Remake It! Ganondorf's Smash Moveset

  Рет қаралды 60,887

Delzethin

Delzethin

2 жыл бұрын

Designing movesets for Smash Bros. is a complicated and surprisingly deep process. Adapting a character's canon abilities while keeping them balanced, fun to play, and unique among the roster (echo fighters aside) takes a trained hand, and it's something Sakurai and the other developers have handled very well...with occasional exceptions. And when a character's moveset doesn't feel quite right, Smash fans start asking for the next game to...remake it.
This episode, we're focusing on one of the standout examples of a moveset that doesn't feel quite right. Ganondorf may have snuck into Melee by virtue of pulling off a copy of Captain Falcon's moveset, but the more time has passed, the worse it's aged. If the next title were to give the Demon King the overhaul many have been waiting for, how could it be done in a way that enhances his moveset, plays more closely to his source material, and makes him more competitively viable while keeping enough traits of his current moveset to avoid abandoning the fans he already has? Let's see how that might play out.
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Additional Sources:
The Legend of Zelda: A Link Between Worlds - Yuga-Ganon Battle (BossBattleCentral): • The Legend of Zelda: A...
The Legend of Zelda: Ocarina of Time - Ganondorf Battle (XHolyPuffX): • Legend of Zelda: Ocari...
Super Smash Bros. Ultimate - Rickles (Ganondorf) vs. Charliedaking (Wolf) (VGBootCamp): • Frostbite 2020 SSBU Po... Super Smash Bros. Ultimate - Vermanubis (Ganondorf) vs. Pokepen (Isabelle) (VGBootCamp): • Smash Ultimate Tournam... h

Пікірлер: 400
@zooker7938
@zooker7938 2 жыл бұрын
I like this moveset, but I would change two things: One, keep his down air as is. Everyone loves Ganon's stomp and nobody likes stall and falls. Secondly, I'd give down-B something to do while under 100%. Off the top of my head, he could have something like Hero's Pysche Up, where he can empower his next move after charging up for a couple of seconds. For balancing, this 'Malice Boost' won't affect the move's shield damage or safety, and if he takes more than 7% before using the boost he loses it. The boost also wouldn't be as powerful as Pysche Up, since most of Ganon's moves are already dummy strong.
@dustymcwari4468
@dustymcwari4468 2 жыл бұрын
I agree, his current Down Air is very satisfying to land, super strong, and it does suit Ganondorf very well, like a tyrant stomp
@lunarkomet
@lunarkomet 2 жыл бұрын
Down air is just a copy of Falcon's... destroy it completely please, you all are clearly biased
@Eldoofus
@Eldoofus Жыл бұрын
@@lunarkomet it looks better on Ganon than it does on Falcon tbh
@SS2Balls
@SS2Balls Жыл бұрын
@@lunarkomet same to you to, we’re the people playing him anyways mate
@brisingrdragon7573
@brisingrdragon7573 Жыл бұрын
Glad to see someone defending the stomp!
@christianshark6678
@christianshark6678 2 жыл бұрын
I really like this take as a current Ganondorf main & I appreciate you actually trying to preserve his general play style & balance it rather than making him an overpowered zoner. If I had to suggest something that isn't replacing a special move, I would maybe have the trident floating behind him when he's not using it to preserve most of his current idle animations & maybe also have him float for his run like Cloud, Sephiroth, & Sora do.
@2kano113
@2kano113 2 жыл бұрын
having his trident be floating alongside him could also prevent some of the unchanged moves like NAir from looking awkward, since hed be holding a weapon now
@ScribeAwoken
@ScribeAwoken 2 жыл бұрын
Another possible route might be one similar to what French Bread did with Gordeau's scythe in Under Night In-Birth: have Ganon's trident materialize out of thin air for moves that actually use it, then disappear.
@TotPocket
@TotPocket Жыл бұрын
Ganondorf would NOT anime-float-run lmao
@anthonysimsjr6651
@anthonysimsjr6651 Жыл бұрын
You know what, I love your idea. He has the Triforce of Power, that does make sense.
@GB6__YT
@GB6__YT Жыл бұрын
@@TotPocket I think he could do the float well, but more like Magneto from MvC2 where it’s more upright and menacing
@unknownentityenthusiast6765
@unknownentityenthusiast6765 2 жыл бұрын
I love the idea of the tier 3 neutral special destroying reflectors, it’s fitting. The man’s busted power should be that chunky in damage
@liquidscreamisnomore
@liquidscreamisnomore 2 жыл бұрын
Tier 3 Warlock's Wrath... *oh god...* the description given for that move sounds horrifying. The whole moveset is horrifying, I love it. I sure hope someone can mod this into the game and not get in trouble for it. Since Vishera has returned, I think we might have an ace up our sleeve.
@Harrymation-productions
@Harrymation-productions 2 жыл бұрын
I think for the darkness effects, they should be purple ish red colored instead of purple, to reference calamity Ganon and his piece of the triforce, the triforce of power
@slimballs9650
@slimballs9650 2 жыл бұрын
So like Wizard’s Assualt from Smash 4?
@Harrymation-productions
@Harrymation-productions 2 жыл бұрын
@@slimballs9650 exactly
@Sean_Bird
@Sean_Bird 2 жыл бұрын
I'm surprised you went with reflavoring his Neutral and Up Specials instead of replacing them outright, but the charge mechanic for the specials is pretty cool. Maybe there could be a visual indicator related to the Triforce of Power when they are charged? I also agree with not changing Flame Choke at all, that move is perfect for Ganondorf. Not much else to say, this moveset looks pretty good!
@dustymcwari4468
@dustymcwari4468 2 жыл бұрын
Flame Choke also comes from Twilight Princess, and it’s a pretty unique grab too
@sparda74
@sparda74 2 жыл бұрын
One Triangle for base charge and two for second, right? In that case, when Ganondorf uses True Power, the Triforce indicator can be inverted since on Demise's sword, the Triforce is upside down and darkened.
@Anon893
@Anon893 2 жыл бұрын
As a Ganon main, I agree with Sean Bird and Zooker in that I like all the new changes save the new down air. People don't realize that giving someone as powerful as Ganondorf a projectile/reflector can be a balancing nightmare, especially at a casual level. I would suggest making it so using Down B under 100% results in a Wizard Foot that does recoil damage, like Charizard Side B. This way Ganon has a way of building up to the REAL Down B without sacrificing a special move at the start of a fresh stock. But other than that really good rework.
