Does Diablo 4 really need hard caps & do you like the current approach of balancing? Timestamps 00:00 Season 5 even more caps 00:52 Existing Caps 08:30 Soft Cap ideas 11:15 Conclusion
@boriskohlschreiber252 ай бұрын
Only barbs need caps.
@xXxGUZxXx2 ай бұрын
They about to cap the number of people playing their game…
@BurghBeezer942 ай бұрын
I think the game needs caps, but they need to be soft caps. I.E. diminishing returns. So damage can keep scaling up, but more controlled than it is now.
@Geo660872 ай бұрын
CAPS is the new NERFS
@tomtomkowski76532 ай бұрын
They should nerf OP passives like Gushing Wounds (let's be real this Passive is the most OP thing in this game). Instead of a hard cap, they should nerf it to 30x from 140x to be in line with other passives from other classes.
@MajesticColly2 ай бұрын
Season 4 is like that ex-girlfriend that managed to lure you back in after promising she would change. Showed a bit of leg and made you think you were on the mend. Season 5 is the realisation your girlfriend is the bunny boiler from Stephen King’s, Misery.
@allenadams7182 ай бұрын
That was Glenn Close in Fatal Attraction, actually. Misery had the hobbling.
@MajesticColly2 ай бұрын
@@allenadams718 Bunny boiler is just a general term for a lunatic in my world. I’m aware of the reference though my man 👍🏻
@d4mephisto2 ай бұрын
lmaoo this comment is amazing
@MrLove-6662 ай бұрын
That golden vajayjay though
@MajesticColly2 ай бұрын
@@klord-is9ft Agreed. Aztec black Panther wasn’t enough for me.
Players now will leave again :) i won't pla this shit. Waiting for a 6 season
@d-o.o-b2 ай бұрын
odd even season teams are literally good cop bad cop
@SolarBurn2 ай бұрын
Time to boycott the game yet again
@tumbleweed0u8122 ай бұрын
These Devs flucking stupid at this point
@blixkrogg2 ай бұрын
Blizzard keeps forgetting ARPGs are supposed to be about figuring out ways to be ridiculously powerful.
@SolarBurn2 ай бұрын
Time to boycott the game yet again
@ADDeeJay2 ай бұрын
Sorc has like 6 different caps at this point. This game is fucking stupid.
@barrymacdonald34392 ай бұрын
No the sorc needs more caps there crazy broken sorcs should have their damage nerfed to druid level 18 DMG per hit
@p7755fn2 ай бұрын
simply the direction of the game in terms of balance is bad
@tsidilin2 ай бұрын
Barbs arguing about 45% cap. Sorc have 30% cap on the best paragon note since launch
@kuja58092 ай бұрын
Lmao@barrymacdonald3439 bro no
@Skydogg55552 ай бұрын
@@barrymacdonald3439the entire point of the video is to nerf in healthy ways that keep the spirit and point of the mechanic instead of hard caps, you are an example of why this video needed to be made, please actually watch the video.
@grippinglipsfishing56712 ай бұрын
The more bad changes blizzard announces, the more deflated Rob's hair gets.
@Trapinnewyork442 ай бұрын
After the big nerf the Devs still didn't learn from their mistakes, they are still doing big nerfs just slowly instead of one big nerf
@gouda962 ай бұрын
It's funny to complain about nerfs when every class in this game is massively over-tuned. The worst build in the game can face roll all content outside of the pit and uber bosses.
@alanhartman56132 ай бұрын
@@gouda96 which means they don't face roll "ALL" content
@LittleRadicalThinker2 ай бұрын
That’s the point, slowly instead a big crash.
@Weaver_Games2 ай бұрын
Nerfs are fine - massively reducing build flexibility isn't. Rob is right that capping everything just means every build will take every multiplier they can and cap it, and take whatever avenue they have to trigger that multiplier. In some classes (eg, sorc) you really often only have a single way to trigger some of the paragon multipliers. So every build will really homogenize in a game with already very homogenous builds.
@SolarBurn2 ай бұрын
Time to boycott the game yet again
@CalebW4512 ай бұрын
Player’s patience are already capped.
@brocklesnar96932 ай бұрын
Hhh that is a good one . I already deleted the game because it’s reached the maximum limit
@SolarBurn2 ай бұрын
Time to boycott the game yet again
@jabari71582 ай бұрын
It feel weird to cap thunderstruck for Druids when thunder is notorious for struggling against bosses, why cap a build that’s mainly for density farming ?
@droid57852 ай бұрын
Wind shear stronk and they choose to nerf the node instead of aspect
@SWAMPY_G2 ай бұрын
It's bc it was the only option for druids to be competitive. But instead of bringing everything else up, they brought that down.
@iamthemobey2 ай бұрын
Druid is my favorite class by far but my god they're bad. I've got 3 Ubers on my druid and it struggles on 85 pit. I can't kill tormented bosses. I got the Ubers on my rog which minces them 😞
@SolarBurn2 ай бұрын
Time to boycott the game yet again
@Skuggi882 ай бұрын
your soft cap idea sounds like a great compromise to harsh hard caps.
