Creating a Google Cardboard VR app in Unity 2017 [RNDBITS-031]

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Rabidgremlin

Rabidgremlin

Күн бұрын

Пікірлер: 49
@chrossbone
@chrossbone 7 жыл бұрын
...finally someone managed to explai the basics here clear and straight forward. Thanks a lot man!!!
@billmoore3433
@billmoore3433 6 жыл бұрын
Well... as clear and straightforward as this was, I still ran into few obstacles but eventually figured them out and got it working in Google Cardboard as depicted in the tutorial. You've raise my confidence level a few notches! Many thanks!!!!
@KristoKorps
@KristoKorps 6 жыл бұрын
Here's some timestamps I took while watching: 0:49- Initial Setup for New Project 2:20- Adding 3D Objects/Materials to the Scene +2:50- Adding a Script to a 3D Object 4:50- Saving a Scene By Itself Vs. Building/Saving 6:58- Why we need the SDK for GoogleVR 7:30- Adding VR Controls to a Scene (Prefabs) 12:08- Adding Touch Button Controls (Prefabs) 13:50- Applying Script Methods to EventTriggers (Interacting with our 3D Object)
@BilalHussain-md2ch
@BilalHussain-md2ch 6 жыл бұрын
Thanks man for this tutorial! Really well explained. I've been trying to make a VR app for few days and have spent hours trying to understand the errors I was getting. And now using your tutorial I could make my first VR app! 😃😃 You're awesome. 😎
@garthflint
@garthflint 6 жыл бұрын
The PointClick did not work. After a little Googling I found this: Go to GvrBasePointer Script and remove the ! in front of UNITY_EDITOR in line 227. That fixes the problem. My question now is why the error was there in the first place? Is this change going to effect something else later? Except for this little thing it is a great video.
@dogukangoktas693
@dogukangoktas693 4 жыл бұрын
Hi, I want to change boxes position with Vr. May you help me?
@SimmsRyan97
@SimmsRyan97 6 жыл бұрын
For some reason the event trigger didn't change the reticle
@DanWatling
@DanWatling 6 жыл бұрын
I noticed this too. Anyone have any tips for getting it working? EDIT: I think it's just an issue with the preview mode within the editor. If you run it on a device, it works as expected.
@julianrockl4228
@julianrockl4228 6 жыл бұрын
An enrichment of the Internet. Thank you!
@whatamievendoing
@whatamievendoing 6 жыл бұрын
You're the best! Love this video
6 жыл бұрын
Thanks for the tutorial. I have a problem. When active "Event Trigger" in the object "Cube" (minute 14:07), in the preview the cursor does not change when it is on the object. Can you help me? Thank you
6 жыл бұрын
Solved. It was the activation of the camera tag as "MainCamera" and not as "Untagged". Thanks
@garthflint
@garthflint 6 жыл бұрын
I was having the same problem. Thank you for the suggestion.
@luisangeltitotambo9052
@luisangeltitotambo9052 6 жыл бұрын
Problems in the audio licenses of the unity cardboard it does not allow me to tax when it is in cardboar mode and I remove that mode my application asks me for permission to use microphone you could help me with this problem friend
@Otonium
@Otonium 6 жыл бұрын
Thanks for sharing the information, and saving us so much time. !!
@tomcruz8615
@tomcruz8615 6 жыл бұрын
ooooooh I'm gonna try and use this for my interactive menu in the game. Thank you so much man!!!
@hunglamvungo6831
@hunglamvungo6831 6 жыл бұрын
hank you very much ! I'd like to ask you the advice for this matter : the below script is for purpose of moving the character with VR camera when using magnet trigger of Google Cardboard, but it's using the old Cardboard SDK and not compatible with SDK 1.12 anymore. Could you please give me advice of changing this for the compatibility with SDK 1.12 ? Best Regards ! /////////////////////////////// C# Code: using UnityEngine; using System.Collections; [RequireComponent(typeof(CharacterController))] public class VRautowalk : MonoBehaviour { public float speed = 3.0f; public bool moveforward; private CharacterController controller; private GvrViewer gvrViewer; private Transform vrHead; // Use this for initialization void Start () { controller = GetComponent (); gvrViewer = transform.GetChild (0).GetComponent (); vrHead = Camera.main.transform; } // Update is called once per frame void Update () { if (Input.GetButtonDown ("Fire1")) { moveforward = !moveforward; } if (moveforward) { Vector3 forward = vrHead.TransformDirection (Vector3.forward); controller.SimpleMove (forward * speed); } } } ////////////////////////
