Creating Modular Sets in 3DS Max

  Рет қаралды 14,388

paul neale

paul neale

Күн бұрын

Пікірлер: 52
@paulneale
@paulneale 4 жыл бұрын
You can always tell when a Blender user drops by, they down vote without watching.
@3DSgeek
@3DSgeek 4 жыл бұрын
They are a cult, they are all over max 2021 videos just bashing it. Thanks for the video Paul, your tutorials have always helped me. Still have my rigging cgacademy DVDs somewhere in the attic.
@toxicsludge77
@toxicsludge77 4 жыл бұрын
Only the inexperienced ones. Those who know what they are doing can take the knowledge you share and transfer it to Blender. Don't judge us all by the bad eggs!
@lavart7043
@lavart7043 4 жыл бұрын
Freeloaders!
@LeeJackson3d
@LeeJackson3d 4 жыл бұрын
Meh Blender...Another great one Paul thanks a lot.
@Malaveldt
@Malaveldt 4 жыл бұрын
To be fair, some can't find the button.
@ItaloMuniz16
@ItaloMuniz16 4 жыл бұрын
So cool watching a REAL pro bending the software to his will instead of just clicking here and there. Great stuff man!
@Dpms556nato
@Dpms556nato Жыл бұрын
this is some golden information that i haven't learned in school yet, thanks for the upload!
@sekker2k446
@sekker2k446 4 жыл бұрын
So useful video. Thanks. I am learning 3ds max. And it is gold to me
@SeanWard78
@SeanWard78 4 жыл бұрын
Thanks for this lots of good tips n tricks
@EllisRicketts
@EllisRicketts 4 жыл бұрын
Thanks for posting this, I'm going through the tutorial with Max open rn
@therealmpaquin
@therealmpaquin 4 жыл бұрын
This is great! Keep it up!
@MehediHasan-ex7dy
@MehediHasan-ex7dy 4 жыл бұрын
Thank you very much, please make more tutorials.
@paulneale
@paulneale 4 жыл бұрын
I assume you have seen all that are on my KZbin channel and what is on my site at paulneale.com
@mikbal7055
@mikbal7055 4 жыл бұрын
Thank you sir.
@TheBeeeetle
@TheBeeeetle 4 жыл бұрын
except thanks for your job, want to note that you have a very good pronunciation. english isn't my native language, but for me it's easy to understand evrything you saying and how you describing
@paulneale
@paulneale 4 жыл бұрын
Thank you
@kiibosbutt9589
@kiibosbutt9589 4 жыл бұрын
This looks awesome! Thank you for the tutorial. I’ve never seen anyone make it on a real-world scale before! Guess I’ll have to try that. :)
@artofaria
@artofaria 4 жыл бұрын
Thank you this was great
@bwhity
@bwhity 2 жыл бұрын
any chance you could do a small UV unwrap with trim sheet tutorial with this kind of workflow?
@paulneale
@paulneale 2 жыл бұрын
Not a bad idea at all
@ANOSTUDIO
@ANOSTUDIO 4 жыл бұрын
Thank you
@mae2309
@mae2309 4 жыл бұрын
Hi paul, my name is .... and I approve this video. New subscriber here. Loved it.. cheers mate!
@encroyt7152
@encroyt7152 2 жыл бұрын
love how you just don't cut out the fails and just leave them in there lol
@paulneale
@paulneale 2 жыл бұрын
We all make mistakes and sometimes you learn more from them than you do getting it right.
@encroyt7152
@encroyt7152 2 жыл бұрын
@@paulneale you're 100% correct, wasn't meant in a bad way anyway. Loved the video btw, it really helped!
@paulneale
@paulneale 2 жыл бұрын
@@encroyt7152 thank you, and it wasn't taken that way. Glad you enjoyed it.
@peshangahmed2484
@peshangahmed2484 3 жыл бұрын
Amazing tutorial Paul, as usual. Can you do any advanced max tutorials? Like any area of max? You are one of those max veterans that have everything under the belt ..
@llufo9824
@llufo9824 4 жыл бұрын
Wish I had time to learn all these videos lol
@CorporationOfSouls
@CorporationOfSouls 4 жыл бұрын
Thanks for this very useful tutorial. Would it be possible to use this technique (or similar) to procedurally create parts for sci-fi vehicles (spaceships, tanks, cars, etc)?
@paulneale
@paulneale 4 жыл бұрын
Sure it is. Would have to consider what the designs are like how ever this sort of process can be applied to anything.
@dimitriskoutris6139
@dimitriskoutris6139 4 жыл бұрын
Great stuff Paul! Ty for making this! Also I really love your layout is it possible to share it with me?
@merlin10311
@merlin10311 4 жыл бұрын
Only just found this video and it is super easy to follow and adapt to specification. Just one question though, how would you go about making a door using parts made? I have tried a couple of ways and they all end up not working out, so I am back to square one with the door. Any advice would be greatly appreciated thanks.
@paulneale
@paulneale 4 жыл бұрын
Use any one of the wall pieces and put an opening in it.
@merlin10311
@merlin10311 4 жыл бұрын
@@paulneale I did that and the material on the object went haywire (went black) and then when i undid the change it went back to normal. am i doing something wrong? or am i just being a little daft XD
@paulneale
@paulneale 4 жыл бұрын
@@merlin10311 Check you UV's. I don't know what you did.
@BioClone
@BioClone 3 жыл бұрын
Paul, may I ask if you anytime tried to add "helpers" or something similar to this kind of modular-sets to make them easier to get used once finished? *For example, create a cube that cover each piece, which corner would snap perfectly with other pieces cube... I have been using standard cubes with options to not get rendered later, but Im wondering if there is any helper that could help on this topic.
@paulneale
@paulneale 3 жыл бұрын
Just use Point Helpers. That is just like using Sockets in UE4.
@BioClone
@BioClone 3 жыл бұрын
@@paulneale Will take a look at that, thx! *TBH I did not expected an answer... so imagine my surprise being it that fast! thx again for your content.
@John-mz8rj
@John-mz8rj 4 жыл бұрын
Nice work flow. I can see that the geometry has been smoothed automatically as max does. If you export this as a obj or fbx to different software you get strange results. You can clear all smoothing groups in edit pol and export, but the geometry looks lego. I place support loops and turbo smooth but it means a high vertex count. Is there any way round this?
@paulneale
@paulneale 4 жыл бұрын
Looks great here on export so I don't know what you are doing. Make sure that you have turned on Smoothing Groups when you export.
@John-mz8rj
@John-mz8rj 4 жыл бұрын
@@paulneale will give it a go cheers
@gsmadmax100
@gsmadmax100 3 жыл бұрын
Cool i do the same stuff, i have not used biped much sins CAT is way beter ;) ...
@paulneale
@paulneale 3 жыл бұрын
You are aware this is a tutorial about building sets..right?
@gsmadmax100
@gsmadmax100 3 жыл бұрын
@@paulneale yep i do sets sum tims, & IMO good modeling is good modeling be it for a set a car or a coffee cup, reffens, scail, ect... im not saying its bad :) its good reff for people & fast. im thinking tabletop & 3d printing at the moment, but i have dun a bit of game & film ( HOBBY & student modeling ) training. its more lick @ sum point u will want a stable or a kennel ...... dragon cave ? on bigger things i have used populate ;)
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