@advertizer20102 ай бұрын
i would like soft caps that if you past that point. it get less effective for example. that is great solution aswell. maybe with armor aswell. so getting any higher will give you some low extra %s but not too much so its still meaningful if you happen to have more
@viktorstorelv2 ай бұрын
@@advertizer2010Agree. Somehow I landed on around 10300 armor. And have tried for weeks now to get new items to get my armor down by 1000, with no luck.. would be nice if u could get at least a little something from the extra 1000. :)
@Frozty2 ай бұрын
Blizzard's insistence on making the game as not-fun as possible is really paving the way for PoE2 to come in and steal literally every remaining ARPG player.
@MM-bt7hh2 ай бұрын
̷s̷̷t̷̷e̷a̷̷l̷ 'convert'
@SponsoredbyPfizer2 ай бұрын
That’s what I’m waiting for, not spending any more money on D4
@nguyenxayza32 ай бұрын
GGG never caps anything in their game.
@zexor372 ай бұрын
@@nguyenxayza3 player resists, crit chance, stun and freeze locking, curse effectiveness
@chezwickcheese1392 ай бұрын
It’ll be free as well 😂
@brians48now2 ай бұрын
I was on the fence with season 5. This just pushed me over.
@thomasmoore61172 ай бұрын
same. blizzard saying "no more fun"
@chezwickcheese1392 ай бұрын
Yep I’m not even going to bother with S5. POE2 will be out soon as well, D4 is dead.
@thomasmoore61172 ай бұрын
@@chezwickcheese139 im playing once human and waiting on poe2
@franciscomelendezeАй бұрын
Last epoch until poe2
@thomasmoore6117Ай бұрын
@@franciscomelendeze I'm playing poe now
@calvingoh93212 ай бұрын
Are the devs making all classes worse because they can't fix sorcs?
@joelhodoborgas2 ай бұрын
Nah, they just throwing shit on the wall to see what sticks.
@jasonlucia66822 ай бұрын
No, they're making them worse so the new OP uniques can shine. It's stupid.
@kuja58092 ай бұрын
@jasonlucia6682 agree with both of you but certainly they will nerf the nee uniques anyways so the nerfs are pointless
@ErikByrwa2 ай бұрын
Thing is from the devs standpoint sorc is balanced and the other classes are broken. They could easily bring sorc up, but instead they'll bring other classes down. They're pretty bad at it though.
@Hrivera5852 ай бұрын
As they are doing this its making sorcs worse too
@ojdidit842 ай бұрын
Rob on his Senator Palpatine druid, S3: "UNLIMITED POWAH! But yeah, Thunderstruck needs a cap" Rob reading S5 PTR patch notes: "Oh yeah! Thunderstruck got capped!" Reads Gushing Wounds cap: "NOW WAIT A DAMN MINUTE" How the turns have tabled once the fun and build diversity is taken away from YOUR favorite class.
@SponsoredbyPfizer2 ай бұрын
For real
@Skydogg55552 ай бұрын
Did he actually say thunderstruck needed a cap specifically? If so can you help me find where he said that?
@ojdidit842 ай бұрын
@@Skydogg5555 He did but I'm not gonna go back through vods to find it. He said it on stream multiple times but I don't think he was being malicious. It's just silly to continually complain about tstruck not having a cap over multiple seasons while Druid has been underperforming for so long.
@Skydogg55552 ай бұрын
@@ojdidit84 oh so you know he did but have no idea how/when/why he said it but apparently knew it happened multiple times to make a trash meme about it and repeat it. yeah you have no idea if he said it and just want to believe it or else, of the apparent multiple times he did, you could give me just one.
@ojdidit842 ай бұрын
@@Skydogg5555 unhinged much? He's said on stream multiple times while myself and thousands of other people watched. I've made a similar comment in his stream chat when he was reviewing the season 5 PTR leak on Wowhead on stream. I love Rob's content and as a creator as much as the next person but Jesus, get a grip lol Do you realize how much this man streams and how much content he puts out? No, I'm not going to go back and search through probably 100 videos, reels & vods for something that you can do yourself that isn't even important because he more than likely has nothing to do with the fact that anything was capped.
@overpowerrd2 ай бұрын
Everything BUT "burning instinct" for sorc has been capped every season so far. s5 they are 100% capped everywhere. NOW we starting to talk about how caps are bad when just a couple of the barb stuff gets capped. You're definitely right.. but also.. QQ and welcome to the party guys@!
@dale18902 ай бұрын
Right? I watched the video and didn't see anything that I haven't already been dealing with. I feel that they are going with caps because they don't know how to balance anything. It still won't be balanced when they give some classes x300% damage and others x90% on gear.
@Skydogg55552 ай бұрын
Except it’s not just Barb lmfao, thunderstruck is getting capped and is a Druid node.
