Italians: So you payed for just 10 Units? Cumans: Yes Italians: *Laugh In Condotierri*
@longbow8574 жыл бұрын
-100 Condotierri die by 10 kipcheks and a micronerd-
@MALEMization4 жыл бұрын
Replace Italians by Berbers and that would be the ULTIMATE LAUGH (Direct Counter to Kipchaks)
@mrgaudy19543 жыл бұрын
@@MALEMization Wouldn’t kipchaks beat genitours if microed?
@MALEMization3 жыл бұрын
@@mrgaudy1954 IF microed!
@Exhalted13 жыл бұрын
@@MALEMization Barbers? Haircut?
@Just_a-guy4 жыл бұрын
Mongols have parthian tactic, they didnt have last Archer armor
@Kevin-wx7wu4 жыл бұрын
Yup 4:20
@Pangui0084 жыл бұрын
OMG! thanks for clearing it! I play with mongols, and I thought they were nerfed in the last update! D:
@krankarvolund77714 жыл бұрын
It seemed strange that a cavalry archer civ didn't get parthian tactics.... And then I thought of the Franks, a cavalry civ without bloodlines XD
@Kevin-wx7wu4 жыл бұрын
@@krankarvolund7771 well I hate to be that guy but technically you could consider Vietnamese a cav archer civ(20% more hp and full blacksmith) and yet they don't get parthian tactics :p
@krankarvolund77714 жыл бұрын
@@Kevin-wx7wu Well, as I pointed it, Franks are a cavalry civ and don't ave bloodlines ^^
@wavenp4 жыл бұрын
If some people are curious, I really like modding age of empire 2 and can tell you some insight on how this is working behind the scene. When you research Cuman Mercenaries, it does two things for you and your allies. First it unlock it unlocks a unit that is a copy of the Elite Kupchaks. This is an exact copy of the normal Elite Kipchaks except that it costs no resource other than a special hidden resource with no name. Second it gives you and your allies 10 of that hidden resource. This is how the research stacks with multiple Cuman Players. Because they will all give 10 hidden resources when they do the research. In my personal mod that me and my friends play I changed it so the Kipchak only borrow that hidden resource and returns it when it dies. This way we always have access to 10 elite kipchak for all the game.
@ahuzel4 жыл бұрын
"In my personal mod that me and my friends play I changed it so the Kipchak only borrow that hidden resource and returns it when it dies. This way we always have access to 10 elite kipchak for all the game." Thats how it should be, anyways having feudal TC is broken af, why not having 10 kipchaks at all times?
@DiscipleKnight10104 жыл бұрын
10 kipchaks always free? that's a bit OP
@ahuzel4 жыл бұрын
@@DiscipleKnight1010 They already have feudal TC, i dont that is even possible to balance that out.
@wavenp4 жыл бұрын
@@DiscipleKnight1010 OP? Yes totally. But me and my friend are very bad at this game and only play vs AI. Kipchak are a good raiding unit and raiding the AI is very inefficient especially at our skill lv (We can't really manage multiple things at the same time like raiding AND managing our villagers so it's, one or the other) So with our weird "meta" having 10 free kipchak is fine. We even think this civ is kind of bad in general since we can't use its strength efficiently.
@aoe2and3fan4 жыл бұрын
I for one am very interested in downloading this mod. :-) Have you already submitted it? www.ageofempires.com/mods?q=&game=2&modid=0&status=&sort=modName&order=ASC Because I searched for it and couldn't find it. :-/ Thank you! :-)
@tvremote93944 жыл бұрын
4:20 when you're being shot by arrows but you gotta show your Michael Jackson moves
@AnonYMouse-ky4sg4 жыл бұрын
No need to worry about my username That’s how he dodged them! Ever play Moonwalker?
@reaganmullins23474 жыл бұрын
Ayyyyyyyy 420 heh
@hansoskar19114 жыл бұрын
A lot of Civs have better Kipchaks than the Cumans since Cumans itself dont have Bracer and therefore stop at 6 range.
@Kelso5404 жыл бұрын
Hans Oskar Magyar in particular is bananas.
