Excellent video! I'm glad I could be of help, it was fun doing some good old sound archeology again :)
@saanon93344 жыл бұрын
Boss work.
@DrakoNotDraco4 жыл бұрын
Custimet woker
@andersdenkend4 жыл бұрын
Thanks to Per Kristian I can enjoy Doom with high quality sound effects. It's my go to add on when playing Doom. That and Smooth Doom.
@dr4coknight4 жыл бұрын
Out of curiosity, how far back in the gaming world can you still find relic of stock sounds? Personally i am curious of the sounds they used in "Dune 2" way back. Also, are you Norwegian?
@bscag24 жыл бұрын
9
@spineappletea4 жыл бұрын
If the sound effects for Doom Guy's voice are stock sounds, then that means that someone on this planet is unknowingly Doom Guy.
@quipy-quote4 жыл бұрын
Oh my
@legolegs874 жыл бұрын
Being unknowingly Doom Guy is almost like being Batman
@Journey_to_who_knows4 жыл бұрын
Probably a guy in a oversized suit with Getty stamped on his head doing some weird fetish
@mrmusickhimself4 жыл бұрын
Doom Guy sounds like the screams of the crew in 1933's King Kong, especially when attacked by the dinosaurs.
@tolvfen4 жыл бұрын
It isn't impossible to find out, who uploaded those sounds,,,
@cutlass15364 жыл бұрын
"I'm really liking these camel screams" -Bobby Prince 1993
@Vaygon4 жыл бұрын
and cat.
@christiangottsacker69324 жыл бұрын
Camel jammin'
@artizzy2k2k4 жыл бұрын
Can't believe they killed camels just for sound effects they were dedicated and I admire them
@christiangottsacker69324 жыл бұрын
@@naaaaaagz that might be your personal philosophy, but it isn't mine...
@brianmaday92274 жыл бұрын
Right? I feel like I'm going panic if I ever cross paths with a talkative camel...
@monoblack5424 жыл бұрын
Imagine having to go through thousands of sounds effects and being like " hmm yes this skate on ice effect will be perfect for my demonic shooter game yes"
@jasonkyleadams75774 жыл бұрын
That is why they are masters of their craft
@ThatOneLebaneseGuy4 жыл бұрын
“Hmmm yes this washing machine switch sound is perfect for my demon shooter game yes”
@CarbonRollerCaco4 жыл бұрын
*Rollerblade And you'd be blown away by how Toho made Godzilla's iconic roar.
@shadowslayer2054 жыл бұрын
Having combed through sounds for making mods of various games, I can relate.
@HawkOfGP4 жыл бұрын
It makes sense because the sound designer already has ideas in mind for what types of sounds they need. It's not a random process.
@Majima_Nowhere2 жыл бұрын
Every time I hear one of these stock effects outside of doom, my mind just goes "hey, that was the sound from doom!" Happens with half life as well, actually.
@doomcat44652 жыл бұрын
I hear stock sounds in a lot of media now that I didn't before
@plankera Жыл бұрын
Yep, this has been happening a lot lately. For example, the bfg sound is used in the Incredibles when Syndrome activates his “zero point energy”. And as Decino pointed out, the cube spit sound is found everywhere you look, or rather listen.
@ProbNotCross Жыл бұрын
Its not helping to know that maybe halflife uses stock quake sounds as well.
@OGuiBlindao Жыл бұрын
I hear the half life 2 physics sounds everywhere and i hate it
@SplendidCoffee0 Жыл бұрын
I just watched George of the Jungle (1997) again for the first time in years, and the lion makes the zombie death noise. I jumped out of my seat in excitement when that happened lol
@KnoxCarbon4 жыл бұрын
I love how he only introduces the Pain Elemental as simply "these assholes"
@pipebombmailer3 жыл бұрын
is that not what they’re called
@pathoffert6843 жыл бұрын
I mean it’s accurate, is it not?
@czvz7623 жыл бұрын
@@pathoffert684 not really if you play MAP09 on UV, they dont spit lost souls in that map (if you play on ultraviolence) but they do kinda block you, i use them as meat shields sometimes in that level
@mobbarley11023 жыл бұрын
Pain in the asshole is what they should be called
@SamuelTrademarked3 жыл бұрын
@@mobbarley1102 Pain Buttholemental
@guarapo664 жыл бұрын
Nobody has ever beat the game, last time i checked John Romero is still alive.
@SydneySighs4 жыл бұрын
Too bad murder is illegal, unless...
@steveskeletonne-73944 жыл бұрын
@@SydneySighs I mean... he _did_ tell us to
@23Scadu4 жыл бұрын
Who will get the Doom II true 100% world record?
@buttbuttson7374 жыл бұрын
For now *Loads shotgun*
@awesumdood39944 жыл бұрын
Fine, I’ll do it myself.
@jussomdude85064 жыл бұрын
Imagine you're next to a camel and just hear a zombie out of nowhere.
@gamingwithryan2.0714 жыл бұрын
where is my super shotgun
@Concon123164 жыл бұрын
*FIGHT OR FLIGHT RESPONSE KICKS IN*
@qn2h4 жыл бұрын
Don’t worry it’s dying you’re safe
@Destro654 жыл бұрын
Or an imp
@DMW-iq2ie4 жыл бұрын
Not gonna lie when I first played the original Doom a couple years ago, I knew I recognized the sound from somewhere. Turns out it was also used for the camels in the Lego Indiana Jones game I played as a child, long before I discovered Doom. Makes sense now that I know it’s supposed to be a camel sound from the Lucasfilm SFX Library.
@catoticneutral2 жыл бұрын
Doom's zombies basically look like humans with red eyes, but the sound design very effectively communicates that they're zombies. I think that's kinda neat.
@DogeyboyThePieChow2 жыл бұрын
don't forget the green hair!
@narnianninja49642 жыл бұрын
@@DogeyboyThePieChow No obviously that's just standard Doom marine protocol. It's very important for them to be able to do their job correctly
@DogeyboyThePieChow2 жыл бұрын
@@narnianninja4964 really? I wonder why doomguy's status face was brown. It'll be a mystery.
@narnianninja49642 жыл бұрын
@@DogeyboyThePieChow No it was just a joke haha
@DogeyboyThePieChow2 жыл бұрын
@@narnianninja4964 yeah ik lol, just wanting to poke at you. i guess doomguy wanted to break one rule.
