My biggest problem with game so far is rank being the fastest way to get into game, casual/player matches you have to get into a room and wait for the other person to be ready and wait for the others to get done fighting for your turn. They need to add quick matchmaking similar to ranked.
@LotusAsakuraАй бұрын
I agreed. They DESPERATELY need to change that. One of my biggest requests as well.
@Im_JustJordanАй бұрын
THANK YOUUUUUUU someone said it I thought I was the only one
@prodshxrmАй бұрын
BIG ASS FACTS💯💯💯
@erichthegrahamАй бұрын
@@LotusAsakurathis comment is potentially pin worthy boss
@anstornerАй бұрын
@@LotusAsakura Also it not affecting your rank in any way unlike SMBU where u cant play without having to sweat, because losing once there sends you to the bottom of dante's hell just because you got an laggy dark samus or something
@jeavenskydume4500Ай бұрын
I wish people would understand that. You can keep having your “forbidden tech” and new techniques and you can even be a sweaty dude. A game with zero intention of balanced gameplay simply can’t be a competitive game. Especially cuz all you have is ppl on twitter bitching about ssj4 gogeta this, ssj vegito that, beerus this, jiren that. Like THEYRE SUPPOSED TO BE LIKE THAT. The issue is yall think its meant to be a competitive balanced fighting game
@FILOTVАй бұрын
No the issue is they made a ranked mode. If it’s not meant to be competitive, then what is the point of ranked and ranked leaderboards? Simply make a balanced rank mode and an unbalanced casual mode.
@mauriziochirca8939Ай бұрын
Yes you are right but yet they out a ranked mode that people play on steroids in order to win. Like the people that say sz isn't a competitive way are the most competitive players in the game
@arpadszabo661Ай бұрын
@@FILOTV ranked mode is casual online competition, its not relevant, you just whine over nothing really.
@FILOTVАй бұрын
So@@arpadszabo661atch. That is their intended “casual” mode. They can say they had no intentions of competition, but they not only made a ranked mode, they made a DP mode designed specifically to make matches more balanced.
@potheadraccoon8536Ай бұрын
then dont have a godamn ranked mode like what remove that ish completely
@bryanxo248925 күн бұрын
sparking zero is the only "fighting game" that got less fun the more I learned and better I got. Character mastery is non-existent and there's no point in labbing combos or matchups until we get an actual combo system. Picking up this game is 1000x easier than tekken but the long term enjoyment comes from learning and sparking zero is mostly training your reactions and knowing how to use your defensive options which only goes so far. It's a great game but the top level of play degenerates everything that makes it fun. Don't even get started on vanish wars. People don't like doing them, they don't like watching them.
@idkmehboi1972Ай бұрын
THANK YOU SOMEONE SAYS IT. My god you can play it in a competitive format if people in the community set it up together but the game itself is not competitive
@asheryunanАй бұрын
By definition it is, its just gate kept as not being competitive in the colloquial definition
@erichthegrahamАй бұрын
@@asheryunan its being gatekept by the developers, not the community. I mean sure, they are playing along but the devs made a choice and I'm not even saying it's a bad one. The game is simply "not competitive" in the sense that it's not designed to be a tournament viable game, that doesn't mean it's a bad game, or that watching high level play isn't interesting. It's kinda like when people tell you to "git gud" it's not necessarily meant as an insult, but is frequently interpreted that way. "By definition it is" my point is that this is a semantics argument, I don't believe there's an actual disagreement here other than how the word "competitive" is being used
@MaculinePower29 күн бұрын
Hey, im interested in the game. Havent got it yet... Would it be competitive and fun if both players pick "balanced eye level" characters?
@SadBoyJayyy29 күн бұрын
@@MaculinePower yes, the most fun I have playing this game is playing against friends. Playing with and against the balanced characters in this game is a great experience but once you reach about B rank in ranked its almost impossible to not use one of the most broken characters just to compete
@erichthegraham29 күн бұрын
@@MaculinePower you should just buy it and play it, don't let that be the determining factor. Whoever you make friends with that has the game will probably understand if you make house rules, especially if you are playing together a lot
@estebanfumero3728Ай бұрын
I find it HILARIOUS that there's people who think a game not fitting within the FGC is a bad thing lol. Game is hype, pick a cool character and figure it out, we don't need Excel spreadsheets for everything.
@AnnaLajtosАй бұрын
My favorite part is how the elitist try to talk down to Sparking zero players, while, like smash, the game eclipses the FGC. Like, nobody ever said we want to be a part of it, but they are surely thinking a lot about us lol
@MeiloorunАй бұрын
@@AnnaLajtosit's like a weird jealousy lmao what a bunch of losers
@KiTTtheKiDDАй бұрын
@@AnnaLajtos you're assigning words like "elite" making them sound like their important than they are. Why do you even care if they like the game or not?
@AnnaLajtos29 күн бұрын
@@KiTTtheKiDD Where did i say that they are elite or that i care what they think? I said elitist, which doesn’t mean elite, and i said we’re living rent free in their heads which doesn’t mean that i care about them, it means the opposite.
@xilly0029 күн бұрын
There is a character tier list so u cant just pick any character what if someone picks gogeta and ur using just goku u kinda have to pick two characters close in power for it be fair if u don’t see this then ur choosing to ignore it fr
@RandomBlackGamerАй бұрын
Its difficult to even develop a DBZ game with the competitive scene in mind. While Arc System has shown that it can be done it kinda pushed die-hard DBZ fans away. Not only are they casuals when it comes to competitive fighters. But there's a certain level of fan service that they look for. They want to experience all of the things that they've seen in the anime. Such interactive backgrounds, beam struggles, etc. And while those things are a proper representation of what DBZ is. They would be considered a disruption in the FGC. 1 thing would be planet destruction. Its good during matches in the Budokai and Tenkaichi games. But it would be a no go in the competitive scene. Arc System found away to bypass this by implementing destructive finishes where you can destroy the environment after winning a round as opposed to mid battle. But there are other things that they simply can't implement. Such as the rock, paper, scissors aspects we've seen in the past. Such as the Dragon Rush system from Budokai 3. A cool system that properly mirrors the show. But its can be disruptive and turns a fair match into a game of chance. Where the losing player can steal a win after successfully pressing the right buttons. I honestly feel like people should just appreciate the variety of DBZ games we're getting. If you want competitve you go for FighterZ. If you want the ultimate DBZ experience you player Sparking Zero.
@DarksmoelfАй бұрын
🤥
@RandomBlackGamerАй бұрын
@@Darksmoelf not sure what you're trying to say.
@yocharlysurfАй бұрын
i agree that fighterz pushed away a certain section of DBZ fans. particularly the unreasonable ones that wanted mid-game transformations. but in my opinion, the fans it pushed away wouldn’t be the ones gunning for a more competitive sparking zero, they’re living happy right now. i consider myself a big DBZ fan and most of my friends that i play fighterz with are too. we’re also fighting game fans in general so maybe that’s the difference. but that’s to say that a competitive DBZ game is certainly possible and arc sys absolutely nailed that middle ground. BT3 and RB2 didn’t seem to have the glaring issues SZ has. i think SZ’s problem is that the game doesn’t feel fleshed out at all. with how successful this game has been, i wouldn’t be surprised if we get a SZ2 that maybe approaches the game more competitively minded. however that would be years down the line. for now, i think we can appreciate this love letter.