@Minaramenkemi7443 Жыл бұрын
Exactly. I don’t get why cumans lack bracer, but have champions despite relying heavily on cavalry
@sirlight-ljij4 жыл бұрын
A pretty strange bonus, provided that almost any other bonus will permanently stay with you after you buy it, those kipchaks are gone after you use them...
@jasv494 жыл бұрын
Yeah, it's only this and Paper Money that's like that
@Duke_of_Lorraine4 жыл бұрын
it fits with the Cumans. They are very strong in Feudal and early Castle but lose steam after. It allows one big push.
@barsni47794 жыл бұрын
@@Duke_of_Lorraine Imperial + tech + time expence for ten units in imperial. Looks like they are taking their time to me.
@dragonkingofthestars4 жыл бұрын
@@Duke_of_Lorraine ten units is a big push?
@Duke_of_Lorraine4 жыл бұрын
@@dragonkingofthestars ten per ally. In a team of 4 cumans, that's a possible total of 160 units. Enough to KO a player.
@Morbacounet4 жыл бұрын
The arrows leave before the bow is released. This annoys me.
@Dymetreus4 жыл бұрын
This too annoys me -greatly-.
@Jacks_Suffocating_Nihilism4 жыл бұрын
Just DE Things
@Zonalyre4 жыл бұрын
Same. Was one of the first thing I noticed in DE while checking all the units in the editor.
@356634554 жыл бұрын
Great. Now it annoys me too.
@Pecuniarly4 жыл бұрын
The animation for a complete fire-cycle is a fixed thing, so when upgrades and bonuses change the rate of attack, the animation gets out of sync. It doesn't really annoy me in general, but when microing it makes it harder to run away just after another attack has been delivered.
4 жыл бұрын
Tatars : "It's over Anakin! I have the high ground!"
@PablitoAndCo4 жыл бұрын
Everyone knows that the best kipchaks are the Aztec ones.
@JimRFF4 жыл бұрын
Biggest advantage, your opponent will never see it coming...
@ahuzel4 жыл бұрын
Indeed, and in the confussion aztec monk will steal stables and suddenly a shitton of xolotl riders will beat the shit out of everyone.
@ArawnOfAnnwn4 жыл бұрын
Actually that should be the Mayans. Both the Aztecs and Incas get Redemption, so they can at least train Xolotl Warriors from converted stables for some horsemen, but the Mayans don't even get that, leaving this as their only way to train any kind of cavalry.
@FuelDropforthewin4 жыл бұрын
@@ArawnOfAnnwn This or a Berber ally.
@ahuzel4 жыл бұрын
@@ArawnOfAnnwn Any mesoamericans works, aztecs just far more popular man.
@jeffery_tang4 жыл бұрын
last time i was this early cumans werent nerfed on all fronts
@kylethomas91304 жыл бұрын
As far as this joke goes, this example is actually believable.
@varunkaushik27324 жыл бұрын
Make cumans as they were. My request to the developers.
@VeryPeeved4 жыл бұрын
imagine playing a 4v4 game as Cumans with 3 Cuman allies.
@VeryPeeved4 жыл бұрын
160 free elite kipchaks.
@louisr65604 жыл бұрын
in castle age...
@MrBanjooo4 жыл бұрын
@@louisr6560 imperial age tech
@devilpistons12694 жыл бұрын
@@VeryPeeved *160 Elite Kipchaks at 4x650f,400 g
@Kole081224 жыл бұрын
@@devilpistons1269 You get the kipchak for 16.5f. and 10g., which is nice.
@CarlosRios14 жыл бұрын
The 7 dislikes are from Henry, Sir Radzig, Sir Hanush, Captain Robard, Lord Capon, Sir Divish, and Theresa.
@spyrofrost91584 жыл бұрын
Jesus Christ be praised.
@juancitos36384 жыл бұрын
Damn cumans!
@ashj81864 жыл бұрын
Henry's come to see us!
@MrAsaqe4 жыл бұрын
A village lad like you has no hope of defeating the fearsome Cumans, best to run and save your own skin
@Kelso5404 жыл бұрын
You genius bastard.
@MrDibara4 жыл бұрын
I think the technology should work like this: - The Cuman player researches it and then they and all their allies can train up to 10 Elite Kipchaks. - The Elite Kipchaks only cost gold, something around 60 maybe. - The Elite Kipchaks _can_ be trained again if they die, but you're still limited to 10 units. - The gold spent by the allied players who train them will immediately go to the original Cuman player.