@overpowerrd2 ай бұрын
@@Skydogg5555 good
@Skydogg55552 ай бұрын
@@overpowerrd if you agree with caps you have an IQ cap at 85
@overpowerrd2 ай бұрын
@@Skydogg5555 no, i think if any class is all capped. then every class should be all capped. I can tell you play barb. L2 read.
@goyetus2 ай бұрын
They do this season BAD , to get a GOOD one for the expansion..... And the cycle of 1 good and 1 bad continues. XD
@thefilth73682 ай бұрын
Definitely. But it is a clear indicator that the devs are going the wrong direction. We want more fun and more extreme builds. Caps deliberately remove that aspect of the game.
@chezwickcheese1392 ай бұрын
To be fair, S4 was ok, it wasn’t amazing, all it did was put a bandaid on massive issues with the game. It wasn’t groundbreaking by any chance.
@txhookey56082 ай бұрын
Sometimes it seems like Diablo 4 treats seasons like the full game. If someone wants to spend 12 hours a day blasting the season, let them be turbo powerful. If someone wants to play 4 or 5 hours a week, let them get to some end game content and possibly level up another alt. Season 4 was epic because you got the xp and gold bonus and even a casual could get 4 toons through the Iron Wolf campaign and get an Uber. I usually level one character to 100 each season then lose interest. Season 5 looks like they are offended by the full time blasters crushing end game content. They are full time blasters, they should be crushing end game content. The focus shouldn't be on making the game "more hard" through random reduced damage and raising the XP of bosses, the focus should be on balancing the classes and gameplay so that casuals can get a toon or two to 100 and have some end game success. The focus should be on something powerful and unique like the Iron Wolf campaign that rewards your time playing the game. The Odd seasons just can't seem to get it right. Let the casuals have some fun playing whatever class they want, let the blaster do trillions of damage, introduce something new, interesting, and fun. Stop being the fun police. It's a game. It's a season, it's not eternity, let it be a fun one.
@Skydogg55552 ай бұрын
Iron wolf is season journey trash that is a large part of what ruined d3, as soon as I read that your opinion became irrelevant. Also, stop saying “let them” like the casual is a baby, just comes off as infantilizing.
@SolarBurn2 ай бұрын
Time to boycott the game yet again
@LmyBs2 ай бұрын
Defense caps = good. Offensive caps = bad
@MrTOman-822 ай бұрын
overall yes but I would like to not have armor cap for instance and build super tanky dude (using armor) which does not require Shako/TMight etc.
@kostisxristoforidis71962 ай бұрын
@@MrTOman-82armor cap is so dumb for real
@blazedehart27482 ай бұрын
They literally added a legendary affix that gives like 10k armor. Which is over the cap. Lol why? 😂
@Skydogg55552 ай бұрын
@@blazedehart2748it’s not over the cap, though. There are monsters that are higher than level 100, what the fuck are you talking about. edit: assuming this changed in season 4, i thought the change was they made it more clear in the tooltip that you need more armor beyond level 100 but i guess that isn't the case and there is a hard cap...guess that's another example of bad game design.
@stevej62152 ай бұрын
@@Skydogg5555 9,230 armor is all you need for enemy lvl 100 and beyond. Wtf are you on about? Read the armor tooltip in the game
@AlexandrPetrovic-z1q2 ай бұрын
This is one of the reasons why Sorc is doing so bad everything is capped at like 15-30%, if Frigid Fate was uncapped Sorc would be somewhere next to Necros/Rogues in power but with caps its bottom of the ladder
@kuja58092 ай бұрын
Yeah plus sorceress damage is trash and boss damage feels capped. Sorceress only good for low tier early game mob clearing. Sorceress survivability is also trash. So sorceress suppose to be glass cannon but has a straw instead of a cannon . Literally no reason to play sorceress going forward
@MarckCat2 ай бұрын
My rogue has frigid finesse at x90% 🤣🤙
@tonyng92 ай бұрын
Sorcs have zero build diversity because of this cap. Fire and lightning sorcs getting Frigid Fate because that is the only legendary multiplier node on the paragon board. Ice and lightning sorcs are getting devouring blaze. Thematically, it makes no sense that the majority of an ice sorcs damage is conditional on the enemy burning. Sorc skill trees and paragon boards are almost identical for all their builds except for the core skill.
@Skydogg55552 ай бұрын
Sorc has highest solo pit clear, try again
@tonyng92 ай бұрын
@@Skydogg5555 Which is completely dependent on using obviously bugged mechanics and re-rolling the Pit over and over again until they can find the one boss they can kill because they cannot damage any other boss. The build that can do it is completely inefficient in doing anything else in the game.
@assist_o.k.2 ай бұрын
One thing Blizzard needs to stop with is giving u increasingly bad drops the more u play the game. What's that about? Getting the same exact drops on equipment. Trash GAs or 1 good stat and 2 trash like Lucky Hit chance with life per hit and energy per second.
@Rohirrim0092 ай бұрын
Keep saying it we need rare raid gear sets in game. We have uniques and uber uniques which is fine they are like single pieces but we need gear sets. For example, 2,4,6,8 piece gear set with different stuff and stats and effects when equipped. Think of WOW raid sets.