@Z48654Ай бұрын
@@RandomBlackGamerhe’s saying 🧢
@renhardhalimАй бұрын
@@yocharlysurfWell i think ZS never meant to be balance series instead they should adjust some things that way over tuned. We might get BT5 in the next 10 years but that's still too far in the future. I think Sparking Zero right now need some adjustments on some techs like machine gun ki blast in sparking mode, vanish clash, and adding ki sickness for some broken skills.
@theflashfan3234Ай бұрын
Exactly. People are so overly invested in trying to paint it as competitively viable because it's essentially a game that does away with all the things in traditional FGs that newcomers complain about; The execution barrier, having to "learn" a character, having to string combos, the frustration of getting caught in combos, the difficulty of breaking combos, the limited feeling of movement that those games give when you're new. And now those people want to feel validated for being able to be good at it, since all those things prevented them from being good at traditional fighters. Even though all those conventions (and more) are the reason why those games are competitively viable in the first place. Th Budokai Tenkaichi series takes those things away to give an accessible and fun experience which is also easier for the devs to make more characters for and make it the ultimate simulator. Trying to force it to be some bastion of competitiveness just misses the point, may even be harmful to the actual FUN of the game, and quite honestly, is just silly.
@ccboy396029 күн бұрын
In all honesty that’s why I was never gonna touch ranked until I really got it down. But tbh the fact it was unbalanced from the jump told me this was for the fans and not so much for the fighting competitive community. It would really just be cool to host at events for small cash prizes not so much EVO more like a Dreamcon / video game cons
@PapaBertoАй бұрын
16:07 i said this in another creators livestream. The revenge counter should be the only way to combo break, and it should get buffed so people cant just guard it and continue smacking you. Having free combo breaks completely negates the idea of revenge counters since 1 takes no resources while the other one requires one of the most important resources the game offers with no benefit. It would also ensure people dont have as much skill points to use instant sparking 20 times a match
@treaon511Ай бұрын
You know it's crazy when YOU of all people say it's the most broken arena fighter you've played in terms of balancing 😭
@johnysimps1191Ай бұрын
It's not supposed to be balanced tho. Why can't it just be it's own thing?
@roxas327Ай бұрын
@@johnysimps1191 A game can be unbalanced but if its not fun to partake in then whats the point
@LotusAsakuraАй бұрын
You get it.
@bodboyyyАй бұрын
Agree with this entirely
@Buff-Wings29 күн бұрын
I mean the real issue about them adding a ranked mode is that it’s by far the most streamlined game mode (you don’t need to find/join/make a lobby, there’s a quick rematch option, etc.) If they really don’t want people to complain about balance they should have at least made a quick match mode that follows the same ruleset as ranked, but without a ranking or it affecting your player card. Finding casual lobbies for a DP battle is a chore compared to matchmaking for a ranked match. It should still be fun to lose too, and characters like SSJ4 Gogeta should be crazy strong compared to other characters, but when your win/loss rate and rank is constantly being displayed, it can be demoralizing and encourages people to lean into tactics such as afterimage strike or yajirobe (who already needed to be fixed, even though the game isn’t suppose to be balanced.) But really at the end of the day, it’s a fighting game with a ranked mode, of course people are going to complain about balance. Super Smash Brothers is at its core a silly party game but people have still found a way to make it one of the biggest competitive fighting game franchises ever. So if you want to play the game casually that’s great, arguably the way it is intended to be played, but people will find a way to make it a competition. It’s just human nature and there’s nothing wrong with it. It just sucks that the gameplay of the casual playerbase is directly tied up with the gameplay of people who want to take it seriously.
@itsgl00my88Ай бұрын
I think there can be a competitive scene, just not as serious as the top tier competitive fighters, and I think that's okay. Its a game in the BT series which wasn't some super serious fighting game either.
@TevinAllen-og1xlАй бұрын
I agree with you but fighterz was the actual competitive fighter compared to this game and that’s the truth that dragon ball fans won’t admit that they wanted an easier game like this because they didn’t want to learn harder controls 💯
@HenryDurthАй бұрын
Aint nobody watching a gogeta vs vegito competition in singles. Rather watch paint dry
@itsgl00my88Ай бұрын
@@TevinAllen-og1xl no we wanted a game like this because we miss the BT series lmao
@yourdeadchannelАй бұрын
People keep mentioning Smash Bros. For one, that game is its own thing and an outlier within the genre. Though for the sake of conversation, Smash Bros has a freedom in its mechanics that allows for so much more creativity. There’s so much different tech between characters that you’d get lost trying to learn it all. You can watch high level play and learn a lot from it. Sparking on the other hand, has a clearly definable way it wants you to play, to the point where deviating from it would be working against the game. the characters are essentially the same w little differentiation. I’m not saying it’s impossible and I’d love to see this game go the way of something like Project M. and even this discussion is a bit too soon, but ppl want to cite Smash Bros as an example when ledge guarding alone offers more options than Sparking currently does. The game is just barebones as fuck.
@brocklee39429 күн бұрын
8:51 “Burst limit 1 and 2” Lotus must be the only one on earth with the Burst Limit 2 game we never got 😭💀
@Utre-d4uАй бұрын
While i agree with what you’re saying and i appreciate you sharing your thoughts, by looking at the comment section of these kind of videos, it kinda has no purpose. I’ve yet to see a “Ah, now i changed my mind” or even a “i can see where you’re coming from” comment. People who think like you/don’t think like you will comment (the latter being kinda unhinged) and then it becomes a huge argument that revolves around goalpost moving and argument ignoring or straight up lying for the sake of proving that their side is right.
@MeiloorunАй бұрын
that's like everything in life tbh
@IThatPaulGuyIАй бұрын
I think the biggest issue when it comes to this game being competitive -- especially in its current form -- is that it would just be straight up boring to watch at the highest level of play; It'd just be constant super counters and vanishes while waiting for your skill points in order to get your instant spark. The game having the imbalance in terms of characters is kind of similar to a hero shooter like Overwatch; At the highest levels of play, you really only see the same team in mirror matches with the occasional curveball. Meta characters are meta for a reason; They generally require less effort on the part of the player in order to get good results, so it's basically picking what's most efficient.
@azuredream9032Ай бұрын
Tbf u can say the same thing about traditional fighters like t8 for example it's basically who can juggle the other character the longest across the map and jail them against the wall.
@eml6166629 күн бұрын
@@azuredream9032 lmao y’all are a trip. There’s no “tbf” in this equation.
@azuredream903229 күн бұрын
@@eml61666 Actually it is because every fg has players follow a set optimized flowchart which makes the gp look samey regardless of the fg played.
@eml6166629 күн бұрын
@@azuredream9032I’ll take those flowcharts over the vanish battles and super counter cheese that this game offers man. Hugh level Tekken and such will always eclipse this game and that’s okay
@ren-tv2hn29 күн бұрын
@@azuredream9032get what you’re trying to say but no tekken actually takes a ton of skill this game takes skill but that can be negated by Yajrobe and a team full of aftermirage strike characters.
@LeelosAdventureАй бұрын
Here’s my honest opinion: if people want to play with skill it’s competitive. If people want to cheese they usually aren’t skilled
@arielbrathwaite7747Ай бұрын
smash bros started at this same point (custom rule sets, janky mechanics, unbalance characters) but still had a community to push it and make it great.....fast forward, smash ended up at the main stage at Evo. it can happen with sparking as well, but it will require the fcg scene to make it work long term
@loopseeker29 күн бұрын
yeah but there has to be something to work with in the first place. for smash, melee had endless, unintended depth that created a super high skill-floor and made it fun to play and watch the best. sparking zero is not in the same boat at all
@AJ-sl7be27 күн бұрын
@@loopseekerWhat about the other smash games though?
