The disappearing corpses would make the levels much harder to navigate.
@jazzmaster9098 жыл бұрын
+civilwarfare101 Not really. The guys the level designers put landmarks on their levels so that you can navigate them easily. Once you know where everything is, you can run around with "NO MONSTERS" on and still be able to navigate.
@civilwarfare1018 жыл бұрын
jazzmaster909 Seems easier for first time players but that's just me. They aren't anything too complicated overall.
@manuelpatino78634 жыл бұрын
@Starscream91 lol, "you you're saying..." XD.
@FBIimprov6 жыл бұрын
The Super Nintendo port was my personal first taste of this amazing game. The nostalgia for me is high, because my grandpa was an avid gamer with a large collection of NES games and a small collection SNES games, one of which was DOOM. If it wasn't for my grandpa, I may not be the DOOM fan that I am today, so I continue to honor his memory by saying "HAIL DOOM"
@jesusbear73677 жыл бұрын
You can never have enough versions of Doom. Doom is love. Doom is life.
@pizzacrumz17775 жыл бұрын
Tiger Electronics DOOM! Can you have enough of that?
@shaitet5 жыл бұрын
Doom is Eternal.
@nathanielhaven34534 жыл бұрын
Titties are temporary. Doom is eternal
@mikeval15254 жыл бұрын
Doom is all. All is doom. All hail doctor doom.
@darklordyianni44634 жыл бұрын
your mom is love,
@whatamalike8 жыл бұрын
People are so harsh on the SNES doom port. It's a 32 bit PC game running on a system never designed for it. You can always say "Just cos you can, shouldn't mean you should" but tell that to the kid in 1995/early 96 who only owns a SNES, doesn't have the means to buy a PS1 or PC (yet) and craving some FPS action. Hindsight is always 20/20.
@reubeb88204 жыл бұрын
True, very true, and SNES doom is still lots of fun anyways
@paradoxzee68344 жыл бұрын
True but even as a kid the game looked blurry on a 86cm TV
@THENAMEISQUICKMAN3 жыл бұрын
There's only a limit to how much things can be excused with hardware limitations before you think "okay, this is just not good". I don't understand how people could possibly play Doom at 10FPS. Just give me the 32x version and a Pantera CD to play instead of that version's soundtrack and I'm all set.
3 жыл бұрын
@@THENAMEISQUICKMAN, because it’s literally all we had. I didn’t notice FPS as a kid, I didn’t know it had “bad controls”, I didn’t think about how pixelated the enemies were etc. I had never played it on a PC, and if I had, I still wouldn’t have cared. I had Doom in some form on something, and I loved it.
@Boogie_the_cat10 ай бұрын
Well, you'd be harsh on it too, if you paid $50 for the worst looking, worst running home console doom. It's a case of it being admirable that they could do it in the first place, but just like Mortal Kombat Game Boy, they shouldn't have done it. They just wanted munny.
@JeanBaptistePollien8 жыл бұрын
I've got a soft spot for Doom SNES, as I've managed to finish this game even if it was unresponsive, hard as hell and that the SNES port is the only version (to my knowledge) not to have any cheat code. Finishing this version is one of my best video games achievment of my life.
@CAPCOM7846 жыл бұрын
Always cool to beat a hard game.
@leeartlee9152 жыл бұрын
I think a lot of people’s first exposure to Doom was the SNES. I had played the shareware version of Doom at a friends house but the SNES version was my first “proper” time with the game. I’ll admit, the game had so many compromises on the SNES it kind of soured me on Doom. But I can see someone having a special place in their heart for this edition.
@Oturan20 Жыл бұрын
If you think of the SNES DooM as a survival horror game it's actually more bearable, imo.
@Curlyheart7 ай бұрын
The Xbox 360 version doesn't have cheats.
@ZeldaDD3 ай бұрын
@@leeartlee915 That's me for sure. I recognize it has a lot of flaws (outside of a great rendition of the soundtrack) but I can't help but sorta love it. My first time playing the game it was. Been a huge fan ever since.
@iam16bits7 жыл бұрын
SNES port may not be the best but It's the most impressive. The graphics aren't great but they're decent considering this is on a 16-bit console, though the emulator you used made it look worse. Most of the levels from the first 3 episodes were left intact and weren't changed, in fact it has more levels than the 32X, Jaguar and 3DO ports. Also it was the first console version that could be played online via X-Band.
