EU4 - Full Colonization and Trade Company Guide (No DLC & Full DLC 2020)

  Рет қаралды 217,089

Quarbit Gaming

Quarbit Gaming

Күн бұрын

Here's a revamp of the previous colonization guide. One that's hopefully more useful and better prepared.
00:00 Introduction
00:56 Beginning
02:02 Exploration
03:41 Colonization
09:23 Colonial Subjects
13:17 Trade Companies
15:55 Strategy
Discord: / discord
Join as a Quarbiteer for sneak peeks at content!:
/ quarbitgaming
Merch store: shop.spreadshirt.ca/quarbits-...
----------------------------------------------------------------------------------------------------------
Follow me on Twitter!: / quarbitgaming
💰Support the channel on Patreon!: / quarbitgaming
📽Twitch: / quarbitgaming
-----------------------------------------------------------------------------------------------------------
General mods I use:
The Great Exhibition: steamcommunity.com/sharedfile...
Themes of the Old World: steamcommunity.com/sharedfile...
Remove C Keybind for Cannons: steamcommunity.com/sharedfile...
Uncovered Acceptance Indicator: steamcommunity.com/sharedfile...

Пікірлер: 212
@QuarbitGaming
@QuarbitGaming 3 жыл бұрын
Thanks for watching! Don't forget to subscribe🔔 for more guide videos in the future, and dropping a like👍 is hugely appreciated! Addendum (will be added to): Expelling is a useless mechanic and doesn't actually change original province culture or religion. The Treaty of Tordesillas will only fire if you have a good relationship with the pope!
@TK-js7yz
@TK-js7yz Жыл бұрын
Of course it is not useless: it is a way to bring development from the Old World 🌍 to the New One 🌎
@someinsignificantguy4433
@someinsignificantguy4433 3 жыл бұрын
I guess the biggest advantage of colonial nations is, that tey can expand by themselves
@CountArtha
@CountArtha 3 жыл бұрын
...especially if you subsidize them. 2 ducats per colonists to underwrite their expansion.
@juliussaume9474
@juliussaume9474 3 жыл бұрын
No, the biggest advantage is more merchants from cn with 10 cities or more.
@hoseadavit3422
@hoseadavit3422 3 жыл бұрын
@@juliussaume9474 I say having a vassal without wasting a relation slot is very useful especially if you go influence and diplomatic ideas then you wouldn't worry about colonial independence.
@christian9125abd
@christian9125abd 3 жыл бұрын
@@hoseadavit3422 and you get basically a gigantic army for free wich will fight your wars
@Muck006
@Muck006 3 жыл бұрын
Dont forget the trader you get for each of them (so having several small ones is better than one big one), because these traders allow you more control over the flow of global trade ... and you can spare the precious trader to collect from an end node where you just have a bit of influence and a few provinces (like England collecting in the Mediterranean nodes).
@kaeios9455
@kaeios9455 3 жыл бұрын
2 more things to consider: 1. If a colonial nation doesn't colonize, there is an interaction with the colony called "block settlement growth". Then it wont use it's colonists to develop it's provinces. 2. If you don't want to be bothered with native uprisings, Armies have an interaction called "attack natives". It will kill all natives which means no uprisings and when the colonist finishes the colony, it get's your primary culture and religion. This is also true for trade company colonies, so no conversion or assimilation is needed, but it will of course reduce the added production.
@MrThefoxyone
@MrThefoxyone 3 жыл бұрын
That block settlement growth interaction is broken, it doesn't always work.
@TheXan57
@TheXan57 3 жыл бұрын
"block settlement growth" is not working.
@QuarbitGaming
@QuarbitGaming 3 жыл бұрын
Good points. Also, I think you have to resend a colonist once the native population reaches 0 for it to change religion and culture properly.
@Jayako12
@Jayako12 3 жыл бұрын
@@QuarbitGaming Just kill them before he arrives
@nibiru2026
@nibiru2026 3 жыл бұрын
yeah i was playing with castile and i told to portugal not colonize since i made them my junior partner in a union. they keep colonizing lol
@dr0g_Oakblood
@dr0g_Oakblood 3 жыл бұрын
5:33 - also the expel minorities also no longer makes the original province your state culture and religion. All it does now is make the colonization free for the cost of some dev. Really not worth it in the long run if you can afford to run the colony. (except for the achievement)
@QuarbitGaming
@QuarbitGaming 3 жыл бұрын
Found out about that recently and now I question the sanity behind the decision.
@dr0g_Oakblood
@dr0g_Oakblood 3 жыл бұрын
@@QuarbitGaming I can understand nerfing it a bit since it was basically a combo conversion for just a bit of diplo before, but now it's literally worthless lol.
@texdillinger6173
@texdillinger6173 3 жыл бұрын
@@QuarbitGaming Because it was OP, I was able to convert all of russia to Swedish culture in like 150 years. No wonder they nerfed it.
@user-fi2fk2ei7o
@user-fi2fk2ei7o 3 жыл бұрын
i thought it's a bug just like horde can't get gold from raze province
@kemita
@kemita 3 жыл бұрын
As a noob with almost 5000 hours into EUIV, I can say that this guide is good. I've finally understood how Trade Companies work.... So... Thank you for this video!!!