@Zerorenren4761
@Zerorenren4761 Жыл бұрын
Just make it the The same as the one from SSF2
@orangeslash1667
@orangeslash1667 Жыл бұрын
@@Zerorenren4761 The reason why Gannon is portrayed this way is because Sakurai is focusing on the most important part of Gannon's character, power. Since Ganon has the Triforce of Power he should a moveset that should reflect that. The problem is how do you balance sheer power. Sakurai feels that Gannon being a Falcon clone is the easiest way to balance that power. Remember not every character in Smash can be as powerful as their games for balance reasons, Bayonetta is a good example.
@noxidgaming1114
@noxidgaming1114 11 ай бұрын
I’d have it be the wizard dropkick from his custom moves in SSB4. Lot’s of people agree that it was a big improvement over the regular wizard’s foot
@GodOfThings
@GodOfThings 2 жыл бұрын
I dig the True Power idea, but you didn't mention what would happen if you try to use it before you hit the threshold. Would it just fail, leaving him with only three special moves until he's damaged enough? Either way, great moveset overhaul.
@Delzethin
@Delzethin 2 жыл бұрын
If you try to activate True Power when he's under 100%, it just fails. In hindsight, I should've clarified that.
@TEBArceus
@TEBArceus 2 жыл бұрын
imo, using True Power while under 100% should hurt Ganondorf. Not that much, just like 5% for every second it’s held down. That way, it’s a risk to use, for sure, but it’s an option if you want to take that risk and go all in with the Demon King’s true strength.
@charcoal6017
@charcoal6017 2 жыл бұрын
@@TEBArceus Seems fitting and in-character too, like some kind of demented Limit Break charge
@orangeslash1667
@orangeslash1667 2 жыл бұрын
@@Delzethin If Robin needs to have durability to use spells, than that makes it hard to give spells to a Character as heavy as Ganon.
@slimballs9650
@slimballs9650 2 жыл бұрын
@@Delzethin I think it should be something he has access to all the time, but it lasts longer and the effects are stronger the higher percent he’s at.
@gubsy3730
@gubsy3730 2 жыл бұрын
I think it stands to how much of an awkward spot Ganon and in a larger sense Smash Bros is in when someone like myself who is a huge proponent of the idea of shrinking the cast to refine older characters couldn't stop thinking "no don't change that, I like that move!" whenever a change was suggested. I guess that's what happens when you are stuck with as strong of a base as Falcon.
@Ai-mu7pe
@Ai-mu7pe Жыл бұрын
I think a good idea to fix that problem is to give ganon’s old moveset to black shadow or whatever f zero character fits (and make them an echo of falcon) and then redo Ganondorf. While I like this moveset, I think making ganon a half zoner/bruiser fits him better. But I gotta admit true power is a pretty cool concept and I’d like to see that in the game.
@orangeslash1667
@orangeslash1667 Жыл бұрын
​@@Ai-mu7pe That won't work, Black Shadow is just as fast as Falcon, so Ganon's moveset wouldn't fit an F-zero character. The reason why Gannon is portrayed this way is because Sakurai is focusing on the most important part of Gannon's character, power. Since Ganon has the Triforce of Power he should a moveset that should reflect that. The problem is how do you balance sheer power. Sakurai feels that Gannon being a Falcon clone is the easiest way to balance that power. Remember not every character in Smash can be as powerful as their games for balance reasons, Bayonetta is a good example.
@ZeothTheHedgehog
@ZeothTheHedgehog Жыл бұрын
​@@orangeslash1667 did you copy paste this comment, because it's literally word for word what you said in another comment.
@ZeothTheHedgehog
@ZeothTheHedgehog Жыл бұрын
I like the idea of the alt costumes giving certain characters their old movesets. So for example, Ganon would have a costume that is one of his previous designs, but would have his old moveset.
@orangeslash1667
@orangeslash1667 Жыл бұрын
@@ZeothTheHedgehog Do you expect me write a new argument every single time??? That is WAY too much work. Besides people need to learn the hard way that Sakurai doesn't care about representation, because he takes balance way too seriously. Now if Nintendo were to ask us if there are ideas on how to improve certain characters, then this types of videos would be fine. Sadly I don't think that's likely.
@j.corbygaming
@j.corbygaming 2 жыл бұрын
YES YES YES! I HAVE BEEN WAITING FOR THIS! GODLY WORK!
@treybrzezowski3259
@treybrzezowski3259 2 жыл бұрын
OK, I love what you've done with Ganondorf here! But despite him having played as a Bruiser for so long in Smash (thanks Falcon), he's always felt off to me. Any long time Zelda fans know that above all else, Ganondorf is a Sorcerer. If I were in charge of remaking Ganondorf's Moveset from the Ground up, I'd build off of his Dark Sorcery, with powerful Melee attacks being the secondary focus.
@mourmelon
@mourmelon Жыл бұрын
I totally agree. Ganondorf is a wizard king, who uses magic and trickery as much as sword and brute force
@orangeslash1667
@orangeslash1667 Жыл бұрын
@@mourmelon The reason why Gannon is portrayed this way is because Sakurai is focusing on the most important part of Gannon's character, power. Since Ganon has the Triforce of Power he should a moveset that should reflect that. The problem is how do you balance sheer power. Sakurai feels that Gannon being a Falcon clone is the easiest way to balance that power. Remember not every character in Smash can be as powerful as their games for balance reasons, Bayonetta is a good example.
@someoneunknown6553
@someoneunknown6553 2 жыл бұрын
I love Ganondorf's intricate headpieces. They really add to the scariness of his design.
@CaptBlock
@CaptBlock 2 жыл бұрын
I'm not a huge Zelda or Ganon fan, so all I can say is that this redesign sounds super fun to play as. I noticed one thing I would change, that being his down-B. I believe it should have a use when under 100% damage. Maybe it could give Ganondorf damage to make it quicker for him to unleash true power. Or it could be a powered down version of his down-B explosion from true power.
@lazarus1540
@lazarus1540 Жыл бұрын
This is a little late but an idea I'd suggest is make down b function similar to jokers down b, he slams his trident into the ground and crosses his arms with a dark aura around him, rather than charging anything it just allows the enemy to wail on him, no knockback but full damage
@CaptBlock
@CaptBlock Жыл бұрын
@@lazarus1540 I like that idea, he just becomes Senator Armstrong.