@Drinkabeerandplayagameofficial8 жыл бұрын
Have so much nostalgia for the 32x port. I remember going to my cousin's house back around '94. He had a 60" projection TV with a full surround system and the Genesis with the Sega CD and 32x. The setup blew me away as did the Doom port, especially for a kid like me who only had a 92 PowerMac growing up. Sure it isn't great, but at least it runs surprisingly smooth. Great vid as always
@stonerdemon8 жыл бұрын
When people talk about SNES Doom, no one ever mentions the great sound quality. The fight with the Cyber Demon at the end of the first episode has a killer version of Pantera's Mouth For War.
@lionid8 жыл бұрын
+stonerdemon didnt he said "Incredible renditions on the iconic soundtrack" (3:35)
@stonerdemon8 жыл бұрын
+lionid Didn't notice, dude. In that case, I'm glad he mentioned it.
@mattnova188 жыл бұрын
everyone claims the music on snes doom is great....I disagree. I think the 32x doom music is closer to the original pc music. and the jaguar version with NO music should have never been released. or they could have at least mailed people a free copy of the soundtrack....
@stonerdemon8 жыл бұрын
Derfel Cadarn Williams published some good games for the SNES, near the end of its life cycle. Personally, I enjoyed the hell out of Doom for SNES. It's one of those games that, despite the console you play it, you'll always have a good time with it. By the way, remembering Williams made me remember Acclaim. That company reached the top of the world with their green screen technology, they were everywhere but soon enough they failed and went bankrupt. I'd love to see a documentary video about that.
@stonerdemon8 жыл бұрын
Derfel Cadarn Mortal Kombat console versions made Acclaim swim on money. Shortly after that, they developed "green screen", an update over the blue screen digitalization technology. That made them even richer, and the technology was used on movies like Batman Forever and games like Stargate. They were part of the N64 "dream team" and released Turok, which sold hundreds of thousands of units. They performed relatively well during the PS2/Xbox/GameCube era, releasing games like Burnout, Extreme G 3 or Aggressive Inline. But all of a sudden they went downhill. Don't really know why, though.
@M4R14NO948 жыл бұрын
A thing to note is that most of the console ports of Doom (including the PS1/Saturn ones) were all derivates of the Jaguar version, which was the first developed of the console ports, and was the only one made by id themselves. It's also why they all feature the same simplified level geometry. The only exception is the SNES version, which unlike all the other ports, has the full level geometry from the PC original (with simplified textures) and some of the bigger enemies that the Jag/32X/3DO versions lacked. It was also the only console port that was licensed by id *after* it started development; it was coded as a side project by members of Sculptured Software, who later took it to id for approval. Sure enough, they said yes (or, according to a blogpost by John Romero, "oh hell yeah!") and it got released to market. The 32X version was also gonna feature the original PC level geometry, but then they realized it took a toll on performance and so changed it to the simplified Jaguar levels. Also, hell yeah on the Zero Tolerance mention, that game was great.
@lieutenantyoshi57048 жыл бұрын
Doom Memory: When I was in middle school when learning about Mars and it's two moons I pointed out them be the bases of operations for the UAC. XD Everyone was like oooh yeah. lol
@samusvikerness6618 жыл бұрын
+Lieutenant Yoshi James Rolfe said the same thing.
@spartanwarrior97558 жыл бұрын
That's fuckin' awesome.
@lieutenantyoshi57048 жыл бұрын
samus vikerness That's the ironic thing I just saw that the other day and was like well small world? XD this was back in good old 1997. Hard to believe it has been almost twenty years since then?
@spartanwarrior97558 жыл бұрын
Damn makes me feel old.
@simongreenaway39847 жыл бұрын
Operation Bases of the Unnamed African Country?! oh my god!
@Phantasystar777 жыл бұрын
I loved Doom on 32X. Yeah it wasn't as good as the PC version, but at the time I couldn't afford a PC at the time. It was my first experience with Doom as well. Despite some issues with it, I still love it today.
@TipsterLIVE8 жыл бұрын
While Doom will always excel most on the PC, there were some surprisingly decent ports for the consoles. Thanks for sharing!
@michaelmartin90226 жыл бұрын
The GBA version of Doom "maxes out" at the Baron of Hell, with regards to enemies, so the subsequent boss levels don't have the proper bosses, just lots of Barons. The port of Doom 2 has more of the enemies.
@Bubbabyte994 жыл бұрын
Really? That's interesting. I wonder why that is? Graphical limitations maybe?