@theevilduckytater6425
@theevilduckytater6425 3 жыл бұрын
You played 208 days of EU4. What the actual fuck
@kemita
@kemita 3 жыл бұрын
@@theevilduckytater6425 Time you enjoy wasting is not time wasted! ... or so I tell myself every night when I cry myself into sleep
@sovietz99
@sovietz99 2 жыл бұрын
@STALIN simply legend behavior
@eddyheaddrascal1858
@eddyheaddrascal1858 3 жыл бұрын
There is one way I know to "fix" colonial nations colonizing out of their colonial zones: While you have two formed colonial nations: colonize the provinces that border each other on both sides of the colonial zone at the same time. Doing so will "set" the border for the two colonial nations in that area. Their own provinces will stop them, so no matter how fast either one colonizes, one can't expand too fast towards the other, because they're already touching. There is also an event that makes one colonial nation cede up to 5 provinces that aren't in their colonial zone to the other colonial nation of yours.
@joshschat2695
@joshschat2695 3 жыл бұрын
The pope won't give treaty of tordesillas to excommunicated nations, learned that the hard way as tuscany
@flosama007
@flosama007 3 жыл бұрын
I did not know that! ...also, I wonder why I was surprised by that. The point of excommunication kind of is not to be treated as a proper catholic anymore, right?
@user-qi3ow9vm8e
@user-qi3ow9vm8e 2 жыл бұрын
Not only excommunication but if he straight up doesn't like you
@user-vv6df8uk9s
@user-vv6df8uk9s 3 жыл бұрын
Portugal is so broken, you can reach Malacca before 1500 and explore entire world. You just have to attack with no cb and vassalize someone from Madagascar and boom - road to Malacca opened.
@raxevonapbwd8769
@raxevonapbwd8769 2 жыл бұрын
Please, tell me more...
@thehistorynerd8537
@thehistorynerd8537 2 жыл бұрын
@@raxevonapbwd8769 Portugal's flagships can have a bonus of increasing naval range, making it very easy to explore at the start of the game
@brandonlyon730
@brandonlyon730 3 жыл бұрын
I’m still not a fan of the fact colonial nations no longer convert natives anymore. Converting culture I might somewhat understand (though personally they should try to focus on converting there own colonial culture rather then by random event), but it’s ridiculous that Inca and Nauhata religions still exist well into the 1800’s because of the stupid religious tolerance thing they are forced to have now.
@cageybee7221
@cageybee7221 3 жыл бұрын
especially since IRL colonial nations were actually extremely intolerant.
@lusciouslocks8790
@lusciouslocks8790 3 жыл бұрын
@@cageybee7221 is your pfp young Stalin
@chungus816
@chungus816 3 жыл бұрын
I mean the religious tolerance thing makes sense towards other christians, so I guess maybe adding some events that make colonial nations convert natives would help ?
@rikrob5172
@rikrob5172 3 жыл бұрын
But natives get convert to x once they reform as a decision
@rikrob5172
@rikrob5172 3 жыл бұрын
Native religions should get some sort of syncretism. Christianity is practiced so differently when it gets adopted.
@noxtrin1878
@noxtrin1878 3 жыл бұрын
If you combine the French idea (-50% native assimilation and -50% uprising) and the Colonial Expansion policy (20+ settler increase and -50% uprising) can you then take the native repression for the +20 setter increase without natives rising up?
@QuarbitGaming
@QuarbitGaming 3 жыл бұрын
Exactly
@noxtrin1878
@noxtrin1878 3 жыл бұрын
@@QuarbitGaming thanks man
@supertriggerd4959
@supertriggerd4959 3 жыл бұрын
It’s capped
@jangajdos1693
@jangajdos1693 3 жыл бұрын
You deserve more attention on the KZbin dude. Nice guide.👍👌
@Njordin2010
@Njordin2010 2 жыл бұрын
Subbed because of sections. There is no excuse for not doing them. Good guide.
@PavltheRobot
@PavltheRobot 2 жыл бұрын
Great guide. Speaking from a perspective of a complete beginner, it's very useful for me
@xxyxxyyyx
@xxyxxyyyx 11 ай бұрын
I really really want to thank you for this video, great explanation and with examples
@bench-xpre55
@bench-xpre55 2 жыл бұрын
I respect the effort put into making this guide.
@frizzykid100
@frizzykid100 3 жыл бұрын
Just want to add one QOL thing to the trade companies you didn't mention, you can click the trade node and there is a button that you can click that will turn all applicable provinces in that node into trade companies.
@williamguzman48
@williamguzman48 3 жыл бұрын
Keep up the good work buddy!
@QuarbitGaming
@QuarbitGaming 3 жыл бұрын
Thanks, will do!
@Martin-sf8nx
@Martin-sf8nx Жыл бұрын
I have around 3000 hours on EU4 and yet i'm still very happy to have learned a few things, tbh after a while we just click some buttons just by habit and not bevause we're actually know perfectly the impact of it, so thanks for all the infos on trade companies :) I was hoping you'd go a bit further into TC buildings because i'm not really aware of their functions lol
@OlujaDoTokija
@OlujaDoTokija 3 жыл бұрын
Great tutorial, it explained a lot! Can you please make one about personal unions (how the inheritance works and stuff)?