@bigdiccmarty93353 жыл бұрын
maybe 50% gold return
@williamjeffery96534 жыл бұрын
Playing as Aztecs and your Cuman ally unlocks mercenaries. "Gee, thanks Cumans..."
@ArawnOfAnnwn4 жыл бұрын
Actually that should be the Mayans. Both the Aztecs and Incas get Redemption, so they can at least train Xolotl Warriors from converted stables for some horsemen, but the Mayans don't even get that, leaving this as their only way to train any kind of cavalry.
@williamjeffery96534 жыл бұрын
@@ArawnOfAnnwn it's more that even though they get a handful of free cavalry archers, they don't really synergize at all with the rest of a mesoamerican civ's army. No other cavalry or cavalry archers to pair those 10 free units up with, so at best you get either a tiny raiding force that will likely make no difference so late in the game (unless your opponent is leaving their villagers totally exposed) or a minor complement to your archers.
@Volcano49814 жыл бұрын
@@williamjeffery9653 On top of all of these, the Aztecs lack both Ring Archer Armour and Thumb Ring, which the other two pre-Columbian American civilisations have. And obviously Parthian Tactics. So their Kipchaks are easily among the worst, and even the Franks or Burmese might beat them.
@chickennugsoil44214 жыл бұрын
Why was I recommended this I literally don’t know what this game Edit: this seems like a good game though
@colonela78154 жыл бұрын
It's one of the best
@kylethomas91304 жыл бұрын
The Remake, of the Expansion, of the Mod, of the Expansion, of one of the best RTS of all time.
@natogfg4 жыл бұрын
How old are you?
@takekoputa12094 жыл бұрын
Why just consider 1v1, 2v2, 3v3 or 4v4? The best way to make use of Mercenaries is 7v1.
@ariq79994 жыл бұрын
What about 8 vs 0
@bigdiccmarty93353 жыл бұрын
@@ariq7999 8 vs Gaia
@mrgaudy19543 жыл бұрын
@@bigdiccmarty9335 Those wolves won’t know what hit them
@bigdiccmarty93353 жыл бұрын
@@mrgaudy1954 the all in tartar vill rush on gold pit
@Fiyaaaahh4 жыл бұрын
Now I want to see a 4 vs 4 mastapiece where one team plays 4x cumans and research mercenaries at the same time.
@srujan94274 жыл бұрын
There is also another advantage. A Kipchak takes 20 seconds to train,while the tech takes 40 seconds to research,so it works well as a one time back up incase you are being rushed.
@Pangui0084 жыл бұрын
Mercenaries should be a normal castle tech for every civ; letting you train (hire?) the unique unit of your allies (whoever they are). I guess this could easily get OP and break the game (Korean wagons with bloodlines; longbowmen with thumbring...), but it would be fun if correctly implemented.
@Zonalyre4 жыл бұрын
I think that's too much.
@mrgaudy19543 жыл бұрын
You could limit the number available to hire and dictate the number of units by their gold cost. Wouldn’t make sense to be able to hire the same number of war elephants as karambits.
@poilboiler4 жыл бұрын
It looks kinda terrible when the arrows fly from the horsearcher before the shooting animation.
@RTB35504 жыл бұрын
it does. noticed how insanely fast the two-handed swordsman attacks but the champion attacks so clean? They need to improve on some of the units animations but i doubt they will.
@Zonalyre4 жыл бұрын
Yeah, looks awful.
@generalfeeessh77644 жыл бұрын
It's cause the animation is fixed but they have attack speed upgrades
@Joelivingsten16674 жыл бұрын
They should have a mercenaries upgrade where you sacrifice 10% of your population limit in exchange for a gold trickle like a relic's.
@pandamaster11384 жыл бұрын
should be a tech where the gold they spend on creating the unit goes to you
@nondorian4 жыл бұрын
Both of your ideas sound very interesting. Something that makes your unit available for your teammates and gives you gold would be very fitting to a mercenary theme.
