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Create Realistic Water Trail Using Dynamic Paint & Ocean Modifier Together In Blender Eevee & Cycles

  ะ ะตั‚ า›ะฐั€ะฐะปะดั‹ 29,480

5 Minutes Blender

5 Minutes Blender

ะšาฏะฝ ะฑาฑั€ั‹ะฝ

In this tutorial, we have discussed how to use Dynamic Paint with Ocean Modifier in Blender. Using dynamic paint, we can enable an object like a ship interact directly with a surface. And using ocean modifier, we can easily create a ocean surface. Now combining these two might look little challenging. We have done that using the wetmaps created by dynamic paint. Please watch the video for the complete tutorial. If you have any question on this tutorial, please leave your comment below.
๐“๐ฎ๐ญ๐จ๐ซ๐ข๐š๐ฅ ๐จ๐ง ๐ƒ๐ฒ๐ง๐š๐ฆ๐ข๐œ ๐๐š๐ข๐ง๐ญ ๐ข๐ง ๐๐ฅ๐ž๐ง๐๐ž๐ซ ๐Ÿ‘‰ โ€ข Create Ripples On Wate...
๐“๐ฎ๐ญ๐จ๐ซ๐ข๐š๐ฅ ๐จ๐ง ๐Ž๐œ๐ž๐š๐ง ๐Œ๐จ๐๐ข๐Ÿ๐ข๐ž๐ซ ๐ข๐ง ๐๐ฅ๐ž๐ง๐๐ž๐ซ ๐Ÿ‘‰ โ€ข All Settings In Ocean ...
๐…๐จ๐ฅ๐ฅ๐จ๐ฐ ๐ฎ๐ฌ ๐จ๐ง ๐ˆ๐ง๐ฌ๐ญ๐š๐ ๐ซ๐š๐ฆ ๐Ÿ‘‰ / 5minutesblender
๐“๐ก๐š๐ง๐ค๐ฌ ๐Ÿ๐จ๐ซ ๐ฒ๐จ๐ฎ๐ซ ๐๐จ๐ง๐š๐ญ๐ข๐จ๐ง๐ฌ ๐Ÿ‘‰ donorbox.org/5...
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If you want to watch our own creations in Blender, you can also check out the following channel where we regularly upload videos on Animation, Space Exploration and AI.
๐Ž๐ฎ๐ซ ๐จ๐ญ๐ก๐ž๐ซ ๐œ๐ก๐š๐ง๐ง๐ž๐ฅ ๐ฅ๐ข๐ง๐ค: / @thealienworld
#Blender #Animation #Ocean
Timestamp
00:00 Introduction & ocean modifier
01:35 Adding dynamic paint physics
03:21 Add animation to the ship model
04:09 Enable attribute display mode
04:47 Create a material for the ocean
06:04 Complete node setup & final result

ะŸั–ะบั–ั€ะปะตั€: 109
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
๐‡๐จ๐ฐ ๐ญ๐จ ๐Ÿ๐ฅ๐จ๐š๐ญ ๐จ๐›๐ฃ๐ž๐œ๐ญ๐ฌ ๐ข๐ง ๐ญ๐ก๐ž ๐จ๐œ๐ž๐š๐ง ๐Ÿ‘‰ kzbin.info/www/bejne/fH3SfXZqYpypeNE
@AndresMagnone
@AndresMagnone ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
How did i not think of this? I was just hired to create a scene exactly like this for a movie in a few months using blender and (though I havenยดt started producing it yet) I was trying to think of a way to pull off this effect. I was already using vertex paint for the foam on the waves, how did I not think of this? Thank you for existing, youยดre a life saver!!!
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
We're really glad that our tutorial somehow helped you. And thanks for letting us know that you're going to use this technique for an actual production. All the best for you ๐Ÿ‘๐Ÿ‘
@MuhammadHanif-np2lx
@MuhammadHanif-np2lx ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
You have shared a lot of knowledge in less time. Thank you, Sir.๐Ÿ’–๐Ÿ’–๐Ÿ’–๐Ÿ’–๐Ÿ’–๐Ÿ’–๐Ÿ’–๐Ÿ’–
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Glad it helped ๐Ÿ˜Š
@shycat3d
@shycat3d ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
OMG Glad to be so early here :) Thank you for sharing such amazing content!