@lazarus1540
@lazarus1540 Жыл бұрын
@@CaptBlock yeah! Glad it sounds good haha, I felt it lined up well with his character too, giving his down b function and making him a badass just felt right
@appleofdoom
@appleofdoom 2 жыл бұрын
I've thought about this before, and I thought it would be cool if for his side B he thrust out his trident to stab an opponent and bring them in as a command grab, kind of like how Samus grab works The other thing is his up B, which I reckon should be Ganon swinging his trident above him like he does in Link to the Past
@Jotari
@Jotari 2 жыл бұрын
His Side Special is already excellent, why not make that his actual grab (which sucks)?
@Harrymation-productions
@Harrymation-productions 2 жыл бұрын
I think wario needs a remake, with a moveset that maintains his core playstyle while working in inspiration from wario land and his Mario appearances
@onefungi5866
@onefungi5866 2 жыл бұрын
Another amazing video, yet again! Absolutely loving this series ♡ If I may be so bold as to put an idea out there, though moreso just for the sake of seeing others' reactions - One thing I'd absolutely love to see would be a rework of Lucario's moveset, maybe to make him somewhat more in-line with other appearances, possibly using actual things of his such as the trademark bone it is often seen wielding. Right now he just feels tired, old, and dissatisfying.
@DefinitivNichtSascha
@DefinitivNichtSascha 2 жыл бұрын
The thing about the trident is that I really want beast Ganon to be a seperate character with the trident. We have three Links and technically two Zeldas so another form of Ganon(dorf) does not seem far-fetched at all in my book. So if we had the blue boar as well, I'd actually give Ganondorf dual swords like he uses in Wind Waker and Hyrule Warriors (and the finale of Oot, but that's also beast Ganon). Regardless, I do like this a lot as opposed to the approach most people seem to have with just slapping a single sword on him, which he's never used except for the sages' sword in Twilight Princess (and that Spaceworld Demo, I suppose). I was honestly a bit sceptical of Down Special being manually activated while Sephiroth for example gets his wing as a passive buff. But after listing the drawbacks and it being a deal with the devil to turn yourself into a true final boss, I really love the idea of it. The only thing I don't particularly like about it is that it seemingly has no use at all as long as Ganondorf is still below 100% The only thing I feel is missing here - and I get why it does, since we're not really going for a character with a projectile here, and you do mention it at the very end - is Dead Man's Volley simply on the grounds that I'd say it's Ganondorf's most iconic move. But as I said, I do totally get that it clashes with the rest of his kit. All in all a very nice overhaul of the fighter that arguably needs one the most.
@poptart9162
@poptart9162 2 жыл бұрын
Love the concept, especially for that down special. Ganon more than any other villain deserves to truly feel imposing like a final boss.
@GB6__YT
@GB6__YT 2 жыл бұрын
This moveset was absolutely amazing! The only thing I’d change is to incorporate the wizards volley as his down special. I know you mentioned not meshing well with this moveset, but I beg to differ. I think a heavier projectile with shorter range, heavier damage, and longer startup would work well here; somewhere in between wolf blaster and Bowser Jr. Canonball. It could also linger for a little while and pass through enemies to allow for some trapping and combo follow ups! The level two version could cause him to rise up and throw a couple small orbs at a downward diagonal angle. The stage three would be the power slam that you had previously mentioned as his stage three down special. Alternatively, you could use this move as an up special similar to Mythra’s, but slower and stronger. Great ideas all around!
@Saben.C-Spoon
@Saben.C-Spoon Жыл бұрын
you could also definitely pull from Corrin here and make it stun you for a second since it's an electric attack and would gel well with a heavyweight with subpar mobility, maybe as the tier 2 or 3 charge? definitely shouldn't be base form
@aydensiegel9520
@aydensiegel9520 2 жыл бұрын
To be honest, I dislike the idea of purely pulling moves from his trident. A lot of his modern appearances don't have him really use that, so it's better being used for only some attacks, while sword strikes and magic make up most of it. Also, True Power is better as a Shield B or a passive akin to Sephiroth's winged abilities or Joker's Arsene mechanic.
@pretzelking4618
@pretzelking4618 Жыл бұрын
I think, before 100%, True Power should work like a very slow version of cloud's limit charge. Just gives him something to do before hitting 100% and potentially allows for more use.
@Neutra77
@Neutra77 2 жыл бұрын
Ganon main here. I absolutely love this. Playing like this would feel like being an almighty demon king. I personally would have still tried to incorporate his tennis ball move, but True Power is one I honestly want added to the game because of just how overwhelmingly powerful it sounds.
@grunkleg.3110
@grunkleg.3110 2 жыл бұрын
I think if you want to remake a moveset, Mewtwo is prime for one IMO. 90% of its attacks are either tail slaps or purple darkness; it doesn't FEEL like you're playing as the world's strongest psychic. Looking at the Pokken moveset is such an improvement over the Smash one
@M4RZ1P4N
@M4RZ1P4N 2 жыл бұрын
I like keeping flame choke, but I think making it more like bowser's side b in pm would be cooler. having multiple throws that change in the air for more calculated positioning would make him even scarier than the new range already does
@-ism8153
@-ism8153 2 жыл бұрын
I like how you consider playstyle- making a character play fittingly for that character or his game- and I'm impressed that you try to keep it familiar for current players. Good job with this series!
@BigBossMan538
@BigBossMan538 2 жыл бұрын
Hope you can do Sonic justice too!
@MrBoingus
@MrBoingus 2 жыл бұрын
I gotta say i love this video, everything in here is fucking great and it makes him sound like a DLC character. really sparks my imagination for others. my only real criticism is the down special the super powered state is a sick idea, and i totally understand it being 100%+ only, but i just don't vibe with it being unusable until you reach 100%. not because of balance, just because not having a down special for most of the match feels like shit. there are a few ways to fix that i think. you could give him a normal, always usable down special that transforms him if he uses it when over 100%. when at 100%, you would still have to consider at what time to use the special to transform, without losing a whole move slot. alternatively, you could give him a unique input. smash does this very rarely, but they DO have it. most obviously in the fighting game characters, but also in Peach(float) and Inkling(shield+special). we could go with a "reverse float" input where he has to hold down for a short time, charging up his power. or you could make it a hold+release input, where you have to hold special for X seconds and then release it. this would combo well with his held specials, you could hold the button down for a powerful flame choke that leads into your transformation when you release the button after dropping your enemy. and of course you could just make it shield+special when above 100%!
@Banaanivatkuli
@Banaanivatkuli 2 жыл бұрын
I was thinking you could add the tennis reference and make the down special a bad reflect, where he reflects the projectile but also takes some or all of the damage. This way it would be somewhat useful skill but still wouldn't stop him from getting to that 100% to unleash the real skill.