@SeriousBeard2 ай бұрын
It honestly feels like Blizzard is having a hard time figuring out how to balance classes so that they all have top DPS builds but can't figure out how. So instead they are hard capping everything that gets used as a way for top DPS builds now so that they are bringing them down to make them closer to the other lower tier DPS builds. This is the opposite of what they said they would do and it makes the game over all less fun to play. Blizzard, we want to be able and make crazy builds and every time we do you nerf or cap it so we can't anymore. It feels really bad.
@jasonlucia66822 ай бұрын
That's giving them too much credit imo. The caps and nerfs seem to have nothing to do with performance heh
@SeriousBeard2 ай бұрын
@@jasonlucia6682 You're not wrong. It's almost like they are trying to do massive nerfs like they did during the release but slowly over a few patches instead of all at once. It sucks too because they take 1 step forward and make it more fun but then it's always followed with 2 steps back.
@barrymacdonald34392 ай бұрын
To be fair if they don't nerf things now they will have to give future content enormous health buffs or worse invulnerability phases to counter the billion hit barbs rogues etc. like I'm annoyed that I can't just juice a stat and go ham as easily but I do feel long term putting a handle on some nodes is good.
@blazedehart27482 ай бұрын
@@barrymacdonald3439the game launched like this. Billions of damage at launch. People tried to say something but gamer monkey brains cant help but clap for “big number when bonk happen”
@SeriousBeard2 ай бұрын
@@barrymacdonald3439 I mean as far as fights go I agree that they should be interesting and have cool mechanics but after you have spent a ton of time refining gear and perfecting stats I don't know why it's a bad thing that you can 1 shot fights. The whole point of the game is to chase the power fantasy that lets you get to the point where mechanics are a non issue isn't it?
@arekcccp2 ай бұрын
Agree, also i don't understand cap for Movement Speed, should be like in d3, for speed farms max MS with GA and masterwork, for push etc different builds :))
@p7755fn2 ай бұрын
@@arekcccp we need the armory asap
@acsc04082 ай бұрын
The first cap they should apply is cap on their salary.
@homagh_chris59752 ай бұрын
Just waiting for poe2
@Rohirrim0092 ай бұрын
Yea it's a shame because D4 the graphics style and music is actually great tbh.Its everything else which is just plain bad or lacking.So boring at endgame.
@vroggnevrkla90692 ай бұрын
Same here
@MrGlass-2 ай бұрын
You can clearly see there are two different teams working on the game and that they have different directions on what the game should be. Odd number team needs to be organized under the even number team so that this whiplash of nerfs and “balancing” is not happening every other season.
@pickysource2 ай бұрын
100% on this
@kevinsims57912 ай бұрын
I would assume they have communication with each other to keep things on the same page but it doesnt seem like it
@1973boombap2 ай бұрын
whoever is in charge to odd season team just doesn't understand how modern ARPG audience just wants to have fun and still treats this as a 90s grindfest. Season after season, we deliver the same message and season after season, he/she just doesn't get it. Its almost like talking to a wall.
@SponsoredbyPfizer2 ай бұрын
Strange how rob did not have a problem with hard caps until it effects barbarians.
@BatDad-qu4fo2 ай бұрын
@SponsoredbyPfizer Barb on the PTR was still busted too, so I'm not even sure what the complaint is. If anything Blizzard just needs to raise the other classes a bit and balance the Pit better so you don't need to do trillions of damage to push high.
@BloodyElbow7072 ай бұрын
@@BatDad-qu4fo thats just blizzard 101, even in WoW. Instead of making the weaker builds and classes on par with the good ones, they nerf the good builds and classes so everything feels like shit. They have been doing it for like 2 decades now lol. Its never gonna change, they will never learn
@Skydogg55552 ай бұрын
Except this patch is capping thunderstruck, a Druid node. What’s your point?
@chaddrusso88502 ай бұрын
Blood rage has been capped for like two seasons what are you on about?
@chezwickcheese1392 ай бұрын
I see what you’re trying to do, nice try.
@Matt-gf4gd2 ай бұрын
The caps are just a lazy approach to balancing. The better aproach is to adjust the scaling to account for balancing without artificially hard capping build possibilities.
@YouOnlyLiveOnce...2 ай бұрын
At some point they gonna cap max DMG to 1 million and call it a day - there you have a balanced game 🤣
@zachfern31902 ай бұрын
Diablo 4 is doing an amazing job.... of making players quit.
@p7755fn2 ай бұрын
simply the direction of the game in terms of balance is bad
@atty.danilotuazon87762 ай бұрын
I agree. POE 2 here i come.
@Rohirrim0092 ай бұрын
Yea blizzard is determined to stop me from pre ordering the expansion.
@Kustom442 ай бұрын
Time to play Last Epoch! Kick Ass game with way better build diversity and Developer engagement. 🎉
@animago812 ай бұрын
Well this season had more players then ever.... So id say you are wrong.