@PeruvianPotato4 жыл бұрын
@@Bubbabyte99 I'm guessing the Spider Mastermind was too hard to implement at the time
@VGamingJunkieVT4 жыл бұрын
Joshua Wood They ported it over from the Jaguar version, which presumably lacked those enemies due to very limited Jaguar cartridge space. Obviously, Doom II proves it wasn’t a limitation of the GBA.
@marvinalexander70974 жыл бұрын
doom jaguar rom size:roughly 3mb doom gba rom size:roughly 8-10mb what the hell happen here?
@RocKnight118 жыл бұрын
For my Doom memory, as a kid I use to pretend to be Doom Guy fighting alien demons on Mars.... I was kind of a dork.
@spartanwarrior97556 жыл бұрын
I did too so you aren't alone. I even had a toy double barrel shotgun.
@niallreid76646 жыл бұрын
Hah I still do that. I don’t judge.
@crazyfulla6 жыл бұрын
hey atleast you picked a cool video game character to pretend as, i used to pretend to be Abe from the oddworld series, oh boy now THAT was embarrasing :/
@iiclyde_nodes1745 жыл бұрын
Same....
@salokin30878 жыл бұрын
This takes me back, the first Skeletons/HVGN video i watched was Doom64. Good times.
@jignjorf90768 жыл бұрын
I think the Doom port for SNES was incredibly ambitious, but didn't exactly execute it very well. Wolf 3D on the SNES in my opinion was actually a pretty good port minus the censorship. It ran pretty well for the most part, controls were tighter and responded much quicker than Doom, and it actually ran pretty well too. Since you talked about the GBA port of Doom, it's worth mentioning that the GBA port of Doom II is incredible. All 32 levels are there and are completely unedited, except for the fact that two of the larger levels, Industrial Zone and The Chasm, are split into two smaller levels. It's gotten pretty rare to find nowadays, though.
@CherryPixelBun8 жыл бұрын
For me the SNES version is on par with Zero Tolerance, which I liked.
@GiordanDiodato6 жыл бұрын
If you want a better bloody game for SNES, try Doom Troopers.
@pizzacrumz17775 жыл бұрын
SA-1 chip, it should have ran on the SNES SA-1 Chip but it came out a little too late for the peak of the SNES life!
@Oturan20 Жыл бұрын
Doom II for the GBA is Also the Least broken of All Doom games... nobody's been able to break it yet!
@paxhumana20153 ай бұрын
Wolfenstein 3-D was a horrible SNES/NSFC port. Moreover, Super Noah's Ark 3-D was ironically a better example of potential of what Wolfenstein 3-D could have been on that console.
@WINWINGAMING20108 жыл бұрын
Doom on the SNES was my first experience. I was 14 and really stoned at my friends house. A few of the guys there were playing it; as soon as I saw it I had to play it. My first time, it was the most amazing experience I had ever felt. It felt like you were there. The graphics were incredible in how you were able to move smoothly and the shotgun!! Ooooh the shotgun was fast and effective while being loud and resonating. Being swarmed by demons from hidden doors that open up when you grab the key... led to some incredible tense moments. I bought the game a couple days later and didn't put it down for months. So much fun looking for all the secrets.
@channingcheese26 жыл бұрын
>"I was 14 and super stoned" Dude what
@fshoaps Жыл бұрын
@@channingcheese2 When do you think people first try pot? I know for me, I tried it as a high schooler, at 15 or so. Pretty normal.
@paxhumana20153 ай бұрын
@@fshoaps , I never tried it, for only morons do drugs and booze.
@Runie5498 жыл бұрын
You forgot to mention how the SNES version has the Cyberdemon and Spider Mastermind, while the other two versions covered here do not. That's a big draw for that version IMO.
@moodman11517 жыл бұрын
Runie549 And not only that but much more levels as well as more complete maps from the pc version
@Demonanimator7 жыл бұрын
However you cant circle strafe, meaning the game suffers a lack of movement controls..
@GiordanDiodato6 жыл бұрын
and let's not forget laggy controls and framerate of 12fps
@paxhumana20153 ай бұрын
@@Demonanimator , that is going to be fixed soon, per what was said at QuakeCon this year (2024). Also, please check my other posts for more information on the topic.
@Darthadios8 жыл бұрын
I had SNES Doom as a kid and I liked it and played it a lot, I actually beat it. I didn´t have PC until -97.