@liborkozak8938
@liborkozak8938 3 жыл бұрын
I think Zlewikk made video about this try checking that out
@bjornaert6754
@bjornaert6754 3 жыл бұрын
In my Spain run I rushed Mexico and Peru and let Portugal do the rest, since you get a PU over them. Then I colonized the important parts of west Africa and the cost of South Africa and a charter company in coromandel by 1525
@aidanscott5224
@aidanscott5224 3 жыл бұрын
I’m commenting, liking, and subscribing so you have to make more guides
@SubSpace-bs5fr
@SubSpace-bs5fr 3 жыл бұрын
A few notes: 1. If you colonize a province adjacent to a core province of yours {In trade company regions} it will become primary religion and culture. (Say Kumasi colonizes the gold coast, it will become said culture and religion of Kumasi) 2. If natives rise in a province with a population bellow 1000, instead of an army of 500 infantry, it will ALWAYS autocorrect to a 1000 infantry stack. 3. The Tready of Tordesillas will be granted to a CATHOLIC colony, this means that the overlord can be ANY religion as long as the colonial subject is Catholic. (IE: Andalusia sends minorities to cuba and gets their foreign provinces to be Catholic, thus spawning a Catholic nation as Religion and Culture are based on highest dev province in said colonial region. If you have any corrections or questions simply ask me!
@That_IT_Trainer
@That_IT_Trainer 2 жыл бұрын
Please make more tutorials I love the statement you made in the beginning about how bad the last one was. Made me laugh😊 keep it up!
@Owlr4ider
@Owlr4ider 3 жыл бұрын
While generally true that trade company regions benefit you a lot more than colonial nations, there are still times when you will want to create colonial nations. As a colonizer nation like Portugal for example colonizing the New World is very easy and since most of the colonizers remain Catholic locking down the Caribbean and Brazil colonial regions greatly hampers the AI from competing with you in the New World. Moreover if your play style is more laid back and building tall rather than painting the map with your color you don't necessarily want to invest that much into your military nor declare war on the other colonizers to steal their colonies away. Don't get me wrong, it's very possible and even easy if you know what you're doing, but you can choose a different play style if only to alleviate the boredom of using the exact same blobbing strategy in every single campaign. So in that regard colonizing the New World can be worth it. Moreover the fact that colonial nations colonize on their own is important, as for the investment of 5(or maybe a few more to give your colonial nation a head start) provinces you will ultimately get a heck of a lot more for free. Also if your own colonial nation is strong it will make wars against other colonizers with weaker colonial nations easier as you can just focus on Europe and let your big, strong, colonial nation dominate the AI's weaker one. At the end of the day though it's true, and sad to be honest, that colonial nations are so much weaker than trade company regions as a whole.
@alternateaccount4673
@alternateaccount4673 3 жыл бұрын
Too long didn't read, still liked for effort
@bioemiliano
@bioemiliano 3 жыл бұрын
"and since most of the colonizers remain Catholic" England: Fuck that mate
@Owlr4ider
@Owlr4ider 3 жыл бұрын
@@bioemiliano You do know that most doesn't mean all, right...? Portugal, Castile/Spain and France generally remain Catholic, and along with England they're the 4 main colonizers. 1/4 not being Catholic is still most. Even if you include the Netherlands which typically isn't Catholic it's still 2/5 not being Catholic or 3/5 being Catholic, which is still most.
@bioemiliano
@bioemiliano 3 жыл бұрын
​@@Owlr4ider Why do you take a joke so seriously dude? I just commented that cause England always tries to colonize over Portugal and Castille.
@SJ-xb7lg
@SJ-xb7lg 3 жыл бұрын
increase tariffs to 100 build manufactories in colonies on good trade goods and watch your money sky rocket.
@cloj63
@cloj63 3 жыл бұрын
It is a nice video; but would like to see a rundown of Territory vs Trade Company; now that you can create Trade Company almost everywhere. There is some really big min/maxing to do there
@Rachitoi
@Rachitoi 3 жыл бұрын
Good vid! I like collonizing , i saw that u adviced to take key provinces for good trade development BUT i prefer fast and agressive way: i "hunt" provinces with adiacent natives for very fast way. In my latest run i formed 5 collonial nations in the same time with others struggling for one. I started with Brazil near Potiguara tribes, landed 2 colonies there, conquered 3 moved south to Plata and to Colombia near natives as well. As for Colonial Mexico i just landed one colonist, fabricated the claim, took 5 provs ,cored them and formed Col Mexico before finishing mine. Why i rush things?! Cuz its easier to form Colonial Nations, usually they start colonizing with 2 colonists, so If u have more colonies more land u get and u can focus on going east without involving more in new world.
@theflemishclonetrooper9665
@theflemishclonetrooper9665 3 жыл бұрын
I love that your colonist is called Philip Gilbert, he is a famous Belgian cycler haha
@bjornaert6754
@bjornaert6754 3 жыл бұрын
You can also min-max the hell out of the merchant bonus. You can for example get Portugal to colonize Hispaniola and some extra islands, while you as Spain takes Cuba and some extra islands, giving you 2 merchants instead of 1 in each colonial region
@mccw1203
@mccw1203 3 жыл бұрын
Could you take land and give it to them to get them five in a region too?
@bjornaert6754
@bjornaert6754 3 жыл бұрын
@@mccw1203 If you have two established colonial nations in a region, I guess it would work that way
@lightassassin8751
@lightassassin8751 9 ай бұрын
Finally someone that caters to non dlc users, you’re legend mate!
