Want a historical analysis of the start date? it's here meow kzbin.info/www/bejne/f325h4qdmp2UnpI
@galdorofnihelm67986 ай бұрын
im pretty sure there is one thing you have missunderstood about markets, I dont think you choose a market at all in this game, from what I understood from one of the past tinto talks, is that markets kinda spread depending on their influence, and so if you have one very influential market it maybe can even completely take over another market, or if a market would collapse, maybe new markets can pop up? The Tintotalk about trade even mention how the trade markets will change sizes
@LudietHistoria6 ай бұрын
@@galdorofnihelm6798 watch the video again cause you didn't fully watch it or you didn't get what I said.
@galdorofnihelm67986 ай бұрын
I might have misunderstood you, or maybe the tinto talk. To me it seems like the player wont have the ability to directly decide what market a location is part of. While that is the impression im getting from what you're saying. Please do correct me if im wrong on that though, though for me it seem like a location is incorporated within a market based on a bunch of factors decided by the power of the market, and other things, it briefly mention something about this too: "Every location and coastal seazone will belong to the most fitting market, which depends on the market attraction of the market, the distance between the location and the market center, diplomatic factors, and more." The reason I am under the impression that you think the player and AI will ahve the ability to just choose, is you keep mentioning that they can just change depending on whats most profitable, but I dont think thats how it will work, again I might be wrong but thats how I understand it
@matteorossi11726 ай бұрын
i watched the video 2 times as recommended, i can't wait to speak latin and live in the roman empire
@LudietHistoria6 ай бұрын
@@matteorossi1172 now watch a 3rd so we can colonize mars for the glory of rome.
@gabrieldossantos11166 ай бұрын
My God, the HRE looks like the most horrible bordergore I've ever seen. 10/10 will buy the game
@matteorossi11726 ай бұрын
i already put the money away
@beachlol6 ай бұрын
I can fix him
@safs30986 ай бұрын
“Disgustingly Beautiful” is the word I would use
@ziggytheassassin58356 ай бұрын
Trade republics could be very fun with dynamic trade nodes. As venice, you could spend your game painting the Mediterranean your colour, not through conquest but through getting it all into the venice trade market.
@matteorossi11726 ай бұрын
Can't wait to colonize the world with Venetian Trade Exclaves
@RipOffProductionsLLC4 ай бұрын
I wonder if there's mechanics where merchants can subvert major trade cities and take them over. Not only would the merchent Republics benefit from this(it's not like you're going to be fighting huge wars with major powrrs just to take a single city or two), but so would colonial nations looking for a foothold/starting point in distant lands like India or Asia.
@daultonm96506 ай бұрын
Pls be good paradox
@MrScanko6 ай бұрын
Don't play till first major dlc and 2 major pAtches - it's rule !
@lebronjohnson67356 ай бұрын
I'm afraid release is gonna be shotshow. Considering the state of Vic 3 and Cities 2.
@No.000006 ай бұрын
Ha funny
@Jarekx20076 ай бұрын
Stockholm Syndrome
@truthdealer96 ай бұрын
@@MrScanko Yes and get ready to pay for every DLC or patch. After couple od DLCs price of the game will be 400$😂
@sutrajaiz6 ай бұрын
Goated video. Insane info. I can't wait to play in this HRE and I like that the trade nodes are editable. I hope this game lives up to the hype
@LudietHistoria6 ай бұрын
I hope so too!
@panzerforelle1266 ай бұрын
They said the same thing for Vic 3
@rizzonator9876 ай бұрын
Yh but nobody cares about Vic 3 EU if they butcher if paradox will get bumfucked by all of its players @@panzerforelle126
@dragon723.6 ай бұрын
@@panzerforelle126 Hope shines eternal.