@Nagchampa29Ай бұрын
Ngl I couldn’t understand why ppl say this game isn’t competitive… than I hopped on rank😒
@SuperBabyMario0C28 күн бұрын
N there’s non wrong with that. It’s fun but not a competitive game in the sense fighterz is
@Hawky11129 күн бұрын
If i could like this video 100000 times i would. Been saying this before the game even came out. I just knew the Internet community was gonna be like "omg this is broken, this is broken". Lets me know how many people actually played and actually loves the series. It was always a broken unbalanced mess. But that was okay because the game was fun af and still is fun af. I also find it weird when people compare this to fighterz.
@sharogengaming7716Ай бұрын
I look forward to seeing this same kind of video regarding Bleach's Rebirth of Souls. Im absolutely loving Sparking, but its so hard to watch the high level fights as they hardly ever use supers or specials which is the whole point.
@erichthegrahamАй бұрын
I would argue that the Gundam VS series are more or less arena fighters, they are fighting game adjacent in the same way and control in a similar way. Main difference is the focus on 2v2 combat, but there are combos and OKI situations. I would say that Gundam Vs series deserves to be in the conversation next to Tenkaichi and Naruto series, honestly Gundam Vs is my favorite arena fighter series. But yeah I consider them arena Fighters and I'm not sure why anybody wouldn't classify them as such. Good video btw.
@fenimore-2854Ай бұрын
gundam versus is the only genuinely competitive arena fighter iykyk
@nevergonnagiveyouupnevergo2795Ай бұрын
type shi
@MoonlightMaskGАй бұрын
And kil la kil
@CornadaTVАй бұрын
maaan, high level MBON is insane
@FapasaurusRexxАй бұрын
People are passionate about their love for the game so far and that’s a nice thing. I think it’s common to want to feel like the time you’re spending means something and I think that’s why people want it to feel competitive. I think SZ can have it’s own niche competitive community but like you pointed out I think it relies on the game achieving an almost smash bros like level of community where a foundation is established on what makes for a healthy and interesting to watch rule set. I think Pokemon has somewhat done the same over the decades in the way the community has established certain tiers or outright banned certain things that are put in the game for fun casual play, but are clearly not acceptable in a competitive environment.
@ErickSoria-hn2zh28 күн бұрын
exactly my thoughts. well said👌🏽
@tweakicizerАй бұрын
It's nice when games are just games and not meant to be an esport
@nicholas.e515828 күн бұрын
Boomer
@2Tune210 күн бұрын
@@nicholas.e5158 huh?
@NemSumeragiАй бұрын
Gundam EXVS is the only arena fighter that could POSSIBLY categorize as a fighting game; it's designed to be competitive, it gets balancing, and is one of the biggest e-sports scene in Japan, with a whole regional tour format. It pretty much fits every criteria for a fighting game. But I'd think it falls under e-sports than fighting games. And it doesn't help that the game is basically gatekept to Japan, with worldwide console ports being extremely rare. And the ports we get are NEVER the latest version of the game.
@superpowerman435429 күн бұрын
Pokken and Kill La Kill have decent competitive design behind them as well. Gundam is great tho
@davon3794Ай бұрын
Somehow people are still mentioning smash, when it is obviously an outlier which was mentioned in the video. And I could argue that smash is at least slightly more complex than sparking zero. But at the same time the longer smash ultimate was around the more Nintendo tried to make it less competitive and more of a party game
@MeiloorunАй бұрын
man they banned Steve and half of them wanna ban Kazuya we don't have to do that in other games, those things actually get patched out. SIDE NOTE: I do wish the competitive ruleset for smash used final smashes (without smash ball), would shake up the meta a lot.
@KnucklebreakingАй бұрын
Nintendo went back and forth with the competitive stuff. Balance patches and tournaments were held by them, but they don't really know how to run games like the rest of the FGC does. That aside, it's the only comparison you could make to Sparking Zero outside of Smogon Pokémon. The problem is that you have to jump through MANY hoops to do that, and I'm not sure if that's possible.
@BlastbrnАй бұрын
@@MeiloorunSteve is rarely banned. Lab coat 21 got banned for a bit and I'm pretty sure that Abigail guy from sf5 did too
@kn0ckk0ut33Ай бұрын
Is it a competitive game? NO Was it made to be? NO Do kids of this new generation want it to be? YES because apparently games now days have to be competitive in order to he "FUN" in that's not the case. Growing up in the early 2000's the closest thing any of us got to a competitive scene was playing fighting games or COD on split screen with our buddies and we all enjoyed those good ol days.
@mauriziochirca8939Ай бұрын
The fact is that they made a ranked mode so deep beneath they wanted do do something to compete for. People play so tryhard just to get a win. So the same people that say is not a competitive game are the players who compete to reach max rank.
@kn0ckk0ut33Ай бұрын
@mauriziochirca8939 if they had a competitive scene for this game it would ruin what this games core is. It wouldn't be the same cause they would have to tune the game in a different way nerf things that are fun so the game doesn't need a competitive scene just because there is ranked
@AJ-sl7beАй бұрын
@@kn0ckk0ut33People don't think a game has to be competitive to be fun, There's just a sizable minority of people that like pushing a games mechanics through speedrunning or competition. It's not anti-fun.
@ammonaustin9081Ай бұрын
This discussion is for basement dwellers lmao. Any game can be "competitive" if there's a community for it. Only Elitists think that "balance" has to be part of the subject
@ThisisCitrusАй бұрын
Sparking Zero fans forgot Smash Bros games exist apparently.
@xTheGokuLegendxАй бұрын
This is a really interesting topic and IMO you were spitting when you mentioned having to prioritize fun as well as competitiveness, and that definitely resonated with me. I think one thing that's tripping people up a little bit though is the difference between a game being balanced and competitive. I think it's in most people's best interests that there are SOME small steps towards balance even if it's not in the game's PRIMARY interest. For example, people complain about there being the same characters repeatedly online. The simple reason for that is that people WILL try to play what's best in the game. Whatever multiplayer game you're playing, you'll have people play competitively in the sense that they're playing to win; I.E. "meta". I think if there was *some* balance which just made the power gap more manageable, that might be nice. It also might be nice to balance things that are almost universally disliked, such as the duration of Afterimage Strike. Also, as much fun as the game is for being a DB power-fantasy, that power-fantasy isn't particularly fun when you're getting cheesed online by mechanics you just don't enjoy playing. If anything, if the game is a HUNDRED percent a power fantasy, you'd have no reason to ever see any characters outside the canonically strong ones. In that sense, I think balance is a PART of the discussion. It's possible to lean too hard into the "make this competitive" direction AND the "this is purely a power fantasy game" direction. An acknowledgment that *SOME* balance can make party games (even arena fighters) more fun if it's done tastefully is important IMO.