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Glad that you liked our tutorial ๐Ÿ˜Š Thank you so much ๐Ÿ’๐Ÿ’
@iamrusdark
@iamrusdark ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Wow! Very informative. Always something new. Thank you. I wonder if it's possible to do this using geometry nodes... ๐Ÿ˜… GN are really hard to me, i don't know why. )))
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Thank you so much for the appreciation ๐Ÿ’๐Ÿ’ With Geo nodes, this may not be possible yet. Geo Nodes mainly help in modeling. Whatever we do today with some modifiers and editing tools (in edit mode) - the same is being replaced by Geo Nodes for procedural design. But dynamic paint is Blender physics. I think physics interactions are not going to be implemented in Geo Nodes, at least that is not in the plan as far as I know.
@hardbliv5587
@hardbliv5587 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
amazing like other vidoeS thanks ๐ŸŒผ๐Ÿต๏ธ๐ŸŒธ
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Thank you so much for your nice comment ๐Ÿ’๐Ÿ’
@twinsd_
@twinsd_ ะะน ะฑาฑั€ั‹ะฝ
thx
@santhoshmg2319
@santhoshmg2319 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Awesome
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Thank you!
@nidanafila5137
@nidanafila5137 ะะน ะฑาฑั€ั‹ะฝ
thankyouuu soo muchh, it helps me a lot for my study
@5MinutesBlender
@5MinutesBlender ะะน ะฑาฑั€ั‹ะฝ
I'm so glad! Happy to help! ๐Ÿ˜Š๐Ÿ’๐Ÿ’
@COOLACADEMYFORPHYSICSANDMATH
@COOLACADEMYFORPHYSICSANDMATH ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Again new thing and as usual amazingโค
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Thank you so much Sumeet ๐Ÿ˜Š Btw, I saw your question on rope & rigid bodies. Did not get time to test that yet, but I will surely reply back once I do a test setup.
@COOLACADEMYFORPHYSICSANDMATH
@COOLACADEMYFORPHYSICSANDMATH ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@5MinutesBlender So nice of you Jeet and thanks for your concern
@kluchgaming8899
@kluchgaming8899 11 ะฐะน ะฑาฑั€ั‹ะฝ
Color attribute node is now called 'Vertex Color' for those having trouble finding it
@Mr_Freds_Studio
@Mr_Freds_Studio 7 ะฐะน ะฑาฑั€ั‹ะฝ
What about those add and subtract things
@kluchgaming8899
@kluchgaming8899 7 ะฐะน ะฑาฑั€ั‹ะฝ
โ @@Mr_Freds_Studio search mix color and just change them to add and subtract where needed from the drop down menu
@carloalbertogarofal
@carloalbertogarofal ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Are you the best teacher
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
We try to make it useful for the viewers. If you like it, we feel honored ๐Ÿ’๐Ÿ’
@mounirsaada
@mounirsaada ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
substract and add (in shader) didn't found. I'm on 3.2 , is it a version issue ? Thanx a lot...
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
No, your version is perfectly fine. You need to add a MixRGB node from the Color group. Within this node, you can change the function to Add/Subtract, and the node title changes to Add/Subtract. There is no separate node called Add/Subtract. I hope this helps.
@care1808
@care1808 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Yes, Me too. But still did not found the solution
@suanarts6033
@suanarts6033 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Wow ๐Ÿ˜ฎ superb๐Ÿ‘Œ
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Thank you so much ๐Ÿ’๐Ÿ’
@Sam3Dtoon
@Sam3Dtoon ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
its awesome
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Thank you so much ๐Ÿ˜Š๐Ÿ’–๐Ÿ’–
@user-er9qd8wx2q
@user-er9qd8wx2q ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
thank you so much๏ผ
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
You are welcome! ๐Ÿ’–๐Ÿ’–
@RealGaryGibson
@RealGaryGibson ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Amazing!