@doneuplikeakipper65126 ай бұрын
If you read the DD, the locations of a trade note change dynamically and do not correspond to a specific owner. It makes a lot more sense that certian province in nordmany would trade in the english-danish channel market rather than with inland france. So the fact that those provinces are French does not mean they cant belong to another market if that market has more pull
@Roarkus_6 ай бұрын
Well it is shaded darker if it has low market control so I was thinking it might be apart of the bordeux market but have very low control
@andrewbrian76596 ай бұрын
I might be wrong, but I think that you have one idea not quite right in this video, and that is the idea that you can choose which market to be in. Just looking at TT#6 " A lack of control, reduces the crown power you gain from its population, while also reduces the potential manpower and sailors you can get, and weakens the market attraction of your own markets, making them likelier to belong to foreign markets if they have too low control." It seems that the market of a location is automatic and you cannot choose which market your locations are in, but that you can influence it via trade deals, embargos etc. Honestly, that feels better to me, because otherwise the AI is at a major disadvantage.
@MK-ev5rz6 ай бұрын
Also I think it's likely (because the game should be a simulation), that border regions tend to trade with multiple markets.
@MrWalter123966 ай бұрын
Dear god, we would need a freaking quantinum computer for runnig eu 5...and i'm eastern european tech tree 🥲
@aleksandargrbic1006 ай бұрын
Hopefully it stays cpu heavy, they are much cheaper than GPU's. I'm thinking of buying a ryzen 5600x when it releases/
6 ай бұрын
If they have improved their clausewitz engine and it can utilize multiple cores you won't need a quantum computer.
@andersonzago85026 ай бұрын
My man im South American...
@Rudron16 ай бұрын
@@aleksandargrbic100 for EU4 Ryzen 5 5600x is not that good. Just because of their limitation on one core. But I hope and believe EU5 will be able to use multiple cores. Like CK 3 can amazingly. Single core is just too limiting nowdays.
@Sempapax6 ай бұрын
@@andersonzago8502lol
@carlanderson90686 ай бұрын
9:16 perhaps if the estates (especially merchants/burghers) in a location are disloyal, they can cause that location to join a different market?
@LudietHistoria6 ай бұрын
good point, can be yeah!
@user-wh8co2wi4y6 ай бұрын
Estates are based on the national level not location level meaning if the burghers are upset it will affect all location.
@Rhosus6 ай бұрын
Moravia is part of Bohemia, the son and heir of the king rules it, for centuries Moravia was essentially the "training" grounds for the heirs of the kingdom
@andrewbrian76596 ай бұрын
Yeah, I'm wondering if we get these dynamics in the game. I'm looking at Wales and hoping that it's ruled by the Heir apparent to England (should be Edward, the black Prince at game start). Having this training wheels vassal would be fun as long as it's done sensibly.
@Demian75646 ай бұрын
Same as Zeta in Serbia
@josevitor9186 ай бұрын
Would be so fun if project ceaser wasn't eu5 lol (i know that it is almost impossible)
@LudietHistoria6 ай бұрын
we going to eu6 directly
@catgremm6 ай бұрын
@@LudietHistoria why stop there????? Lets go to eu7
@velvet69236 ай бұрын
@@catgremm why stop here, Hearts of Crusader Universalis 3: The Victorian Era
@Txm_Dxr_Bxss6 ай бұрын
It's gonna be Asia Universalis
@josevitor9186 ай бұрын
@@LudietHistoria it's just a very elaborated prank
@lude86836 ай бұрын
I don't think that we will "select" a market for our provinces, individually or not. If I recall correctly from an old tinto talks, it will be a more fluid process with only an indirect player influence. Something like that : a province will buy from the market wich has what it needs, not too far and at a good price, thus for a province to join your node you will have to build roads, ports and other infrastructure to make your goods more competitive in said province and make it cheaper for you to buy from others, and maybe other mechanics too. EDIT: just some typos and words I forgot.
@christopherrobin16166 ай бұрын
I’m so glad their doing this it seems like eu5 is gonna actually be good rather than vic3 which had barely any player input
@akosturi-kiss77126 ай бұрын
Hey Ludi Thank you the kind words toward my country Hungary. Btw I love your videos on tinto talks. You are the most entertaining and informative creator in eu4.
@qooalkeeper6 ай бұрын
the small entities in hre are called "Flickenteppich" in German history lesson ^^
@luizarthurbrito6 ай бұрын
I'm trying really hard not to get excited due to paradox being paradox, but I'll admit this is looking promising.