@MrBoingus
@MrBoingus 2 жыл бұрын
@@Banaanivatkuliganon was in a tennis game??
@Banaanivatkuli
@Banaanivatkuli 2 жыл бұрын
@@MrBoingus haha, no I mean the Ocarina of Time fight of hitting a light ball back and forth with Link
@MrBoingus
@MrBoingus 2 жыл бұрын
@@Banaanivatkuli OH LMAO MY BAD thats a decent idea actually, a reflect that still hurts him to help him reach his full power. maybe it could be a full counter move similar to Incineroar's that doesn't necessarily immediately give huge reward
@thiscommenter180
@thiscommenter180 2 жыл бұрын
Very well done - the videos are always super well structured
@Neoxon619
@Neoxon619 2 жыл бұрын
As someone who played a ton of Ganondorf in Melee & PM, I’d be happy with these changes. Also, I love how this was uploaded a day before my birthday (obviously I helped work on the video, but you get my point).
@rueme4228
@rueme4228 2 жыл бұрын
Happy early womb eviction day
@Neoxon619
@Neoxon619 2 жыл бұрын
@@rueme4228 Thank you, seriously.
@skrilllfury2120
@skrilllfury2120 Жыл бұрын
A fun idea with the tipper on dorf’s new final smash is maybe a bit where, if he catches them with the tipper, he turns around before the trident flies out of his hands (still carrying the opponent), and then back towards his outstretched arm in a way similar to Incineroar’s clothesline move. Same functionality, just takes an extra second and really conveys the power that Ganondorf can hit you with.
@Sonicfan5150
@Sonicfan5150 2 жыл бұрын
Nice, man. I respect that you didn't go for the Ganon projectile tennis thing to stay true to the design philosophy of Ganon. That's why you're the best moveset creator on youtube.
@alleycatgaming5433
@alleycatgaming5433 2 жыл бұрын
I imagine Ganondorf's neutral tilt to be a back hand.
@evilmandrake
@evilmandrake Жыл бұрын
Personally, I would take all of old Ganondorf, where applicable, and move it to a Captain Falcon Echo Fighter, Black Shadow. Rebalancing could be then considered for him, but it would keep the moves G-dorf fans enjoy more or less intact, but freeing the Demon King to be more representative of his true self.
@KayKwasa
@KayKwasa 2 жыл бұрын
I like SSBU's Ganondorf considering he's using his sword and is less of a Captain Falcon clone and he's much more his own character; still your video is rather interesting since the ideas you came up with are really good 👍
@JaCaBrA144
@JaCaBrA144 2 жыл бұрын
As a ganon main, I think it would work really well, but I think some moves should have stayed, such as down air
@birsthemango1524
@birsthemango1524 2 жыл бұрын
Honestly I was surprised I didn't see Dead Man's Volley anywhere in the moveset, considering how frequently we see him use it (Phantom Ganon, OoT Ganondorf, Puppet Zelda, Yuganon, etc). That said you did a sick job at recreating his moveset and making him more true to his actual canon interpretations
@Metafalcario23
@Metafalcario23 Жыл бұрын
As someone who's been maining Ganondorf since Melee, I can say without a doubt that this is THE best Ganon moveset overhaul I've seen. My only thing that I'd change would be to either keep his down air instead of it being a stall n' fall, or rip off Byleth's down air and put a spike on the tipper.
@CultivatingLemon
@CultivatingLemon 2 жыл бұрын
This moveset looks super cool. Kinda reminds me of Incineroar, very good moves held back by speed. Sounds super fun to use
@dextra_24703
@dextra_24703 2 жыл бұрын
For F-Smash I would imagine something like links dash attack with the charge/chamber animation being Ganon having a hand behind him while the Trident Spins and on release takes a a short leap forward and performing a powerful overhead slash. With down air I would like to add the addition that he only goes after the Trident if he hits a surface so there would be a delayed landing. I would keep his forward throw and instead replace back throw with your idea, but make forward throw an actual kill throw we can't loose that gut punch. With up special just give him a teleport with his dark portal he uses for the intro animation and keep the grab and the swipe at the end, the cool thing here could be that the grab let's you teleport the opponent into the direction the Ganon player is holding, by sending them through the portal.
@forhisneutralspecialhewiel2295
@forhisneutralspecialhewiel2295 2 жыл бұрын
If Ganondorf got an overhaul in a future game, I don't want him to be held back by his previous moveset. He should get a complete rework and his old moveset should be given to Black Shadow from F-ZERO.
@goldshell9992
@goldshell9992 2 жыл бұрын
Not only Black Shadow makes since as a echo of Captain Falcon, but that make him both the second rep of F-Zero and another villain character. I surprise me how he not playable in smash yet.
@lunarkomet
@lunarkomet 2 жыл бұрын
I agree, only keep the few unique moves he has to satisfy the fans and make a whole new moveset otherwise
@orangeslash1667
@orangeslash1667 Жыл бұрын
@@lunarkomet The reason why Gannon is portrayed this way is because Sakurai is focusing on the most important part of Gannon's character, power. Since Ganon has the Triforce of Power he should have a moveset that should reflect that. The problem is how do you balance sheer power. Sakurai feels that Gannon being a Falcon clone is the easiest way to balance that power. Remember not every character in Smash can be as powerful as their games for balance reasons, Bayonetta is a good example.
@orangeslash1667
@orangeslash1667 Жыл бұрын
@@goldshell9992 I think Black Shadow is taller than Caption Falcon, Echo fighters must be the same height as the originals.
@goldshell9992
@goldshell9992 Жыл бұрын
@@orangeslash1667 Wait, for real? Maybe he can be his own fighter if being an echo fighter don't work on him.
@baguettehero4430
@baguettehero4430 2 жыл бұрын
Great vid, love the new move set. SO CLOSE TO 20K!
@erickmaverick3128
@erickmaverick3128 2 жыл бұрын
Seeing this makes me wish Sakurai and the Smash team watched your videos and took notes. Yeah, he has his sword, but it's not enough. Implementation of the trident was game changer, including the new down special.
