Creating a Sprite Color Mask in SHADER GRAPH

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MinionsArt

MinionsArt

Күн бұрын

Пікірлер: 48
@MinionsArt
@MinionsArt 4 жыл бұрын
Those who have issues keeping black outlines in, please check the post again www.patreon.com/posts/39412122 Attached is the version that keeps the outlines by combining the 3 color channels and using a One Minus node to get all the black parts. Also, if parts are disappearning, check if the ALPHA of the replacing color isn't set to 0.
@EternalCopyright
@EternalCopyright 3 жыл бұрын
From dozens of tutorials I have watched today yours was the only one I could really focus on. Thanks! Also, nice background music, really helped me focus.
@yokanshree4621
@yokanshree4621 3 жыл бұрын
Nice one you saved me alot of time i really appreciate it U don't understand i was literally had to color every time i want to change clothes Thx
@rhenevers5229
@rhenevers5229 3 жыл бұрын
Thanks for the tutorial dude. Quick, concise, and exactly what I needed. Much appreciated!
@AntoCharles
@AntoCharles 4 жыл бұрын
Awesome job Joyce 👏👏
@MinionsArt
@MinionsArt 4 жыл бұрын
Thank you!
@mikhael1892
@mikhael1892 4 жыл бұрын
I saw your tweet, then it led me to here. I think you are my new inspiration for me!
@OTadashi162
@OTadashi162 4 жыл бұрын
I was thinking about the remap node 🤔 Good to know multiplying would work.
@Athorment
@Athorment Жыл бұрын
Do you think there's a way to increase the amount of colors usable? You used Red, Green and blue... but what if i have a 6-7 colors i want to replace instead of just those 3?
@bogdanlazy1997
@bogdanlazy1997 3 жыл бұрын
wow, thank you, very nice stuff :)
@BlueGooGames
@BlueGooGames 4 жыл бұрын
Great, thanks! :) is using this for wallpapers in Space Chef :)
@sivapandianreffreference
@sivapandianreffreference 4 жыл бұрын
please make more KZbin tutorials, your art work and every thing, its professionally high-end. pls make more Tutorials please
@bradleysmith1839
@bradleysmith1839 2 жыл бұрын
How would one go about hooking up the ability to control the opacity of only the red channel in this shader example? (I'm trying to make a bottle) :)
@baraksmash
@baraksmash 4 жыл бұрын
That's really clever
@jumpkut
@jumpkut 2 жыл бұрын
What if you have more than 3 colors you'd want to replace?
@ramicky16
@ramicky16 3 жыл бұрын
What if I had pure black color with this.. right now it just turns transparent.. if I multiply the original color with the final color it would multiply the RGB too riight? any ideas?
@ramicky16
@ramicky16 3 жыл бұрын
ooo I did it! 😄 I subtracted each channel from (1) and that inverted them.. then I multiplied them together and multiplied a fourth property color in case i wanted to change the outline (in black)! Thank you for the tutorial! 😄
@MinionsArt
@MinionsArt 3 жыл бұрын
@@ramicky16 Yep :) The pinned post also has the code for it btw
@ramicky16
@ramicky16 3 жыл бұрын
@@MinionsArt thank you so much 😄!
@rauljerilara
@rauljerilara Жыл бұрын
Is it possible to do that in all objects/ui/elements that are displayed on the screen? And without having to add the shadder to each one ?
@457Deniz457
@457Deniz457 4 жыл бұрын
Wow nice thanks ! :)
@elmundodeFreeman
@elmundodeFreeman 4 жыл бұрын
I like your work
@pianosouls_yt
@pianosouls_yt 2 жыл бұрын
thanks :3
@ramicky16
@ramicky16 4 жыл бұрын
thank you! 😄
@stephenschuster3555
@stephenschuster3555 4 жыл бұрын
When I applied the texture, the whole thing was pink except for the transparent parts. My Primary Color was red, secondary dark red and tertiary blue. help
@stephenschuster3555
@stephenschuster3555 4 жыл бұрын
I also have an error on the sprite unlit master node that says "The current render pipeline is not compatible with this master node"
@DapperDinoCodingTutorials
@DapperDinoCodingTutorials 4 жыл бұрын
I remember you saying that you'd be back to KZbin at some point :D
@MinionsArt
@MinionsArt 4 жыл бұрын
Yesss that time is now :D
@Roosters-3D
@Roosters-3D 4 жыл бұрын
ıts awasome cool trick :) thanks
@MinionsArt
@MinionsArt 4 жыл бұрын
Glad you like it :D
@aitch_games
@aitch_games 4 жыл бұрын
Hi I have black color in my sprite and it disappears after this shader plssss help
@MinionsArt
@MinionsArt 4 жыл бұрын
Hey, so what you can do, is add all 3 color channels together, add a one-minus node, and multiply the sprite by that, that should leave the black in, and you can add it back to the result :)
@CoolFlash47
@CoolFlash47 4 жыл бұрын
@@MinionsArt Hi bro, could you tell me why I can't get the 2D renderer option?
@CoolFlash47
@CoolFlash47 4 жыл бұрын
@@MinionsArt Forget it, I already found out :)
@andrewsalionov2586
@andrewsalionov2586 4 жыл бұрын
@@MinionsArt Hi, I have the same problem( I am new in shaders graph and therefore do not quite understand what needs to be done. Please describe in more detail how to solve this problem. Thank you, I appreciate your work!
@MinionsArt
@MinionsArt 4 жыл бұрын
@@andrewsalionov2586 Please check the post here and grab the attached shadergraph file www.patreon.com/posts/39412122
@aitch_games
@aitch_games 4 жыл бұрын
When I press play button, the red and green color mixes
@MinionsArt
@MinionsArt 4 жыл бұрын
Are you sure the origin sprite has perfect red green and blue color values? because that's the only reason it should mix
@aitch_games
@aitch_games 4 жыл бұрын
That was my mistake. I had animation that was changing base sprite.
@aitch_games
@aitch_games 4 жыл бұрын
But there is black color in the sprite which is not transparent. How to fix. Pls help
@anshulsingh8326
@anshulsingh8326 4 жыл бұрын
Noice. Subed
@kaian2005
@kaian2005 4 жыл бұрын
Ótimo conteúdo
@yararsts
@yararsts 7 ай бұрын
I luv uuuuu
@sivapandianreffreference
@sivapandianreffreference 4 жыл бұрын
hi this not working, in two places
@MinionsArt
@MinionsArt 4 жыл бұрын
Can you elaborate a bit more?
@sivapandianreffreference
@sivapandianreffreference 4 жыл бұрын
@@MinionsArt Thank you so much, i apply material to the sprite, then i loose the sprite texture color it appears as transparent .
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