You explain everything so clearly, and talk about what is happening behind the scenes in a way that makes it easy to digest and also apply elsewhere. This is fantastic, and thank you so much.
@alejandrofigueroa42433 жыл бұрын
I can't believe how amazing is this tutorial, it's exactly what i have been looking for, thank you for such a great and cool tutorial, please more tutorials like this one!
@gatya148 жыл бұрын
i think i legit got waay too exited when i saw your lil dragon fish swim. This is just too awesome
@IlseZamarripa6 жыл бұрын
Daniel, I can't begin to tell you how amazing your tutorials are! Please keep it up, the way you teach and the things you teach are both outstanding! Please keep making this animation+rigging stuff 🤗
@beixingzhiguang39757 жыл бұрын
EXACTLY what I was looking for. Thank you so much Daniel.
@tralthamidor8 жыл бұрын
Thanks for taking the time to create this. Very clear and useful.
@RanjithKumar-hp6tw9 жыл бұрын
Daniel I thank you so much for such cool innovative idea of using deformers, i have never used deformers in such way. this was super cool. Thanx alot. Plz keep uploading such superb tutorials. i SUBSCRIBED ur channel & I am gonna follow u daily for updates.
@bnwo9 жыл бұрын
Thanks for making the tutorials. Really appreciate the After Effects stuff. Keep it up!
@drawatale2199 жыл бұрын
I love your videos they are really good and i learned few things for my channel that i just start, my goal is to get a a whole full animated video with the poppets things in your other video, great job! :D
@littlejoe11058 жыл бұрын
Wow you use deformers and curves that is briliiant idea. I would never thought of that. It seems like you have the knowledge of movements of marine life.
@Kareena2808 жыл бұрын
Hi Daniel, I'm trying to learn Maya through your tutorials. I followed the steps of creating your own curve on the joints. However, after creating the curve and selecting the start and end joint with ik spline handler, my curve still won't move like how it is on your video (4:49), maybe I know what have I done wrong? I used the move tool and try to move it
@methlokaijufan97296 жыл бұрын
I have the same problem
@IlseZamarripa6 жыл бұрын
On your status line, in the selection mode menu just select the third button and try again :)
@coloneljcd60416 жыл бұрын
@@IlseZamarripa still doesnt work.. nothing is moving and the mesh is bending out of shape.. EDIT: never mind got it to work with the third button as you said :)
@Evgen_inart_OjO6 жыл бұрын
Great lessons! Thank you for sharing your experience!
@Motiongdesign5 жыл бұрын
Awesome tutorial, very helpful
@russlondon5 жыл бұрын
Thank you, this tutorial saved my neck.
@lawart56033 жыл бұрын
This is fantastic, thank you!
@scorpio25106 жыл бұрын
Awesome tutorial, thank you so much!
@elaphbadr64632 жыл бұрын
Hi there, This tutorial is amazing.. I just wonder If I can attach the curve to IK curve of the advanced skeleton system or I should build a whole new Ik system
@Daluanimacion3 ай бұрын
Nice tutorial!!! But I've a question ¿How you create the rig for the extremities, where you parent? I tried create a principal curve add the extremities but the geometry crash. Thanks
@tarviky7 жыл бұрын
Incredibly good tutorial. Thanks a lot!
@HouseCatTV9 жыл бұрын
Awesome, thanks for this!
@InnerLondonViolence7 жыл бұрын
Nice tutorial!I tried to follow these steps on an existing rig, but because all of the rigs don't have a single chain from head to tail,I couldn't create a a spline IK handle and it was impossible to make that technique work..Is there anyway to work around that and animate the fish your way but with an existing rig?
@Ganaa235 жыл бұрын
Really wish my maya works the same way as urs. Cuz when I follow the steps my curve just moves back and forth like a solid line ;(
@enguixx4 жыл бұрын
Same problem, could u solve it?
@enguixx4 жыл бұрын
I have solved it xd, I had the symmetry activated
@sivapandianreffreference8 жыл бұрын
really good usefull tutorial, pls share the rigg because you have done much details, i want see. thanks
@AmitRai18184 жыл бұрын
Hello, After wire tool, i animated the group, but it's not following curve shape,, plz help thanks
@Barnacl3_Boi21 сағат бұрын
How do I apply this to a rig set-up?