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Thank you! Cheers!
@topprofit23
@topprofit23 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
wow its nice brooooooooow
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Thank you so much ๐Ÿ˜€
@th3_t3rminator
@th3_t3rminator ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
aaah amazing
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Thank you so much ๐Ÿ’๐Ÿ’
@ghassen498
@ghassen498 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
* amazing bro keep going โ™ฅ๏ธ * do a tutorial how to moving a truck in a mude * Your follower from Tunisia ๐Ÿ‡น๐Ÿ‡ณ
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Thank you for the love ๐Ÿ’๐Ÿ’ Can you please explain a bit on the tutorial request, what about moving a truck?
@ghassen498
@ghassen498 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@5MinutesBlender something like a racing trucks in mude if u know what i mean the tutorial is about how to make a mude with a mouvement when something moving on it like a fluid i think
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
It can be done using dynamic paint. Will plan for some tutorial on this ๐Ÿ‘
@prudentiatech
@prudentiatech 10 ะฐะน ะฑาฑั€ั‹ะฝ
Please make a video on how to create a under water scene .I mean under water...there are no videos on this topic..
@5MinutesBlender
@5MinutesBlender 10 ะฐะน ะฑาฑั€ั‹ะฝ
Thanks for the suggestion! This has been actually on my list for a long time, somehow never got enough time to invest on it. Now let me prioritize this ๐Ÿ‘
@anakayam2559
@anakayam2559 8 ะฐะน ะฑาฑั€ั‹ะฝ
The trail does not appear when rendered in cycles, but in the viewport it appears, what should I do?
@5MinutesBlender
@5MinutesBlender 8 ะฐะน ะฑาฑั€ั‹ะฝ
I just checked this, it works for me both in the viewport as well as in the Cycles render, and also Eevee. So no clue ๐Ÿค” but you can send your blend file to (5minblender@gmail.com) so that we can investigate and get back to you.
@SilverEye91
@SilverEye91 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Hey, for some reason the foam trail becomes really wide right next to the boat. Like the brush mesh is bigger than it really is. What settings would affect this?
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
One thing is how much you dip the ship inside the water surface. The amount of overlap between the two. Secondly, for the canvas (water surface) you can adjust two fields: Scale Influence and Radius. They control the intensity of the trail and how far the trail spreads. If you cannot still get the desired effect with these settings, the last resort is to customize the effect in the shader settings. You need to setup the trail such that there is very low effect (so that the water near the ship remains calm). But to get a large trail behind the ship, you need to multiply the effect through shader settings, so that the trail becomes exaggerated behind the ship. I hope you can get it perfected through the physics settings alone, and that is the best option, but I told you the backup route also. All the best ๐Ÿ‘
@AdityaKumar05
@AdityaKumar05 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
I am back after longtime..
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
How are you bro? Good to see you back!
@vinaysharma6756
@vinaysharma6756 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
How to Save Geometry Nodes Set up for future Projects.....Second Time (Another Time )When we Open Blender we can find All Geometry Set up We Built Before Blender Closing.
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
We add geometry nodes to an object, it remains there as a modifier. In the second project, you can append this object from the first file. A copy of the object will come to this second file along with the entire node setup. Alternatively, you can also save it in the asset library and reuse it later. We're coming up with a tutorial on how to use assets.
@vinaysharma6756
@vinaysharma6756 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Thank You Very Much for your Reply This is helpful for me....please make Tutorial on how to save nodes in Asset Library.
@user-ht8yz2ex4f
@user-ht8yz2ex4f ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
How did you make the boat, you can get an explanation of everything also about the waves of the sea, thanks
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Got the boat from the internet as a royalty-free asset, I did not model it myself. The ocean waves are created by the boat itself, through dynamic paint. There is no wave added separately. Btw, I think you may be interested to watch a related tutorial if not already watched ๐Ÿ‘‰ kzbin.info/www/bejne/eXbScmycr5WUm9k
@ginescap
@ginescap ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
beautiful, thanks :)
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Thank you too!