@aplix7474 жыл бұрын
7:34 SO YOU'RE TELLING ME THAT THE TF2 TELEPORTER'S LOOP NOISE IS LITERALLY THE SAME NOISE AS THE TELEPORTER FROM DOOM
@randomcatdude4 жыл бұрын
*_it's all connected_*
@crazed22564 жыл бұрын
Also the "Building destroyed" sound effect at 17:19
@The_CatGobbler4 жыл бұрын
Valve has pretty much exclusively used stock sound effects
@railbaron14 жыл бұрын
@@crazed2256 Which is also the sound of the Chronosphere from _Command & Conquer: Red Alert_
@whyhellothere98224 жыл бұрын
Tf2 universe in doom universe
@GB_2564 жыл бұрын
The worst sound effect is when you hear an Archvile. “AWWWWAAAAAAAA”
@m-w-y73254 жыл бұрын
that sounds more like a cranky boner
@zenammu4 жыл бұрын
At some point in my childhood the fear of Archviles briefly replaced all other fears I had, in no small part to their sound design.
@beeeffgee10k4 жыл бұрын
Nah, the worst is that fucking low laugh
@TheSuperPlayer7074 жыл бұрын
That sound brought me nightmares everyday when I was a kid.
@DinnerForkTongue4 жыл бұрын
No, the very very worst is a choir of AAAAAAAAAAAAAs when you're playing Valiant.
@southofheck3 жыл бұрын
Bobby Prince *hears a sound* “This would sound a lot cooler at half speed”
@Silks3 жыл бұрын
With plenty of aliasing
@juanitoman3 жыл бұрын
i mean, mick used a fucking lawn mower as an instrument, how the fuck do you think of a lawn mower as an instrument
@grarghov13 жыл бұрын
That's a common practice in sound/foley industry. Almost all well-known stock Universal explosions e. g. the infamous "KA-BLAM" heard in all disaster and WWII movies, not to mention EVERY Cylon Raider's death in the original BSG series) are actually discharging shotguns played at half/quarter speeds.
@Dhakadice3 жыл бұрын
@@juanitoman Well, most motors running at a fixed speed generate a note. If you can change the speed, you can play more notes. It's not THAT far from how an oscillator in a synthesizer works. :)
@juanitoman3 жыл бұрын
@@Dhakadice me when the
@vanillabeans320872 жыл бұрын
Amazing how much distinctive personality they gave Doom using stock sound effects and the Slow button.
@CinnamonFudge22295 ай бұрын
Or the low pitch button. Mick Gordon straight ripped the riffs out of E1M1, made them like 20 octives lower and now we got heavy metal for Doom.
@Rad-Dude63andathird4 ай бұрын
@@CinnamonFudge2229 Which is also funny because those riffs are almost entirely from all the thrash metal the old id team listened to.
@voirinkeliАй бұрын
@@Rad-Dude63andathirdyeah, lots of Metallica and Pantera. Also Black Sabbath etc.
@BradBozarth4 жыл бұрын
The fact that the cacodemon death is rollerblades adds a layer of 90's nostalgia to an already nostalgic 90's game. I need my neon sunglasses and hyper color shirt now.
@jimboringo99584 жыл бұрын
N O S T A L G E M O M E N T
@TheSuperPlayer7074 жыл бұрын
Going back to the 'tude era.
@DarkPuIse4 жыл бұрын
Don't forget your backwards hat. And clothing, too, if you REALLY want to go all-in on the '90s.
@jamison89294 жыл бұрын
packing a super soaker 50
@DarkPuIse4 жыл бұрын
@@jamison8929 I actually had the 300, nobody dared :)
@captainjurgh81424 жыл бұрын
It's funny because Doom gave all those commonly overused stock sound effects some spotlight to remember even to this day. Plus makes us think they were originally from Doom itself hah
@OOZ6624 жыл бұрын
I knew a lot of the mechanical sounds from the original PS1 release of Warhawk before I discovered Doom.
@kenjen98614 жыл бұрын
Since ive never played DOOM, ive heard a lot of these sounds in many other games before I learned about DOOM, the camel sounds being the most common.
@computergeeq4 жыл бұрын
whoever made the stock sounds probably thought they would barely get to see the light of day, but now they are famous
@adamtaurus78404 жыл бұрын
Oh hi jurgh
@NinStarRune4 жыл бұрын
Comments: wtf it’s all camels? Decino: Always has been.
@jerrylwhitlow81974 жыл бұрын
🐪🐫
@GeneralPotatoSalad4 жыл бұрын
Jeff Minter would be proud.
@Booksds4 жыл бұрын
**stock gunshot noise**
@dopey4734 жыл бұрын
I mean I knew it was a camel before
@B-a_s-H4 жыл бұрын
So I DID hear zombies dying in the zoo.. I'm not crazy MOM!!!!
@rspaced Жыл бұрын
Interestingly, I noticed some of these sounds appear in TF2, for example the arch-vile explosion is the same as the engineer’s sentry being detonated, as well as one of the sounds here being the teleporter spinning sounds, great video overall!
@2-Way_Intersection11 ай бұрын
wow the sentry one never clicked but i knew i heard it before
@Kewertate11 ай бұрын
Just makes getting your sentry destroyed worse now don't it?
@owenanderson49136 ай бұрын
I currently work with the guy who originally sourced the sounds, he got them from a video store in Toronto and it was 140 CDs of stock sounds that he spent 1 month downloading and selecting and then he spent a few weeks at a military range in the states to finalize sounds
@The_Top_Hat_26 ай бұрын
i guess you could say that if your sentry breaks, you're DOOMed
@lilacocto91034 жыл бұрын
The ending part of that "Space warbling noise" is also used as the teleporter's "active" whirring sound effect in Team Fortress 2!
@sharp14x4 жыл бұрын
I knew I recognised it.
@nohomo25274 жыл бұрын
I saw the teleporter activating and I was like "cmon tf2 tf2 tf2, TF2"
@nohomo25274 жыл бұрын
Oh my god you're right, now I'm actually kind of interested in this kind of video but for tf2
@Grim05144 жыл бұрын
Thought so but just figured it was similar
@hegyak4 жыл бұрын
I swear, I can that "Do do" sound it makes as well.
@Dwars4 жыл бұрын
Apparently the employee responsible for the SS sounds was none other than John ‘voice crack’ Romero himself. In the unity port, half of his voice is combined with the voice of a modern id employee, Mike Rubits, to make the ‘schutzkämpfer’ line. This is appears to be the only sound in the new ports that was intentionally tampered with.
@durdleburdle35214 жыл бұрын
Origins of Heretic sound effects when, bunny man?
@mokibomo4 жыл бұрын
Thank you for the input, cute Heretic bunny.
@glaubertbarros4 жыл бұрын
I love this cameo
@JeffreyPiatt4 жыл бұрын
They had to so the levels can be sold in Germany the original Doom II Germany Iwad lacked the levels completely and would crash if you attempted to warp to them.
@iguana91734 жыл бұрын
Dwars I thought they said my navel when they were killed as a kid. Lol.