@unearthlyenemy4 жыл бұрын
I think that would be kinda lame, since it would be less effective than just slinging any amount of gold. now, if they had a tech that let EVERYONE use Kipchaks, and THEN they get paid a percentage, that would be cool. probably would never be used, but still cool!
@danielacevedo22224 жыл бұрын
@@unearthlyenemy think about Persians providing mercenary elephants to franks, or so... Just think about the greatest mercenary combos
@RolandTemplar4 жыл бұрын
Teutons must get benefit from relics, as armor increase
@thyrussendria81984 жыл бұрын
Why do Cumans pay for the Mercenaries? Well, it takes time, effort and resources to get Mercenary Contracts set up as well as Mercenaries outfitted and trained.
@ArawnOfAnnwn4 жыл бұрын
But they don't use your upgrades tho, which means it's your allies who're outfitting them...
@aMasterPole4 жыл бұрын
At that point youre making soldiers. Mercs come loaded up and train. Thats why they good. Cause its money for soldiers
@thyrussendria81984 жыл бұрын
@@ArawnOfAnnwn You only pay for the standard edition, if you want the premium mercenaries right from the capital, you need to pay double at least.
@parthkhare13354 жыл бұрын
Hello Spirit, Great Video as usual. I'm a big fan of your videos. I'd love more game play videos, as well as the overviews of new civs on your channel. Keep up the great work.
@farkasabel4 жыл бұрын
There were many cumans in hungarian kingdom (Kingdom Come Deliverance) and they are called kuns (or kunok in hungarian).
@R0YJ0YJ0Y4 жыл бұрын
What if you have an opponent set to ally but they have you set to enemy, do they get the units?
@biaslina4 жыл бұрын
Asking the real question here
@cbillygoatsgruff59424 жыл бұрын
It's what you have them set to.
@RolandTemplar4 жыл бұрын
Both need ti be allied
@Apocalypso643 жыл бұрын
I made use of this tech for a Didgori scenario I'm working on. I made the first objective to build a Town Center for the Kipchak settlers in the north, and, using triggers, I had them take that Town Center once it's complete and place down a Castle foundation. They're in the Imperial Age, so as soon as the Castle is completed, the Cuman Mercenaries tech is researched. Once you reach the Imperial Age, you can include those 10 Elite Kipchaks in your army!
@Sandermatt874 жыл бұрын
I am not playing Ao2, but 4v4 all cuman seems pretty interessting.
@icecoldchilipreppers4 жыл бұрын
I cannot get over how much I look forward to these videos. Math + AOE2 = elite relaxation
@obesechicken134 жыл бұрын
Sounds like something strong with an arranged group. If you know you're going to have a cuman ally you can pick a civ with fupg cav archers, tech into heavy cav archers, and receive essentially 30 free units for the team as long as everyone knows to make them as soon as they hit imp and make sure they all hit imp when the tech finishes. These techs are impossible to balance for random play though. Even if you know you'll have an unknown cuman ally there's like an 80% chance they never research this.
@diegorojas86634 жыл бұрын
Man, I wanted to congratulate you on the great success of your channel and tell you that your videos are very addictive, I can't stop watching them, I don't usually write comments very often but you deserve it.
@erdenebaterdenebayar87154 жыл бұрын
Cuman mercenaries fighting for Mongols? Now that is awkward
@viniciusklaussnerfonsecaco19524 жыл бұрын
Money is money... hahah
@PablitoAndCo4 жыл бұрын
Infact it's pretty historically accurate since a lot of cumans were drafted in the Mongolian army
@RolandTemplar4 жыл бұрын
Are mercenaries
@mrgaudy19543 жыл бұрын
Hun mercenaries fought for the Romans while actively raiding them tbf
@Septimus_ii4 жыл бұрын
A fun change would be that the tech unlocks Elite Kipchaks for all your allies to train (unlimited numbers), with the Cuman player receiving a portion of the cost of them. This would be useless in 1v1, but the tech is already pretty useless in 1v1.
@robertmartin89074 жыл бұрын
Hey, Henry's come to see us!
@gtaxmods4 жыл бұрын
God save you, Henry!
@gosphor28264 жыл бұрын
2:23 shouldn't Arambai's armour 0+1/2+1 there, also kipchak attack 5+3 and range 4+2 because they lack bracer?