@pizzacrumz17775 жыл бұрын
Did you rent it at Blockbuster Video? "Wow what a difference!"
@Lowmandavis8 жыл бұрын
I would like to see the unreleased Port of Half-Life on the Sega Dreamcast
@martinezbhx6 жыл бұрын
TheNintendoFanatic I have this one in my collection. Brilliant version. Very good graphics, framerate and smooth controls. Only thing is that with every save its taking more and more storage space on vmu so after like 10- 15 saves you have no space on it, but they provided code system for every level, so you can save few times on each level and, as you progress to the next one, delete it and start level with code. You always getting set of the weapons according to the progress with about 30- 70% of ammo capacity for all of them (depends on type of the weapon) on the beginning. This way, on one hand, you can't conserve your ammo but on the other, you don't have to. You can drain your mags and on the next level you got it again. :) Weird, but works perfectly. Capacity of ammo is well balanced and it's probably very close to what average player would have left, after previous level. :)
@masonthedunce37115 жыл бұрын
@@martinezbhx can you rip the CD? That ISO would be a huge contribution to the internet
@Petar321_GT4 жыл бұрын
@@martinezbhx please rip it
@elflordyt68304 жыл бұрын
Its basically: Loading Screen: Half Life Edition.
@Lowmandavis4 жыл бұрын
@@elflordyt6830 Yeah lol, I've played through and beaten it now
@GameplayandTalk8 жыл бұрын
Awesome stuff! The topic of DOOM never, ever gets old. After playing through each of the games in this episode recently, I can safely say the GBA version is likely based on the Atari Jaguar version. The level count is pretty much the same and all the same cuts are there to the level structure (not counting all the censored stuff, that's another issue all together).
@ClassicDOOM6 жыл бұрын
Yep, GBA Doom 1 is mostly a copy-paste of the Jaguar game, but with music during play, expanded and more stable multiplayer, and some other minor tweaks.
@almipopp51528 жыл бұрын
You did not mention the fact that Doom 2 GBA doesn't actually use the original doom engine. It uses the Southpaw engine. I thought that was an interesting fact.
@Demonanimator7 жыл бұрын
almi popp idk if you know, sprites don't move when you stray to far from them in the GBA version, however, cacodemons are the only ones that will no matter what, only if you damage them.
@casedistorted2 жыл бұрын
Doom on 32x, along with Mortal Kombat 2, have fond memories for me because I played both games on the 32x with my cousin many many times. Dang I miss playing games with him.
@AlektorophobiA8438 жыл бұрын
It's worth noting that most console ports of Doom were based on the Atari Jaguar port of the game, which was developed by id themselves, it explains the cut-down levels in most ports (except the SNES one, which oddly was based directly off the PC version). The 32x port had the potential to be pretty decent, but it was rushed becaused SEGA wanted the game as a launch title for the system.
@animegamingdude8 жыл бұрын
One interesting thing to note about the SNES version is that, to my knowledge, it was the only home console port of Doom at the time that wasn't based off the Jaguar port.
@brpadington6 жыл бұрын
animegamingdude It was based on the Jag port. They just changed more than the 32x port.
@Demonanimator6 жыл бұрын
Crimson Ghost no not true. The GBA versions were. SNES Doom was and needed to be built from the ground up.
@PeruvianPotato4 жыл бұрын
@@brpadington Nope, the SNES until 2005 was the only console port that had the original PC layouts
@brpadington4 жыл бұрын
@@PeruvianPotato it was based even more stripped down than the jag layouts.
@steve90946 жыл бұрын
This was mindblowing when it came out. Playing a real FPS on a 16 bit console felt like magic, almost like a mid-gen upgrade. Plus the SNES version's music was really good and atmospheric.
@gozinta826 жыл бұрын
The Snes version is probably one of, if not, the choppiest port but it's also made for the slowest of the ports. There are many things you failed to mention in the differences: 1. The SNES version had real-time light brightness variation like the pc version, which virtually only a few ports actually did. 2. The SNES has the closest texture palette to the PC version, as if you compare the first episode, you will immediately see the texture difference. 3. The SNES had more levels than the 32x (i believe it was around 18 levels for 32x, while it was 21-23 on the SNES, it actually had 3 episodes) 4. The SNES had all of the artifacts of the PC version compared to most other ports (nightvision goggles, invisibility, rad suit, etc, etc) 5. The SNES actually had the red text to tell you when you picked items up, and needed a key like the PC version 6. The SNES version actually had a boss, which the 32x version did not. 7. The SNES actually had a map screen like the PC version, which updated as you progressed thru game. 8. The SNES had all of the traps of the PC version unlike many other ports. Both versions are good, but the SNES in my opinion outdoes itself on a 16 bit console. It took the 32x for the Genesis to be able to run it, and even then, it still didn't have the content it should've because it was cartridge. The 3do version isn't as bad as some people make it out to be, frame wise. Back when these games came out, the frame rate wasn't as noticeable as most people who had PC's couldn't even run doom at full speed (1993 to 1995).