@jonmarkusringen1067
@jonmarkusringen1067 3 жыл бұрын
wow, I have almost 4k hours in the game and still learned something new. I thought the only downside to attacking natives was mil points, but turns out goods produced is negatively affected too. Will keep that in mind for my next global trade empire :)
@mccw1203
@mccw1203 3 жыл бұрын
Natives based on population give goods produced it's meh unless you have over 10k if I remember right Also hover over the natives pop in the province to read the buff
@jonmarkusringen1067
@jonmarkusringen1067 3 жыл бұрын
@@mccw1203 I mean every little bit counts. Also Paradox likes describing every little modifier, it is just crazy how many modifiers there are and differente ways to gain them.
@RealDanteS01
@RealDanteS01 2 жыл бұрын
Something you didn't mention: native uprising chance not only affects the chance that natives appear in your active colonies, but also in uncolonized land that your armies are on. With -100% chance, you only need to put a conquistador on a 1k stack, which can help save some manpower and force limit if those are a big concern. Your 1k stack could still get wiped out from native rebellions as it explores through their countries though, but the chances of that are relatively low.
@alphariusfuze8089
@alphariusfuze8089 3 жыл бұрын
Colonies or Dominions are very useful and helpful as long as they are loyal to you :D Usually I only saw Ai colonies revolt, under my management they are happy I guess, remember to help your colonies develop
@blakerobinson8
@blakerobinson8 2 жыл бұрын
Treasure fleets give you a really significant early game economic boost
@randomstuffc.j.o1408
@randomstuffc.j.o1408 3 жыл бұрын
I mostly set up 2 to 3 colonials and prop them to have 10k stacks for extra help in wars after that I pivot towards Africa and Asia(as portugal)
@MahsaKaerra
@MahsaKaerra 3 жыл бұрын
With the "trade flow reversed" mod, the AI European nations don't even bother colonising the Americas because all the trade would be flowing out of them as a result, they'll do the exploration but that's it. Native nations wanting to reform will have to hope someone from Asia picks the appropriate ideas and crosses the Pacific to make contact.
@clouder7207
@clouder7207 3 жыл бұрын
I wished you explained the trade company buildings.
@fedmcfederalson
@fedmcfederalson 2 жыл бұрын
they are pretty simple. Theres not much to explain besides what their modifiers mean
@fedmcfederalson
@fedmcfederalson 2 жыл бұрын
Is there any benefit to Removing trade company modifiers from a province? Such as when you own every single province in a trade node, as shown in your mega italy footage
@loopyguy7611
@loopyguy7611 3 жыл бұрын
I wish colonizing felt better. At least make colonizing via proxy less efficient Good video explaining things!
@satyardaei1245
@satyardaei1245 3 жыл бұрын
Very nice
@kova1577
@kova1577 Жыл бұрын
4:57 that’s all you had to say to make me want to buy the expansion 😂
@yungwaifu
@yungwaifu 10 ай бұрын
Hey man I know this is a bit old of a video but I was just wondering how you got that flag on england??? my england flag is just the three lions with no fleur de lys even though I've successfully held onto Maine and even conquered Paris and other French counties yet my flag doesn't represent my claim as king of France
@wachtwoorden2
@wachtwoorden2 3 жыл бұрын
I have a question? I'm playing a game as Austria and recentrly conquered all of the balkans and anatolia and most of eastern europe. I put all of the provinces in a trade company yet I don't have extra merchants? Is it because my trade companies are in Europe?
@Spawnofktulu007
@Spawnofktulu007 3 жыл бұрын
I'm not sure if this was something I was doing wrong but I noticed when I Expelled Minorities it never changed the culture or religion of the province I was expelling them from.
@derpi686
@derpi686 3 жыл бұрын
It was a 1.30 patch change iirc. It just now steals the development from the province you're expelling from and apparently gives it to the colony. So essentially this mechanic became useless now
@kaeios9455
@kaeios9455 3 жыл бұрын
You're doing nothing wrong, but i'm not sure Expel Minorities is working as intended.
@MrThefoxyone
@MrThefoxyone 3 жыл бұрын
They changed it in 1.30. it steals dev from the province you're expelling, it's a useless mechanic now.
@QuarbitGaming
@QuarbitGaming 3 жыл бұрын
Something's been bugged with it I think. I've been having the same problem.
@MrThefoxyone
@MrThefoxyone 3 жыл бұрын
@@QuarbitGaming Not a bug, its a patch change for the Emperor update, it was in one of the dev diaries, it no longer just gives dev for free, it takes dev from A and gives it to B. It's a bad change overall
@infernalstan886
@infernalstan886 3 жыл бұрын
Yes plz make more vids
@radamelfalcaogarcia1324
@radamelfalcaogarcia1324 2 жыл бұрын
4:42 Bro I'm playing as Castile and took Cabo Verde to colonize America. My colonial map shows Brazil in green but I still can't colonize it because "it's too far away from my core province (cabo verde). Any ideas? Thanks G
@FVMCRAFT
@FVMCRAFT 3 жыл бұрын
I like rushing to africa then asia because they are not becoming colony(which means all the lands belongs to you) and in africa has lots of gold mines. Also you can attack africans and get their lands so easily, when you reach india you are pretty much being immortal. Because the ivory coast having ton of trade value on it and if you can control ivory coast and your own main trade, you will start getting more than 100 dukats only from trade in 17th century(1600) The only problem will be governing capacity if you rush to african countries.
@QuarbitGaming
@QuarbitGaming 3 жыл бұрын
The ivory coast itself typically doesn't hold much trade value. But the trade steering and merchant chains usually amplify value coming from Asia. It's ideal to conserve governing capacity early by only turning 51% of the province trade power into trade companies, so you can get many merchants as early as possible.