@TheDELTA0156 ай бұрын
That hand icon with a heart in the Riga Market tooltip seems oddly similar to the Obligation icon in vicky 3, it might just be a place holder though.
@LudietHistoria6 ай бұрын
likely place holder was thinking too, but you never know I guess
@cccfudge6 ай бұрын
I was thinking it was something like a luxury good, like "your population would love this but don't need it" since it was only wine, fine cloth and gold that had that icon and the other goods (more basic/necessary materials) had the normal diamond icon.
@SuperJuicyAncap6 ай бұрын
Review: ok so so far this is exactly what I think I’ve wanted from EU5. The dynamic market system, with a dynamic pop system, with a dynamic political system, and with such microscopic detail and variety regarding the amount of nations and provinces, it’s a dream come true. And dreams aren’t real so, makes me scared it’s overly ambitious. I would think you need 2k people working on this to have it optimized for release by end of next year 😵💫 fingers crossed
@supereero96 ай бұрын
I seriously doubt it will be a 2024 release
@itbewhatitis6 ай бұрын
One thing I'm worried about is playing as a smaller country seems like a heavier challenge which like maybe more realistic but like i enjoyed my small country gameplay in eu4
@mistery78936 ай бұрын
This language mechanic will be really interesting and maybe will have a big role in the game at least in the trade part,like the Portuguese spreed the Portuguese language in many regions of south east asia by becoming a lingua franca in the region
@Wind23786 ай бұрын
Hi Ludy for the english part in France After the Battle of Verneuil in 1424, the English occupied Maine, and John of Lancaster took the title of Duke. The English held Le Mans until 1448 and Fresnay until 1449. In 1481, Charles IV, Duke of Anjou bequeathed his lands to Louis XI of France, thus returning the county to the crown.
@SamuelLavoie6 ай бұрын
I've read the Tinto Talks and came here for the analysis and historical details. I'm not disappointed! And hyped, as a fan of trade warfare, and this seems to make it possible. 🙌
@L0wki6 ай бұрын
I love this. I hope i can play EUV as a modern Version of Patrizier or other early 90´s Trade Simulations. :) Can we boycott others?
@johgu926 ай бұрын
Patrizier 2 war legendär :D
@L0wki6 ай бұрын
@@johgu92 auf jeden und seitdem träume ich von einer globalen Handelssimulation mit Land und Seehandel komplexen Produktionsketten und Städteausbau. Und EU IV hatte ja schon die Option aber wenn EU V das hält was es spricht wird mein Traum endlich wahr.
@grimgorironside6 ай бұрын
these features are fantastic, you can fight economic wars to demand more trading privliges or lift embargos, like venice did which was what made them so rich, and this makes navies more viable as you can really hurt a nations economy by blockading their trade routes, also this makes locations like constantinople very essential to trade which was why it was so important for byzantium and trade republics to keep it from ottoman hands and if a hositle nation takes an important location for trade you have to find another way to get your needs met which was what made portugal start colonizing. this is just fantsatic, there's so many possibilites with this system.
@insaneshepherd86786 ай бұрын
At 14:36 my guess would be the up and down arrows signal a recent price development and the hand with heart is used for goods that aren't available in the market as a way to offer buying these goods. This could explain the even prices for those goods.
@lucanalon15766 ай бұрын
7:00 Ludi just casually roasting Neoborbonic movements
@maxpont89896 ай бұрын
Something I really hope is implemented is having your trade fleet directly contribute to shaping your market reach... This would make navies actually relevant, since in EUIV they only serve to steal a bit of value from undefended nodes
@agiordano176 ай бұрын
Just occurred to me that unlike for 99% of his videos, Ludi had to actually add the EU4 background music to this one instead of just leaving it playing from the game lol
@Garathon6 ай бұрын
(doing this rant due to you asking about enclaves during one section) due to the colors getting darker when they move further away from the trade "hub" it's probably about the amount of "influence" that hub has in relation to the province, like being in the same nation gives more influence, being connected more to a certain hub gives more influence, and when a province has more influence to another hub it swaps to that one
@teiomat55576 ай бұрын
HELL YES HE STAYED UP LATE TO SEE THIS BAD BOY
@scottanderson72856 ай бұрын
This looks great, but I'm starting to wonder how it can possibly be performant
@frostonium6 ай бұрын
remembering how vicky 3 ran, I don't it will be very fast
@Alexis_H.6 ай бұрын
You hyped me so much there !! Can't wait to see the result of it
@bill_46156 ай бұрын
@14:25 The hand with a heart signifies a luxury good which will make your people happier. The golden cone means it is for overall growth. Sand for building and sturdy grains for population. Or maybe the sand is for eating too. Just a guess.