@touchdownConfirmed
@touchdownConfirmed 6 жыл бұрын
1:00 Why I don't have the XR Settings section? I'm using Unity 2017.1.2f1 Personal
@Rabidgremlin
@Rabidgremlin 6 жыл бұрын
I believe you need at least 2017.2 or higher to get the XR settings.
@BilalHussain-md2ch
@BilalHussain-md2ch 6 жыл бұрын
Jorge Juan González You might have the Virtual Reality Supported checkbox in Other Settings...
@nibblyproductions8196
@nibblyproductions8196 6 жыл бұрын
the pointer is going crazy for some reason. any help?
@pablodavidgaytanrodriguez4829
@pablodavidgaytanrodriguez4829 4 жыл бұрын
Try reseting the GvrRecticlePointer position
@vanwasserman1
@vanwasserman1 6 жыл бұрын
help for god sake, my path is not wrong but this warning keep in the console: Android Debug Bridge (`adb`) command not found. Verify that the Android SDK is installed and that the directory containing `adb` is included in your PATH environment variable.
@jayawardhana8486
@jayawardhana8486 6 жыл бұрын
why my pointer look like dodging the cube. i mean it like the pointer affected by object collider.
@RKZQ
@RKZQ 5 жыл бұрын
hello, how can I configure the camera to work as SBS?
@Frogzrule
@Frogzrule 6 жыл бұрын
It keeps telling me I need to download an SDK and when I do it do3snt change anything, help?
@youxinxing1686
@youxinxing1686 5 жыл бұрын
Before 7:02, it is saying about how to make a basic apk. So if you want to know how to make a gooleVR thing, you can jump to 7:02. It is the real one. Pardon me for my broken English, cause I am a English beginner.
@youxinxing1686
@youxinxing1686 5 жыл бұрын
And the auther of this video is fabulous!
@VolkanKutlubay
@VolkanKutlubay 6 жыл бұрын
Hi really cool video I already have it set up. Could you also make another video with VR using Bolt if possible? That could be really nice. Thank you.
@NIDArts
@NIDArts 7 жыл бұрын
Thanks a lot for this tutorial!
@Rabidgremlin
@Rabidgremlin 7 жыл бұрын
+Николай Довжанский glad you liked it :)
@MiraJuegos
@MiraJuegos 5 жыл бұрын
Fantastic, i do and perfect Tutorial
@elizaknight6980
@elizaknight6980 6 жыл бұрын
Thanks so much, this is really helpful
@strookyy
@strookyy 6 жыл бұрын
ME: tries to change platform to android Me: realises i haven't installed android for unity
@aghaabbas6845
@aghaabbas6845 5 жыл бұрын
This is a great tutorial but whenever i make build it fails. Error: "Failed to recompile android files"
@syah_helmy
@syah_helmy 6 жыл бұрын
Hi, why is the GvrControllerMain doesn't work ? Only GvrEditorEMulator are working.
@VinnAProd
@VinnAProd 6 жыл бұрын
I think it has something to do with a new version of the SDK
@anibalignacioventura
@anibalignacioventura 6 жыл бұрын
El mejor tuto para nuevos en Unity y GVR
@HussinKhan
@HussinKhan 6 жыл бұрын
Thank you very well explained!
@kamilavc3214
@kamilavc3214 6 жыл бұрын
thank you for this tutorial.
@amurlamur3125
@amurlamur3125 6 жыл бұрын
Thank you
@youssofhammoud6335
@youssofhammoud6335 6 жыл бұрын
To the point.Thanks!
@darkus22c
@darkus22c 6 жыл бұрын
please !!!! create new totoral of Google vr un Unity 3d how walk un control bluetooth
@lukabodroza
@lukabodroza 6 жыл бұрын
I was doing this and had a problem with clicking (flipping), I was trying to find a fix for hours and I found none... Then I just compiled it on my phone... and it works on my phone but not in unity... > mfw imgflip.com/s/meme/Jackie-Chan-WTF.jpg
@Smudgie
@Smudgie 6 жыл бұрын
Whatever you do, dont add a RECTicle pointer!
@mario6148
@mario6148 6 жыл бұрын
I only have an iPhone :(
@Rabidgremlin
@Rabidgremlin 6 жыл бұрын
You should be able to get this to work on iOS it supports Google Cardboard.
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