@dominush4056Ай бұрын
The same people who want this to be competitive are the same people who wanted Jump Force to be competitive lol. I get it “Main Stage Luffy vs Naruto, WHO is the King of Shounen anime…FIGHT!” but it’s like…we are definitely not there yet. Maybe you want a Marvel vs Capcom game, but make it like Dragonball vs Bleach? Or something like that. Hey, we all have dream games and Sparking IS a dream game, but not in the conventional sense. This game is purely a love letter to DB fans and Toriyama’s last wish and should be nothing but. Perhaps everyone misses the FighterZ days, but you cannot replace those days with this game only with a FighterZ 2 can you replace those days. The sooner you end the cope and accept what life is the better. If you want a sequel to FighterZ bug the devs I don’t know
@pophollowtips29 күн бұрын
That shirt is niceeee!!!!! Hello Kitty x Gundam is a W
@SuperPerfectFGCАй бұрын
the only thing I'd want to be different is more follow through. I wanna see the combos and the supers etc. Rather than a bunch of small exchanges separated by vanishes, parries, whatever
@frostyfrenchtoastАй бұрын
It’s also just….boring to watch for me? It’s casual so I don’t get any real competitive joy watching ppl play it, but it’s a blast when I’m the one holding the stick and playing. I watch streamers and tourneys and I really am just bored out of my mind watching it, because it’s something not really meant to be consumed in that capacity. Atleast for me anyways, I’m probably in a minority on that front. Game loses its luster fast if ur a spectator.
@koalamusic812Ай бұрын
great video lotus. ive never seen the tenkaichi series as a competitive game. it is possible to get good at the game and its fun when the other person plays the game the way it should be played. but ive always enjoyed playing single player mode and making the CPU very difficult and blowing buildings up and playing tournament mode. the list continues. ive so happy they got custom battle\story mode cause it lets you create your own sagas\what ifs and gives us single player folks so much to do. the mods are sick to. sorry for the long ass comment 😆
@le-roybattleiii8195Ай бұрын
I really like super counter in specific situations. i think it is very anoying have every single combo interrupted, but if they changed the mechanic so that it only worked on the first hit of a combo or charged/launching hits it would be a great mechanic. it feels so great when you super counter a vanish or the very first hit of someone’s combo because you have to actually time it in those situations, so i would rather keep it for those hits specifically rather than completely remove it
@Cruxis_Angel29 күн бұрын
Make super counter a resource that consumes 1 ki bar. No ki, no super counter
@MonkeyDCalebАй бұрын
When you brought up Super smash Brothers and how rules have to be created in order to make a competitive that was such a great point. Because I came from smash Brothers ultimate to Tekken and it's a completely different world smash made me realize it is not a competitive game but people want to make it competitive and they are competitive when playing it. there's a difference between a game that is competitive and a game that you want to be competitive and it's the same with sparking zero people want it to be competitive but it's not a competitive built game. They gave DP mode just to give players something to do with extra variety and a ranked mode but none of that makes it competitive. However I would like sparking zero to be slightly more balanced. I don't care about the competitive aspects of the game but a lot of the defense mechanics and things like after image strikes or a Giants need to be worked on a little bit. The game is fun to watch sometimes but over a long period of time it's boring after a while because it is so repetitive and then the whole time out install out tactics are just so boring. I enjoyed sparking zero the first week it came out but now I'm just playing to get to z rank and there are times I'm just ready to get off because playing Tekken 8 or even Nintendo switch sports is more interesting. I want sparking zero to improve and be a better game.
@axelabiko4382Ай бұрын
i hope you don't stop grinding, would love to see you reach Z rank
@codyloayzaАй бұрын
saw your stream when you talked about this and tbh i was surprised how people were arguing it was a competitive fighter next to the likes of street fighter, tekken, mortal kombat, etc. i thought the reason why people were so excited for this game was because it'd be a break from the traditional competitive fighter. the tenkaichi games were always a fun, non balanced, true to the anime style game.
@uchihabomber1296Ай бұрын
I agree I just think the content being made now are a lot of these people who just want it to be equaled to those games and are forcing it to be a comepetitive fighter when in reality it is not made to be. THERE IS NO META technically so people gotta stop making it one
@arpadszabo661Ай бұрын
Its just a vocal minority who whines about it all the time. They’ll be gone in a few weeks
@Codyslx29 күн бұрын
Well it's not fun when all i fight in ranked are gogeta's, super vegito, Z broly and mui goku's trying to break every with early z goku fighting people with more health doing way more damage than i do.
@Codyslx29 күн бұрын
@@arpadszabo661 Not the minority, play count on steam was down to 17k today, this game will dwindle to nothingness if it keeps this up.
@saerohmajec7099Ай бұрын
We also gotta remember this is a game that was based on a series that was around before most of this competitive gaming scene was. It was designed to be played with friends for fun and be an homage to the series. It's not made to be a competitive fighting game. You're also comparing it to games that have kept the same formats for the most part and made several iterations of themselves within the time tenkaichi has been on the shelf. If they want to make it more competitive, I'm sure they could do that with tweaks to the mechanics over time. They wanted to bring that same classic feel to new players and give a fresh spin on it for older players. I doubt they were thinking about it at all in a competitive scene when making it. Maybe in future titles or spin offs we will get a more balanced and competitive game but I enjoy sparking for what it is. Not everything needs to be a competitive fighting game anyway.
@DesirableFateАй бұрын
Hey Lotus! I was experimenting in ranked last night by turning item capsules on for the first time. & I gotta see your reaction lmao. It was the most cheesiest of cheese matches I have experienced yet, which says a lot. It was honestly so goofy/ridiculous I’m thinking about making a video of it myself. But if you wanna see some of the most outlandish fighting tactics, you should turn item capsules on in ranked dp battles and enjoy the absolute chaos 😂. Also as always, this was a great video!
@abdoaboueid815129 күн бұрын
First of all i want to praise the phrasing in this video, because almost any complaint I had you answered by the end, so props there. That said, I don't believe Z-counter should be removed for a couple of reasons. 1- it's fairly hard to time and pull off, especially online if your connection is anything less than perfect. 2- it gives a chance to get out of otherwise instant death from a combo from behind, because let's be real, once a character is in sparking mode and presses a button twice to teleport behind you, then if you don't Z-counter, you're just dead, especially if they do a super at the end. That being said I agree with everything else in the video, it is NOT a competitive game nor SHOULD it be. It's meant to be unbalanced and in my opinion that's the fun of it. Makes it even more satisfying when I beat a MUI goku with tapion or a namek saga char. As I said though, great video and explanation, can't wait for another on the topic and more on SZ in general!
@uchihabomber1296Ай бұрын
I agree we should not be asking for this game to be at EVO man this was made to not be a competitive fighter game and mainly used for casual play plus mainly for the fans I feel like. The only competitive thing I guess you could use is just the ranked matches
@MeiloorunАй бұрын
i do wish that some developer would push the Arena Fighter genre forward and incorporate more mechanics and gameplay and strategies from traditional fighting games. the closest we got was Kill La Kill IF. theres a lot of room still to blend the two genres together in my opinion and create something new.