@osthatch9242
@osthatch9242 Жыл бұрын
I love this concept for Ganon. Although I think he should keep the same Down air, cuz the stomp is hype, and instead use your idea for the Trident dive as the down b and instead of pressing down b maybe the true power activates automatically kinda like sephiroth. Or it can activate on the first use of a special when at 100%. Also I would love if his side b didn’t send him into free fall but that might make his recovery a bit… much
@michaelhaviland8207
@michaelhaviland8207 2 жыл бұрын
I know I’m not the first to say this, but removing Gannondorf’s stomp for a stall and fall is kind of lame, you’ve removed one of his most popular moves. Along side this is the other major problem I have with the moveset, with the removal of the stomp and Wizard Foot, Gannon no longer has any spike moves, and Gannon without a spike move just feels wrong. (edit) Forgot to mention that other than those complaints I think the moveset is very solid.
@waffleman8053
@waffleman8053 2 жыл бұрын
Pretty sold redesign, I love the idea of giving Ganondorf an install. One question tho, what does down b do below 100%?
@kingnewcomer2029
@kingnewcomer2029 2 жыл бұрын
Smashing video once again, Delzethin! :D I'm still baffled that to this day Ganondorf is STILL almost identical to Captain Falcon despite there being plenty of source material to make him stand out. XD Honestly, I think this is by the best de-cloned moveset of the King Of Evil I've ever seen! You have done an excellent job of balancing a mixture of several of Ganon's previous attacks with a bit of finesse, while also adapting material from his games to fit his character! I am very satisfied with this upgrade, and if there is a sixth Smash installment, hopefully Sakurai, and crew will bring his moves from the Zelda series, whether coincidentally like this, or even a few of them! Not the next video, but perhaps for a future Remake It! video, you could take a look at another famous Super Mario princess, and perhaps make her not so similar to Princess Peach while maybe still keeping a handful of moves from her current moveset, though with a bit of extra tweaking (I know I'd be satisfied if Daisy wasn't too derived from our Mushroom Kingdom princess counterpart)! ;) Keep up the smashing work!
@CaptBlock
@CaptBlock 2 жыл бұрын
I hope Smash 6 reworks veterans like Samus, Sonic, Ganondorf that have lackluster moves. Also I'll upvote your suggestion to remake the best character from the Mario series ;)
@kingnewcomer2029
@kingnewcomer2029 2 жыл бұрын
@@CaptBlock Same. Those guys are in desperate need of upgrades! :P Hey, thanks, I appreciate it! :D
@orangeslash1667
@orangeslash1667 Жыл бұрын
@@kingnewcomer2029 The reason why Gannon is portrayed this way is because Sakurai is focusing on the most important part of Gannon's character, power. Since Ganon has the Triforce of Power he should a moveset that should reflect that. The problem is how do you balance sheer power. Sakurai feels that Gannon being a Falcon clone is the easiest way to balance that power. Remember not every character in Smash can be as powerful as their games for balance reasons, Bayonetta is a good example.
@bobbylee5045
@bobbylee5045 Жыл бұрын
Super well done
@antorcha4975
@antorcha4975 2 жыл бұрын
Dang these moves are cool I'm down for them as a Ganondorf main. True power would be so cool. Also the way you speak is intertaining and funny man.... also I subscribed👊
@smargio
@smargio 2 жыл бұрын
Commenting on the video to support the channel
@sirreginaldfishingtonxvii6149
@sirreginaldfishingtonxvii6149 2 жыл бұрын
Hecc yeah! Been really excited for this one.
@JaredR-K
@JaredR-K Жыл бұрын
I really like the ideas presented, especially the introduction of more range and options to his kit. I think he could maybe have less trident-stabbing moves at least; his side tilt, side smash, and neutral special could be even more distinct then. Hell, I'd be fine keeping his side smash with the sword
@gormottigrebel9978
@gormottigrebel9978 2 жыл бұрын
I think there was a missed opportunity with the trident, that is that ganondorf is known to use the trident for combos and I feel like for some moves such as forwards smash ganondorf should be able to copy link and press the button multiple times to combo with the move. Maybe make it so that each hit has high hitstun so that the combo works but each individual attack can still launch foes.
@dragoonmk4203
@dragoonmk4203 Жыл бұрын
Sounds awesome overall!
@dyll_pyckle
@dyll_pyckle 2 жыл бұрын
Great vid! Not a big fan of the new down air and I wish Ganondorf's new Down B did something before 100%, but other than that, it's very good! Still no Phoenix Wright tho lol
@izenheimreborn6390
@izenheimreborn6390 Жыл бұрын
A few things I would personally give Ganon would be a quick, short reflect hitbox on Jab, and a float on his second jump, similar to his boss fight in Ocarina and the OG Zelda
@billybill1270
@billybill1270 2 жыл бұрын
That down air replacement is a hard no from me. The current stomp plays an important role in Ganon's combo and edgeguarding game, whereas a stall 'n' fall basically can't do either. The trident disjoint would make it a better anti-juggling tool, but that isn't a good enough trade-off.
@TInanatos
@TInanatos Жыл бұрын
Personally, I think his forward tilt is a little to similar to his forward smash. And volcano kick is really cool. I'd like keep volcano kick rather then forward tilt. So down tilt becomes forward tilt, down tilt becomes volcano kick, and he keeps a decent anti air up tilt. Also the frame data bumps especially if he keeps his insane kill power is probably a little much with how much mixup potential he has. And as far as his down special goes, it'd be cool if it delt damage to himself when he casted it under 100, like 10%+ and did something.
@edwardramos4591
@edwardramos4591 Жыл бұрын
Possibly obligatory "Do not look away. You witness a king's revival."
@superjumpbros64
@superjumpbros64 Жыл бұрын
So much potential
@Mr.Cynical
@Mr.Cynical 2 жыл бұрын
I do like a lot of the ideas here, some more than ones I'd make for him. Though, to be honest, I feel there's a couple of things I'd change to this moveset. -I'd revert the changes to Forward Tilt and Down Air. Forward Tilt is a reference to the one fight in Twilight Princess, and I feel it still fits this moveset pretty well. I'd keep Down Air because it's way too iconic of a spike to just take away, even if it's just Captain Falcon's, but slower. -I'd change his Down Tilt. It just feels a bit too awkward on Ganondorf. I'd let that be a trident sweep or poke instead of the Forward Tilt. -I'd change his Neutral Air. As good as it is, I don't think it fits Ganondorf, either. Maybe something similar to Mewtwo's Neutral Air, but it does only one strong hit. Everything else is really good. I would much rather have his cape and Dead Man's Volley, but if he had to be a bruiser with no projectiles, I'd want this.