@Determinor
@Determinor 3 жыл бұрын
I think you kind of skipped over the stacking snowballing effect of having as many colonial nations as possible. There are 12 trade regions and 10 are relatively easy to form in the new world. Just by taking 10 colonial nations to 10 provinces, you get 50% bonus trade, lots of force limit, and most importantly, 10 merchants. If you're only collecting on the home trade node, using all 10 to steer trade nets you 100% trade power. Add that all up and you have a net 150% trade income increase. Also, I plan to make some small guides and the first on my mind is an aggressive colonial nation forming guide. Can I link your guide when I make min? Mine will mainly be about strategy while yours is full explanation of the topic.
@QuarbitGaming
@QuarbitGaming 3 жыл бұрын
That would be fine
@ruslanmamedaliyev3912
@ruslanmamedaliyev3912 Жыл бұрын
Can trade companies revolt or want independence, or smth like nornal subjects?
@bluetalon704
@bluetalon704 Жыл бұрын
The other thing to note is that if you expel a culture that is the same a Colonial nation they will get very unhappy with you as the overlord.
@devrimboga8584
@devrimboga8584 Жыл бұрын
You can change your capital some provinces and colonial nation can not pop up too.
@hidupsehat5205
@hidupsehat5205 3 жыл бұрын
I liked it
@hidupsehat5205
@hidupsehat5205 3 жыл бұрын
Good video, HRE for noobs would be a good one, I can declare war on other hre? What’s the emporers role if he’s not your master ,? Etc etc , I bet you I’m not the only one who avoids playing there because I don’t know how it works
@user-mo2fu7de9b
@user-mo2fu7de9b 3 жыл бұрын
HRE is very strange thing. All i know: If u annex HRE province, Emperor may call u to return province and if u refuse province will get debuff and u will get worse relations with empire(then i got marriage and ally with Austria, he didn't call me to return provinces); If u declare on member of HRE Emperor may join in war (or not if u have good relations with emperor and if emperor doesnt like object of war)
@user-mo2fu7de9b
@user-mo2fu7de9b 3 жыл бұрын
P.S: Emperor can do reforms and reforms to centralization or decentralizaton. Also, emperor can destroy HRE. Then Reformation era begins, countries can join in Catholic or Protestant League.
@cageybee7221
@cageybee7221 3 жыл бұрын
can you make trade company colonies in the new world, or is it just asia? because they way you described it made it sound like it's only colonial nations in the new world..
@QuarbitGaming
@QuarbitGaming 3 жыл бұрын
Colonies = new world. Trade companies = old world. They're mutually exclusive
@Melker63
@Melker63 2 жыл бұрын
What's the difference between trade company and charter company? I'm still not sure about how to actually establish a trade/charter company, once all the requirements are fulfilled. Do one physically send soldiers to conquer the territory - or is it enough just to point and click?
@QuarbitGaming
@QuarbitGaming 2 жыл бұрын
charting a province creates a trade company out of the province you bought. you can also add any province in a trade company region to a trade company by clicking the button in the bottom left of the province menu. you have to conquer the territory first, in that case.
@Melker63
@Melker63 2 жыл бұрын
@@QuarbitGaming Thanks.
@mikkelmahler7628
@mikkelmahler7628 3 жыл бұрын
So should I make Trade Companies everywhere possible? Add all provinces or just the ones with Trade bonuses? Currently playing as Spain, going for a WC, have just started colonizing. What about a one faith run?
@QuarbitGaming
@QuarbitGaming 3 жыл бұрын
Make them in areas with good trade goods and trade power bonuses if you're short on GC. Converting a province before turning them into trade companies helps to get rid of the negative goods produced modifier from intolerance. You can one faith as normal, just TC the provinces after you've converted them. You can always remove a province from a TC if you accidentally didn't convert it yet.
@MickMackMikkel
@MickMackMikkel 3 жыл бұрын
@@QuarbitGaming Right, that's exactly what i thought. So let's say ive colonized some provinces in the ivory coast, or conquered some in the spice islands. Then the strategy is to add just enough good tradepower provinces to TC, to get the merchant, but first convert if possible. Other than that, i should not be adding a whole heap of land to TC's, except if i want to save some governing capacity, or if i'm having heavy troubles with unrest. That's if i'm reading this right.
@Lawrance_of_Albania
@Lawrance_of_Albania 3 жыл бұрын
I have a question, do we rly need to discover land to colonize For example, i am playing ironman serbia, i beated the ottomans and hungarinas by the end of the 15th century, and to me Egypt seems like potential beautiul colony
@QuarbitGaming
@QuarbitGaming 3 жыл бұрын
That doesn't count as a colony in the traditional sense. Using a colonist to claim uncolonized land is what it means to colonize in EU4
@williamsessions4110
@williamsessions4110 3 жыл бұрын
I'm still unsure about how to use trade companies, are you just expanding trade or are you expanding territory?
@frizzykid100
@frizzykid100 3 жыл бұрын
Trade companies are both. Trade companies can be formed in any territory you've expanded to outside your home continent, and they increase the trade power from a province. When a trade company is generating your country 51% trade power in a node, you get an extra merchant and a trade company also allows you to upgrade center of trade without stating. IMO: Any province that you can form a trade company in should be made a trade company. One thing that the creator of the video left out was that if you click on any trade node, you can establish trade companies with all available provinces in that node by clicking the button that looks like a shield with a + next to it.