@QuebazPT29 күн бұрын
The Gundam EXVS games that you mention in the video are indeed Arena Fighters and have directly inspired the creation of Budokai Tenkaichi (and both were inspired by Virtual ON, the first ever 3D Arena Fighter, made by SEGA). The difference is that they've been around since 2001 and just never stopped iterating and improving based on feedback from people who liked playing against each other. Imagine if instead of Sparking Zero coming out 17 years after Tenkaichi 3 (or 14 since Raging Blast 2) we had 7 or so games in between where Spike kept trying to improve the Sparking formula instead of making everything from scratch like they did since J-Stars (then One Piece Burning Blood, Jump Force, One Punch Man). Now if only Bandai ported the latest arcade version onto consoles
@ripperdoxxdАй бұрын
Imagine losing a 100k tournament in this game to a yajirobe timeout😂
@ItsJustJeiАй бұрын
This game in a competitive stand point would suck all the fun out of it imo
@rodimusprime8616Ай бұрын
Rodimus here, Lotus. its funny how I got shit from the whole of 2-3 Dragonball Communities speaking this exact thought {not this wording tho} just to get shit on but the message is better received here on higher context. I do agree we shouldn't really be asking for this game to be at EVO, as nice of a gesture as that sounds. This game's set chaos was made to not be a competitive fighter game and mainly used for invested casual play for the fans and dedicated players. I wish people would understand that. You can keep your “forbidden tech”, new techniques or can just be a sweaty dude in Rank laying the business. A game with zero intention of balanced gameplay simply put CANNOT be a competitive game. Especially cuz all you have is ppl on twitter bitching about numerous other characters throughout roster with some cheesy shit lol. ssj, vegito that, beerus this, jiren that. THEY ALL ARE SUPPOSED TO BE LIKE THIS. The issue is people think its meant to be a competitive balanced fighting game... and its just not. The only competitive dragon ball game in this correct context was Fighterz because it's not an arena fighter. it was set in the correct fgc image, designed as a full base traditional game to fill that void and has had EVO tournaments. Even highlighted EVO a couple times I DO HOWEVER...think there can be a competitive scene for Sparking ZERO, just not as serious as some invested tier competitive fighters, and that's okay. This wasn't designed to be some super serious fighting game. Sparking Zero makes you appreciate Dragonball FighterZ back at its prime End of discussion.
@MonkeyDCeddyАй бұрын
Back in 2005 me and friends played the budokai tenkaichi games BECAUSE they weren't competitive games like street fighter or tekken. They definitely could change some things to make it more fun like making the z vanish wars more complex or making counters more difficult. But in terms of competitive balancing to the point where I could body Jiren with Yamcha, yeeeeeaaah that ain't happening.
@jesuspernia803129 күн бұрын
I never expected it to be an E sport or anything (that’s what FighterZ is for) but this game still has a good amount of depth and can still be played “competitively” just not gonna be on the big stage at EVO with games like Street Fighter, Mortal Kombat, Tekken, etc.
@James-pb8xu29 күн бұрын
A couple of things: intentionality means nothing. What matters is what is being created. Kof 03 and 12 was designed for competition. Look at how that turned out. The inverse of this is retro fighters. What matters is what players decide is competitive. Mario kart is competitive. Pokemon is competitive. All kinds of games are competitive, without their developers doing anything for them. Developers stating they're not balancing the game, while announcing changed to yajirobe's stats in the midst of all his backlash is hilarious. The game has already made an attempt at balancing the game, and has done this in the past already. It's DP mode. Krillin doesn't need to be as strong as ssj4 gogeta. He's 3dp, gogeta is 10. Krillin is an extra 2-3 health bars with a solar flare and unblockable blast 2 (iirc). He's cheap for that type of price and arguably better than gogeta. The game has legitimate issues that need addressing whether it is stalling tactics, the ability to heal, etc forget competition, those things just aren't fun and that's good enough reason for the game to he patched. Hopefully it gets done (as well as making super counters and vanishes harder to do). The game is whatever the players want it to be, and if they want it to be competitive, either they'll get the developers to do it, or they'll make it happen themselves. Its all about what players want to do. Smash, pokemon, and more are great examples when discussing competitive integrity and what a community will do to make their game competitive.
@alazarielanderson536729 күн бұрын
Regardless of how "competitive" it can be, watching it as a tournament is TUFF, as you mentioned. And if eyes aren't gonna show up for it, i don't know how it survives that kind of environment, let alone be at major FGC events. Will you see it there? Probably, yea. Folks are probably running Kirby Air Ride side tournaments too, lol. And the game will probably survive and thrive regardless.
@SGJetProАй бұрын
I’m early in the video so you may address this later, but I think that developer intent only matters up to a certain extent. Melee was never intended to be a competitive fighter, but years later it has one of the most enduring scenes out there. Once the game is in the players hands, it’s ultimately gonna be up to them whether or not the game has competitive staying power. And I think there’s a chance of that with sparking zero, as it currently stands.
@HerbalShenronАй бұрын
You want competitive..play fighterz. You want the best Dragonball game ever .. play sparking zero
@0rez1Ай бұрын
This guy gets it ☝️
@KiTTtheKiDDАй бұрын
One's Competitive and requires you to get gud and improve oneself, just like a dragon ball character. The other is a Toybox, with every action figure you could want. Both are contenders for best DB game of all time for very different reasons
@aegismalkav805729 күн бұрын
Saying that is the best Dragon Ball is very subjective.
@loopseeker29 күн бұрын
@@KiTTtheKiDDthis is one of the best comments on this vid
@Chub828 күн бұрын
@KiTTtheKiDD Sparking zero also requires you to get good and improve yourself like a dragon ball character. Fighters is honestly just death combo simulator imo.
@KOKEN-se4mt29 күн бұрын
i dont need it to be super competitive, but i wanted it to be similar to bt2 and bt3 in competiveness at first, then slowly use the advantage of being able to patch things. Imagine if they patched even just a few things in the previous tenkaichi games?
@pantonpg29 күн бұрын
Great video. I agree with Super Counters, having a combo breaker that cost NOTHING and you can mash the buttons and pull it off pretty consistently is stupid, and not fun. It´s not about making the game competitive, it´s about the game being more fun to play. Super Counter does not allow for combos to exist almost, negates de existence of revenge counter, and makes the game so fucking boring to play and watch because it leads to stupid vanish wars. 70% of the match is just that. What is the point of winning the "neutral", what is the point of having better offense than your opponent? The game seriously need to rework super counters, not for the sake of being competitive... just for the sake of being FUN to play. I mean playing against the CPU isn´t even fun because of that mechanic lol
@rctalent94Ай бұрын
This is a content game there's millions of content ideas you can make from this game .Now I do think if this game wants to be a competitive game it has to be fans to create there own systems and put them in play. Best option I think is if they just make settings very changeable like damage health etc ..
@Mikuroko69Ай бұрын
The name of the title is something that everyone complaining about the balance needs to hear. Yes certain things are crazy overtuned and/or very unbalanced, but that's just how it is, if you get past that fact the game is crazy fun. And personally I find it alot of fun when someone is cheesing the game but gets outplayed/outskilled.
@misterkeeblerАй бұрын
I really like a lot of your points. I dont agree with all of them, but most for sure and all of them are reasonable. I think the main problem is that Sparking is getting a lot of attention and it brings eyes from the traditional fg players, and they will often downplay that the game still requires skill. And to go further, theres a lot of people across the board that put wayyyyy too much focus on whether a game is worthy of being a main event at EVO, which i feel really misses how and why fighting games are enjoyable in the first place. Just leads to people being tribal or gatekeeping, and a lot of ego nonsense. They are all just for entertainment and having multiplayer to be social at the end of the day. Edit - i forgot to add that the DP system alone is suited to bring some sense of balance to it all. The fact that stalling tactics and other nonsense exists is more of a micro balance issue impacting the meta, but the macro approach of that mode is for having some sense of parity in versus. It just needs adjustments like any fighter.
