Disintegration...

  Рет қаралды 35,297

CGMatter

CGMatter

Күн бұрын

Пікірлер: 50
@sidekick3rida
@sidekick3rida 7 ай бұрын
That was the perfect tutorial. So many "tutorials" just want you to copy their settings, but you actually explain what is going on. I really appreciate it. Thanks!
@amitsinghababu1160
@amitsinghababu1160 Жыл бұрын
Thanos wants to know your location
@DavidWinstead
@DavidWinstead Жыл бұрын
Thant's an awesome effect man, thanks for sharing!!
@Igrium
@Igrium Жыл бұрын
Mr Stark, I don't feel so good...
@gamergirljuice
@gamergirljuice Жыл бұрын
Mr CGMatter, I dont feel so good....
@xiemeon2268
@xiemeon2268 Жыл бұрын
Right in the feels, eh?
@Derpduck.
@Derpduck. Жыл бұрын
CGDematerialized
@scientificboysclub
@scientificboysclub 6 ай бұрын
0:41 How to apply the same effect to multiple objects?
@bloom945
@bloom945 Жыл бұрын
2:35 couldn't you use an empty and vecmath distance(location, position)? position as in the vertex position field and location as in the empty's translation? It feels kind of redunant to use geometry proximity but then scale the sphere to 0 not that performance is much of an issue anyway..
@biIIybob858
@biIIybob858 Жыл бұрын
🤓
@synapse349
@synapse349 Жыл бұрын
I suppose you could use non zero scale and just make the object not render, then the shape of the object factors in also and doesn't just create a spherical field
@TeachAndBeats
@TeachAndBeats 20 күн бұрын
Thanks Teacher
@oshit2874
@oshit2874 Жыл бұрын
this is straight up phenomenal, do you work in "The Industry"?
@BRON3D
@BRON3D Жыл бұрын
thank you Matter!
@orlandeuce6567
@orlandeuce6567 Жыл бұрын
NO DisintegrationS!!!!!
@bean_mhm
@bean_mhm Жыл бұрын
Hey, you could use the Location output in Object Info and do a distance calculation with a vector math node (so that way we *can* use an empty)
@noobmaster998
@noobmaster998 2 ай бұрын
Any procedural venom effect that works with the deforming object( animated) ?
@Archi_Voxel
@Archi_Voxel Жыл бұрын
Thanks appreciate your work!
@stanleythrewbrick
@stanleythrewbrick Жыл бұрын
God *damnit!* even when I follow a tutorial to a T _obviously_ literally nothing happens - I’m trying to do this with a “piece of paper” by importing image as plane & the nodes literally don’t effect anything! Help
@kimoiguess
@kimoiguess Жыл бұрын
would it he possible to make a material with this with a special material the particles blend to?
@bakedbybushi
@bakedbybushi Ай бұрын
HELLO, if i want the disintegrated mesh to move a certain direction what node should I add or fiddle with. thank you sm
@RaffoVFX
@RaffoVFX Жыл бұрын
very cool!
@aksi221
@aksi221 Жыл бұрын
i have seen this really cool peel effect done in houdini, could it be done in blender?
@karlor-xy
@karlor-xy Жыл бұрын
can i somehow shade smooth my object with this effect on since i split edges?
@akramhossain5241
@akramhossain5241 Жыл бұрын
Shadding issue after following up this tutorial, I can say this tutorial isn't complete. WIth shade flat particles behavior is fine. I tried shade smooth through geometry node but particle doesn''t work like in shade flat. Particle get messed after using the "Set Shade Smooth" node next to the "Edge Split" node with the "Join Geometry" node. I guess the "Edge Split" node makes shade flat. How to fix that?
@DjimVisual
@DjimVisual Ай бұрын
just add a merge by distance node at the end :)
@headphones_guy777
@headphones_guy777 Жыл бұрын
Something tells me I'm going to have a lot of fun with this But not before I suffer for 2 and a half hours trying desperately to get it to work
@AlexHaitch
@AlexHaitch Жыл бұрын
It would be so difficult to do but this immediately looks better than a bunch of the Ave***rs fan films that have a dusting. Just make a 3D model of yourself (because it's so easy to do) and then do the effect once in RGB then once in BW and comp them together so the "flakes" desaturate as they fly away
@mch_8212
@mch_8212 4 ай бұрын
How to keep object "shade smooth" after splitting edges in geometry nodes ?
@BrookBoley
@BrookBoley 4 ай бұрын
Using a Weld modifier after seems to work.
@mch_8212
@mch_8212 4 ай бұрын
@@BrookBoley Yes, it works. Thank you so much.
@Koshisimsofficial
@Koshisimsofficial 4 ай бұрын
Does this work with characters from daz or any other program?
@explorerpony
@explorerpony Жыл бұрын
can u mix this method with newest simulation node?
@neilkingham1880
@neilkingham1880 Жыл бұрын
Hi, great effect! When I add an image texture to a mesh with this effect it gets all messed up even though the effector (sphere) is no where near the mesh. How do I stop this please?
@schultzdivision6749
@schultzdivision6749 Жыл бұрын
What about a setup for pealing skin from a skull? 😊 like blown away, front to back…
@R9955n1
@R9955n1 Жыл бұрын
Cloth sim
@fayzullotogonboyev6078
@fayzullotogonboyev6078 18 күн бұрын
💥💥💥
@Keith-zo8qh
@Keith-zo8qh 8 ай бұрын
how do you smoothen it?
@Keith-zo8qh
@Keith-zo8qh 8 ай бұрын
someone help me
@user-gu9vf3cc4u
@user-gu9vf3cc4u Жыл бұрын
I saw a guy who is doing AI stuff in another channel looks exactly like you, do you have a twin brother?
@blenderstuffs
@blenderstuffs Жыл бұрын
That's him too😅, you mean default cube?
@R3DBLAZE
@R3DBLAZE Жыл бұрын
I was praying for this video 🛐🛐
@gelonzo71
@gelonzo71 Жыл бұрын
You people really hate that monkey
@pile333
@pile333 Жыл бұрын
Cool! Have you tested it on some complicated object?
@warlockhunt
@warlockhunt Жыл бұрын
Hello, we are creating a shortfilm, in it we need this kid to disintegrate into particles/polyfaces. so i watched and follow a tutorial from youtube which i will give link below. I need these faced flying toward camera but for now they just disappears. i wanted to break the geometry into separate faces which i achieved but the faced disappears they need to live and move through the camera. i can share blender file if anyone care to help, please. the deadline is 3 October.
@Creepy_c
@Creepy_c Жыл бұрын
i have one quetion for if you would like to answer.
@cobrat1ger
@cobrat1ger Жыл бұрын
Please get a better microphone, I really LOVE ur videos, but my ears bleed every time I watch u, much love, no offence
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