@floydstash6 ай бұрын
I really enjoy that slavic region more because of europa universalis and kingdome come: deliverance
@Ea-pb2tu6 ай бұрын
Paradox doesn’t know how to do multithreading so if I’m lucky my computer might be able to get through one game before catching on fire
@silasrobertshaw81226 ай бұрын
The English did have a tiny holding on the French side of the Channel where Crecy was fought. It was the county of Ponthieu, part of what became Picardy, just south of Calais along the coast. It is one of the ways they landed troops in Northern France even at the beginning of the 100 years war.
@odiadordeisrael6 ай бұрын
I was kind of hoping to see a dynamic trade route system that showed inland and sea routes, but I guess with that many polities in the map it required a simpler mechanic system.
@whitelotus78436 ай бұрын
That map brings back memories of trying to run Voltaire’s nightmare. Hopefully it doesn’t run like Voltaire’s nightmare
@theNaxxas6 ай бұрын
The Hands with the hearts might give reputation to every nation that is trading in that note, would be nice
@FanskapeeT6 ай бұрын
When looking at the riga market, I think the arrows you mentioned is something like price increasing, price decreasing and price not changing. because if you look at the "greatest surplus" there is both up arrows and down arrows so the hand heart could be an icon for balanced or somthing :)
@Roqqau6 ай бұрын
Yup, was about to suggest the same. I think (maybe) the hand and heart symbol might represent a monopoly. Could also be where supply and demand meet, but then I guess it wouldn't be in the "greatest needs".
@stankmiester1016 ай бұрын
The London market bits in the Paris market are a part of the Channel Islands, which are under the British crown to this day I believe.
@55ziomal556 ай бұрын
Seeing the Praha and Kraków trade nodes border makes me think that the dynamic centres of trade from EU3 are making a comeback.
@jk_surman6 ай бұрын
I would like to mention that Riga was A PART of hanseatic league, like many cities in Latvia so being a sepreate market seems wrong. Even if you google it "Riga joined the Hanseatic League in 1282" and Riga was founded 1201, I am not sure about the population in 14th century but it was very small
@frank_h28786 ай бұрын
One big Hanseatic trade node would be instabelize the game
@MaXiMoS546 ай бұрын
Kind of weird to see Ragusa be a market when they're a vassal of Venice as well
@CrazyJay13016 ай бұрын
@@MaXiMoS54 It might be a necessity for you to get the most out of your trade to split it up like that. Distance to the nearest trade city probably plays a role in how much you can make from it, or some other trade efficiency like thing. Like for instance, Britain probably won't be spreading the London market in southeast Asia, instead they'll create a new market centered around Singapore or take over an existing one.
@matteorossi11726 ай бұрын
@@MaXiMoS54 well the colours are similar, maybe they are both controlled by venice since they say one nation can have multiple nodes
@MaXiMoS546 ай бұрын
@@matteorossi1172 I doubt it since it has a separate flag
@RobsRedHotSpot6 ай бұрын
Looks like the trade system combines the best elements of Victoria 2 and EU3!
@lvnatia68686 ай бұрын
18:00 When I looked at price stability on beer, I saw something different. Which is the following: Max_Price = Base_price / Price_Stability, Min_Price = Base_Price * Price_Stability (I have not finished the video while commenting.)