@SpiritOfTheLaw4 жыл бұрын
True
@gosphor28264 жыл бұрын
@@SpiritOfTheLaw It's fine, not really the main point of the video. But you missed a very important detail imo, Kipchak has 0 frame delay, even mangudai has 5 frame delay
@eumeleumel20504 жыл бұрын
Spirit Uploads a new vid: instant watching it :D
@carlpult52354 жыл бұрын
I'd argue it's even more interesting for non-CA-Civs as it gives the opportunity to get some raidy bois going. Sure this only applies when there is some sort of barrier between your Cuman ally and yourself but it can really throw off your enemies guard. Even Aztec or Teuton kipchaks are still quite a wildcard, eventho those are pretty much bottom of the barrel, lacking even the most basic upgrades.
@Zonalyre4 жыл бұрын
I think it would be interesting if instead the tech unlocked the 10 free Elite Kipchaks for you, but for your allies it unlocked the possibility to train them indefinetly, although no more than 10-15 at the same time, and having to pay for them, say 25% more than what they cost for cumans. This would give cuman allies more flexibility in their tech tree and make more sense, since these units would cost more to represent that they are mercenaries and balance it out.
@juancruz23374 жыл бұрын
Imo, this tech would be a million times more useful if your allies were allowed to train as many as they wish, and have the resources that they cost sent to you as a tribute
@thedarkestlight45634 жыл бұрын
i hope that someone makes a mod for that
@Progeusz4 жыл бұрын
That would be more OP than old Steppe Lancers.
@Apocalypso644 жыл бұрын
Well, darn. My most wanted civilization is the Georgians, and I came up with a Didgori historical battle for them. As part of the scenario, I'd have one of the objectives to be for the player to build a Town Center for the scattered Cuman villagers in the north, and they'd send you Kipchaks in return. They'd also be in the Imperial Age and would research Cuman Mercenaries to allow the player to make Elite Kipchaks. This is meant to reflect David the Builder resettling Kipchak nomads in northern Georgia, and them sending one cavalryman from each family to form the Monaspa. The problem is, the player would be stuck in the Castle Age, so they wouldn't be able to train the Elite Kipchaks anyway. Maybe I can just make it so that they tribute Kipchaks instead. Or just allow the player to advance to Imperial.
@CornBredCrusader4 жыл бұрын
Regardless of the upgrades, in a 4v4 suddenly getting 40 more military pop then your opponents in early imp can end a game
@raynmanshorts92754 жыл бұрын
New strat: 4v4, entire team goes Cumans, researches mercenaries as soon as they get to Imperial age, and then train 40 Elite Kipchaks each for free.
@eRic-hr3yl4 жыл бұрын
oh boi cant wait till cumans civ overview
@apex98064 жыл бұрын
Havent played this game for over 2 years. Why am I watching every single video you post?
@brianilbrink4 жыл бұрын
Now imagine this with the 256 tech mod
@da_BemBem4 жыл бұрын
Personally, I'd really like it if it was a repeatable tech. Research it to add 10 Kichaks to the pool. Would make a Mercenary Confederation, Italians and Cumans, really spicy to play as.
@stephenh94834 жыл бұрын
What an insane tech! Crazy really
@voidgeometry7942 жыл бұрын
SOTL, I was thinking about a civ bonus for the Huns; I wish there was a looting mechanic where you would get gold or food or wood for destroying buildings, maybe just from Tarkins.
@krankarvolund77714 жыл бұрын
It would be so fun that the tech was a team bonus XD
@spd-kv6sd4 жыл бұрын
It should have been their team bonus and the tech had to be the +2hp to pallisade walls. (Or some other number that gets them as strong as stonewalls.) I mean it just like the genitour for Berbers and their allies and the Italians for condottiero. That would have made these units more valuable. Especially after the nerf.
@reirei_tk2 жыл бұрын
Imagine if instead of being free and only recruiting 10 of them, allies pay the regular cost but half of that goes the Cumans player and they can recruit as many as they want.
@thearianrobben4 жыл бұрын
Happy new year!