@ericjorgearnezinochea96794 жыл бұрын
17:50 Bobby: Hey Honey, could you make a sound? HisWife: ... Why? Bobby: Thank you Honey!
@Lugbzurg4 жыл бұрын
@@goc9000 More like "Hiss Wife"!
@wumarNart Жыл бұрын
I love the blast shockwave of the keyboard backlight. 0:14
@n3onkn1ght4 жыл бұрын
Bobby Prince's explanation why he included a little girl screaming "WHY?" in the Archvile death sound is priceless: it just doesn't understand why you'd want to keep it from running around the level, healing its friends. Also, that arachnotron/archvile sound has to be from the Lucasfilm library. It definitely sounds like Millennium Falcon sounds.
@rocksta97423 жыл бұрын
fun fact: everytime doom guy takes a hit he actually take a shit everytime he's damaged
@thomasnewfield99503 жыл бұрын
shitting bricks
@fuckfacesstashofshitposts30343 жыл бұрын
@@thomasnewfield9950 fuckin beat me to it
@buggy7303 жыл бұрын
Is he crapping out lead?
@yurionedge21993 жыл бұрын
I will never take Doomguy seriously anymore
@rocksta97423 жыл бұрын
@@yurionedge2199 LMAO
@NIxDoesArt4 жыл бұрын
What’s funny is the fact that you said: “Everyone and their mother knows this”, But my mom used to play the original DOOM
@AntiCaesarReal4 жыл бұрын
Gamer mom Bottom text
@genericbonk4 жыл бұрын
my mom when she used to build custom pcs, she used doom to test them
@AlPootis4 жыл бұрын
She didn't mind the gore? Gamer level increased!
@jimboringo99584 жыл бұрын
My dad did, he got me and my brother into the series
@ismokecrackbecauseheroinis4014 жыл бұрын
The same applies to my mom, should I get her a copy of both the first and the second ones again?
@slightlyserioussam51362 жыл бұрын
That horror 2 scream used for Doomguy and zombie deaths is the same one used for killing nazis with the flamethrower in Return to Castle Wolfenstein. They basically used the entire clip unedited for RTCW. They really made good use of those sound effects over multiple games.
@Mafon29 ай бұрын
*multiple centuries.
@WSADKO4 жыл бұрын
imagine listening to over 9000 sounds to identify them doom sounds
@aquajet28174 жыл бұрын
imagine listening to the bfg 9000 sound effects to identify the original stock sound effects
@tylerlackey11754 жыл бұрын
@@aquajet2817 imagine dragons
@Kyle074 жыл бұрын
This is real dedication man.
@silenttvshka4 жыл бұрын
@@tylerlackey1175 Lol
@arshiaaghaei4 жыл бұрын
"He's a man of focus, Commitment, And sheer fucking will"
@QuietTomato4 жыл бұрын
You know what's also interesting? the stock sound used when Doomguy dies was later used in Doom 3's berserker powerup.
@tjrizvi2514 жыл бұрын
W...wait really?
@oogaboogaspookyman4 жыл бұрын
hence the name "Berserker", doom guy goes nuts when he gets that and screams like the true blood-stained maniac he is and goes all out.
@KaptainKommissar4 жыл бұрын
I know I wasn't the only one who noticed
@jackofspades97424 жыл бұрын
Doom 3 marine =/= DoomGuy
@KaptainKommissar4 жыл бұрын
@@jackofspades9742 duh
@ANUBIS_ERADIHATE2 жыл бұрын
Great insight on those sound effects! funny thing, RAMMSTEIN song "Wollt ihr das Bett ins Flammen Sehen" uses the same Doom guy´s death sample! This song was released 2 years after Doom (1995)
@SCHATTENJGGER2 жыл бұрын
Oooooo mega coool that detail
@SlyHikari032 жыл бұрын
Neat
@tehFozzeY2 жыл бұрын
There's the weapon pickup sound in that song as well.
@ANUBIS_ERADIHATE2 жыл бұрын
@@tehFozzeY shotgun pickup yes
@aloedg31912 жыл бұрын
I gptta listen to it now do you have a specific timestamp?
@Sentinello4 жыл бұрын
The Archvile’s death sound is of a woman saying “Why?” There is a very famous example of that in pop culture that occurred 10 months before Doom 2’s release. Archvile is Nancy Kerrigan.
@AmyraCarter4 жыл бұрын
"..a BITCH, JUST, LIKE, YOU!" lmfao
@guybrush17014 жыл бұрын
@@AmyraCarter Woah. Casper. It's sad that I got that just from reading it and read it in Eric Idle's voice AS I READ IT FOR THE VERY FIRST TIME! Holy hell I watched that movie a lot apparently, lol!
@FazerGS4 жыл бұрын
I just found the Nancy Kerrigan clip you mentioned and it has GOT to be the origin of the Archvile death sound.
@MaxRideWizardLord4 жыл бұрын
@@FazerGS same lol.
@JorgeGomez-hx5uu4 жыл бұрын
@@FazerGS link?
@magmakun92774 жыл бұрын
So the archvile death sound is a girl saying "why?" now this is really horror material
@ИгорьДушкин-ш1к4 жыл бұрын
Imagine this: Archvile: "Why did you leave me?!", proceed to resurect her Ex-friends.
@shreemandpe4 жыл бұрын
There's even supposedly a bit of story behind it. TL;DR is, the Arch-Vile considers itself a healer and a ressurector, so it can't imagine why anyone would want to kill it.
@williamberry45974 жыл бұрын
@@shreemandpe That would be really cool to know more about. You got a link maybe?
@magmakun92774 жыл бұрын
@@shreemandpe makes sense
@magmakun92774 жыл бұрын
@@ИгорьДушкин-ш1к yea it does make sense
@MaaZeus3 жыл бұрын
Dang, I was hoping to learn the origin of the Baron/Hell Knight activation scream. It is such a cool sounding monstrous scream, I love it.
@kotzugi2 жыл бұрын
For me it sounds a bit like an elephant, obviously edited. But I guess we'll never know.
@omegaprime5162 жыл бұрын
@@kotzugi that's what it is. It vaguely reminds me of the cartoon version of Disney's "jungle book".
@glorbusborbus4802 жыл бұрын
I'm like 90% sure it's a lions roar
@besh99122 жыл бұрын
Yea bro I agree
@tahutoa2 жыл бұрын
@@kotzugi you know, you might be onto something there. Elephants actually make all kinds of noises. I remember hearing audio for different things an elephant was communicating- fear, rage, curiosity, etc. A couple of them sounded _nothing_ like what we expect an elephant to sound like.
@JohnLucPicard982 жыл бұрын
It’s impressive that Bobby just had to slow down the classic stock screams to fit the zombie soldiers. Im impressed, I wouldn’t have guess they were stock
@CinnamonFudge22295 ай бұрын
Try doing some foley sound work, even a small project every now and then, you'd be surprised how many sounds you can make from just a few stock ones.