@alessioleporati14782 ай бұрын
One thing they can do to make the game better is every ten grim favors you get; you get a stack to whisper turn ins and you can stack whispers to 100 so you can keep farming whispers and grim favors without having the urgency of turning in your whispers.
@ajthedemon402 ай бұрын
Remember over 20 years ago when they figured this out in diablo 2 with faster cast rate and attack speed brackets. having an increasing jump between brackets.
@navispill94812 ай бұрын
What i don't understand is that Season 4 was a great formula in the end players were enjoying almost everything why everytime they've to do 1 step forward, 3 steps back.... PLEASE HELP ME UNDERSTAND.
@Awlansee2 ай бұрын
"you guys are enjoying the season right? Not anymore!"
@MrRamirezz2 ай бұрын
If they don't remove all the nerfs for season 5, I won't play it. It's as simple as that. I think season 4 was the best, but now they're going from an alright season to a terrible one.
@Jobboka2 ай бұрын
Just imagine a world, where devs get asked on a Q&A: "Well, you've been failing to satisfy or impress your playerbase, when will you listen to the players?" they actually do and each month they put up polls asking what the playerbase wants implented or changed, then puts it up for a vote... Just... Just imagine 😮💨
@kudbettinkohen19352 ай бұрын
It’s not about that. They have different goals in mind. If they wanted to make the game good, literally one good dev could fix 90% of the issues in D4 every season (which are always self inflicted).
@vasili_pupkin_12 ай бұрын
Their cap-everything politics capped me from their game.
@DatPuz2 ай бұрын
I agree that the paragaon caps are bad. Stuff like Obols being capped makes sense, they want you to feel the need to spend your Obols. If there was no cap, you would feel like you need to hoard them and save them for some uncertain future date when you have a better use for them.
@BatDad-qu4fo2 ай бұрын
I think some things were capped because of new uniques and unique reworks. People were upset that Bash tempering was nerfed, which is basically a huge reduction in the cap it could reach, but there are new uniques coming that still make it viable. I wonder if some of the other caps are done for that reason as well. Even with Gushing Wounds capped on the PTR, bleed Barb was still super strong.
@locky21272 ай бұрын
Burning Instict being capped means that getting more crit damage will not just give you close to 0 benefit but exactly 0 benefit since DoTs can't crit. Such a stupid change. Either make crit damage not worth for dots or have a reason to stack more of it (even it isn't optimal).
@seanwhite90842 ай бұрын
Hey Rob can you maybe mention to blizzard about changing Splended sparks so that the use of one of them can reset a tempering?
@craigweimer94802 ай бұрын
I agree strongly with your statement here, caps are capping our fun, lame as fuck.
@stevenstephens5042 ай бұрын
I think they are not capable of doing diminishing return in the game without it being bugged in a plus situation or in a negative situation. I'm really questioning the competency of blizzard devs.
@Complication842 ай бұрын
Blizzards idea of balance is nerfing everything to hell. Thinking it will make people play core skills. Which it won't because they suck. It just makes everyone play the exact same builds just worse and then people quit. They are idiots.
@Hosea4052 ай бұрын
Easy fix: remove caps, limit tempers to 1 max of each specific temper, like aspects. I.E. if you already have bash damage on a weapon, you can't use it again on another item.
@manfredhoudek23852 ай бұрын
Every Sorc damage multiplier is capped in skills tree and paragon nodes, but the top builds are running uncapped damage multipliers.
@ethan0072 ай бұрын
Blizzard should just cap everything on barb but release every caps on other class, that the best way of class balance.
@Mistrfister2 ай бұрын
And I am now done with Diablo IV.
@atty.danilotuazon87762 ай бұрын
With your help sir Rob and other content creators the devs may have to reconsider these crazy and irrelevant caps.
@Shakk4042 ай бұрын
Gg man…don’t think I’m playing s5 this was the icing on top.
@Skuggi882 ай бұрын
oh no and you were the main character too!
@yojimbojeet2 ай бұрын
Dude your profile picture is hilarious 😂
@yojimbojeet2 ай бұрын
Also I agree, I’ve moved onto other games for the time being tbh.
@joelhodoborgas2 ай бұрын
Yeah S5 is a skip. Game already feels kinda pointless, ill save it for the xpac before i burn out.
@Shakk4042 ай бұрын
@@Skuggi88 classic response pal lol. Take it how you want it, that’s just my opinion Didn’t mean to offend you 🎻
@tasandmnm692 ай бұрын
Thunderstruck node was something I could continue to improve even after I had best in slot gear. It was the rare thing that I could continue to interact with to make small improvements but now it's just another no fun cap to achieve and forget about like resists/armor. Boring. Lightning Druids already get a huge shaft with offensive tempers, the Lightning duration is useless but at least we could stack damage to close/distant. Now we have diddly.