@dieblauebedrohung4 жыл бұрын
Another topic though: I've played some AoE2 with my cousin yesterday, and we played 2v3v3 against two AI teams. Each of their teams had one Conquerors AI, one HD AI and one new AI. We played on hard difficulty and on Black Forest, but in general though, we swapped through many maps. Now the thing that was confusing me a lot and that I'm now wondering: Somehow the HD AI outboomed and outproduced the new AI *hard.* Like, consistently. If I didn't input the settings manually over 5+ games I wouldn't have believed that was the case, but pretty much every game the HD AI was *much* better. We even had a 2v2v2v2 against teams of 2 CQ Ai, 2 HD AI and 2 new AI. The HD AI killed all the other teams by themselves, Definitive Edition AI surrendered pretty early and was overwhelmed. So what's the catch? Why is the HD AI suddenly so much better than the new one?
@shiro_the_trap25134 жыл бұрын
Maybe they got an upgrade in the most recent patch and the devs forgot to mention it. You may also have a mod loaded that affects HD AI
@kylethomas91304 жыл бұрын
@@shiro_the_trap2513 hmm, Spirit has done tests with the AI, but I don't remember him using them in teams.
@carlpult52354 жыл бұрын
I guess its one of those situations(like with paper money) where it's most powerful on paper when it's least useful. Civs with good/techworthy cavarchers don't really need 10 extra ones, while civs without them only get shitty baselevel kipchaks. I'd argue Franks are actually quite well off with this, as their bonus does not cost extra and they do get some dope raiders.
@warriorpriest33442 жыл бұрын
Now it's 5 kipchak per castle.
@stefanandrejcik5714 жыл бұрын
Imagine if they would add another ( bronze ) unique technology to feudal age that would be researchebal in TC example: 100wood 50gold - cuman cavalry moves 5% faster and more
@ggmr3994 жыл бұрын
Nah it should be 300wood and 500food
@stefanandrejcik5714 жыл бұрын
300food 150wood would suit better probably
@ggmr3994 жыл бұрын
@@stefanandrejcik571 maybe 300f and 250wood
@stefanandrejcik5714 жыл бұрын
@@ggmr399 or so bonus would be great in castle age when you would be 5%more faster than enemy and 15% more if they wouldn't even research husbandry and in imperial 20%more it would make cumans goood again
@ggmr3994 жыл бұрын
@@stefanandrejcik571 5% should be then for everyone
@phdbot44834 жыл бұрын
Ooh! That tech actually looks interesting! I always like thinking about potential team synergies with certain civs, but since I prefer playing Elephant Civs, I'll have to at least play Vietnamese should I pair up with a Cumans player. :o
@jacobnion25254 жыл бұрын
I like that this tech works a bit like a team home city card in AoE III.
@coenpietersen2724 жыл бұрын
Cuman was also a pretty decent defender for the likes of Barcelona and the Dutch national team.
@aleflet49734 жыл бұрын
Hello Spirit, i don't know if you did this in the past, but can you please calculate the total number of game combinations in AoE 2 DE. We're discussing the number of possibilities (including the civ combinations, tech tree differences, maps... everything we can think of) to compare AoE 2 to LOL. MY friend thinks that LOL has more combinations than AoE 2 DE, which i think is not true. Can you help us? :)
@darkomihajlovski31354 жыл бұрын
I think the reason there still called cuman mercenaries cause there not part of the actual armies just mercenaries that get hired along with them like how the Italians fought each other with local mercenary armies instead of state controlled ones
@laszlomolnar57444 жыл бұрын
The Hungarian king: Ladislaus the Cuman (Hungarian: IV. (Kun) László, have some interesting history with them, so the extra civ bonus for magyars is a nice historical reference/"coincidence" :) en.wikipedia.org/wiki/Ladislaus_IV_of_Hungary
Kipchaks were another tribe that was in a confederation with the cumans
@tajawad70834 жыл бұрын
Aoe2 is my favourite game. I used to play this game when I was a child. After many days I again started to play this game and this time I downloaded the definitive edition. But somehow I wrote the wrong name at first and now I can't change it. Can anyone please tell me how can I change the name? And if I can't, can I create another account? Is there any option about this like the previous version I had played? Because I could not found it in the definitive edition.
@Lavren_2784 жыл бұрын
If you have the steam version you may change your nickname in settings(in steam)
@eduardoADSL4 жыл бұрын
They should be quite valuable to american civs.