@syntaxerror99946 жыл бұрын
Favorite Doom memory... talking to the leader of our Quake clan and casually mentioning one of my favorite Doom deathmatch levels and discovering he was its author. It was the day I learned how small the internet made the world.
@Plasma3Music8 жыл бұрын
Perfect timing with the video!
@brunocar028 жыл бұрын
+Plasma3Music Remixes well, thats the point...
@silverwings218 жыл бұрын
Killing Time, Po’ed, & Space Hulk, all for the 3DO; are console FPS’s that are weird/unnecessary/ambitious that I’d like to see in future episodes.
@GiordanDiodato6 жыл бұрын
Po'ed looks interesting, though I might play the PS1 version, which is cheaper
@CAPCOM7846 жыл бұрын
Loved Space Hulk on the 3DO.
@xaer0knight6 жыл бұрын
Any love for Powerslave? The difference between the Console versions and PC, almost makes them completely different. Like the arcade versions of Ninja Gaiden and Rygar, 100% different on Console (minus the Lynx ports), and arguably better on the NES.
@rtv1908 жыл бұрын
I always liked the Jaguar ports of Doom because they are the most faithful and have the least censorship
@TheLandofObscusion8 жыл бұрын
I remember reading once years ago that 32X Doom was rushed to make the 1994 Holiday, which would certainly explain why there's so much unused code hidden in that port, why the screen is slightly windowed, & why the music is so terrible. Fans have since created much better Genesis renditions of Doom's music, showing that the official music was likely composed at the last second in order to make the Holiday release yet not be music-less like the Jaguar port wound up being (which I think was also rushed for the Holiday, but was at least ported by id themselves, making it the only port done by the original developers).
@paradoxzee68347 жыл бұрын
It was rushed to meet the launch of the 32x. Keep in mind the 32x only had 3 games on launch Doom, Star Wars Arcade and Virtua Racing. I would not be suprised if SEGA rushed ID to made Doom a launch title so they can sell more consoles.
@IronHeel8 жыл бұрын
Glad to see you are still producing excellent vids. Thanks for your efforts!
@SegaCDUniverse8 жыл бұрын
There is a cool video by Rebecca Heineman about her 3DO port. Crazy stories about what she had to go through.
@FinalBaton8 жыл бұрын
+SegaCDUniverse Just checked it. That's a fascinating story
@SegaCDUniverse8 жыл бұрын
+FinalBaton Cool man, I liked it!
@MasterJim878 жыл бұрын
I kinda want to get the Doom games on GBA. But my fave port of doom was the PS1 damn that was a great version imo :p
@Bubbabyte994 жыл бұрын
The second game goes for a pretty penny nowadays if I'm not mistaken. Though I'm pretty sure the first game isn't NEARLY as expensive, so that's good.
@FedorovAvtomat8 жыл бұрын
The 32X version probably has the most interesting history of these. The developers didn't have enough time to even properly code it. They only used a single SH-2 core to perform the raycasting calculations. There were plans to use the 2nd core, even worse was the situation with the music. They had fully intended to use the ADPCM channels for music or as they call it "Q-Sound". It was supposed to have all 3 episodes however they only got so far before someone said "quick, get it out the door". We were left with something fairly competent, but it could have been better.
@Jammet8 жыл бұрын
GBA Doom 1 is actually the Atari version, mostly. But the real kicker is that GBA DOOM 2 is full featured. Every gun, every monster, every sprite, every angle of the sprites, it's all IN! Also, the music is authentic and probably MOD files. DOOM 2 on the GBA is the most faithful DOOM Port on those consoles.
@DeanWhipper8 жыл бұрын
Quality content as usual. Thanks Derek.
@Kippykip8 жыл бұрын
I love how many old doom videos there are since the remake came out!
@TheSocialGamer7 жыл бұрын
Bro you gotta talk about Doom on the Atari Jaguar, it had multi system lan link for death match.