@MickMackMikkel
@MickMackMikkel 3 жыл бұрын
@@frizzykid100 "Trade companies can be formed in any territory you've expanded to outside your home continent" - except from the Americas!
@mccw1203
@mccw1203 3 жыл бұрын
@@MickMackMikkel it's sub continent now I think
@spectorofcomm
@spectorofcomm 2 жыл бұрын
The main critique I have is that if you're going to put arrows on a screen you need to go into detail to explain them. You are making a guy your job is to explain the thing. For example you said some of these buildings for trade companies are better than others why what do they do what's the point is there a particular way I should build these buildings in order? Another thing is are there certain countries or idea groups or national modifiers that make better colonizers or trade company play styles. Like I said if you're going to make a guide these are the things that I expect of a guy the process of how to do the thing the reason for doing it and how that impacts the gameplay. I mean when I start the game I've got all these countries on the map and if I want to do some trading stuff what am I looking for to make that go if I'm looking for colonizing what am I looking for to make that go
@tristangruetter3005
@tristangruetter3005 3 жыл бұрын
Trade companies have made many nations sooo overpowered. Especially nations like russia, venice or aragon, now that thet dont have to convert or fully state their routes of expansion (siberia, middle east, north africa etc.)
@lordvaderiffic8598
@lordvaderiffic8598 3 жыл бұрын
I want them to change trade companies to how they were before emperor
@sergeydoronin1579
@sergeydoronin1579 3 жыл бұрын
I think that trade companies should be changed, so they can be created only in the states that have trade centers.
@SJ-xb7lg
@SJ-xb7lg 3 жыл бұрын
@@sergeydoronin1579 well you should only have one trade company per trade node to maximize efficiency and trade goods produced.
@sentimentallcorp
@sentimentallcorp 3 жыл бұрын
this is why hoi4 should've had open season on antartica, so mechanics like this can make its way back into the paradox games
@luis4390
@luis4390 3 жыл бұрын
What would be the point though because they are two compleatly different games. I mean in 1936 the world was discoverd so getting attrition from unexplored sea regions would be irritating and practically useless.
@almighty5839
@almighty5839 2 жыл бұрын
How did you get it to the 1600s
@joaomorato4351
@joaomorato4351 8 ай бұрын
I know this is an old video but how can I get explorers and colonizers? I also don't understand how to unlock the New World mission
@TeamJella
@TeamJella 3 ай бұрын
Colonizers you can get via ideas. I don't know what the max is, but I'm currently at 4.
@spatrk6634
@spatrk6634 Ай бұрын
new world missions you get after getting first idea in exploration idea set.
@davidricketts9403
@davidricketts9403 2 жыл бұрын
new to game, started playing a week or so ago, how can I get troops to my colony as it grows as my colonists end up as lunch trying to build it
@Talonidas7403
@Talonidas7403 2 жыл бұрын
Transport ships, you can build them in the port just as any other ship, hover over a ship to see it's description, the transport ship will say it has the ability to transport 1 regiment
@lucidfirework5947
@lucidfirework5947 Жыл бұрын
What is the dlc for expel minorities?
@realhuman7911
@realhuman7911 9 ай бұрын
If im in a PU with spain as england as a senior partner and integrate them, what happens to their colonial subjects , do they gain independence, become my subjects or what?
@spatrk6634
@spatrk6634 Ай бұрын
they become your colonial subjects. that is the thing in eu4. even if you are not colonial power. you can always force vassalize or PU other colonial nations so they will basically colonize for you. you can play aragon and get castille and portugal as subjects easily. and you can continue conquering europe while they colonize new world. if you are lucky you can also get pu over england
@prosteteddys
@prosteteddys Жыл бұрын
Hey, I'm a first time EU4 player playing anbennar mod .. I just made a colony .. I tried to core it, but there's no option to ... only the option to make it into a state and core it after .. which unfortunately resutls in 50% min autonomy that can't be further decreased. I've scoured the internet and everyone says I should be able to core the province first, then turn it into a state and then core the state to get rid of the autonomy modifier all together. Can anyone help me please? /e Before making the province into a state .. when I open the core menu and spam click on it, this happens ... The option is there, it just instantly disappears? /e2 according to this link, colonies on the same continents are capped at 50 autonomy. Could that be the problem here? Is this island considered part of the EOA continent?
@TheLegendTyler
@TheLegendTyler 3 жыл бұрын
i wish there was an explore all available areas button ~_~
@WeirdViking
@WeirdViking 3 жыл бұрын
Sat thru the 20mins without getting answer to my one and only question... how worth are trade companies considering they have higher governing capacity use than normal territory
@IlikePineApple123
@IlikePineApple123 3 жыл бұрын
With the investments and boosted production better, i only would make provinces with high value (3+) and trade centers into trade companies
@IlikePineApple123
@IlikePineApple123 3 жыл бұрын
For the governing capacity you'll build counting houses there. Most of the time you have to delete building like churches, sailors and army stuff
@galaktoza
@galaktoza 3 жыл бұрын
What dlc is giving you a merchant after 51% trade power? It's a really unfair advantage when you don't get merchants from that 😢
@bioemiliano
@bioemiliano 3 жыл бұрын
Unfair? It's singleplayer...
@SJ-xb7lg
@SJ-xb7lg 3 жыл бұрын
@@bioemiliano lol
@MyUsersDark
@MyUsersDark 3 жыл бұрын
And you have to have the *trade company* have that, not just yourself in any trade node
@leroyhargreaves2882
@leroyhargreaves2882 3 жыл бұрын
'' I was rly bad at making realistic guides, since, I didn't think anyone was going to watch them '' - Quarbit Gaming 2020
@sirmanni4534
@sirmanni4534 Жыл бұрын
How did they create maps of the continents without the ability of flying?