@HECKproductions4 жыл бұрын
but they have no cavalry or cavalry archer techs so they should be pretty terrible
@Ghostx3574 жыл бұрын
the aztecs were fighting Hernan Cortez, and sudently..... the cumans join the Aztect Historians: Wait, What?
@whomgod4204 жыл бұрын
I don't think the extra arrows are subject to one of ballistics/thumb ring, since they seem to be less accurate. Not at my computer to test though.
@lucasgarcia54274 жыл бұрын
Why cumans pay for their mercenaries? For the same reason magyar mercenaries cost no gold
@laurenceyang15613 жыл бұрын
10 elite Cuman Kipchaks had been summoned by their khan Khan: My finnest warriors, you will be sent to fight for our aztec allied. I'll pay the tickets, and the locals will provide equipments you need. Kipchaks: How strong is their cavalry archer technology, my lord? Also the Khan: HMM... I'm sure you will handle well without bloodline, parthian tactic and husbandry.
@TheArklyte4 жыл бұрын
So, how does it work for 4 Cuman players in terms of economy? I guess you not only have biggest bonus for team, but also biggest personal gain ie 40 of them.
@erenekiz44074 жыл бұрын
and total of 160 kipcheks wtf.... but if i remember correctly cumans don't get last attack upgrade, so it would be 6 range for every kipchek.
@TheArklyte4 жыл бұрын
@@erenekiz4407 that's still 160 very cheap upgraded versions of the unit you already specify in. 40 per person may even be more then some Cuman players usually use.
@HekkenDarkstorm4 жыл бұрын
Here's something to do, new A.I. vs the rest on Death Match. I want to see how the added resources effect the game play.
@9051team3 жыл бұрын
wait that means you can potentially give and get 40 nearly free, elite kipchaks to all your allies and yourself, if the whole team goes cumans.
@jaishkhan74424 жыл бұрын
Turk, Tatar, Cumans and Mongols would form a pretty good team
@fatihkoc70754 жыл бұрын
They all are steppe people so yeah
@erenekiz44074 жыл бұрын
Well, i dont want to be the one who claims every historical tribe as his race; but Tatars and Cumans were turkic so it would even make more sense xD.
@jaishkhan74424 жыл бұрын
@@erenekiz4407 yeah I guess that's why they synergize so well with each other xD
@Bulgarian0214 жыл бұрын
TBH very few people use those mercenaries and I think the upgrade has to be changed to become more popular somehow, for ex. leave the cost as it is but increase the number of Kipchaks OR reduce the cost????
@miketacos90344 жыл бұрын
The one time the Saracens might help a brother out, and it's only on one arrow.
@aldhizak4 жыл бұрын
damn i love that castle design
@joedalton1554 жыл бұрын
It just bugs me that the arrows are fired before the kipchak animation happens
@bossmcasskick40514 жыл бұрын
Idea for tons of great content: Do videos on different unit compositions and their strenghts and weaknesses in different situations! How to use them and how to beat them! Would be great for noobs like myself ^^ e.g. Hussars + Jannissaries + Bombard Cannons. Please upvote so that Spirit of the Law sees this! :D
@lordbaysel31354 жыл бұрын
It would be fun if Kipchaks transferred 2-3 gold from their owners to Cuman player. If the player doesn't have gold the unit is disbanded.
@birlibirloco17114 жыл бұрын
So, judging from past videos, first civ overview will be the cumans 🧐
@aminj95264 жыл бұрын
10 units is not enough. Price effectiveness as it is not the issue, the fact that you can't replace them is the problem. 10 units of any type will die quickly in any proper Imperial age battle. It would be better if you could just train them (at usual cost) from your castle, so you pay for them but can replace them. Perhaps there could be balance problems given the particular civ bonuses but if the pop was capped at 10 of those at a time it wouldn't be a problem (and 10 is low for this type of unit, it is not like 10 war wagons or 10 elephants we are talking about here).
@josephdedrick93374 жыл бұрын
4 v 4 with a team being all cumans, a ready made kipchak army combine them all for 160 of them possible.