@CageCreed6 жыл бұрын
Man, thanks so much for this video
@falinoid5 жыл бұрын
How did you do the process at 14:41
@Carloslecrabski8 жыл бұрын
Hi this is a great tutorial and have got everything working well, many, many thanks! I was just wondering how you can get the fish/animal to slowdown/speed up etc. As it's not a regular Motion Path there is no U value and I can't seem to add keys to it? I have looked to see if there are any tutorials on the Wire path but can't seem to find any. I was wondering since you've used this method if you could give me a quick idea on how to do this on the Wire Path??
@Carloslecrabski8 жыл бұрын
Have managed to do it with the main controller! But would still be interested to know if there is a different way? Many thanks :)
@dodeedada8 жыл бұрын
I have some problem with snake rig...Can I have the snake to both move along the path and be able to control each individual control indepently...just like a snake in Rango (animted feature film).
@reniferZiolo7 жыл бұрын
I was wondering if it's possible to apply it to circular path so that I could make a loop/ for some reason it doesnt work, the spine doesnt bend?
@DanielGies7 жыл бұрын
Have you tried taking a straight path and turning it into a circle? You can do it if you use a bend deformer on the path. This method has its limits, but it may be possible, in fact it should be. Also double check your input order. If you right click on the geometry of your deformed character and look for the "all inputs" you can middle mouse drag the input order up and down to see if it helps the results. Sometimes if the input order is wrong it will cancel out the effect.
@gorannovaks7 жыл бұрын
hmm.. smart. can't wait to use this technique with mash.
@kioly_ah2 жыл бұрын
this is the gold!
@JoeSamsonMedArt5 жыл бұрын
this was great!
@michaelzhang14285 жыл бұрын
Hello!I saw you animating the path with the seal Rig, and I wanted to ask how the referenced Rig animates the path in your way?
@VirtualSuperSoldier7 жыл бұрын
I'm at the end of my rope here... I'm using Maya LT so consequently I have no wire tool (the wire deformer was removed). I can make the fishes tail swish, but I cant make him move. Correction, I can make him move via motion path, but I cant get the functionality that makes the tail swoosh to work with the motion path. Any ideas?
@nomigan5 жыл бұрын
Hi! Thanks for an amazing tutorial. I have some struggle with the controls. How did you set up the hierarchy to make your controls follow your seal while following the wire? :)
@cleobai4 жыл бұрын
I have the same problem and question about this... : (
@DilKumarLimbu1438 жыл бұрын
Can you please show me a Maya tutorials to create water transparent to see water creatures
@franchucozgz6 жыл бұрын
incredible
@Keith_S.7 жыл бұрын
Fantastic, thanks a lot :D
@lio3317 жыл бұрын
Thanks for the tutorial...Can this method be used to animate a tail?
@DanielGies7 жыл бұрын
Kavito Sumi certainly
@reniferZiolo7 жыл бұрын
awesome, thanks
@talksandtokes5 жыл бұрын
Did anyone ever solve why the animation won't follow the curve if you edit it after you connect them?
@henriqueribeiro49547 жыл бұрын
Daniel Gies You used this same technique for the tail fins and the "arms"?
@DanielGies7 жыл бұрын
Yes, same thing, just less joints
@user-FuTaiwanCK4 жыл бұрын
thanks
@stefontheair8 жыл бұрын
I have maya 2017, and I can't seem to be able to select anything on the curve. Does anybody have a similar problem?
@bharanisivakumar8804 жыл бұрын
nice
@maarten1768 жыл бұрын
Thanks!!
@sivapandianreffreference7 жыл бұрын
hi please make some more tutorials . please, please,,,,,,
@Nukefr6 жыл бұрын
Hi sir, was the Fins animated Manually.......
@venkatesh97986 жыл бұрын
obviously
@calmpassenger9 жыл бұрын
Remarkable
@manhha007 жыл бұрын
thank you (y)
@onkarshinde00015 жыл бұрын
This trick not working in Maya 2017
@global-hellsorosshjt54696 жыл бұрын
Way too close to the mic....popping and breath noise....awful