@SofaCitySweetheart4 жыл бұрын
I'm an audio engineer, and this video was insane! I can't imagine how long this took, thanks for always diving so deep. Great work you two!
@theeltea3 жыл бұрын
After a few decades of SI general, you begin hearing it everywhere
@seronymus2 жыл бұрын
Is it worth getting into audio engineering/sound design? I'll be honest... I'm almost 24 and don't even have a college degree, I'm disabled. But I'm highly creative and want to perhaps dive into this kind of stuff, at least maybe as a side thing. I guess I should practice with game mods and stuff
@SofaCitySweetheart2 жыл бұрын
@@seronymus It's an incredibly worthwhile thing to get into if you're interested in it, but is it a lucrative career? That's a different question and depends on a lot of factors. I think most of the money is on the film/TV/podcast side of things now vs music. I'd probably recommend starting it as a hobby to see if you like it enough and see which parts of it you're drawn to.
@koolandblue4 жыл бұрын
Plot twist- Doomguy's injured grunt was actually Bobby Prince recording himself taking a dump.
@fuckfacesstashofshitposts30344 жыл бұрын
*plop*
@nyx92084 жыл бұрын
@@fuckfacesstashofshitposts3034 nah it was more of a *SPLADOOSH*
@CaveyMoth4 жыл бұрын
He probably didn't know there was a microphone in there. Dang it, Adrian!
@PhoenixBird90004 жыл бұрын
I thought that was the Quake 2 gibbing sound.
@Slogstin4 жыл бұрын
7:33 "Teleporter comin' right up!" -Engineer TF2
@user-bd7uf7vm4t4 жыл бұрын
i wonder if there's a mod for that
@qweriop4 жыл бұрын
Yee haw.
@brrrrread4 жыл бұрын
17:18 sounds like his buildings getting destroyed.
@prettygrllswagg4 жыл бұрын
Braeden Hodges thought the same thing
@TuskActMinus14 жыл бұрын
2:09 * Domination sound effect *
@flynnt772 жыл бұрын
The zombie pain and death screams always make me laugh. I've found them hilarious since I first played DOOM back in 1993 (yeah, I'm one of those OG gamers). Me and my brother still emulate them to this day, usually when watching Elite XC and someone gets owned by a giant styrofoam boulder or something. Also do it whilst playing video games. Our friends all think we're damaged but it's some funny shit. Great job on the vid!
@grayfruit3 жыл бұрын
5:29 welp, that sound is in Peggle.
@Fresh_Knight3 жыл бұрын
Wait what
@viktoriatheskinnynerd26743 жыл бұрын
Now that you say it, yeah i recognize it now.
@TheSoundCrafterCompany3 жыл бұрын
I remember that game, but I never heard that sound
@flyboy_nathan41123 жыл бұрын
the fruit man watches ducino
@awesumdood39943 жыл бұрын
Of course you would comment that
@KleinpeterHank4 жыл бұрын
“Are ya winning, son?” “Dad shhh I’m listening to how a game made in the early 90s had its sound effects developed.”
@thememegod74014 жыл бұрын
Omne Obstat very clever response 10/10
@hunkbol61544 жыл бұрын
7:33 Tf2 Engineer's Teleporter Sound Effect
@ahammonds074 жыл бұрын
It really went “Whoosh”.
@samedwards32854 жыл бұрын
@@ahammonds07 nah it go more like "yoyoyoyoyoy"
@ahammonds074 жыл бұрын
@@samedwards3285 And it kinda has a “woowoowoowoowoowoo”
@oranjpeg4 жыл бұрын
yeah i was thinking about that too
@CidCDdrafts4 жыл бұрын
17:19 destroyed tf2 sentry sound
@BillyBillyandMandyReal Жыл бұрын
I love hearing these sounds in other media. The last part of the Mancubus' death sound is also used for some doors in episode 2 of Duke Nukem 3D and in Mario Sunshine near some Proto Piranhas. The Spider Mastermind's sight sound is used in the South Park episode "It Hits the Fan" and is used for Bowser in Super Smash Bros. Melee. Even Doom 64 reused some of these sounds. The unedited Demon pain sound is used for when Doomguy dies, and one of the zombie sight sounds is used for roaming Demons
@dukeoog54665 ай бұрын
i believe 49, a imp wake up sound effect, is the same sound used for star craft 1's mutalisk confirm order bark
@OKJoy3 жыл бұрын
i always knew that Bobby Prince sourced a lot of the Doom sounds from a stock library, but I had no idea about how much creativity went into altering them to make them fit. most amazing is the cacodemon death sound sampled from gliding skates
@roetemeteor2 жыл бұрын
I'm also pretty sure the Cacodemon's Alert sound is a running sink, except edited. It sounds just like running water from a faucet pitched up and slowed.
@irbful4 жыл бұрын
Oh my god, I just noticed the explosion edit at 0:15 syncs up with his keyboard lighting. Decino, that was such an unnecessary detail, but I'm so happy you did it
@clonefighter19964 жыл бұрын
It's probably because the keyboard lights up when a key is pressed, and he secretly pressed Space Bar with his phone.
@ViewpointProd2 жыл бұрын
it dosen't, he hit the spacebar
@casedistorted2 жыл бұрын
I noticed that too, very clever I must say. Don't think I could be that creative.. but also why Decino has a thriving YT channel and I do not haha
@blehmeh98894 жыл бұрын
0:11 Real talk though, if you ever want to do variety content other than Doom, don't hesitate. I'm not always super interested in Doom and I don't play a whole lot of it these days, but I love watching your videos anyways due to the quality effort put into presentation and research, as well as the memes.
@kenjen98614 жыл бұрын
Perhaps the Age of Empires franchise has something in them that would make good content for this channel!
@sophiacristina4 жыл бұрын
@@kenjen9861 Check "The spirit of the law" or something like this.
@kenjen98614 жыл бұрын
@@sophiacristina i watch Spirit of the Law, but his channel is almost entirely about how to use the mechanics of the game for strategic gameplay, while Decino's content seems to be more generalist, including dives into the technical aspects of DOOM simply for the sake of understanding its development.
@sophiacristina4 жыл бұрын
@@kenjen9861 Indeed, but it is a cool channel, nice that you know it, just wanted to recommend one to you. :p But indeed, there should be one about AOE curiosities.
@tuxedobird4 жыл бұрын
Guess you could say you’re not much of a Doom Guy.
@ji604 Жыл бұрын
Man, thanks so much for this insight into stock sounds and their ubiquity in video games. 9:35 is totally a StarCraft Mutalisk. Same thing with the camel sounds for Diablo 2 goatmen
@Lucian_Porter-.2006 Жыл бұрын
May I change the projectile impact to the unused lost soul death sound for the lost soul?
