arlojin9632 жыл бұрын
I love all of your video tutorial, it's very usefull for me, Thank you so much.
@Birdscolony2117 ай бұрын
How to import these assets and use it in your games ?
@mfhusain58913 жыл бұрын
Awesome! thanks, Sir!
@Eirik_Tube2 жыл бұрын
Thanks, that was really useful.
@valerian85663 жыл бұрын
You've got a new subscriber
@Brandon-3D3 жыл бұрын
Awesome. Thank you so much!
@Brandon-3D3 жыл бұрын
Thank you!
@osmhai Жыл бұрын
Thanks
@Brandon-3D Жыл бұрын
You are very welcome!
@PHATTrocadopelus3 жыл бұрын
Thanks for the clear tut!!
@Brandon-3D3 жыл бұрын
Of course…And thank you for commenting!!
@supwang Жыл бұрын
Thank you. How to show the lines only and make mesh disappear when rendering?
@fo17113 жыл бұрын
Oh yeah here my positive youtube comment... Great awesome tutorial.....
@tomtrovert23393 жыл бұрын
Thanks for sharing sir
@toapyandfriends2 жыл бұрын
Just know in blender 3.1 target layer is now just layer
@aigisandersen975510 ай бұрын
Is there any way to render only the lines without the mesh?
@valoryx-g.g.5833 Жыл бұрын
How can I do what you show at 3:30, but in reverse? I intend to hide specific edges from the line art...
@samuraioodon3 жыл бұрын
Hi can you apply the outline while you work in viewport or it’s only usable in rendering? Thank you
@Brandon-3D3 жыл бұрын
yes you can look at it in preview mode but it is VERY laggy.
@PromesEra8 ай бұрын
Someon Can help? I use the camera ✅ I use the stroke for line ✅ But i can't see the line on the object... what i do wrong?
@hippoatwork72613 жыл бұрын
很好的教學,謝謝。
@Brandon-3D3 жыл бұрын
谢谢你
@themrfj Жыл бұрын
Is it possible to make itxlook more like a pencil drawing?
@chumcool Жыл бұрын
Can one export only the line art as a PNG w Transparency?
@basspig Жыл бұрын
My project got too heavy for my RTX3090 to handle in edit mode and last year I stumbled into a way to turn off visibility of Line Art (it bogs the edit mode down to unusable lag times) by unticking one checkbox of something in the right hand panel. I can't remember what it was now. Does anyone know which menu has the visibility checkbox that turns all line art modifiers off globally? Otherwise I have to slowly work through 11 items and turn off the visibility, which is cumbersome. The one checkbox was a real time saver, but I forgot where it was located.
@Brandon-3D Жыл бұрын
There are a few ways to do it I think. First one that comes to mind is turning off the visibility of the stroke that has the modifier applied to it.
@basspig Жыл бұрын
@@Brandon-3D The problem is that I have been using that method and it takes several minutes to locate all the modifiers and change the visibility. I accidentally discovered one global visibility tick box last year, but I can't find it now.
@Drew_Vernon2 жыл бұрын
What if you just wanted a solid line around the outside of the car, without any of the internal lines being drawn???
@JustARandomHuman Жыл бұрын
I hope this helps you, go to the modifier settings for that "line art", and then come down to "edge types" where you can click on the drop down next to create which is "contour" by default and change it to sillouette, that should make it so it only draws lines around the silloutte of your object. Hope this helped
@aaronguo51282 жыл бұрын
Is there a way to convert line art to mesh?
@Brandon-3D2 жыл бұрын
That is a great question. I’m not sure but you might be able to select the stroke and turn it into a curve and then turn the curve into mesh. I’d have to play around with it.
@cali-zior Жыл бұрын
■■■Del 2009 ago esto con 3Dmax, con un Material TOON y ahora perfecionaron mucho las lines mas a trazo y al alejarce mas finas, en Maya lo perfecionaron, ahora Blender lo trae gratis 😊
@jakobgjertsen28012 жыл бұрын
Can you outline shadows?
@myvisualnovelquest8222 жыл бұрын
I have an issue where I did the outlines but the outline is visible but the scene isn't. Is there a reason why? I draw the scene myself and import it as a image as panel, and create the outlines in blender. Please help
@xosachn2 жыл бұрын
Can i use this in animation?
@Brandon-3D2 жыл бұрын
Yes!
@xosachn2 жыл бұрын
@@Brandon-3D oooooo alrighttt thanks
@MackGrayPhotoGifting3 жыл бұрын
Nice tut. Very clear and concise. Can you apply 2d line art to a photograph in blender?
@Brandon-3D3 жыл бұрын
Hey sorry for the delay in responding. Thank you! If there is a way to do that in Blender, I have zero idea how. There could be add-ons but it sounds like more of a Photoshop filter. You could also check out Topaz Studio. They have lots of effects and filters. Thanks again!
@MikkoRantalainen3 жыл бұрын
Blender only draws line art for the geometry so if you mean detecting objects in 2D image and drawing line art / outlines automatically, the answer is no. I think there's no program that can do that nicely because that would logically require AI program to detect the objects in the photograph and select suitable line art style for each object. I think your best option is to use Gimp, Krita or Photoshop and apply suitable 2D filters to make the parts you want to outline visible and then maybe stroke the edges of those areas if needed. However, this is mostly manual and artistic process so don't expect any magic bullets here. After you've created the line art for a 2D photo, Krita can do really nice comic book style coloring for the outline nicely automated where you basically paint the image by numbers (just paint dashes or dots of suitable colors inside the outline you want to use) and Krita computes the color edges automatically and fills the color even if the outline is not complete (that is, outline that doesn't fully surround the area that needs to be colored doesn't cause total coloring failures unlike the usual color fill bucket tool).
@fo17113 жыл бұрын
Somehow, i can't removed the model and just keeping the line...they make it look obvious on every thumbnail but as usual with blender...always something thats not working as showed... always something missing...setting not explain or just not there... the original model always appear when i render it... great.... having a 3d model with lines over it...can't get just the lines... its was the whole purpose of it but again...not fking working.