@SixArmedSweater6 жыл бұрын
A secondhand copy of DooM II for GBA was actually my introduction to the franchise, and I've been a massive fan for over a decade since.
@Blurgleflargle8 жыл бұрын
Derek, you most definitely have to cover Duke Nukem Advance in a future episode. Out of all the GBA first person shooters, this one is probably the most impressive.
@littleNorwegians8 жыл бұрын
Loved this episode and I'm hyped to see more like it. A lot of PC franchises had some odd ports going on I'd be interested in hearing about. Like the Sims had a million console versions that were all unlike the PC one. Keep up the fantastic work.
@GiordanDiodato6 жыл бұрын
the PS1 version of Diablo is pretty well-done and was also made by Climax (the people behind Contra 4)
@asdasdasdderp8 жыл бұрын
Great episode as usual. Every year once or twice in elementary school we were allowed to play coop Doom. Man, it was so awesome.
@stepheng80616 жыл бұрын
I've officially watched every episode on your channel and this was my favorite, I love you and grace and all you do thank you
@flavio-neri5 жыл бұрын
I played Doom 2 with a friend using the modem connection. Thank you for bringing this memory back.
@suprshin8 жыл бұрын
I still remember walking into my local Stores back in the 90's and seeing all the demo kiosk for gaming consoles. The 3DO, Sega 32X, and the Atari Jaguar. At one point all three kiosk had Doom running on them. That was my first time playing Doom. It was glorious.
@G_Rad_Ski8 жыл бұрын
Zero Tolerance, nice throwback there. That was the first FPS on a console I ever played. Had Doom and Doom 2 on PC thankfully. Can't wait to kill some hell in the new one this weekend! Keep up the good work!
@megaflyman8 жыл бұрын
I remember back in high school a buddy had hacked ipod classic with a fam port of Doom on it.
@jacobkerstetter3248 жыл бұрын
Your GBA fps livestream is one of my favorite things you've ever done
@sheltontristania8 жыл бұрын
Doom in 3DO presents the most fantastic sound of the consoles, your tracklist is composite for one band. awesome sound
@RealSpiralSage8 жыл бұрын
The 32X version was my first introduction to Doom and one of my first video game experiences. My cousins had it so when I'd go over to their house they'd let me play it. I remember that dying used to scare me so I always begged my cousins to put on God Mode for me. I had no idea Doom actually had rad music until much, much later in life.
@Ularg70708 жыл бұрын
GBA player for gamecube was the invention of the century for me. Nothing comes close to how great that was. As for Doom, I think the first time I played it was the Playstation version at my aunts house when I visited from 300 miles away. It was crazy but I barely remember it. It wasn't until just a couple years ago that I made sure to play the game, on PC, in full. Worth it.
@archvilethe87th608 жыл бұрын
The SNES version of Doom was my first Doom experience back as a kid after renting it from blockbuster. Good memories.
@bansho70767 жыл бұрын
I actually kinda liked the 32X music.
@marvinalexander70974 жыл бұрын
you have two option of reason to choose: A.you kinda felt the tingly or nonstalgia sensation.(kinda like me) B.you have fart fetish C.your own reason.
@KevinTheTimeGeek868 жыл бұрын
Derek, I was one of those who had a Worm Light and beat "Castlevania: Circle of the Moon" without using it, so thanks for the props at 5:53, man. :D Oh, and I have semi-fond memories of playing Doom when I was a kid. I say "semi-fond" because my older brother somehow hacked the game so I could play it without any monsters to kill. The plan was to change the enemy sprites so that it looked like they turned to stone and crumbled into dust when killed, but it wasn't good enough to pass the "Mom Inspection", so the monsters were omitted altogether. "Wolfenstein 3D" fared better in that department, in that instead of seeing bloody corpses when I shot someone, my brother hacked it so that their bodies vaporized, leaving a pair of smoking boots behind. This passed the "Mom Inspection" with flying colors. But enough rambling from me. Keep up the brilliant work, Derek!
@V0RT3XGD8 жыл бұрын
This reminds me of that time you guys played all those GBA FPS games on stream. That was something special. It was a look at games I never thought of being interested in. Cannot wait to see them more in this official format.