@racer92711 ай бұрын
Those freaking Blood Clan Kazra clogging up the pathways in the Arcane Sanctuary...
@Myname-o7h4 жыл бұрын
"why don't we play age of empires 2..." Ok "...to relax" hah, good joke
@Kyle074 жыл бұрын
Liked the joke on "too much doom". I personally was already at this point after playing the official releases and after replaying Plutonia 1 and playing Plutonia 2 for the first time. Respect to decino for the condition. But I also believe that all the fun wads he plays, are still very enjoyable for him. I mean, these are masterpieces of wads.
@0neDoomedSpaceMarine4 жыл бұрын
WOLOLOOOOO
@nerd_nato5644 жыл бұрын
@@0neDoomedSpaceMarine For a second I thought this was a Cloaker from Payday 2. They've traumatized me.
@M0D7764 жыл бұрын
@@nerd_nato564 your trauma is really deep, isn't it? *WULULULULULULULULULULU*
@sulejmaniapologist4 жыл бұрын
ayoooyoyoyo
@Daniel_R95114 жыл бұрын
7:32 Also, The Stock Sound Effect Was Used For The Engineer's Teleporter In TF2
@lllluigioffical40554 жыл бұрын
Engineers credit to team
@las4gna844 жыл бұрын
Teleporter coming up!
@TheBloxxedSanarcati4 жыл бұрын
No wonder why I thought it sounded like the teleporter from tf2!
@TheSoundCrafterCompany3 жыл бұрын
Its all connected
@jad46933 жыл бұрын
and 17:19 is the buildings being destroyed
@CheeseYourself4 жыл бұрын
You cannot escape from Doom Doom is everywhere *Doom is eternal*
@N1664datsnvtz3 жыл бұрын
Yes!
@Oh_god_they_jumping_me2 жыл бұрын
This comment is the origin story of Doom eternal
@BedroomBully882 жыл бұрын
Doom is 2016 Wait
@TheFlynCow5 ай бұрын
4:30 i dont know why but i immediately recognized that grunt from the spongebob employee of the month point-and-click game, its used for a background character lifting weights on mussle beach. It sent me down a rabbit hole and it seems like lots of background characters from the game use sounds from the same soundpack as doom. Keep in mind i played that game probably 20 years ago, i got a real flashback when i heard that sound lol
@TheRealMtnDewMike4 жыл бұрын
0:15 are we gonna ignore how the lights on the keyboard we’re perfectly in sync with his phone exploding
@JacobJacob24 жыл бұрын
Probably because the keyboard lights up when a key is pushed, and he pushed space with the phone.
@clonefighter19964 жыл бұрын
@@JacobJacob2 Yeah, seems logical. That would also explain why him pressing Shift to fire the BFG and the keyboard lights being in sync in the BFG analysis video
@zolotria4 жыл бұрын
Samsung galaxy note 7
@ShadowKiller_Chumbu4 жыл бұрын
I'm sick of this
@alabastor69134 жыл бұрын
12:47 Is definitely an elephant, so if any elephant sounds exist in that sound pack, I'd check that.
@RagnarokiaNG4 жыл бұрын
It turns out that Doom was the origin of these sounds, and animals inherited them in respect to Doom's Badassness.
@DmitriLeon20002 жыл бұрын
The first half of DSRLAUNC (the Rocket Launcher's firing sound) is "Electronic - Magical Poof 01". Also, the original sound effect at 4:25 is incorrectly labeled. The correct name is "Human, Groan - Groan and Grunt: Male 01". The true "Groan: Male 01" sound effect in question (which was used in the Metal Slug series) goes like: "Oargh!".
@DeadPixel1105 Жыл бұрын
🤡
@DmitriLeon2000 Жыл бұрын
@@DeadPixel1105 What in the world do you mean?
@racer92711 ай бұрын
@@DmitriLeon2000 Just an edgy teenager that still thinks it's cool to do that. He'll grow up eventually.
@pock3ts1374 жыл бұрын
The roaming demon noise is a stock sound effect. There’s a show called “Dragon Hunters “ from the mid 2000’s. In one of the episodes (I can’t remember which one) that uses the same sound effect the demon uses when it’s roaming. So it’s ether two things, it is a stock sound effect from some library, or the creators of the show nicked it. Though considering the comments on this video, I’m sure plenty already brought this up
@thealmightyegg074 жыл бұрын
What's the name of the sound effect called?
@pock3ts1374 жыл бұрын
The Almighty Egg no clue, all I know is that I heard it somewhere else that wasn’t DOOM. So it’s most likely a stock sound effect. Or maybe my memory is wrong and the sound just sounded familiar
@pock3ts1374 жыл бұрын
When I get the chance, I’ll go through the episodes to see if I can find it
Ikr?? Whang's definitely the dude to sub to his patron
@DrunkenHorseman4 жыл бұрын
Yeah I noticed that too. Whang has talked about doom before so I'm not too surprised
@dnkakusei4 жыл бұрын
@@DrunkenHorseman someone asked him on twitter who his fave gaming youtubers are, he said decino's one of them - twitter.com/justinwhang/status/1198473654964805634?s=21
@SeanHiruki4 жыл бұрын
@@dnkakusei Whang likes the good stuff. Also eww Vaush
@taylenk42083 жыл бұрын
15:49 I always thought the mancubus was saying “I’m your mom”
@tiefighter34453 жыл бұрын
Ha ha! It does sound like it.
@GeorgeTsiros3 жыл бұрын
nonono, he says "hump your mom".
@r1vertz6793 жыл бұрын
@@GeorgeTsiros civvie?
@GeorgeTsiros3 жыл бұрын
@@r1vertz679 well, yeah
@smegmaniac373 жыл бұрын
@@r1vertz679 hey! Your the sick fuck who made hunt down the freeman!!
@eyitsmattyyy6162 жыл бұрын
Thank you for just being yourself, Decino. I appreciate KZbinrs that don’t push in unnecessary jokes or cutaway gags
@Hex_Scythe_takanashi10 ай бұрын
Same here, I love Decino humor, it's so natural and this videos relax me a lot^^
@williamsmith6668 ай бұрын
Or those who immediately demand likes, subscriptions and sponsors...you can always tell the ones trying really hard to sell out.
@shotgun36284 жыл бұрын
14:25 that's obviously the beginning of "we will rock you" /s
@xXViper-9Xx4 жыл бұрын
That actually sounds legit
@achtsekundenfurz78764 жыл бұрын
"Cannot unhear" material right there!
@collinrogers47424 жыл бұрын
lol
@betaversion96544 жыл бұрын
why the /s?