@lunarkomet
@lunarkomet 2 жыл бұрын
I totally agree, except for down air since people only want it because it's a meme despite being very unoriginal
@Saben.C-Spoon
@Saben.C-Spoon Жыл бұрын
I think the forward tilt listed here could easily be moved to a jab for a long range poke, but I do like the idea of converting jab to a more Roy-esc one. That's where we slot in the current forward tilt back in and make up an entirely new down tilt, maybe one to serve a similar purpose to the jab where it's a quick 1-2 combo starter
@hyperdense8589
@hyperdense8589 Жыл бұрын
I redesigned Ganondorf myself before finding this video. I used a sword instead of the spear and made all of his normal’s inspired by either Ike, Cloud, or Chrom. I also made his neutral special the Dead Man’s Volley, his up special a float, and his down special a reflective backhand. You definitely did more research than I did
@HDGamerofficial
@HDGamerofficial 2 жыл бұрын
I lost my mind with that True Power move!!! I need this to come true nooooowwww 🤣🤣🤣 Incredible ideas! I love this so much
@SeiichiroAoki
@SeiichiroAoki Жыл бұрын
It would be cool if in this reworked set, Ganondorfs held B version of Warlocks Wrath could have that same vacuum effect his current up A has. Making it even more stressful if you're near enough to get drawn in to massive damage
@dakotadean1273
@dakotadean1273 2 жыл бұрын
I love what you've come up with for a potential overhaul of his kit, i would go a step further with True Power, while airborne ganondorf can float (albeit very slowly) while holding the button. he can't attack out of it but it can cancel instantly for a follow up. floating wouldn't be possible when he's over 100% and he can only float once before landing. I did have a question, what is true power supposed to do when not over 100%? I like the idea of showing a shadow of ganon with damaging malice around him (which would also let him float)
@johnmoore8627
@johnmoore8627 Жыл бұрын
I would say this is a very good overhaul, The only change I would make is give side b or neutral b a reflector hitbox, give him a fireball for his down b, and then make true power an input move like back, forward, b.
@trustindean5164
@trustindean5164 11 ай бұрын
Now that TotK is out I feel like theres very simple ways to adjust his moveset to be more true to him without needing to completely replace any of his moves. I think at most a reflavoring would do, like turning warlock kick into a stabbing thrust, making gloom or malice surround his warlock punch (and change the animation just a tad), and make his final smash into dark beast ganon from BotWs ending which like I know we're going for a composite here but that ganondorf basically is a composite version
@FinalSmashGamer2
@FinalSmashGamer2 3 ай бұрын
Now this episode hasn't aged well since Tears of the Kingdom's release.
@brianwendt2520
@brianwendt2520 Жыл бұрын
I think it would be cool to add the energy beams from OoT (or "Dead Man's Volley") as the neutral b. It would be a nice ranged option to add to his kit and makes sense as he is a sorcerer. And wouldn't be so cool if you could have a volley match with your opponent? Also, I think that True Power should be a passive effect (like Go and Wing, etc.) and the down b should be what was described when down b is used with the effect (and maybe it damages him a little?). I think the malice definitely adds cool flavor!
@MrYee-xf6ze
@MrYee-xf6ze Жыл бұрын
I like the Warlock's Wrath idea for his specials, though I would like it as a side special. I was thinking Dead Man's Volley as his neutral special and he also did a shockwave type of move for his down special both from which are from Ocarina of Time. I like with the use of his trident as part of his remake movesets. Also like the idea of his float as his running animation just like Cloud, Sephiroth, & Sora.
@Genasidal
@Genasidal Жыл бұрын
Phantom Ganon could be his own separate character, that whilst lighter than normal Ganondorf, utilises his iconic floating gimmick, similar to the princesses, as well as the Energy Tennis, functioning somewhat similar to Duck Hunt, in the way you can set up his projectiles for follow ups off of other moves. He is slow on the ground, but has air speed comparable to wario's and the same float command as the princesses. Phantom Ganon players will mostly be seen in the air. His side special being his Trident charge from OoT can be used to gain distance or make some, as a zoner character that he is, and scopes enemies upwards, allowing for great follow-ups. Down special is a chargeable move, that shows Phantom Ganon slowly making more clones of himself. When released, he does a big horizontal spin, with increased damage and range dependent on how many clones are produced. As he charges it, the clones slowly move outwards to cover more range, but the move has really big end-lag, making it really risky if you miss. For his up special, he has a teleport, similar to Mewtwo, which doesn't put him into free fall at all and gives him some aggression in the air especially. Phantom Ganon excells as an aerial fighter, with his ground moves all being slightly more laggy, other than his jab, which is his primary move to launch back his spheres. Neutral special is his energy sphere. This can be charged to form a giant sphere which when thrown will lob 6 projectiles instead of 1, with a big endlag attached to it, so if his opponent gets through them all, they can get a punish, but they make can make for an exceptional edgeguard, as a player will be forced to use one of their jumps/airdodges which can lead to an SD. Whilst an energy sphere is already active pressing Neutral special again will cause Phantom ganon to perform a defensive spin with low damage that launches upwards, for immediate aerial follow-ups as well as setting up his spheres to potentially his enemies on returns in bigger stages where they can turn back around. Phantom Ganon, whilst fairly heavy, has one of both the weakest but fastest jabs in the game. He simply spins his Trident around, which also doubles as a really good move to cancel other character's weaker hits if timed properly. He doesn't clash blades and instead, this move can also act as a parry, allowing him to perform a quick tilt punish... if he gets you in the air, you best be careful! All of his tilts are relatively slow, and are mainly used to keep space between Phantom ganon and his opponents thanks to disjoints. Horizontal forward tilt POKE, a sweeping down tilt that can trip enemies if caught in the sweet spot, a up tilt that hits vertical above him. His smash attacks are all used to get opponents above Phantom ganon in some way. His side smash sees him pull back to lunge forwards, lifting his Trident in an arc upwards, which flings enemies ALMOST straight up. Down smash is similar to ganon's, where it scoops one side, then pulls to the other, whicg has a stun attached to the second hit, allowing for a quick follow up. Up smash sees Phantom Ganon perform a two handed thrust that also launches him up with it, allowing for immediate aerial combo starters, though whiffing this will make him vulnerable for punish. Dash attack is a two hit move. A lunge into a backspin slam which can launch enemies upwards on the second hit but is quite slow to start up overall. Can be a great combo starter but also read fairly easily. His Neutral air is another Trident spin, similar to his jab, only faster, and with a followup attached to it where he swings outwards if an enemy is hit by it. The first hit is once again, incredibly fast, allowing for easy control over his spheres. Forward air is a spike at a downwards arc that can cause opponents to bounce back up for juggles at higher percents, which is where it becomes most useful. Back air sees Phantom ganon lunge backwards with a shoulder barge with invincibility for a few frames on start up, making it a slow but safer kill confirm. Down air sees Phantom ganon spin his Trident below him. This move can, similar to his jab, deflect projectiles and parry opponents trying to juggle him, however, whiffing this is dangerous, as this has the most endlag of all of his aerials. Final Smash: as he lunges forwards in a straight line, any players caught by the startup will be transported to the boss room in the forest temple. Whereby the same painting can be seen 8 times. 8 Phantom ganons come charging in on horseback, and attack the opponents with a blast of magic from their Tridents, returning through the paintings as they laugh from their attack. Up taunt is a swipe back with his Trident, whereby he can get a hit behind him Side taunt is a maniacle laugh from the spectral fiend. This is the ONLY taunt in the game that can be performed whilst performing another action, as he can perform this whilst floating. Down taunt shows Phantom ganon produce and crush an orb of magic in his hand before looking behind him, just to be edgy.