@makeitlastmedia
@makeitlastmedia ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Nice
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Thank you so much ๐Ÿ’
@Daymanoahha
@Daymanoahha ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
hmm, followed this step by step, but the dynamic paint trail on yours looks smooth and fades out nicely. On mine I can see every vertex sharply and there is no soft fade out, any ideas on what I'm doing wrong? thanks :)
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Hi, I guess the noise texture settings in your shader may have the clue. Depending upon the absolute size of the objects in your scene, you need to tweak the shader settings for a realistic output. Those values shown in this tutorial are specifically suitable for the model we used. You can play with those settings and see if things improve. Additionally, if you can afford it, join our channel through the Join button. Once you become a member, you have access to our original blend files used for these tutorials. You can download the same and compare with yours, or you can directly experiment with the source file. It is not mandatory, but it can save some of your time and help you learn better. All the best!
@Daymanoahha
@Daymanoahha ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@5MinutesBlender thank you for your help and quick response :) I worked it out! the 'Initial color' setting on the canvas was set to Type: Vertex, where it needed to be set to Color. I was also displaying the paintmap not the wetmap in the shader. Very useful tutorials, thanks!
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Glad to know that you have resolved it! Great!
@darenzd4939
@darenzd4939 10 ะฐะน ะฑาฑั€ั‹ะฝ
Hi, When i add the second surface to the canvas for the paint brush, it cancels out my wave surface. Once I click cache, the wave surface animation doesn't work. Any idea what's causing the issue?
@5MinutesBlender
@5MinutesBlender 10 ะฐะน ะฑาฑั€ั‹ะฝ
Please check the pinned comment on the related tutorial kzbin.info/www/bejne/raGppqFmaaijrJo and ensure that you're not stuck for that reason. However, if that is not your case, you can kindly send your blend file to us at 5minblender@gmail.com so that we can investigate it and find out the root cause of this issue. Thank you!
@Mr_Freds_Studio
@Mr_Freds_Studio 7 ะฐะน ะฑาฑั€ั‹ะฝ
The shading was very tedious because I didn't get a tutorial on that part but I figure it out and I took a screenshot so I never have to do that again ๐Ÿ˜ญ
@5MinutesBlender
@5MinutesBlender 7 ะฐะน ะฑาฑั€ั‹ะฝ
Great ๐Ÿ‘
@EarthKingPrime
@EarthKingPrime ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Do i have to bake this? It shows up in the viewport but after baking it disappears and doesn't show up in the render
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
That's strange ๐Ÿค” You should bake the physics for perfect renders, but it seems baking has broken the effect in your case. It could be an issue of cache files.
@TheWayneArts
@TheWayneArts ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
I get it wrong every time. Everything is ok in rendered viewport, but during render (F12) I get the whole ocean just white. Followed the tut step by step.
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Can you please send your blend file to us? It will help us to find out the issues quickly. Our mail ID is 5minblender@gmail.com Thanks!
@TheWayneArts
@TheWayneArts ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
I found what was causing the problem. I was using the technique with an already pretty developed project; foam wasn't showing in render because the object to which was parented the mesh with ocean modifier was turned invisible in renders.
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@TheWayneArts Oh I see. Good to know that you have figured out the source of the problem.
@skythenoob7848
@skythenoob7848 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
I did all your step and clicked on attribute at 4:12. But there is no white ship trial. I need help.
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Which Blender version are you using? Can you send your blend file to 5minblender@gmail.com so that we can check? Since there are multiple things that can go wrong, it will be better if we can check it directly instead of trying to guess what might have been the cause of this issue.
@skythenoob7848
@skythenoob7848 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@5MinutesBlender it's okay. I found the source of the problem
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@skythenoob7848 Good to know that you resolved it ๐Ÿ‘
@TZ19999
@TZ19999 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@skythenoob7848 What was the fix?
@user-gv1gu8fi6g
@user-gv1gu8fi6g ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
I cant find subtract node ? Help pls
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
It is the Math node. When you add a math node, there you can change the function type to Add, Subtract, Divide etc.