@thebiolibrary55724 жыл бұрын
@@betaversion9654 sarcasm
@TheFlargbiter4 жыл бұрын
Sound effect generation is one of the most fascinating aspects of gaming and movies, its nice to see you talk about it. Also id love it if you did other games as well, if you feel like branching out
@MrNegativecreep074 жыл бұрын
The downsides to stock sound effects are that once you hear them, you can never un-hear them and they really stand out.
@Lugbzurg4 жыл бұрын
I'd love to see some Quake videos.
@akkey21604 жыл бұрын
I'd love to see another games too, maybe some build engine games?
@buggy7303 жыл бұрын
You know what it's generation we are in? It's the lazy generation. And we freak everything up
@armchairmaster4 жыл бұрын
Baby Jaguar: *having dreams* Bobby Prince: *shoves microphone up it's mouth*
@eugeneedgeworth14364 жыл бұрын
I’m picturing that now
@nagitokomaeda32374 жыл бұрын
made me laugh from the mental image
@Silent_Death_03 жыл бұрын
*down
@LtSprinkulz3 жыл бұрын
I read microwave instead of microphone
@ic3olate2 жыл бұрын
It's hilarious that you can still clearly make out Romero's voice crack even after they edited it. I'm never going to be able to unhear that now...
@maxis_scott_engie_maximov_jr3 жыл бұрын
17:20 the end of the effect also sounds similar to TF2's buildings getting destroyed Edit: The Imp's death sound (The second Camel one) is also used for Gobi in Banjo-Kazooie and -Tooie, interesting how those effects are widely used and yet people don't even notice
@thegeforce66252 жыл бұрын
specifically, the Engineers Sentry Gun.
@SlyHikari032 жыл бұрын
Sentry Down!
@quinnmcmurtrie80222 жыл бұрын
17:19 *SENTRY DOWN!*
@jorokudo2 жыл бұрын
also i think 7:31 sounds alot like a lvl3 teleporter
@CarbonRollerCaco2 жыл бұрын
The way DOOM renders a lot of sounds to be all static-y makes them sound distinct from their originals.
@Skycrusher4 жыл бұрын
19:59 I still hear "Live or Die, eat legs and beg them to whoosh"
@grassychunks4 жыл бұрын
Holy shit! Same
@jordan37694 жыл бұрын
Skycrusher i hear men will die instead of live or die
@starkadex35304 жыл бұрын
*beg them to woosh*
@richardgibson84034 жыл бұрын
Starcade X r/
@ahammonds074 жыл бұрын
Beg them to r/whoosh.
@PerryMason1234 жыл бұрын
So are PS1 Doom/Doom 64's sounds sourced from the same places?
@decino4 жыл бұрын
A lot of them are, yes.
@williamsmith6664 жыл бұрын
I'm pretty sure the Doomguy and various monster voice overs are Aubrey himself.
@williamsmith6664 жыл бұрын
@MEGAMAN X A couple songs are remixed, though.
@BillyBillyandMandyReal4 жыл бұрын
One of the zombie wake up sounds is used as a roaming demon sound
@khhdkhbr91964 жыл бұрын
Rock off
@LuigiMain Жыл бұрын
6:34 - 6:37 Fun fact: the creator of the stock sound effect for the door opening in doom is Mike McDonough. "Mike created it for his radio show «Bradbury 13» - a sci-fi series aired between 1983 and 1984. «In one episode, the crew lands on a planet. So I needed the sound of a futuristic rocket ship hatch opening when these guys walk out.» "Mike still remembers exactly how he designed that door effect. At the time, he was working as the head of the sound department at Brigham Young University in Utah. «Back at the campus they had this old generator. It was a three-phase generator, a really old one. I was walking by once and heard it starting up. It made this incredible wheeeee sound.» So he grabbed his Nagra recorder and asked the janitor to switch the generator on and off for him. He then played the recording backwards. That was the first element. «For the other one, I put a BB in a balloon and blew the balloon up. And when you spin the balloon, it goes wheee, wheee.» Another piece of the puzzle was an engine noise. «We had a CD player, and when the tray came out, it made a really unique sound. So I opened it up and put the microphone in so it would touch some of the metal parts, so the sound would be amplified directly into the microphone.» The last element was created with the help of a truck the radio studio owned. «The hiss from the truck’s hydraulics made a nice little pssshhht. I think that’s how I made it.». - Philipp Rüegg www.digitec.ch/en/page/really-i-had-no-idea-the-doom-sound-designer-talks-about-his-unexpected-legacy-15781
@JohnsonSteel4 жыл бұрын
14:56 this whoosh sound is also used on xbox 360 when you boot them up
@aknife83364 жыл бұрын
wooosh. WOOOP
@charlesturner8973 жыл бұрын
It is also on Lego loco during the title animatic
@ag234153 жыл бұрын
No wonder why Doom Eternal is an Xbox exclusive.
@BlindCicada2 жыл бұрын
@@ag23415 ....you sure about that?
@rhyano_4 ай бұрын
Also used on the Sonic Unleashed start up. Had a flashback hearing it lol
@vatsalmamgain50694 жыл бұрын
10:22 Rip, Fabric - Heavy Cotton, Long Tear Rip.....Tear RIP AND TEAR Omnious Foreshadowing Right there😳
@decino4 жыл бұрын
Now that's epic.
@SurmenianSoldier4 жыл бұрын
UNTIL IT IS DONE
@ghoulbuster14 жыл бұрын
We did it guys, we found the original of rip and tear
@vatsalmamgain50694 жыл бұрын
@@ghoulbuster1 Yup🎉
@TheSektorz4 жыл бұрын
Stock sound: exists Bobby Prince: I'mma slow you down
@CarbonRollerCaco4 жыл бұрын
*Sound designer: I'mma bout ta start this thing's whole career
@aljaberhk4 жыл бұрын
@Cloud Strife dude in this context it's your not you're you must have seen too many of these corrections and misunderstood them
@hoppinggnomethe41544 жыл бұрын
@@aljaberhk I got a stroke from that
@las4gna843 жыл бұрын
John Romero: **speaks** Bobby Prince: uno reverse card
@thewisepowerchair2369 Жыл бұрын
Thank you, Decino. I knew that a game's musicians could produce sound effects but I never knew there is a library of sound effects. It has certainly made me think again.
@nickcipriani36104 жыл бұрын
17:18 Sentry DOWN!!
@lev75094 жыл бұрын
Ah, ein Mann of culture...
@icanfly70384 жыл бұрын
Spy sapping mah dispenser
@aknife83364 жыл бұрын
"i never really was on your side"
@itsmant34 жыл бұрын
Makin' Bacon
@postboysgameshack45474 жыл бұрын
engineer gaming
@nibblrrr71244 жыл бұрын
18:15 "industrial punching machine" when you pick up that berserk
@ExposedChannel2474 жыл бұрын
Also used for the AtAt walker foot stomps in Empire Strikes Back.