@Mega-Prime
@Mega-Prime Жыл бұрын
For down b I'd probably artificially make him accrue damage (kinda like limit break for cloud) so if your below 100% you can speed up the process. Also for down air keep what have but instead of ganon falling with the trident, make him throw it downwards and the trident has a spike hit box (kinda like mega man but a bigger better version)
@Jamester445
@Jamester445 2 жыл бұрын
I don't think I like this one as much as the Samus remake. I'd argue that it lacks disrespect. If Link's game plan is replicating boss fights in Zelda games, Ganon's is replicating the role as the Zelda boss. Big, slow but hard hitting. And because of this, Ganon is kind of the worst. And that is what Ganon wants you to think. Ganon appears clumsy enough that the few hits he lands on you is purely luck based off a few bad moves on your part, until he hits you with a stray Forward Smash and you're dead. Now you're scared, because he keeps countering you and he knows it so now he approaches, all the while punishing you again and again, absolutely disrespecting you in the process. And that is how Ganondorf is in Zelda. Ganondorf is the guy that made himself look just suspicious enough that two kids would go on an adventure to do all the heavy lifting and open the door to the Sacred Realm so that he can swoop in and steal the Triforce and become the King of Disrespect. And it's for that reason I'm not a fan of certain decisions. I don't think the changes are necessarily adding enough to his punish game. I agree that moves like the Volcano Kick and Warlock Punch aren't necessary, especially considering that his Smash attacks serve those purposes even better. But replacing the Warlock Punch with a Warlock Spear isn't really doing it since I assume his Smash attacks are going to kill early. Replacing his Down Air with a dive kick, feels wrong considering that the Ganny stomp is one of his best tools because it works as a great counter and it starts combos. Another problem is that we're still missing canon abilities. I know you didn't want the Deadman's Volley but that is a signature attack that he's had since Link to the Past. I'm also confused why his Up B wasn't changed to the Trident Teleport. While both can be powerful, they also backfire against him which is fitting for the character's design. I am glad that he has at least one move where the trident revolves around him. Finally while I like the idea of True Power conceptually, I'm not sure if I need to see it. Part of me doesn't want it, because I think Smash has become a little too reliant on Installs as of late, so personal bias. But from what I can tell, it just seems like a conceptually worse version of One Wing. One Wing's big buff isn't necessarily to power, but to Seph's mobility, his power is only slightly increased. Ganon has even better power output but worse mobility all around. I can easily imagine situations where True Power is activated, and 90% of the cast just run away until Ganny starts taking recoil damage, and this is considering that Ganny gets a speed buff. I think it would just be better if Ganon always had access to Level 3 specials but they take longer to charge, that might lean more into the disrespect angle. It's still an improvement, and it does sound fun to play, I just think there's a certain charm that he currently has that's missing.
@rileyomadadhain2173
@rileyomadadhain2173 Жыл бұрын
I think this does a good job of making him more true to the series while keeping his devastating attack power. I especially like his new down B. It's a really cool gimmick that makes sense for Ganondorf's character and playstyle.
@LostSoulSilver
@LostSoulSilver Жыл бұрын
I hope you also make a Remake It for the movesets of Sonic and Wario
@K0DA._.
@K0DA._. Жыл бұрын
Tbh, I like everything about this moveset retool except true power. I think that would work better as a comeback mechanic similar to Devil Kazuya, where it just activates at high percentages. Giving Ganondorf some sort of defensive option, such as a counter, would be nice, as would a get-off-me tool.
@sheridan5175
@sheridan5175 2 жыл бұрын
Cool moveset, HOWEVER I'd give him float, and dead man's volley for neutral b. Fits the charge specials theme you've got, gives him a projectile, and is actually usable competitively.
@bob74h67
@bob74h67 Жыл бұрын
Yea, I entirely agree with the additions of hover and deadman's volley Would however like if ganondorf had different side b, Have it be the spirit bomb from hyrule warriors and give him dual swords from windwaker instead of the current sword that he uses which was never used in a game
@sheridan5175
@sheridan5175 Жыл бұрын
@@bob74h67 I think trident is more representative of the character as a whole
@bob74h67
@bob74h67 Жыл бұрын
@@sheridan5175 "Trident is more representive" Sword is more ganondorf's thing Ganon ie the pig form uses trident
@sheridan5175
@sheridan5175 Жыл бұрын
@@bob74h67 but he's only used his WW swords once And it could be the trident phantom ganon uses It just makes more sense to me, and it allows for a sense of brutality with him stabbing people like a fish
@bob74h67
@bob74h67 Жыл бұрын
@@sheridan5175 "He only uses ww swords once" True but he's used swords in general fair bit In ocarnina as ganon, he used twin swords In twlight, he used that one light sword I think having swords as a apart of his moveset is a good thing due to it being consistent with his character from the games The trident is a thing sure but as said feels like more of a ganon thing, most of it's usage comes from the 2d styled classic zelda games where ganondorf is nonexistent Ganon has that more brutal side being corrupted by the triforce of power but ganondorf proper never had that sense of brutality, acted more elegantly keeping a ferm posture and being fairy composed
@FinalSmashGamer2
@FinalSmashGamer2 2 жыл бұрын
I agree very much that he should use his trident next Smash, though it would be a huge loss to not have him using his sword anymore.
@fletchking-teamdream7598
@fletchking-teamdream7598 2 жыл бұрын
This is a cool moveset. The one I made was just based on every battle with Ganon and Ganondorf (along with Demise).