@bobashpole45782 ай бұрын
From a management viewpoint, caps are fast and cheap. No trouble shooting and design labor expense. Just insert a little code to add a cap. No thought or testing to it. The real problem is one of management. They nerf whatever build features are popular and successful. Why? Rob, if you think this is not fun for you, it is much worse for casual players. There is no play balance needed. Classes do not compete head to head, except for PVP areas, but people use PVE performance not dueling performance to justify "play balance" nerfs. PvE is 99.999% of the game.
@x3TripleAce3x2 ай бұрын
Soft caps is needlessly complicated for the multiplier nodes, just bring them down to earth and cut their values to a fifth of what they are and keep it uncapped. They gave everyone a shit ton more ways to stack a specific stat with tempering and masterworking so instead of rebalancing the nodes they capped them, it's stupid.
@spencercurtis862 ай бұрын
At this point I think all the game developers have massive short positions on Activision stock lol
@thomasgreed95812 ай бұрын
the problem is that i can´t use keystones without a cap like thunderstrcuk with shred, so i am very happy with the change. I think the only thing they forgot is barbs Gushing Wounds they need to make Gushing Wounds 40% so it is in line with the other caps
@gablynx87202 ай бұрын
Hello everyone. Sorry that this is off topic. About the season 5 infernal hordes, maybe it would be interesting to get something like a "macabre lottery" instead of boons and banes. You don't know what you will get, example: ashava + 5 treasure goblins, or 2 butchers + 3 tomb lords, or andariel + 3 hellbornes. What do you think?
@andredornelles80142 ай бұрын
This just shows how blizzard / Diablo IV has a foundation problem. They realized an issue and made “loot reborn”, but now that they are focused on the expansion grinding gears game will provide us “arpg reborn”
@EpicTroll-t5p2 ай бұрын
Hi. There is one thing i want to talk about. Why all legendary items have 3 stats + 2 temps=5 total, uber uniques 5 total, and uniques have only 4? it will be amaizing if we will have opportunity to add 1 tempering to unique items. In this case we will have so many builds that finaly will work just because uniques will be no skrap any more
@Ender7j2 ай бұрын
My cap came with the Uber Uniques being required to push the Pit or leaderboards and the drop rates being non-existent. I played five characters to 100 and beyond, not a single one except for the one I forced the game to give me.
@uu21422 ай бұрын
Oh, and just to clerify, why are we talking about "balancing" in a game that has ZERO competative PVP? End Game Diablo is nothing more than a leaderboard, let the players have their fun PERIOD!
@johne17432 ай бұрын
When you have one intern working on D4 at blizzard, just putting a hard cap is easier to do.
@CellLegends2 ай бұрын
Instead of nerfing things for balance, they should be buffing whichever classes are lagging behind. Then make the game a little harder
@RebelOfTheNorm2422 ай бұрын
I HATE the armor cap. Armor should not be capped, and allow players to use armor to flow into elemental resistance (1k equates to 5% elemental resis) this would be a far better reality
@Araturion2 ай бұрын
The cap to blood rage killed all the core skills for barbarians. They shouldn't have nerfed blood rage at the same time as they nerfed hota, overpower, Tibaults will and banished lord's talisman. It was to many nerfs to all skills when hota was the only skill that needed a big nerf.
@Skydogg55552 ай бұрын
It was to many nerfs to all skills when hota was the only skill that needed a big nerf. to say nerf in this instance is just incorrect by way of ignorance or malice. it had a game breaking bug that made it randomly do multiple times more damage than intended if you didn't directly attack the enemy with the legendary aspect.
@Araturion2 ай бұрын
@@Skydogg5555 I really don't like that whirlwind as a skill is doing no damage and that all the damage comes from dust devils, Tyrael's might, beserker ripping and Gushing wounds. They need to transfer the damage from aspects to the skills. They have made most aspects useless. And why do we have to wait to season 5 for the bug fix to whirlwind and attack speed? That bug fix should have been added immediately.
@Skydogg55552 ай бұрын
@@Araturionwhere does blizzard say ww not scaling with attack speed is a bug?
@Araturion2 ай бұрын
@@Skydogg5555 In the patch notes for the PTR for season 5. It was under bug fixes. Fixed an issue where whirlwind didn't scale with passive and temporary Attack speed. Attack speed worked with whirlwind in the PTR. It was a bug an it took over a year before they fixed it. And when they did they didn't add it in the next patch.
@Skydogg55552 ай бұрын
@@Araturionbecause it’s been over a year i was hesitant to believe you but yeah I read the notes and it’s there, actually insane they called that a bugfix
@zemekiel2 ай бұрын
Blizzard needs to change their D4 designers ASAP! They should hire Rob, Raxx and Wudijo!
@Hosea4052 ай бұрын
With DM as a community manager
@kielmessersmith19562 ай бұрын
Yeah balance should be implemented through skills and aspects, not by limiting what a player can create with existing items.
@Awrelio2 ай бұрын
I'm okay with nerfing nodes, IF they buff EVERY build that uses that node to balance it An example - nerfing thunderstruck and then they did 0 changes with Wind Shear build, just killing builds ?