@wwld98233 жыл бұрын
not many people know but bobby prince gibbed actual demons to produce the best sounds of gibbing for doom
@doomboy69692 жыл бұрын
😳
@RationalFunction Жыл бұрын
*Heretic's WPNUP sound effect plays
@dingo-gorditas Жыл бұрын
i know it's a joke, but it's probably Bobby making mac and cheese 3:30 in the morning
@jagurz Жыл бұрын
decino I just wanna thank you for coming in my recommended because I just exposed myself to unnessessry horrors and this is JUST the brain bleach I needed thank you so much
@SHDW-nf2ki4 жыл бұрын
I always thought that the Mancubus's battle cry was him yelling "Mancubi!" Like he's rallying other Mancubi to his side
@SSSweeper4 жыл бұрын
I always heard "Angimohakus" :) Even when the original pig sound was presented in the video, ha)
@jasonkyleadams75774 жыл бұрын
@@SSSweeper I always thought I heard "ComeToMama"
@avtomatkalashnikova19474 жыл бұрын
I once thought his squealing sounded like "porcupine".
@VortechBand4 жыл бұрын
"I'm your mum!"
@hystericallover59894 жыл бұрын
railing other mancubi?
@cyberoverkill58444 жыл бұрын
As someone who produces music and has been trying to find the source of these ever-so influential noises, this is absolutely an early Christmas present for me, and I am SO thankful for you hard work and dedication towards DooM and to educating us on all these incredible facts. Please keep doing what you're doing bro, this stuff is the #1 reason I allow KZbin notifications!
@kryptkravler4 жыл бұрын
I would love to know the source of the 'woohoo' and 'yipeee' sounds when platforming in Doom Eternal.
@decino4 жыл бұрын
Stolen from Crash Bandicoot.
@jacquelinebowling66514 жыл бұрын
Boiled Egg decino has a running joke where he'll make mario-esque sounds while doing doom eternal's platforming. check out his playthrough
@gameaddict117072 жыл бұрын
Something just occurred to me. The Revenant's wakeup scream could be edited from car tires screeching. Kinda sounds like that when I listen to it a couple times.
@vibemasterkorosu246911 ай бұрын
That's actually a really good sugestion.
@delvechiocavalhieri21054 жыл бұрын
"Now comes the interesting part. Demons sounds. Did Bob use stocksound effects? Or did he go wild?" Like going to hell with a recording tape?
@coincident4 жыл бұрын
12:52 This sound is also used in XCOM - UFO: Enemy Unknown (1994). It's the Chryssalid's attack sound (the black alien that turns your soldiers into zombies)
@joh17324 жыл бұрын
Bfg sound is also used in the Blaster gun at x-com enemy unknown.
@arirahikkala4 жыл бұрын
I think some of the screams were used in X-COM, too. Or at least they sound really familiar to me.
@wadmodderschalton57634 жыл бұрын
The possible reason why the Commander Keen sounds were recorded from a microphone while the game was playing was likely due to lack of conversion tools for PC Speaker sound effects to digital audio files at the time (19:33)
@Agent-jm9nl Жыл бұрын
20:26 fun fact, this sound effect exists in literally every sonic game made by sonic team from colors up to forces(with it making appearances in games like sonic 4 and lost world 3ds too)
@Motoroil20xx8 ай бұрын
20:30 I knew this sound from the Kadokawa Shoten films production logo. And here I was, thinking it was a unique sound from that.
@MapCRimSoNCobRa1174 жыл бұрын
18:10 Definitely also sounds like Bowser in Melee when he taunts. Bowser is the Spider Mastermind.
@unimportantcommenter43564 жыл бұрын
It also sounds like Warcraft 3 Quillboars dying and Gothic's Molerat death sound.
@TigerShark974 жыл бұрын
Same sound effect is used when Bowser gets defeated in SM64
@BonJoviStatue3 жыл бұрын
16:21 "Origins are unknown though." I found out the origin of the Mancubus' hurt sound. It's an audio clip of Elmer Fudd saying "quiet" slowed down. EDIT: After I wrote my comment, I found out that a few years ago, members of the Doomworld forums talked to Bobby Prince and he said that it wasn't Elmer Fudd, but a mix of animal sounds. But if you play the sound at 3x speed, it sounds like him saying "quiet."
@Zin1Xx2 жыл бұрын
always thought it was "wyatt" due to me speeding it up in 2016s snapmap
@wet-read2 жыл бұрын
It reminds me of the strange sound David Blaine makes in South Park. Perhaps that was inspired by the Mancubi hurt sound?
@ChrissieBear2 жыл бұрын
He could've been simply denied it to avoid legal issues.
@kdubyah87872 жыл бұрын
I'm your violet
@SwatDBOverlord11 ай бұрын
@BonJoviStatue A: FYI, Elmer Fudd saying "Quiet" from which short? "Rabbit Fire" (1951) B: "Bobby Prince and he said that it wasn't Elmer Fudd, but a mix of animal sounds" Answer: Mancubus' Wake-up is the Jaguar Growling/Snarls and Attack sound is the Pig Squeal are both from Sound Ideas 6000 CD (I'm not sure about the origins of the Monster's death sound, though). Mr. Prince's reply can demonstrate that "Elmer's quiet was not used", didn't demonstrate it to my ears' satisfaction (even though I have absolute pitch [non-musican]), I think we could perhaps ask the judges (with AP or sharpened ears) for their opinion on that I'm not a sound designer, so I'm not qualifed to declare on it. If Bobby wants to dispute Elmer's "Quiet", fine, it an unknown mix of animal sounds then. For me personally (Including), it sounds like Elmer's "quiet" from (I repeat), "Rabbit Fire" (1951) [when I slow down the short (Pitch and Speed) to 33%] P.S. "Sometimes you just gotta roll the dice." [Whether it's the right answer or not. (or merely roll the dice, in general)]
@RogueOmega4 жыл бұрын
Honestly, if I had to make a guess for the Cacodemon's "Spotted a player" sound, I'd say maybe a slowed-down cat hiss played alongside a slowed-down rattlesnake rattle? Because while I can easily hear the hissing, I swear I can also hear a bit of a rattle of sorts in there as well.
@zorilla04 жыл бұрын
From the first time I heard it in 1994, I just assumed it was butter in a frying pan and always referred to it as that.
@Razorblade181211 ай бұрын
I certainly do know the origin of the Mancubus Pain sound: It is Elmer Fudd saying quiet, but at a slow speed. This was also used for the Octabrain in Duke Nukem 3D as I saw a video of the origins of the sound effects used in Duke Nukem 3D by Revenant Evil.
