Edit and Improve Any Animation from Mixamo in Cascadeur

  Рет қаралды 15,346

Cascadeur

Cascadeur

Күн бұрын

In this detailed step-by-step tutorial we are going to show you how you can edit, improve and change any animation you can find on Mixamo. Because now with the Animation Unbaking tool and AutoPhysics the editing process in only one click away!
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#Animation #Mixamo #Tutorial #Cascadeur

Пікірлер: 36
@WesleySales1
@WesleySales1 4 ай бұрын
Please, as a suggestion for future tutorials: I would love a tutorial on the Video Mocap function, fixing the main alignment issues, noise in animation, more advanced use of physics sliders, best practices and so on.
@carlosedubarreto
@carlosedubarreto 4 ай бұрын
Yeah, that would be great!!!
@Tsero0v0
@Tsero0v0 4 ай бұрын
I think there is already a tutorial for that.
@WesleySales1
@WesleySales1 4 ай бұрын
@@Tsero0v0 Yes, I know they already made a tutorial for mocap. It would be a more complete tutorial from start to finish, a workflow closer to what we are going to use, solving a problematic animation from start to finish and best practices for videos using the native Video Mocap function.
@pastreloks
@pastreloks 4 ай бұрын
Yeah, there is already a tutorial for cleaning up the mocap with showing most needed tools for it. You just have to practice, because more you practice - better you become. In my case, when some parts of animation are really bad after mocaping, I prefer to delete some keyframes and rebuild needed part with autoposing and interpolation. Methods depend on outcome after mocaping. Sometimes you get good results, sometimes you get bad because reference video has just bad quality.
@carlosedubarreto
@carlosedubarreto 4 ай бұрын
@@pastreloks your work flow looks very good
@MalbersAnimations
@MalbersAnimations 4 ай бұрын
As a future suggestion! I would love to see more Quadrupeds stuff :D
@shahmaarbaba
@shahmaarbaba 4 ай бұрын
dear cascadeur team, mostly people here for make animation for game development nd some people for production work also but mostly game developers watch ur videos right now so i request u to cover ur next video about game development animation like locomotion, locomotion with weapons animations, reload animations, weapons attached to hand socket etc etc
@Tsero0v0
@Tsero0v0 4 ай бұрын
Could you create a workflow tutorial between different software like Cascadeur to Blender? Not just showing how to export files to Blender, but demonstrating an actual case.
@ShiroiAkumaSama
@ShiroiAkumaSama 4 ай бұрын
Thank you for this tutorial! I learned a lot of things I didn't know. Keep up the great work!
@AlexiosLair
@AlexiosLair 4 ай бұрын
Can we have a tutorial focusing on a broader pipeline, such as blending two animations?
@Blenderbarn
@Blenderbarn 4 ай бұрын
yes!!
@LorenzJepri
@LorenzJepri 4 ай бұрын
Yes, blending two animations!!!! :)
@purplepixeleater
@purplepixeleater 3 ай бұрын
You usually do that in engine
@LorenzJepri
@LorenzJepri 3 ай бұрын
@@purplepixeleater Is better on cascadeur. I resolved this now I'm happy :)
@PolyRidge
@PolyRidge 4 ай бұрын
great stuff! Can you show how to combine multiple animations from mixamo? Mixamo has a lot of set animations, like running/sliding/rolling/jumping that all string off each other, and it would be very usefull to be able to import them into one scene and blend between them with auto physics and auto posing...
@AmeJouten
@AmeJouten 4 ай бұрын
Could we get a more concise/beginner friendly video on importing and using weapons in Cascadeur?
@ILLRICARDO
@ILLRICARDO 4 ай бұрын
i really wish there were more indepth animation courses found on youtube,domestika, skillshare,class101 ect
@AutodidactAnimotions
@AutodidactAnimotions 4 ай бұрын
Do you have dedicated retargeting profiles for the base control rigs of the major 3DCC such as rigify or Maya human IK? that YOU are maintaining( not third parties on github etc). I have no use for a pre-animated FK Deform ring imported from Cascadure I Need that data on my control rig I know I can do it manually in Maya or blender( with addons like ARP or rigimap) but your software would be more attractive if it offered seamless retargeting preset plugins for when you bring the Data back into your 3DCC where you do your final rendering
@mookelmyres1753
@mookelmyres1753 4 ай бұрын
Video for FPS arms and weapons animations workflow please
@DhananjayPathak-wo5ym
@DhananjayPathak-wo5ym 4 ай бұрын
Really Crazy man
@ORTyOW
@ORTyOW 2 ай бұрын
Finally
@weirdscix
@weirdscix 4 ай бұрын
I missed out on the free licence, been ill and hadn't checked email until today lol
@Waswordon
@Waswordon 4 ай бұрын
Yeah I just missed out on the free license as well :( Didn’t have time to check my email and just missed out on the 2 year indie license plan
@eckoa.9339
@eckoa.9339 4 ай бұрын
Can you make a video about the new update for the prices/ new features of inde package.. and why should i make account now for Cascadeur... I'm planning on going for indie pakage in 2025..
@utoob22
@utoob22 4 ай бұрын
If cascadeur just for creating moving or can you actually add the characters features etc And complete the character ?
@magicalgirlkk1660
@magicalgirlkk1660 4 ай бұрын
Sorry but how about some cartoony characters and quadruped characters? Also facial expressions?
@MondayGone
@MondayGone 4 ай бұрын
👍
@MikelMonleon-k1h
@MikelMonleon-k1h Ай бұрын
im getting the error: "please select one character" when I press unbaking.
@GameDevDave
@GameDevDave 4 ай бұрын
As always... "O__O"
@muhumuzaromeo2820
@muhumuzaromeo2820 4 ай бұрын
Using auto physics keeps throeing the model upwards
@ElenaLanovaia
@ElenaLanovaia 4 ай бұрын
I suggest you watch the video about fulcrums, maybe it will help you find a solution
@DhananjayPathak-wo5ym
@DhananjayPathak-wo5ym 4 ай бұрын
I want tutorials on Combining Two or more Mixamo Animations and making It one long Animation It's Humble request @Cascadeur
@vegillito
@vegillito 4 ай бұрын
What specific is your goal ? Make a cinematic or linking actions like Run to walk?
@LorenzJepri
@LorenzJepri 4 ай бұрын
Yes!!!!
@DhananjayPathak-wo5ym
@DhananjayPathak-wo5ym 4 ай бұрын
@@vegillito yes any Action like walk to Dance or dance to taking seat anything, 2 or 3 Mocap Data to one
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