@XZeroDragoonXАй бұрын
I pretty much agree with most of this, though there is one thing I would say. I would personally like some--if this even makes sense--casual balancing? Not changes to character stats or whatever necessarily, but these Yajirobe/stall teams are just objectively unfun even at a casual level, so some mechanical changes are necessary. I think the game needs a few changes to be more enjoyable even with the homies before anybody starts yapping about trying to get this game a ticket to EVO. Don't get me wrong, I love this game, but there are some character/mechanical decisions that are boring no matter what level you're playing at (vanish wars, anyone?).
@AyWunHunnitАй бұрын
Ranked being balanced as in health and damage would have been nice 💯
@slash523529 күн бұрын
I think Xenoverse 2 did something like that years later in its life. Added extra slots for the characters to play at a reasonable level. So, a Saibamen could play with similar health and more damage to keep it fair against stronger characters, but you could still go back to the original weak Saibamen.
@AlchemistDot29 күн бұрын
I wish there was a setting in casuals to limit the total dp amount you can select for casual matches. My favorite characters happen to be much weaker dp costing characters (Raditz) and it's annoying getting two tapped by z broly or ui goku. For example single unranked battle with dp max of 5
@JordansoBASEDАй бұрын
Bro, that Gundam x Hello Kitty shirt goes hard
@lolingofgcАй бұрын
Lets not mention how bad training mode is
@KiTTtheKiDDАй бұрын
Tbh good training modes in even competitiver fighters is fairly recent
@iTzPlayer-129 күн бұрын
yes to your question. why?. its a fighting game. just like sports its all opinion base but the money says other wise. exclude the money and still is much like how sports are competitive by nature.
@iTzPlayer-129 күн бұрын
most ppl take it serious just like their loosing team
@JabensKy29 күн бұрын
After hitting Z rank last night and seeing what the true meta will become I can confidently say the game isn’t lasting as long as xeno 2 in terms of returning players.
@YhG-mi1cb29 күн бұрын
I think it will be more viable for SZ to just follow the Smash route first, organize its own tournament, growing the community around it, DB already have a way larger community compared to every traditional fighting game, it wouldn't take long for it to grow to a level that many FG events would find the excuse for it to be included simply for the viewship and participants it may bring, just like smash did. Arguing about how competitive viable the game just not a very productive thing to do.
@datboi131929 күн бұрын
when people say this game isn't "good" cause its not "competetive", I just think: By this metric, every game in the BT series was never perfect. And they never were. They didn’t sit down and think about s and inputs, let alone the game being remotely competitive. It was a game designed to emulate the series so closely in a 1 v. 1 setting. It was a happy accident that it gained the traction that it did. The only reason everyone is up in arms is because, now, there is a brewing competitive scene that includes folks from various different games hailing from genres that counter the fighting scene altogether. Of which, everyone could easily sit down and crank out a few wins with putting in the least amount of effort possible. Does the game have bugs? Absolutely. Do they need to fix these bugs? 100% But what casual and “pro players” who have followed the series need to realize is, no matter how you look at it, what you said, or what you expected, this is the game you wanted*. And the fact that people are complaining about characters and features that had already existed in previous games, is so beyond asinine that that I’d much rather the game not exist at all because it’s gotten to the point where everyone, overnight, became an armchair elitist who hit Z in a matter of 24 hours over a game that the VAST MAJORITY have never even played before. I was there, bleeding thumbs and all, playing BT religiously just like everyone else. Played with my friends all the same. We shared the same passion and understanding on what characters were broken and how to counter them alongside seemingly un-winnable situations. But mechanically and graphically, it’s the same damn game and I’m tired of everyone pretending that it isn’t. The only part of this statement I agree with is the fact that the game needs polishing when it comes to technical issues: incorrect response times to inputs, camera function and collision, completely negated features mid-match. Yes, these all need to be fixed, but saying that the SAME FEATURES that functioned near-identical to previous games, and in some cases were improved on, are “too strong” is an opinion I can’t respect. It all boils down to getting good, and absolutely no one cares to admit that, let alone wants to put in the effort to do so. Because once these issues are patched, everyone and their mother will find something else to complain about to the point where everything we originally wanted in the game will be changed irrevocably and all of this will be a grand waste of time. Super Smash Bros Melee, different game and mechanics altogether, became a competitive game on accident. Their “best character” has been the best character for over 20 fucking years. Time and time again, that character has been beaten countless times with others that weren’t even “meta.” But did they ever receive a single patch? Lol, no. But no, let’s listen to a tilted “pro-player’s” opinion and refuse to think for ourselves.
@raymaztereljackson972929 күн бұрын
Totaly agree dude, i hope this comment becomes more popular. I am also quite sad to see how many people with no serious BT background just flooded into the community and complained about options and tactics that exist for over 14 years now. I even went to Lotus stream trying to have some reasonable discussion about what to optimize to counter these cheese strats that are being used rn, but alas. People complainig about things like False Courage (which was actually nerfed in SZ lol) or A19 and 20, jajiroby is the same stuff i dealt with a decade ago in my BT3 circle. Except a couple of mechanics the game is basically the same (mostly Supercounter or what its called and Highspeed movement being more like Z2 counter). The counter strat to most of this bs is out there on yt or the gerneral net. But none of these guys want to actually do the work of looking into all the legacy skill that exist in this game and rather say its bs and unsportmanlike or whatever. Also I feel like people dont really understand that ther perception of what makes a ''good'' char is warped by the fact they use the BP system and most events i saw also ban giants that makes a huge differents, if could choose between 1 Gogeta SSj4 or in total 9 healthbars of junk charcters i will always take 9 healthbars. having a timer but then also not limiting team size is just a disater invited home, like fr no wonder so many time out and stall teams run around when you make it the easiest to achive win con There is a reason why all the other BT games only run 3v3 no BP no timer in events. It makes games faster, since time out is not a win con no use in stalling execpt for healing, but since you only have 3 chars you cant cycle forever and since there is no BP all the characters you pick, well you pick them because they have an objective use for your team and give you options and tools no other char could give you while they also have to be able to pull a punch against every pissoble char combination. Kinda makes jajiroby useless when he has to go against Baby(ape)/Vegito/and ZBroly half of the bracket when he cant even stagger them without spark Videl is totally useless against all Giants so just having one good one in the game (ie. wheelo) makes her an unstable character and the Android thing is honestly just people not reacting properly to 20+ F throws and overly relying on perception as a defensive option. TLDR: Good comment, people are getting wasted by 15 year old playground strats and are mad, once the algorythm moves onto the next big thing and alot of these competetive elitists from other games farmed enough engagement we can have a thoughtout ruleset for the game and enjoy BT like we always have
@datboi131929 күн бұрын
@@raymaztereljackson9729 thank you, and I completely agree with everything you said, maybe the new fans will get tired of the game and move on, and then us OGs can still continue to enjoy it lol
@Codyslx29 күн бұрын
If it's all about getting good why is ranked single filled with 4getas, super vegito's, yajirobi's, Z broly's, mui goku's and super armor androids?
@datboi131928 күн бұрын
@@Codyslx That proves my point exactly. Most people don't want to spend the time it takes to get good, so they pick characters they feel will give them an easier win, and some people are genuinely picking they're favorite. I mean it's not hard to imagine in a DBZ game that a lot of people's favorites are UI Goku or fusion characters.