@GroundMemory4 жыл бұрын
0:12 - Whoa, an actual decino! To this day, I have no clue what you look like. It's human nature to want to be able to put a face to a name, I guess. Curiosity. Anyway, great video! I hope you're not _actually_ getting tired of Doom, but if you are, I'd still watch your content. Thanks for another great analysis!
@BladeTrain3r4 жыл бұрын
Sound ideas seems to have been in a lot of 90s games, I'm hearing some Command and Conquer sound effects while listening to this...
@vladimirye5474 жыл бұрын
Indeed. Those human scream SFXs equals to the "unit lost" EVA in my brain.
@0neDoomedSpaceMarine4 жыл бұрын
You can hear a lot of these in Quake, Duke Nukem 3D, Shadow Warrior, Heretic, Hexen, etc.
@The_Mister_E4 жыл бұрын
Sound Ideas has pretty much been the go to library for high production since the late seventies, with their 1000 and 2000 series libraries giving them enough money and clout to buy the rights to in-house libraries from companies that were usually very hard to find/persuade (Warner, Turner, LucasArts, Disney, Hanna Barbera, Jay Ward, and 20th Century Fox) in the 90s. As such, they became the best source for sound effects new and old alongside their old rival called "The Hollywood Edge". Pretty much if you couldn't find a specific sound effect in the Sound Ideas catalogue, then it definitely came from The Hollywood Edge. (Or Valentino but they were more a 60s company who were adamant about keeping their rights, so as such they didn't get nearly as much business as SI and HE. But that's beside the point.) Eventually, Sound Ideas prove superior and The Hollywood Edge went bankrupt around 2014. Now, Sound Ideas is pretty much the king of sound effects you swear you've heard before. At this point, if they somehow don't have the sound effect you're looking for then it's probably one they missed during their rights buying days of the 90s. Maybe the big ass cassette it was recorded on got lost underneath the piles of cassettes and reels that were once labeled before the glue got old and fell off.
@danielpas58324 жыл бұрын
"Now you will die and embrace all the ends of the world" That's what I thought the Icon of Sin was saying until many years later I found out it was John Romero's line played in reverse.
@LonelySpaceDetective4 жыл бұрын
...That's actually a pretty legit line, I got to say.
@oz_jones4 жыл бұрын
I like yours better, tbh
@cpt.cuckmeals43324 жыл бұрын
-totally not gonna nick that line-
@greenbroccolistudios12752 жыл бұрын
Bobby prince is an true masterpiece of doom music and blake stone music :)
@grandpajenkins14 жыл бұрын
The 1 dislike is from the camel who wasn't paid any royalties for his voice work
@TheKins4 жыл бұрын
DSSLOP seems to be a very edited version of Sound Ideas 6000, CD 6018, Track 85-1 ("Horror - Chewing on Bone, Human"). I was never quite able to piece it together correctly, though. In an old article that I can't find off the top of my head about how Doom 2's sounds were produced, Bobby mentioned the Arch-Vile's sight sound is supposed to be laughter. When I was in high school I had a sound effects CD in media class that had the DSSWTCHX sound on it as part of a much longer noise, but sadly that was many hard drives ago. I recall it also being the sound of either a washing machine or dryer's on-switch. Maybe a dishwasher?
@MadMaxBLD3 жыл бұрын
I always had the idea that the zombie meowed, but never made the connection that the sound could be from an actual cat. Amazing how many different sound sources were used for only one creature!
@robertguy232 жыл бұрын
I've always heard the opening and closing door sounds in so many other movies/shows etc. and thought how could they just use doom sounds and get away with it? lol
@roymuerlunos24264 жыл бұрын
Decino: posts Me, despite having just woken up: Today was a good day
@ThorusDGI4 жыл бұрын
20:55 my first thought when i heard this, was a heavily modded "slowly opening a wooden door creaking" sound. but this was a damn interesting video. good work man. i don't even want to know how long it took to make it .
@breceeofficial3 жыл бұрын
13:33 The walking sound reminds me of an old ribbon printer my family had as it alternated printing and moving the paper ahead. As a kid I always thought the Mancubus was telling me to "Love your mom" lmao.
@BilltheFifth2 жыл бұрын
I'm revisiting all of your analysis videos and they're second to none. Thanks for going to so much work to make these great videos for us.
@gamewarrior22164 жыл бұрын
Cacodemon sounds like a rattlesnake, Hellknight sounds like an elephant.
@iguana91734 жыл бұрын
GameWarrior2216 mancubus alert sound effects sounds like someone with an upset stomach.
@leonardomafrareina76344 жыл бұрын
@@iguana9173 Sounds like me when I ate too much during my 15th birthday party.
@rafaelneumann83654 жыл бұрын
Hellknights and Barons wake up were the ones I was the most curious to learn, because they were the ones that most scared me when I was a kid and reached the end of Episode 1. Spider mastermind and Cyberdemons are also scary, sure, but that scream from the Barons is the one that marked me for life.
@leonardomafrareina76344 жыл бұрын
@@rafaelneumann8365 Are you refering to the PC version screams or the PSX version screams? Sure that they were scary, but the PSX and Doom 64 Hell Knight and Baron screams were far scarier, that's for sure.
@c0l1n_m454 жыл бұрын
I'm pretty sure the Pain Elemental's "Ow!" sound is from a jaguar or panther. Found the source here as "Jaguar Growl 4": www.freesoundeffects.com/free-sounds/jaguar-10044/
@ivanthesmash46424 жыл бұрын
Its a bit sped up however
@Scazoid4 жыл бұрын
I think thats right.
@azumarill14034 жыл бұрын
I think I heard that growl in Turok: Dinosaur Hunter
@N1664datsnvtz3 жыл бұрын
My highlights: The switch in Brutal Doom uses the stock sound instead which is mind boggling. The ending part of animal growl 1 is used by Shinobi in Ragnarok Online. Large Animal Roar 13 is used by some monsters in Warcraft 3 like Sea Giant aka DOTA1's Leviathan as well as the Tiger Growls which Tyrande's tiger use and the Explosions from Buildings with Large Explosion 7 (this also has been used by most Mechs and Robots in Soda Fountain from Brave Fencer Musashi). Always heard the Fireball stock sound on every game, can't remember most of them except Khan Online which Assassin performs her buff skill.
@N1664datsnvtz3 жыл бұрын
Also about Ragnarok Online, Gunslinger weapon sounds closely uses same stock sounds especially the Rifle or something.
@ScopeOperaSam2 жыл бұрын
Great intro lol. I love the entire video man. Thank you for the informative presentation, this is something that could be used to teach fundamental game development techniques. If you've had a chance to witness the audio creative process, its fascinating how pros utilize ordinary sounds with various electronic effects layered over them to create something unique. To be a fly on the wall when Bobby Prince worked on the games he was in on.