@volatile1003 жыл бұрын
4 cumans seems pretty powrful
@BeSimpleTV4 жыл бұрын
Why are you not in Nili Apartment Cup 3? I would love to see you there to co-cast with T-90. :D
@ahuzel4 жыл бұрын
SotL is a content maker, not a comentator, not a pro player. You need to know every build, every counter and every map to be able to be comentator, i love SotL but people with eat him alive if he does not know what to say, also you need a load of charisma to be able to cast live. It would be great if he does so, but i dont think it will happen anytime soon. Hope i am wrong.
@BeSimpleTV4 жыл бұрын
@@ahuzel I think I saw him commentating some games with AI I guess and it was good. I think he could do it and I would like to see it as he is one of the most popular guys in community.
@ahuzel4 жыл бұрын
@@BeSimpleTV Indeed my favorite is the game of thrones one. Still, this kind of thing is one which you should study to do it proplerly, as an ESport enthusiast it is painful when some guest has no idea of what is going on thru the match. I think too that he can do so. Soon.
@ArawnOfAnnwn4 жыл бұрын
@@BeSimpleTV Spirit has casted games a few times as a guest. Let's just say he doesn't exactly have the most enlivening presence. A good caster knows how to keep people emgaged and excited (ex: T90, Memb), and that isn't Spirit's jam. Indeed he actually tends to be rather quiet, letting the other caster do most of the talking and only piping up when asked something, so I'm not sure he even enjoys it much.
@HECKproductions4 жыл бұрын
how is 65hp+20%=74?? it should be 78
@RolfReibach4 жыл бұрын
Imagine 4 vs 4 arena with 4 cumans. Every player gets 30 elite UU for free when all rush this technology! Sick
@Lucasdexter14 жыл бұрын
Hey, can I have some help please? Does anybody know why in some PCs the group numbers don't appear? The numbers when you CTRL 1 - 9 some units or buildings. When I'm playing Age DE, the small number doesn't appear. If you see, for example, The Viper's videos, the numbers don't appear either. Any idea why? If I put the mod HUGE NUMBERS, no difference.
@filipzdarilek62744 жыл бұрын
Saracen archers/cav archers have +3 attack against buildings in Dark Age?
@Mustombrider4 жыл бұрын
It was +3 for all ages, then it got nerfed to +1 each age starting feudal.
@vondralbra51474 жыл бұрын
Something I was wondering about for a while: If you play against several AI's wich are not allies, do they attack each other with intention or only when meeting by coincidence? I enjoy all your videos, keep up the good work.
@yoozombitch4 жыл бұрын
Imagine all players are using cumans, gonna be alot of free kipchaks.
@dynastywarriorlord074 жыл бұрын
If this tech stacks with other cuman allies then just have a team where everyone is playing as cumans
@acciaioscuro63694 жыл бұрын
Ok, maybe is a stupid question but, what about a scenario 4v4 with 4 cumans? Each pay for 11 kipchak and have 29 free for a total of 40, that's already quite good as army right?
@thagikaagrajith Жыл бұрын
Damn I didn't realize this has changed now it's 5 per Castel and I wondering how it works cause yesterday I did the UT and then got all the units and then I made a new castle and turns out I can make another 5 again
@mcarpen892 жыл бұрын
It's called mercenaries because you should demand a tribute from your allies to help you pay for it. Could be a good way for a pocket player to extort their neighbors to weaken the enemy before betraying them.
@TheIulianionel4 жыл бұрын
Is it profitable to attack a castle with Keshiks? Example attack a castle with 30 Keshiks how much gold does it generates before it goes down?
@Jasonwolf14954 жыл бұрын
Hmmm suddenly I have this terribly plan to bait friends into a 4v4 post imperial game where we all go cuman and just instantly get to make a ton of units and sweep through
@Lonezewolflonewolf4 жыл бұрын
Do you think Carthage will be added to the game?
@grigorynesvijevski13514 жыл бұрын
You showed us the camel bonus damage on kipchak. Is it the same for Indian imperial camels ?
@LordMalice6d94 жыл бұрын
What is the Bluesy music you were using in the background sound of your video?
@SomethingEls4 жыл бұрын
I'd like to see the cumans needing to invest the research time but allies needing to pay for the units, even if it's a very low price
@F00LSG0LD2154 жыл бұрын
Do they effect pop? I think they should get extra pop space for them.