@Anerdymous
@Anerdymous 2 жыл бұрын
this is the ganondorf ever
@Jotari
@Jotari 2 жыл бұрын
On the surface, I like the idea of giving all his specials a tap and charge variation and then a One Winged Angel mode that makes the charge version the default, This lets him retain his heavy attacks while also giving him quicker ones that are more viable to actually hit with. But.....I don't like this implementation at all with the down special. *For starters, replacing all the hold version with the charge version sounds great in concept, you get the powerful versions with the speed of the quick versions. But knowing intuitively how powerful and quick an attack is going to be in Smash Bros. is really important. And in some cases you might want to actually use the tap version for set ups and combos, not something Ganodnorf excels at, granted, but it's still something he can do. Upgrading his attacks so to speak actually takes away that versatility that giving him hold and tap variations provides, unless the tap variations just suck compared to the charge variations. *More than that though it's just really weird to give him a special that is just useless when he's high on health. A character shouldn't have any special that just plain doesn't work unless you're waiting for a cool down or have already fully stocked a resource like Pikmin. I think something like that would be better if it were just straight up ripped from Sephiroth where it automatically happens after a certain amount of time/damage. *I think the maker of the video didn't want to do that because he wanted a trade off on it with it dealing damage over time and not being able to take away the state, but that just makes it worse as a special, because if you don't value the effects of it then you have a special you're just plain never using. And what if you like the down special that replaces it ones he enters his super mode, but you can't use it without entering the mode you don't want to play as. If it's going to be a special it should be a special that can turn it on and off for selected use. Alternatively, don't make it a special and make it something that's just part of Ganondorf. He gets super strong if he survives into high %s but then starts killing himself. Not the most useful gimmick, but a unique and cool one (and if Pichu can make self damaging work, so too can Ganondorf). But this method of implementation is just the worst of all worlds.
@BigBossMan538
@BigBossMan538 10 ай бұрын
I wonder how this move set concept would change in the wake of TOTK?
@aprilaberdeen
@aprilaberdeen Жыл бұрын
i love the way you sound like bill murray
@Alphamerican
@Alphamerican 2 жыл бұрын
I'm typically not one for using the trident in Ganondorf's moveset (If I recall, GanonDORF has only ever used it in Hyrule Warriors and I'd rather see Pig Ganon use it), but this moveset was actually very solid. It's missing some things that are traditionally there in suggested moveset changes, like Deadman's Volley, but I think the moveset as a whole comes together in a very viable way. Well done, Del. Excited for Zoroark, been really looking forward to that one. Would still love to see your take on a Star Fox character like Krystal or Slippy!
@kennethhetrick5350
@kennethhetrick5350 11 ай бұрын
YES! Now THIS is what I’ve been waiting for. A couple slight modifications though, maybe make Ganondorf appear as the newest reincarnation since that’s what Nintendo did with Link, and I would keep the spear idea just with the additional gloom weapons.
@quanmcinnis3022
@quanmcinnis3022 2 жыл бұрын
Love it all I'd simply give him his volley ball reflector as his neutral b tho.and his jumps would be floaty some what to incorporate his floats from the games
@hajisaiku
@hajisaiku Жыл бұрын
I also feel that his down taunt should be him partial transforming into Ganon or having Twinrova cackle in the background or quickly appears posing besides him n teleports away
@lexi3312
@lexi3312 2 жыл бұрын
Man, level 2 flame choke sounds great for recovery or challenging disjointed approaches.
@pineapple8375
@pineapple8375 Жыл бұрын
im a ganon main (yes, we exist), and i like the current ganon as a slower falcon thay hits like a train, but i love this concept to death. i would love for this revamp of ganon to be in the game, ot would make him so fun to play because theres a huge amount of variation and mixup potential
@noahwhite7268
@noahwhite7268 2 жыл бұрын
Could you do Sonic and Lucas next? Sonic needs a moveset revamp. And as a Lucas main, the boy needs a moveset closer to his game and make him less of a somewhat Ness clone
@matthewblacksher3616
@matthewblacksher3616 7 ай бұрын
I would love to see more intimidation and boss-factor added to Ganon's animations. Imagine that he only walks, so that his run is just a fast walk witb large steps. That, or maybe his run is a hover similar to mewtwo. Nothing would me more intimidating than a foghter who knows his power and doesnt really look like he is trying that hard. Id love to change his backthrow from the kick to just a casual whip behind with little effort, it would add to the "boss character" feel
@adriasalarich
@adriasalarich 4 ай бұрын
Not so sure about the walk, but him hovering sounds really really cool
@slimballs9650
@slimballs9650 2 жыл бұрын
Maybe instead of completely axing the Volcano Kick, incorporate his trident and make a forward smash. Currently his neutral special and forward smash look way to similar. For example you could have him twirl the trident to creat wind currents that suck enemies in and rapidly damage them during the charge.
@heyitsmystic
@heyitsmystic 2 жыл бұрын
We would have a field day with this
@_Gemkas_
@_Gemkas_ 2 жыл бұрын
WHY WASNT I NOTIFIED ABOUT THISSSSS!!
@adriasalarich
@adriasalarich 4 ай бұрын
Now that TOTK has come out, I feel like we NEED that ganondorf in Smash. He could use the sword, claymore and spear, as well as the bow now, and this could work with a somewhat more fast paced combat which would be really cool.
@SeaOfPixels
@SeaOfPixels Жыл бұрын
True Power is an amazing idea that would truly highlight ballsy players especially in tournament.
@matheusgomespinto4915
@matheusgomespinto4915 11 ай бұрын
Down special could be just its projecttle form ocarina of time, but if you charge, it turns in his hyrule warriors version.
@scorpionsapprentice3248
@scorpionsapprentice3248 2 жыл бұрын
i would give ganondorf a projectile as that is a staple when based off his oot incarnation.
@greentheshinyumbreon1
@greentheshinyumbreon1 2 жыл бұрын
honestly, i would like to see this in game. whether via mods or nintendo actually doing this i'd be fine with
@Dingus_Mcbingused
@Dingus_Mcbingused Жыл бұрын
as a ganon main i love all of what i heard but i'd personally change his forward smash to him throwing his trident forward a bit and him lunging forward to grab it the trident would spin to hold his opponet in place so that when he lunges forward he'll hit them for big damage the the draw backs would be the trident can be reflected and the ending lag would be astronomical but other then that if Sakurai did this i'd have a blast playing as this version of ganondorf
@odistabettor
@odistabettor 7 ай бұрын
It might be cool if the new dash had some color/effects referencing calamity ganon around it
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