@user-gv1gu8fi6g
@user-gv1gu8fi6g ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@5MinutesBlender tq sir. I found that but looks not same as yours . Subtract now dont have factor function and now color plug change to name is vector maybe . How i increse the fome when ship is running. Pls sir . My blender version is 3.2.2
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@user-gv1gu8fi6g Hey I am so sorry. I just replied to you without taking a look at which tutorial you're referring to. Please accept my apology. There are two types of Subtract node. You'll find it in Math node as well as in Color Mix node (in 3.2 it is called Mix RGB - it comes under Color submenu in the Add menu). While the Math node works on numerical values, Color Mix (Mix RGB) node works with colors. You have Add, Subtract and other mixing options there just like a Math node. We used Mix RGB node for this tutorial.
@user-gv1gu8fi6g
@user-gv1gu8fi6g ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@5MinutesBlender thank you sir . sir make a beautiful sea beach without flip fluid add on. pls sir .currently i dont have bank account thats why i cant join your channel. you are so kind persion and your tutorials you explain everything detail and easy .
@xyz8655
@xyz8655 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
I don't have an Attribute button! ๐Ÿคจ
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Where? Where are you looking for that?
@xyz8655
@xyz8655 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@5MinutesBlender at 4:09 and no drop selection at 5:15 Other than that I was keeping up with you. btw I'm using 2.83
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@xyz8655 Ohho... 2.83 is quite old now. I don't have 2.83 installed so that I can check. Really sorry mate! Why don't you upgrade to 3.3 now?
@xyz8655
@xyz8655 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@5MinutesBlender I've tried to but my computer won't allow it for some reason. I think I need to upgrade my computer. Your water wake tutorial is the best I've found on KZbin so far. I'm trying to recreate Jaws scenes. I love Blender bit it also frustrates the crap out of me at times. Thanks for trying to help.
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@xyz8655 I now installed 2.83 just for you. The good news is, although you can't see attribute color in the solid view, the underlying mechanics still works fine in 2.83 ๐Ÿ˜ƒ In the shader editor (5:15) you need to add Vertex Color node instead of Color Attribute node. Enter the paint map or wet map as shown in the tutorial, everything else in fact remains the same. You can then switch over to the material view or rendered view mode and the effect is visible as expected in the viewport itself. Please try it and let me know if any issues.
@sammedia3d
@sammedia3d 10 ะฐะน ะฑาฑั€ั‹ะฝ
why did my comment get deleted?
@5MinutesBlender
@5MinutesBlender 10 ะฐะน ะฑาฑั€ั‹ะฝ
Not sure bro ๐Ÿค” Maybe KZbin found something offensive or spamming (of course that must be a false positive in this case). What did you want to ask by the way?
@sammedia3d
@sammedia3d 10 ะฐะน ะฑาฑั€ั‹ะฝ
Yeah i think it was deleted because i added a link to a screenshot. However, my questions was, i have done all this and baked the dynamics, if i try to render, blender crashes. Another thing is, the paint turns out like to weak and not really bright white. Is there a way to make it more bright and white?@@5MinutesBlender
@5MinutesBlender
@5MinutesBlender 10 ะฐะน ะฑาฑั€ั‹ะฝ
@@sammedia3d Hi, Blender can crash for several reasons, the most common reason is lack of sufficient RAM to process a heavy scene. For other reasons, if you restart Blender and it works, you can simply forget that one-off case. You can add an emission shader for the foam and increase its brightness to make it more white.
@SourceAwareness
@SourceAwareness ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Many Thanks and wishing you your Best Year Yet!! ๐Ÿ™๐Ÿพ
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Thank you! Same to you ๐Ÿ’๐Ÿ’๐Ÿ’
@SourceAwareness
@SourceAwareness ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@5MinutesBlender Very welcome, and thanks again, my Friend. Much love and appreciation for you. ๐Ÿ˜Š๐Ÿ˜Š
@scriptkiddies8441
@scriptkiddies8441 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
You should change your channel name to Blender 7 minutes ๐Ÿ™„
@5MinutesBlender
@5MinutesBlender ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Ha ha ๐Ÿ˜‚๐Ÿ˜‚
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