@thedodgeman9192 ай бұрын
Me- love playing this specific build cause it's unique and cool... Blizzard- let's homogenize all the classes so no one gets left out... Happened in WoW, and is now bleeding over into Diablo...
@pedrocaixinhas73772 ай бұрын
This can only make sense if they somehow give you increase permanent stats by achieving goals or certain milestones. For example get 5 % increase damage while berserking for reaching pit 100 or get like a certain object that gives you this instead of just decoration to put on the horse! This could be also an endgame goal...
@LittleRadicalThinker2 ай бұрын
Agreed. I think we should given the option to make builds around paragon board with uncapped potential, similarly, make builds around uniques and aspects, maybe not aspects, but the point is, allow builds around something unique. The game needs a total revamp of itemizations still. Aspects and uniques are like totally the same. Give uniques unique identities, not something like just no way to temper. This is stupid. Uniques are build changing, sure, but same as aspects. Druid’s shockwave aspect is changing how pulverize works, it’s build defining, it should be a unique item, same as sorc gravitation aspect, ball lighting becomes blessed hammers with dominion rune, these should be uniques, not aspects. I don’t know, D4 is just going on some very weird design direction.
@ricsouza50112 ай бұрын
the low cap in armor was great. made building easier, 1 less thing to be sweaty about
@Gamevideoswatching-bn4rx2 ай бұрын
Attack speed caps and buckets are also ABSOLUTELY HORRENDOUS. And then they say it's for casuals lol. It's senseless and needs to be updated.
@francescopace70792 ай бұрын
Capping movement speed will make it easier to get one shotted now when didge is on cooldown.
@vorpleblade2 ай бұрын
The issue I see for casuals is they will equip gear that pushes them over some cap and not even know it. They will not know why they are not getting stronger as they level up. This will be frustrating and not a fun experience.
@XcaLiPaul2 ай бұрын
It's all about calculation reqs by game. Hard caps easier to process since less variables.
@matthewcollins8012 ай бұрын
I don’t understand the developers do like a 2 steps forward 1 step backwards.
@Tobez2 ай бұрын
Agreed. Hard caps make it boring. If I want to invest and sacrifice a bunch of tempers to build that multiplier, I should be able to do that.
@zenthiix85982 ай бұрын
I think they capped all of these things in attempts to balance the classes. Ruins the fun but being able to scale gushing wounds with 5000 crit dmg is just insane, no other class can scale like that. Blizzard either needs to nerf these things, remove the cap, and properly balance the classes or just ruin the fun and keep the caps
@flowqi2122 ай бұрын
I think the defense caps are pretty fine. It should be possible for every build to reach the caps. Armor is easy for Barbs, resis are easy for Sorc, but in general you have to decide what you want to sacrifice to get the caps. Juggernaut is from a different age ^^. Damage is another topic. I think in the current state of the game the caps are necessary because balance already is wild. To make it more interesting they could simply offer more options. Barb has Blood Rage and everything else is for bleed builds. There could be more options for damage vs close/distant/CC. And before anyone will cry again about 4 Barb weapons... they can simply tune down the values, its not rocket science.
@jf28492 ай бұрын
I absolutely hate that they won’t let us make a tank build. There is no reason to have a cap on armor, life, or dmg reduction. The sacrifice is you are doing almost no damage so they get to penalize us they should be happy with that the give and take nonsense that they like. If I want to put everything into defensive stats why the hell can’t I ? So what if I stay alive better than other players the game won’t be any easier because again with that much defense I probably won’t be doing any damage. That’s my problem let me deal with it. They try to pigeon hole us into doing what they want instead of letting us play the way we want. Some people want to play a glass cannon well playing a tank is no different it’s just the opposite extreme. Robs right less caps and more build diversity. For a DEI company I would expect them to be all about diversity.
@warrennicholls18492 ай бұрын
Caps make it interesting to try to min-max builds and balance your stats, rather than dumping everything into one stat. Also not every class can hit armor cap as easily as barbs haha.
@Skydogg55552 ай бұрын
I 100% agree that hard caps on any scaling mechanic is bad game design and I’m only okay with these types of caps as a temporary bandaid fix and not a long term solution. I really hope blizzard comes back to these mechanics in the future and uncaps them and nerfs them in a healthier way.
@carsonbrink472 ай бұрын
Isn't gushing wounds a 5000% multiplier when all other key passives are at 25-40%?
@Skydogg55552 ай бұрын
not even close, go look at any build that scales victimize from rogue, then double that number because of a game breaking bug it has with double dipping lmfao
@TheWooly2 ай бұрын
Caps are most likely going to be used as a more manageable tuning knob.
@nuke_looter51742 ай бұрын
You know what’s even crazier? Capping stuff that people are currently pumping over the limits any way they can and even KZbinrs who play the game for a living haven’t been able to sniff the very max of the endgame content. Makes no sense to me.
@mrblicc2 ай бұрын
Make grim favors a currency we get and then be able to spend it at the tree, having a cap is ridiculous. Let me blast and then go spend when i want to.
