I'm an archeology student and do reconstructions of classical archetecture. I've been learning Blender via KZbin for over a year now and recently stumbled upon your channel. It is an absoloute goldmine and helped me so much. Especially this video is greatly appreciated since I was working on a procedural marble material for all the different marble kinds and all the other tutorials weren't really what I was looking for. So thank you very much, I'm a big fan
@hbitproject8 ай бұрын
Thank you! I love to hear you found the content helpful
@FurkanKöroğlu-c1s8 ай бұрын
You are one of the rare channels on KZbin that excites me.
@hbitproject8 ай бұрын
I'm glad to hear that 😃
@arcangeel48288 ай бұрын
Finally someone that has really understand color ramp and map range nodes, lot of KZbinrs piss me off when they invent theories and differences about them prolly just for talking
@hherlevdk8 ай бұрын
Absolutely fantastic tutorial and an enormous help for anyone wanting to model marble textured buildings etc in Blender.
@hbitproject8 ай бұрын
Thank you! 🙏
@sribk027 ай бұрын
I've always loved tutorials that don't just show what to do but also take time to explain why things work the way they do. Thank you for taking time to do this
@MrAqua8028 ай бұрын
I could watch and listen for hours and hours, a kind of asmr 😊
@kaydevious6 ай бұрын
Your videos are so far over my head since I've only used Blender a few times and my ADD has become crippling in recent years, but, I love watching them, even though I'm not actively trying to learn the program at the moment. You really do incredible work. There's no other Blender channel I look forward to seeing new content from more. Thank you for sharing.
@michaelv63048 ай бұрын
Thanks for this wonderful tutorial! As a small remark, note that the finegrain_influence parameter has a "dead zone" between 0 and 0.333 (=1 - 1/1.5) where nothing changes to the texture because "To Min" becomes bigger than 1 and the input factor of the ensuing color mix node is clamped to 1.
@jakelatimer40978 ай бұрын
This might be the best material video ive ever watched on Blender excellent video learnt alot!
@Render-Realm3D8 ай бұрын
I like how I just finished watching your video series last night and you slipped this out on me when I wake up 😂
@Actae0n78 ай бұрын
I love everything about this! One procedural marble tutorial to rule them all!
@cashoyboy8 ай бұрын
this channel is such a valuable resource thank you
@chesterdays22998 ай бұрын
This is another supreme video from one of the best Blender channels out there, in my opinion. I will need to watch this another few times to let it sink in, but I also just bought the material from Blendermarket - thank you for making that available at such a generous price.
@hbitproject8 ай бұрын
Thank you very much for your kind words 🙏 I hope you like the pack, I'm always hungry for feedback!
@arismarcati7 ай бұрын
Total beginer here, I followed the whole tutorial for practice and ended up buying the Material but I would love to see an in depth video on how to actualy use it to get the most realistic results when copying new marble types.
@hbitproject7 ай бұрын
Hello, I'll do a video demo for that for sure. In the meantime, feel free to reach out to me via email in case you need assistance with the pack! 👍
@rudyjouannic7415 ай бұрын
@@hbitproject Hi ! I'll say exactly the same than @Arismarcati here x) I followed the tutorial until the end and ended up buying your asset since its way more complete (and for 5 buck i can allow my self to buy it ^^ ). But yes a good tutorial on how to use it and how to imitate different type of stones would greatly help. Amazing job however !! I looked up different channel thinking "shit they are good" until finding yours, but now i think the palm goes toward you good sir :)
@magnusnils18 ай бұрын
Second time I've landed on your videos after looking for some tutorials for architectural modeling in blender. Incredibly high quality. Looking forward to see more from you. Subscribed!
@hbitproject8 ай бұрын
Thanks mate! 🙏
@gaborzeley26318 ай бұрын
Amazing!
@themrpancake8 ай бұрын
Your videos are so good and my favourite
@ImperatorAsus8 ай бұрын
thankyou, yet again!
@liamdritsas-sirois46237 ай бұрын
Merci d'expliquer la théorie qui est derriere chaque node!
@AntiGuru4987 ай бұрын
Y'à déjà des vidéos en ligne sur le sujet, autrement regarde dans le manuel de Blender.
@rudyjouannic7415 ай бұрын
Oui puis le gars parle clairement pas français aussi ^^ donc si tu veux espérer qu'il te réponde... voilà quoi x)
@thomas77267 ай бұрын
Your channel is helping me a lot! You could do some Asian and Arabic architecture!
@salyiohh8 ай бұрын
We are waiting for Classical Mouldings - Vol2 , can it be done this month ?
@acommoncommenter93642 ай бұрын
Hi is there a way to export the shaders as png's?
@Igoreshkin8 ай бұрын
Why I can't add this video to my playlist?
@haudtalis50368 ай бұрын
Sir, let's say we create a colonnade using instances. In this case, all the columns have exactly the same texture pattern. I see this all the time in all sorts of video reconstructions of ancient architecture. What is the solution to this problem? If there is an easy way to change the pattern depending on the location of the column, why aren't reconstructionists using it?
@hbitproject8 ай бұрын
Hello Sir, of course there is a way around that. Just check the texturing process in my reconstruction of the temple of Castor and Pollux 👍
@haudtalis50368 ай бұрын
@@hbitproject👏
@haudtalis50368 ай бұрын
@@hbitproject O'k, sir. I must confess that I watched your work, but I watched it like a miracle, with my mouth open and without trying to make sense of it. Alas, my intellect is constantly declining from old age, while you are constantly delighting us with more and more achievements. 👏
@artresearch96507 ай бұрын
This tutorial is not very beginner friendly. This starts off easy to follow but by the end it's impossible to keep track of everything that you are doing. This shader looks amazing and I really wanted to follow along but I just could not keep up. The speed started ramping up at around the secondary veins and it was harder to follow you at that point but it went absolutely off the wall mid way through subsurface scattering. I understand that pros might be able to follow but this is best for advanced intermediate to advanced I hope your other tutorials are easier to follow.