@Codyslx28 күн бұрын
@datboi1319 It's not a feeling, it literally does make it easier to win. No amount of getting good will make me be able to consistently counter Z broly's that instant spark and cheese my gaurd with ki spam so they can hit me unblocked ult that deals my entire health bar. 4ogeta melts my goku's health and then he starts off with way more health than i do so if i so much as get tapped i lose my entire health bar while i have to work much harder to take out these guys. It's not fun to fight the exact same characters or rotation. Even afro agrees, this is the general consensus. You have to pick meta to keep up in the A rank singles. Dp is even worse riddled with these yajirobi's that try to force the match into a timeout or rage quit with no penalties.
@Dredabeast95Ай бұрын
I have to agree with you, super counter is terrible. I think maybe make revenge counter cost one bar, let it work from behind as well. Now it encourages better offense, reacting to z dashes, and also keep flanking a Yajirobe and he has to choose between getting that lucky smash hit to take a senzu bean or stop the backshot combo 🤷🏾♂️ idk its just a thought.
@Winddemonslayer29 күн бұрын
Arena fighter’s are and will always be my favorite genre of anime fighting games, imo their the closest to the real thing (the anime) but yes I do think it would be more enjoyable if the characters in DBSZ were all evenly matched damage wise or at-least closely put
@stan132435Ай бұрын
As someone who plays mainly dp battles I’d even say the way the mode is set up (mainly the time limit) makes the weaker low dp characters way stronger than the 8,9,10 dp characters since having more characters on your team leads to a win when the time runs out. Personally it ruins the feel of the game where stronger characters should feel strong, instead it handicaps you lol. The meta being Yajirobe, Roshi, and 3 more 2 or 3 dp characters is lame in my opinion. Idk if it’s just me but there has to be more time on ranked dp to give reason to formulate a wider variety of teams without being at a super disadvantage if you have less characters.
@stan132435Ай бұрын
Of course regen abilities ideally would be tweaked in this case to make stalling harder.
@ogrevohh45228 күн бұрын
This game is the pure definition of cringe and cheese. If you like a one sided, unbalanced online experience where everyone is playing for cringe one time victories, or pressing one button for instant sparking mode so they can spam ults, hit them because they are unblock-able, and THEN go sparking mode again in your face, then this is the game for you. The amount of cringe i get from fighting some washed UI Goku player or a one trick SSJ4 Gogeta and they just spam sparking mode after 2 bars of Ki are built and one skill point is unfathomable. Then after the fact, not one will accept rematches. Its honestly one of the most cringiest experiences I've had playing any game ever. This game will bring out the grimy, lame people of the world. It was a god sent decision that they didn't put voice chat. Highly wouldn't recommend this game. And i dont wanna hear skill issue. I made it to A class in one day and was rank 200 as base Gogeta. The game is terrible.
@giovannirodriguez3407Ай бұрын
I am loving sparkling. I love the vanishing wars, the super counters, the unbalanced playbook, and all of that. What I dont like is the fact that i cant customize the characters abilities. I hate High Tension and i would much rather have anything than that. I play Vegito but i fucking hate playing against Gogeta SJ4. I also hate the bugs and the ultimates. I cant seem to dodge any ultimates. I love the learning curb. In my mind this game is just very fun, casual and i would love to keep learning.
@frankaxe6700Ай бұрын
I Am here for F.U.N F: Fighting U:You N: Nothing else
@tone9270Ай бұрын
8:55 He couldn't resist
@AgentGhostRealАй бұрын
If they bring back the budokai series then it would fall into the competitive convo.
@koreyj198729 күн бұрын
The up+attack counter is fine, it takes skill, revenge counter is fine, new mechanic, costs its own stock but perception is too free, people just hold it until they get a counter hit, make it cost a full ki bar to use period and drain the rest the longer they hold it, just put a good tax on it so it’s not so free to use
@DOSFrost29 күн бұрын
I like Sparking as a single player game, and a game to fuck around with friends a little Competitively/Online it's a snooze fest. Even on KZbin, I'll watch my feed play less seen characters but I'll tune out on any fusion or goku (But I'll watch Daima or Teen Goku) or androids. Game just feels more fun with crazy shit rather than sweat
@spicypepperzАй бұрын
9:35 out of those games id say budakai 3 and infinite world have potential to be competitive, yes characters aee still weaker than others but its got more of a basic fundamental thats relatable to somthing like tekken but not on that level. Id love to see budakai 3 or infinite world to come back as the more competitive dragon ball game
@guiltyoregano7131Ай бұрын
I think any game can be competitive, but its mostly up to the community if they want to suport that kind of environment. From what ive seen the people that play area fighters aren't really looking for that environment and thats fine.
@Pouilleux28 күн бұрын
I definitely think the game can carve itself some niche akin to what smash has/had, but that's as far as it'll go. And even then, it would need to polish some of its jank to reach that point. And that's okay. Game is amazing at what it's trying to do. I do hope it'll develop a scene for itself with time. If there can be a serious (although small) online scene for bt3 through pc emulators in 2024, sparking zero can absolutely have its own thing going on. But that's what it'll be, its own thing, separate to the larger ftc because of how unique it is
@monkey_in_a_suit28 күн бұрын
nah it's not polished enough, plus there's already an stablished competitive dbz game that's actually balanced for competitive play.
@Pouilleux28 күн бұрын
@monkey_in_a_suit literally said it needs to polish some issues and that it would be its own niche because it doesn't fit mainstream ftc needs. Mf do you read the posts you respond to
@monkey_in_a_suit24 күн бұрын
@@Pouilleux alright lets see if it ever gets as polished as you said 🤣
@konohake17 күн бұрын
i had to backtrack to BT3 because i felt as thou i have to be on the try-harding edge in almost every game i play in sparking zero booted up my PS2 and could alry feel within just the first match i set up in BT3 it felt waaaay more casual and chill because (1) you can only get ki via charging and nothing else witch does give players some more breathing room and a good pause moment and (2) the instant sparking ability had a catch where your ki will be charging slower until you reach another sparking my point is BT3 had at least been giving some thought to prevent sweating where as sparking zero is practically a sweats wet dream because if you ask me from a core game mechanical point of view, it will appear that the game is not exactly catering to a new comer or a casual by just design alone witch i find to be more troubling sure... everyone here may play alot of fighting games, but keep in mind that can also be blinding. Seeing as to you guys, these types of games can come to you as naturally as walking, where as a new player would be completely helpless without some boundaries like the ones from BT3 explained above it just took me by surprise how slow and easy going BT3 was in comparison to sparking zero witch i honest couldn't believe at first, but now i remember why BT3 was so fun. it was because it was easy to grasp what to do and even my siblings could learn it despite never having played fighting games ( witch i don't think i can say for sparking zero ) what we got is a game with an identity crisis on what audience it's catered for
@The_WIll_OF_D99Ай бұрын
I wanna toss my hand and say this because it is important. The funny Joke about all of this is the fact Smash for a time did function like this. Melee itself was able to be pushed in such a way it became its own thing. Sakurai the dev of the game rejected that aspect of his game and when Brawl was made the entire game is ANTI MELEE. That was the game he wanted to make to let others know its a party game and should not be taken that seriously. Have fun and do random gimmicky shit with the homies. But after that Smash 4 wii u and 3ds Sakurai's tune started to change a bit and while still hesitant to fully embrace Smash 4 he has at times acknowledge it. Than when Smash Ult came out He is more willing and open to the game being a competitive game. He designed the game to hit a happy middle he is happy with. You can see it when he talks about The FG characters like Ryu, Ken, Kazyua, Terry and funny enough Sephiroth during his showcase he talked about frame data and so much more but stopped and not get carried away on that topic and he openly said the pro players will discover the stuff themselves. So at that point he accepted that aspect of smash and kept it going in that direction. I agree Smash is an anomaly but its circumstances are still notable and it adds to your point about that game evolving to that point while others like the Arena fighters you mentioned don't quite make the mark or just build the game to NOT BE A COMP GAME.