@Gamevideoswatching-bn4rx2 ай бұрын
The armor cap I disagree with because it's mandatory to use the armor aspects which is EXTREMELY boring. Now, if the cap was removed, but aspect wasn't necessary then yeah, that would be fine, like giving armor from paragon or something.
@synpheous61252 ай бұрын
I agree, these low hard caps are bad for the game. Some of the most fun I've had in D2 was being a speedy AF frenzy barb ZOOOOOOMING across the maps tearing stuff up.
@PaulSheth2 ай бұрын
No caps. Allow to stack, expiwnf, add soft”er” caps. It needs more fun not less fun. More quality of life. Tool tips are half useless but half useful because it’s not clear about caps. Better documentation, clear changes, clear process on how to stack or at least a lead-on. Build diversity as you stated will be more fun this way than capping everything. It’s already getting to be a little boring.. absolutely not wanting imho to cap passives either….
@grantupton82912 ай бұрын
The problem is the multiplication on damage it can get out of control easily
@Sknerus892 ай бұрын
CAPs should work like in WoW, where it has diminishing returns when you stack too much of 1 stat. Basically, you gain rating, but you lose some, until you start losing too much to make it worth. So if you like, you can still go over the cap, but eventually it would be really insignificant. Now, for the Whispers I wouldn't want it to have higher "Cap", I'd simply like it, if it worked (again) like in WoW... some WQs auto complete when you are done with them. Make whispers auto-turn when you hit 10 and you get a choice of reward after which, when you select, your whispers are back to 0, anywhere you are. When Im in helltide and I have 4 grim favors left, say there is a blood maiden to kill and 75 fallen. If I'm at 74 fallen kills and at that time I kill blood maiden, my fallen count doesn't rise anymore, because I'm capped. Have to port (find on the map, still pay attention to my screen if it's hot, etc.. It's super annoying) I urge blizzard to change it and double down on any valid solution pls xD
@mattc95562 ай бұрын
This is an insightful, well thought through video Rob. Please keep more of these coming. Appreciated.
@joex2222 ай бұрын
If they add soft caps that needs to be explained in the game. There should be an indicator if you go over a cap. Spending hours crafting gear to find out its worthless because you didn't understand a macanic that can't be understood unless you research outside the game is Fing infuriating. NO CAPS ANYWHERE EVER PLEASE.
@Angelfirelord2 ай бұрын
Absolutely agree. It's not our problem that some scrubs are rolling with crap specs and crying about not being able to farm 101s in 1:30. Not all builds are equal and they should not be. If someone wants to brew some non-sense, then it is perfectly fine for that person to be stuck in 50s lol. If the blasters want to blast, let them blast.
@michaellancaster70922 ай бұрын
Why the hell they keep focusing on this random bs instead of fixing various druid and sorc builds
@joelhodoborgas2 ай бұрын
Because they are actually clueless.
@The_MKUltra2 ай бұрын
they need to restructure their stats from the ground up because in the games current state, caps are needed.
@ohcibi2 ай бұрын
Both hard caps and soft caps (if we define soft caps as a hardcap which can be increased by additional things like allres currently) are crap. What they should do instead is to 'mathcap' so for example logarithmic growth for all types of reduction stats (res, cdr, dodge) and exponential goingi into squarroot growth for all increasement stats (dmg, ms, as, enemy debuffs). Yes cooldowns should theoretically be possible to be reduced to zero. In fact cooldowns can be removed entirely from the game as they are the most stupid form of a hardcap.
@Nudels992 ай бұрын
Above all, it is not stated anywhere in the game. So if you don't know these caps, you will exceed them pointlessly.
@markgowler68202 ай бұрын
the armour cap is really hurting me i played Diablo for years hours a day now about 20 minutes a day because i keep dying i'm disabled i only one hand so i need to build tanky 🙁
@mr_allba14532 ай бұрын
I think his right on the money with lowering the amount you get from the multiplicative paragon nodes as apose to as apose to capping them and armour cap needs to be removed but in sayibg that juggernaut will need a nerf. I have no issue with movement speed cap though I don't want to see people running 300km per hour it will destroy the ambience.
@henrynguyen43152 ай бұрын
You can also add putting a hard cap on skill points at lvl 50. 58 skill points is not enough to encourage build diversitt, this is esp true for the sorc, impossible to build a dual element sorc and the enchant system also eats away at our skill points if we want a strong enchant, not to mention, youre FORCED to invest two of those skill points into basic skills which some builds dont even use so its strictly wasted points
@edenknight777entertainment52 ай бұрын
Armor is not capped at 9,230. I’ve tested that numerous times and I’ve even had other friends do the same. We all gained greater resistance the higher our armor was.
@Rob26282 ай бұрын
Hm this sounds wild - never tried do you have any data or video by chance?
@edenknight777entertainment52 ай бұрын
@@Rob2628 Nope I do not and I have no way of getting online atm to make a video on it since I’ve been without electricity for 4 days now. Hurricane Beryle ripped through my city here in the US. I’m disabled so this has only made things far worse for me and my little family now. I recommend just testing it for yourself for now.