Thank you man! This is the best tutorial on this topic that I have seen
@cgaltruist29382 жыл бұрын
amazing tutorial and amazing resources about the process, thanks for sharing man.
@1337art4 жыл бұрын
Brilliant video. Easy to follow along, ideas very clearly explained. Thank you
@Wanna_race_times_machines4 жыл бұрын
Thanks Gatis. I'm new to Houdini and your tutorial is giving me much insights.
@KageBlink4 жыл бұрын
thank you SO much for this.
@SarahBadr2 жыл бұрын
Outstanding tutorial, thank you!
@erikm9768 Жыл бұрын
Awesome. Now subscribing to your excellent content
@focusmaya2512 жыл бұрын
Great stuff friend.Subscribed
@williamliu37944 жыл бұрын
Cool!I am just trying to model a cliff ,this tutorial is very inspiring!Thank U Gatis。
@ronaldodeleon99464 жыл бұрын
Thank you so much for sharing. very good tutorial.
@massimobaita71785 жыл бұрын
Thank You very much, Gatis!
@geocherk3 жыл бұрын
Thanks! This is super cool!
@JuyongJeon4 жыл бұрын
Thank you so much, I really appreciate it!!!!!!
@artao54 жыл бұрын
WOW! ... And now any other geometry (within reason) could be plugged into that node tree and, with a few little adjustments, would work just fine. Yeah?
@RenderEverything4 жыл бұрын
Thats the idea
@LaikaBossGames2 жыл бұрын
Hello ! Can i ask you, what type of noise (if it's noise) you used for base shape vertical ridges ? Can't figure it out =) Thank you !
@RenderEverything2 жыл бұрын
If I remember, it was veins VOP.
@LaikaBossGames2 жыл бұрын
@@RenderEverything Thank you very much !
@agentgc2 жыл бұрын
How did you setup the node to take the primitive mesh input? Sorry I am a noob. I am asking about the sub network and geo in part.
@printrun52 жыл бұрын
In that script of yours at the and, there is one line which ends with “s”, and the rest is missing. What is the end of the line please? Thanks in advance!
@BigBadroid3 жыл бұрын
Hey man, im trying to find that delete all parts node in my Houdini 18 but it doesnt seem to be there. Is there any workaround I could do?
@emepicuta38994 жыл бұрын
Mate, if I am working with previous versions I cant use the "expand group". How can I do the same thing without that asset? Awesome video btw! Thank youv ery much
@keltart8093 жыл бұрын
running into issue at attribute create before the polyreduce the border edges. any ideas?
@keltart8093 жыл бұрын
its doesn't seem to be passing the group over to polyreduce. what ends up happening is the polyreduce reduces the entire chunk instead of the border points
@freshavocado60056 ай бұрын
I know it has been 3 years, but just for the sake of it. I ran into the same problem and I used group promote for the border group right before the polyreduce :)
@planebreach4 жыл бұрын
Any tips on doing this without the expand group node ?
@dtphongla5 жыл бұрын
so good, thanks
@mrpig42864 жыл бұрын
did you create the base model fully by hand? or procedural?
@junsu16114 жыл бұрын
Good video 视频不错
5 жыл бұрын
Es sāku skatīties neredzot autoru, un tad ieslēdzas mans šerloks dzirdot akcentu... "Tā..tas toč ir latvietis... tā...ar Houdini procedurālā modelēšanā varētu mums būt Kurzem..." ..skrullēju - Yess :)
@TheDeepDiveOriginal3 жыл бұрын
are u bulgarian? )
@RenderEverything3 жыл бұрын
No :) Latvian
@magneticanimalism74193 жыл бұрын
So the title should be, "Creating sedimentary layers in a prefab rock model" You could have started with modelling a simple rock first.