@QuarbitGaming
@QuarbitGaming Жыл бұрын
they made bad maps
@brandonprendergast8342
@brandonprendergast8342 Жыл бұрын
Thanks I'm gonna go move the Sàmi to Barbados
@QuarbitGaming
@QuarbitGaming Жыл бұрын
ಠ_ಠ
@juno6523
@juno6523 3 жыл бұрын
i have a question i was playing as the ottomans all dlc and i made a trade company in persia i have 100% of the trade power and the provinces why wont it give me a merchant
@vernond3515
@vernond3515 3 жыл бұрын
check the vassals tab and hover over the merchant symbol, whether its greyed out or not and what the tooltip says
@k-Gonzo
@k-Gonzo 3 жыл бұрын
You should also mention that natives have a ridiculous amount of army tradition, since they are considered by the game to be a single nation and therefore accumulate a lot of tradition, since losing a battle gives more tradition than winning a battle.
@user-fi2fk2ei7o
@user-fi2fk2ei7o 3 жыл бұрын
still easy to beat
@kubikrubik2215
@kubikrubik2215 3 жыл бұрын
You didn`t mention that your colonial nations fights outside of America pretty well in the last patch. So that`s a reason to make them :)
@lusciouslocks8790
@lusciouslocks8790 3 жыл бұрын
Does it work the other direction as well (Europeans fighting in America)? Over last summer I saw a religious league war drag on for about a decade after total victory in Europe because none of the AI would transport troops over to siege 4 provinces in Canada and so they “only” had 99 warscore.
@harsi5097
@harsi5097 2 жыл бұрын
Hey guys! I made a mistake. Im with Netherlands and i colonized the Cape of good hope and that area, but before it change to my colony i made states from those territories. Can I make it back and can I make a colony from that area?
@braydenzoeller7843
@braydenzoeller7843 2 жыл бұрын
That's not a colonial region.
@sandstorm9305
@sandstorm9305 3 жыл бұрын
>Uses repression policy >Plays at England
@bluetalon704
@bluetalon704 Жыл бұрын
I always found it bettter to focus on asia then just take the CN by war with the exception of Australia
@SafalThapaChhetri
@SafalThapaChhetri 3 жыл бұрын
I don't have option to make trade company
@ege2769
@ege2769 2 жыл бұрын
My colonies always lose to native tribes and I have to take them back myself. What can I do to avoid this?
@CodaTV2010
@CodaTV2010 Жыл бұрын
theres an option with soldiers to kill all natives in the area so you dont have to deal with uprisings
@LLMCxDak
@LLMCxDak 3 жыл бұрын
For the algorithm
@hagalathekido
@hagalathekido 3 жыл бұрын
one caviat, stating colonial regions is worth it BUT you shouldnt do the "extra" core'ing
@Skeltcher
@Skeltcher Жыл бұрын
You didnt talked about the different types of colonial nations (Crown, Private, Self-Governing)
@QuarbitGaming
@QuarbitGaming Жыл бұрын
Those features were added 2 years after this video
@Skeltcher
@Skeltcher Жыл бұрын
@@QuarbitGaming oh damn really? Sorry xD Time for a new video then? :D
@user-ip5yc7bg2k
@user-ip5yc7bg2k 2 жыл бұрын
Me after playing for 3000 hours on this game: Interesting
@_J4ckazz_
@_J4ckazz_ 6 ай бұрын
I have Europa universalis 4 from Epic games stories, and there are no trade companies
@spatrk6634
@spatrk6634 Ай бұрын
trade companies are part of dlc i forget which. i think one of them is dharma
@StevenSmith-mk5fg
@StevenSmith-mk5fg Жыл бұрын
I came back to the game after a couple of years and quite a bit has changed including colonisation. The AI in north America is super aggressive now. The American nations begin to attack your colonies more or less the moment they become a subject. I've even had more than one nation declare on my colony and the issue is that your colonies don't pull you in and you can't join them. You have to declare yourself and this means having your own claims. It makes it allot harder to knock out your competition on the European continent as you have to focus a lot more on your colonies. More often than not, north America isn't worth your time. Your effort would be better spent taking out your colonizing rivals in Europe e.g. Spain/Portugal/England
@Jayako12
@Jayako12 3 жыл бұрын
You didn't even talk about killing natives...
@MyUsersDark
@MyUsersDark 3 жыл бұрын
He did... kinda
@liamnacinovich8232
@liamnacinovich8232 3 жыл бұрын
Should I make my ‘colonies’ out of vassals on the new world. I was playing as the ottomans and I didn’t take any colonial ideas. Instead of colonizing conventionally I set out into Mexico and vassalized a native nation. I then proceeded to give that nation a lot of Mexican land. I feel as though if you took that vassal ideas you’d make an insane amount of money if you just had 1 large vassal in America
@emailwilliamgrobanmanageme928
@emailwilliamgrobanmanageme928 3 жыл бұрын
I wasn't actually expecting my profit from Austin today.too good to be true but I just earn from Austin platform..