@deathisnear24248 жыл бұрын
The music in the 3DO version of doom was the best out of all the ports, maybe even better than the original. But man, that gameplay on the 3DO suckkeddd
@zborgerd8 жыл бұрын
My favorite Doom memories were in playing the Brickyard WAD online, in the '90s, with a modem, against numerous other people. Lots of mods allowed dialup multiplayer gameplay in an era of the BBS and it was amazing at the time! Nothing else like it! Also played occasional dialup directly with friends.
@Craytonex8 жыл бұрын
my favorite memory of doom must've been when I was at my grandma's house and playing it on my uncle's computer during Christmas time. this was about the same time that I was introduced to video games as a kid. I swear Doom must've been one of the few first video games I've ever played, my memory of me as a child is foggy but Sonic , quake , doom , and Mario was there
@Cycopather6 жыл бұрын
Just finished GBA DOOM today, it's as excellent as described here! Really enjoyed it!
@jeffreypark87648 жыл бұрын
Wow what a cool episode of Punching Weight! This is my second favorite next to the Gameboy Color Episode.
@g.b.12246 жыл бұрын
I remember being amazed at the SNES port, specially the music and I had my console attached to my Sony CD player and it was even better.
@AveryJohnson04747rhrhrudu3 жыл бұрын
Gba doom is one of my favorite games! Its just so wacky seeing something so complex work on something so small. And it's fun! The music slaps and the action is fast, I love it!
@FeatureHighlight6 жыл бұрын
All things considered, I think the SNES Doom port is pretty solid. The fact that they managed to keep most of the content, sound quality and controls on a 16-bit console is impressive.
@brokenstyx8 жыл бұрын
thanks for pointing out the difference between the emulated snes version and the real thing - subscribed
@mihailkhmara1438 жыл бұрын
Ahhh, I remember I used to play Doom on GBA a lot. It was one of my fav game on GBA back then. Also, We played many hrs in DM via link cable. Thx, for the episode. :)
@RodZombie7 жыл бұрын
The first version of Doom I ever played when I was a kid was the SNES port. At the time, I didn't know any better, so for me Doom on the SNES's flaws weren't apparent. But of course after playing the original version, I found out how much had been changed. Although, in this video I learned a few things about the changes for the SNES port that I didn't know at the time.
@gonzoindigenousone89396 жыл бұрын
The red SNES cart was badass. Plus the sound was so good. Sure the graphics were crappy but the game was solid for a 16- bit port.
@Patralgan8 жыл бұрын
My fondest memory was when the game was super fresh and I saw it running on my friend's computer and I thought "man, the virtual reality is here, this is amazing!". This feeling was only dwarfed by seeing Mario 64 running in front of my eyes the first time.
@irllcd136 жыл бұрын
You've earned yourself a sub. Enjoying the channel.
@steelcurtain1878 жыл бұрын
Great episode. Can't wait for more Doom!
@punk519848 жыл бұрын
It's nice to see someone compare the 32X and SNES versions fairly. Instead of Doom 32X receiving a bundle of complaints about the 32X itself and the SNES getting showered with "so ambitious" platitudes.
@SFinerFACE8 жыл бұрын
Great video, Derek! Love this series!
@Windwalker888 жыл бұрын
Holy shit that soundtrack. Great episode bro!
@danpreston5645 жыл бұрын
As someone who see a lot of performance art, the term 'performance art levels of bad' really resonates with me.
@ashes2ashes206 жыл бұрын
Thank you for mentioning Zero Tolerance. I rented it quite a few times as a kid, and couldn't remember the name.
@spoonybard137 жыл бұрын
SNES Doom was actually the first port of the game that I played. Being a MASSIVE SNES dork at the time, I thought it was really awesome that it could run on the system at all, but yeah, playing the DOS port years later, and then getting ZDoom just a few weeks ago, it's hard looking back now.
@bshpev8 жыл бұрын
THOSE GAMEBOY COLOR BOOKLIGHTS! Good times from my childhood gaming past bedtime XD
@roguerifter9724 Жыл бұрын
My favorite Doom memory was when my parents started letting me play it and other gory games at home in the summer of 97 (I was 13.) By this point playing many 2D games with guns in various forms and a few other FPS games had taught me that Shotguns or Scattergun type weapons were among my favorite weapon types in games so as soon s I started Doom I tracked down a Shotgun and went hunting.
@woodeyelyegaming14016 жыл бұрын
The snes port was my first. It's a bit hard to go back to but I still love it!