@swifti1001Ай бұрын
Anime arena players getting hung up on their games being competitive is hilarious. Look at MK. That series is a staple within the FGC, yet it's less competitive than Smash which is a freaking party brawler. If a party game can make it into to the EVO lineup, anything can be taken seriously. The truth is anime arena players can't even take their games seriously enough. The "top players" are whining about "spamming" and ragequitting all day.
@Jksteel63Ай бұрын
Hey Lotus and everyone, I respect your opinion on the game not being competitive to that level. I am one voice but I will be honest, in a case like this, I feel like we are boxing this game in very fast, for only its first few weeks. I think people rushed into the game and fed their instant gratuity mindset. I think at this moment we should be congratulating the game for continuing the legacy so many people love. If we are so fast to box the game in, what was the point in buying it? We are dbz fans who are known for pushing the envelope. Why not encourage the devs with creative competitive ideas.
@Jksteel63Ай бұрын
They listened enough to change so much for everyone, I feel like they’d do the same again. Sparking has the guts to turn competitive, I just think people should be using their platforms and voice to encourage ideas. (You lotus encourage ideas already, and you have a platform large enough to create the change. Again, only if you truly personally want to drive the cause.)
@emilioulloa668228 күн бұрын
I agree this game isnt competitive my only gripe with it is whenever there is online rank people expect for there to be a balance but there wont be any in contrast to a game like tekken 8. So idk maybe put character limitations or subdivision of like playing characters on saga stories thats all i got.
@EPunkOfficialАй бұрын
Anime games fans have been chasing this proverbial dragon, in that we need this AAA competitive fighting game (or really any genre actually) that can stand with the big ones, because we never had it. I feel it comes from the dismissiveness of the FGC and not have a game that rivals big budgeted games
@PrinceCharm94Ай бұрын
This sucks for me just cuz i really planned on turning up for this! I was heavily invested in wanting to know all the controls, all the what if battles, etc but damn they just killed it lol
@kingjames5228Ай бұрын
I couldn’t disagree more. If we had this mindset we would of never gotten those great moments from Super smash games from evo etc
@loopseeker29 күн бұрын
the difference is that melee was extremely deep and interesting mechanically as well as entertaining to watch. SZ is not that at all
@quon520Ай бұрын
I think people are just tired of certain games like sf, tekken and mk being the standard for competitive fighting games. I’m kinda tired of it too. Need a change of the direction of competitive fighting games.
@Jbswe29 күн бұрын
Lmao have you even watched this game competitively I dare you to watch the tns tourney recently the gameplay was awful so much stalling and timing out cheese tactics if that’s the direction you want competitive fighting games to go that’s a joke. Also mk is barely a competitive fighting game these days no one is playing that shit loll
@TevinAllen-og1xlАй бұрын
The only competitive dragon ball game was fighterz because it wasn’t a arena fighter it was in the fgc and had evo tournaments
@HollowG8Ай бұрын
None of those are what made FighterZ competitive. It was competitive because it was designed to be competitive, and was balanced to facilitate a competitive scene. An arena fighter can be competitive if it is developed to cater to a competitive audience, and balanced to be played at a competitive level. It just doesn't happen often, nor to great success because of the stigma surrounding arena fighters.
@TevinAllen-og1xlАй бұрын
@@HollowG8 so you think that players using the most overpowered teams online is more fair than fighterz where you’d actually couldn’t just spam to win
@johnysimps1191Ай бұрын
@@FirewynnTV buddy...
@TevinAllen-og1xlАй бұрын
@@HollowG8 but compare fighterz to this game where everything is easy to win while fighterz you need skill to win 🥇 because you can’t spam to win and this game gives you a lot more freedom to spam than fighterz
@sirrealgaming6913Ай бұрын
I disagree Xenoverse 2 was genuinely an interesting game to watch in high level
@PhandomdrifterАй бұрын
I'm glad that it's not competitive. It's for fun and I'm having fun. Don't get me wrong we will always have sweats. But if I can turn on the game and know I'm gonna have fun that's all I kinda want. If I want a competitive fighting game I will play Tekken,sf 6, marvel vs Capcom, guilty gear, mk.
@monsterhighandbarbiefanАй бұрын
i love this game i think you are correct i been playing this game often
@wickedgaming963229 күн бұрын
Great freakin video
@WhenzJuly29 күн бұрын
That Hello Kitty shirt is awesome and I wish I had it
@GreenGaloАй бұрын
hello kitty fit looking clean bro
@jeremiahbelgrave2356Ай бұрын
Even if its not supposed to be competitive some of the defensive mechanics still need to be tweaked, especially super counter! But i get where you're coming from
@johnysimps1191Ай бұрын
I REALLY don't like the "it's a party game", "it's not balanced" and "it's like BT3" as a response to any criticism thrown at this game. It came out unfinished with tons of bugs that ruin it's experience. Putting all that aside, the gameplay itself being so barebones and afraid to innovate from the older games is just disappointing. Dragonball xenoverse (especially xv2) at least has interesting gameplay mechanics. You can at least do combos and defensive mechanics have counters to them. It's not competitive like tekken or street fighter but at least it is engaging enough to get players to outsmart each other by making meaningful decisions during the moment to moment gameplay. Waaaay more fun than vanish wars, perception spam e.t.c. The game came out buggy and isn't much fun to play. It seems like a lesser version of the older games gameplay wise. So many mechanics removed simply make it more stale. Not asking for it to be tekken. All i wanted was for the game to be fun. Can't believe the gameology video was actually right 💀. Edit: Smash is invited to the FGC cookout
@Synical0229 күн бұрын
This is the sentiment I don't think many modern fighters , and shooter's games can seem to separate . As much good as esports, and the fgc can do on the surface. ALWAYS ALWAYS The casual scene; the game being enjoyable is the life blood of any game. I think there's a misunderstanding Just cause a game or player functions for fun does not mean there's no competitive spirit, desire to improve or to be recognized as a great player. I like Umvc3, it has a comp scene, but I really don't think that should be considered a competitive game. TOO many esportsy games rn anyways.
@jaxsonsingleton7568Ай бұрын
any game where the best of the best players can push the skill cap over and over again is a competitive game, for example tymier is pushing what it means to be good at movement and at one point this will be the norm in the top rank but someone will come along and push the skill cap again to me that's competitive and I could see this game going far when things are truly figured out. just my 2 cent
@zigguratdafooАй бұрын
It’s just a fun dragon ball game . A game for the fans . Sure you can get really good at it and try to get top ranked. I played dbfz mk1 street fighter and although this isn’t a comp game , as a dragon ball fan since a youngin I fucking LOVE this game.
@jahaadjacksonАй бұрын
My boi got that playoff beard rn
@LotusAsakuraАй бұрын
Shit getting rough I'm ngl LOL
@Zeledon3Ай бұрын
@@LotusAsakuranah, when you did the cosplay, the beard fuckin *hit* you rock that shit