@dogguy8603
@dogguy8603 3 жыл бұрын
Well Spain already colonized south Africa as well as Australia, and Scotland colonized the ivory coast, time to go to war i guess lmao
@lusciouslocks8790
@lusciouslocks8790 3 жыл бұрын
Spain colonized Australia!?! Interesting… I’m used to it being Egyptian
@Gabyissoawesome
@Gabyissoawesome 3 жыл бұрын
I have 2k hours into this game idk why i watched this
@richhistory6085
@richhistory6085 3 жыл бұрын
Good for you
@SJ-xb7lg
@SJ-xb7lg 3 жыл бұрын
I have 2k hours in this video idk why i play eu4.
@tzkro
@tzkro 6 күн бұрын
i dont see the benefits..
@thedodobird1709
@thedodobird1709 3 жыл бұрын
2:51 Sus
@isaacshryock2807
@isaacshryock2807 3 жыл бұрын
My only complaint is you downplayed the new world a bit, when all the trade is pushed from the America’s it is a significant amount. In my colonial France game I was making 1k a month off trade from controlling the new world by 1600.
@QuarbitGaming
@QuarbitGaming 3 жыл бұрын
If we use the assumption that you're indeed a good enough player to get 1k from trade just in the new world, I'd say your skills would get you double that if you invested your time into Asia. However, 1k a month (income, not revenue) is almost impossible to achieve by 1600, even when taking the better trade path (into Asia) and a mix of some colonial income. The numbers just don't add up here.
@artyomarty391
@artyomarty391 2 жыл бұрын
in my england game i control via cn like 75% of the new world and my english trade node is only worth 280 in total in 1650. I am not a pro, but I cannot fathom how you would get 1k off of new world alone by 1600
@willydawiller
@willydawiller 2 жыл бұрын
@@QuarbitGaming oh quarbit you have so much to learn before making such statements as something being nigh impossible, England can have 1k income before 1500s, not from trade alone of course, but i'd go as far as to say you're doing something very wrong if your colonial england isn't making 1k income at its worst in 1600. You are aware of the multiplicative effects from trade traveling through trade nodes? And the ridiculous trade efficiencies possible
@danielh4295
@danielh4295 Жыл бұрын
@@artyomarty391 Just make sure you are stacking trade efficiency and planting merchants from your colonies along all the trade nodes that flow into the channel. The trade value multiplies every time it hits a downstream node with a merchant until tEC.
@generalsarvida9745
@generalsarvida9745 2 жыл бұрын
I am very new to the gamei don't understand your video
@Billious
@Billious 9 ай бұрын
As a noob I can say this was 0% helpful, I didn’t learn a thing about how to make colonial subjects just what situations would “allow” me to make colonial subjects and the pros and cons of doing so. which is like a recipe that’s just the ingredients list and a paragraph about what the food tastes like
@Felix-ix7ic
@Felix-ix7ic 2 ай бұрын
Never mentions trade companies get -100% tax and manpower. Some guide 🙄
@QuarbitGaming
@QuarbitGaming 2 ай бұрын
Ah, forgot this video existed. Yeah I certainly don't recommend my older stuff as far as "useful guides" go
@thelandofthebears8170
@thelandofthebears8170 2 жыл бұрын
This didn't explain anything you added concepts in like we should know everything
@1estel1ch.42
@1estel1ch.42 3 жыл бұрын
Man this feature is severely disappointing. No way for full annex? :C
@dannidiller814
@dannidiller814 Жыл бұрын
This is the worst toturial i have ever seen in my life
11 MORE AMAZING Tips For EU4! (I Wish I'd Known When I Started)
14:41
Quarbit Gaming
Рет қаралды 108 М.
Barriga de grávida aconchegante? 🤔💡
00:10
Polar em português
Рет қаралды 57 МЛН
Ауылға қайт! | АСАУ | 2 серия
33:16
Qarapaıym Qanal
Рет қаралды 1 МЛН
Let's all try it too‼︎#magic#tenge
00:26
Nonomen ノノメン
Рет қаралды 50 МЛН
EU4: 10+ Essential Tips & Tricks in Europa Universalis
22:38
AlzaboHD
Рет қаралды 388 М.
A Complete Guide to EU4's Trade System
29:50
Quarbit Gaming
Рет қаралды 70 М.
[EU4] An in depth guide to trade
21:46
Reman's Paradox
Рет қаралды 556 М.
[EU4] War Academy IV: Advanced Strategies
14:25
Reman's Paradox
Рет қаралды 220 М.
11 AMAZING Tips For EU4! (I Wish I'd Known When I Started)
10:36
Quarbit Gaming
Рет қаралды 302 М.
[EU4] War Academy I: Army Composition & Basic Combat
16:13
Reman's Paradox
Рет қаралды 507 М.
EU4 A to Z - Becoming The PLAYING TALL SPICE MASTER As Holland
22:39
[EU4] An In-Depth Guide to Absolutism
13:21
Reman's Paradox
Рет қаралды 453 М.
EU4 1.33 Burgundy Guide - Annex ALL OF FRANCE INSTANTLY
36:38
The Red Hawk
Рет қаралды 133 М.
coppie di brawler #brawlstars #brawl #supercell #gaming #perte
0:25
ПАМЯТЬ КЛЕКСА👿 | WICSUR #shorts
1:00
Бискас
Рет қаралды 4,8 МЛН
200IQ заключенный #фильм
0:57
CutTheStories
Рет қаралды 14 МЛН
Which one will take more 😉
0:27
Polar
Рет қаралды 83 МЛН
Шансы на дроп из Яиц 🥚🐣
1:00
makvay
Рет қаралды 2,8 МЛН