@Michirin98018 жыл бұрын
I've recently gave Doom a fair shot for the first time on the GBA, and you know what? It's fun! It looks the part, it feels good to play, it pulls off 3D pretty well on a dedicated 2D machine which is impressive and I'm especially fond of the controls, I know most people prefer to play 1st person games with either a keyboard and mouse or dual analogue sticks, but I never got used to either, but playing Doom with a D-pad and 2 buttons plus shoulder buttons just felt right to me...
@btokin4twenty7 жыл бұрын
lol, i was soooo torn on watching this, but good video man... i'm one of those doom 32x modders you mentioned. XP you should really try some of the 32x mods sometime... my xmas video has dl links to my xmas map and an ultimate doom based ep-1 mod that adds more enemies, more secrets, better lighting, missing rooms/geometry, and a ton more. hopefully you can enjoy those as much as i enjoyed this video. =P
@PolecatsRock8 жыл бұрын
Oh man, that Circle of the Moon quip brought me back.
@Monodi918 жыл бұрын
I remember I was 6 when we got our very first PC around 1997 with Windows95 on it, and apparently the guy who set it up included the shareware version on it. I played it often for about two years and it took mom that long to notice what I was playing, and I was not even trying to hide it!
@AlluMan968 жыл бұрын
I think a cool Punching weight could be one dedicated to the most ambitious and noteworthy Doom mods. As we've established, Doom modders are the real heroes, so dedicating an episode to the WADs that went for the stars like the Mecha mod for Doom II or Metroid: Dreadnought and just other crazy things like nuts.wad.
@thelonelylion6 жыл бұрын
Always interesting to see old games ported to gba and see how good they really are :D
@snodude64667 жыл бұрын
Doom SNES is awesome, I don’t care what anyone says :) Honestly, I’ve had a great time playing it. It has all three episodes, but Inferno is only available under ultra violence and nightmare difficulty. I didn’t have any of the problems listed here. Check it out on an emulator is you’re curious, it’s $20 on cart
@VaderTheWhite4 жыл бұрын
This was in June of 2020. I was at my best friend's house and I had my Switch on me and she wanted to see how bad "Go 2 It" is. During this, I managed to beat the infamous map! We both cheered like mad
@kranibal5 жыл бұрын
Just got back into the Doom vibe with its 25th anniversary. This franchise has aged pretty well! I’m going to play the PlayStation version soon!
@BartleyBlackmon8 жыл бұрын
I picked up the DOOM shareware shortly after it was released. Played the hell out of it. Wanted to play the other episodes, so I rented it on the SNES. Such excitement turned into such disappointment almost immediately. Keep these going!
@kaimcdragonfist48037 жыл бұрын
Your mention of Circle of the Moon in the GBA Doom segment made me laugh because I ended up beating it once I got a Gameboy Player. Never had an SP, and external lights never seemed to work well for me.
@Youtubeuser7978 жыл бұрын
1. American macgee made an official multiplayer map. 2. The gba version has 24 levels, not 26
@razrentals88973 жыл бұрын
The Demons From Adrian’s pen song on Snes is amazing.
@caraandmalik21084 жыл бұрын
Doom 1 and 2 along with Duke Nukem Advance was my childhood on the GBA.
@animedude346 жыл бұрын
Me, an old mac, and the free first episode, and that was it. Had Doom 2 on it for a while along with one of those bootleg level packs on a CD, good times, good times.
@RazorBeamz8 жыл бұрын
You should talk about the Game.Com port of Duke Nukem 3D
@JaredConnell8 жыл бұрын
haha thats a good one
@focalpoint._4 жыл бұрын
A port of Duke 3D on the WHAT?
@DP3com3 жыл бұрын
The GBA version was my 1st experience with Doom. I honestly didn't know there was an SNES version until a little after playing it on GBA as the SNES was the only other system I owned that had Doom in its library before the GBA version. Great game and made bus rides to and from work a joy.
@JardsonJean6 жыл бұрын
First time I played Doom was on the SNES, and even though it looked terrible I had a blast playing it. I was 12 at the time and never got past E2M6, that stage scares me to this day.
@ImWithTeamTrinity6 жыл бұрын
The footage for the SNES version you are showing is emulated, it didnt look as bad on the actual snes. yes, I know its still the worst version in terms of visuals, but I played the shit out of it. In fact, It was my favorite game on the system, and I had not experienced anything better at the time, so from that perspective, it was beyond amazing, expecially considering that it was on a 16 bit console. I used to shut the lights off, block out the sun, and turn up the stereo system, and I was in heaven.