@janosgyumolcsos21486 ай бұрын
Congress of Visegrád (1335) resulted in a Buda-Brno trade route intentionally avoiding Vienna
@damienmangon81186 ай бұрын
I think the symbol next to gold and silk was meaning it was not a necessary good and so impacting its price, whereas the others essential goods will always be bought the cheapest and sold the highest.
@peachprincess7586 ай бұрын
I can’t wait!!! Love you Ludi!!!
@joze8386 ай бұрын
I would like to node that the Hanse was not only dominating this Lübeck Market but the Köln Market, as well, with many cities belonging to the Hanse - especially the rich ones.
@lantotol78096 ай бұрын
the new market system sound fun, I can imagine a lot of ways to annoy other countries ^^
@epistimonkapetanios5 ай бұрын
Imagine a Europa Universalis game with CK feudalism mechanics. And colonies could be CK-style vassals. And Federal Republics could be a democratic version of the Feudal system for democratic nations. Meanwhile, you could have an Absolute -not feudal- monarchy, or similarly, a unitary Republic. Imagine how great it would be.
@aqvamarek53166 ай бұрын
There is a Import - Export - Ban specific goods option in relationship between nation. This enclaves can be "monopol" contact on a specific good (like eu3 for merchant republics)
@sinic996 ай бұрын
I like the dynamic way it will all work, seems very real world. I just hope there is a AI take over button when your empire is so big to manage that there is so much to do!
@upsill6 ай бұрын
@9:23 IMO it's a part of Bordeaux market not London market
@tiveqcriarcontanova6 ай бұрын
that was a fast video! props Ludi
@juliannim68436 ай бұрын
As far as I understood you can't choose which market to join. There's a number of factions that decide which market a province is part of, especially distnace to market centre is important. That said it seemed to be possible to create your own market. EDIT: He got into it later in the video
@CourtlySeaDog3 ай бұрын
dynamic trade nodes are brilliant but i hope there is still some way to control the flow of trade by merchants
@sorssurr44426 ай бұрын
I think everything for EU5 looks extremely exciting. Im sure the HRE Bordergore is gonna look bad initially but being able to clean that up will be satisfying to me LOL
@dragon723.6 ай бұрын
Belt taxes for Denmark please. We never got it in EU 4, nor did we get the obvious chance to turn Denmark into a pirate kingdom 😀
@Maric186 ай бұрын
i recently drove to zeeland by car and damn those belt tolls already feel like piracy
@dragon723.6 ай бұрын
@@Maric18 Yeah XD Christian the 4th, perhaps our most beloved monarch historically speaking, was an avid sailor, an admiral. He also lost an eye fighting the swedes and made most of his money "plundering" trade passing through the belts. Its how he financed his wars. A decision to go pirate country would be perfect for him.
@matteorossi11726 ай бұрын
i see the HRE is looking very good! i'm so happy, finally a realistic border gore HRE
@AbsoluteTruth-vm1zb6 ай бұрын
YES ! If if you can change nodes that means the game is no longer Europe centered, meaning you can play in any part of the world and have fun
@bytoadynolastname61496 ай бұрын
One religion, one culture, one market world conquest when Ludi! Come on, do it!
@davidjensen12216 ай бұрын
The London market province in the middle of France looks like it's a Breton region. It would make sense for Brittany to have market interest in both Paris and London.
@pricel141l6 ай бұрын
It's not a part of Brittany, basically Brittany's eastern border with France follow an almost-straight line from the south of the norman Contentin peninsula down a bit more south than the Loire river
@shaneshay64206 ай бұрын
I would love to see certain mountain passages be sound tolls.
@seathomplay41676 ай бұрын
I love the changes to the economy of the game; I just hope it doesn't slow the game to a halt further into the game.
@HereticalPuppy6 ай бұрын
My god im try to not get too hyped but its literally impossible
@spannishpalau29326 ай бұрын
i sure hope the graphics will be more classical looking, and not modern like it does in these screenshots
@Saufs0ldat6 ай бұрын
5:50 From looking at the map, my guess would be that the controller of a node always has their provinces in that node. That would explain why Serbia is split up between markets (they do not control Ragusa), but Hungary has all its provinces in the Pest market (they control Pest). Also, I really hope they reduce the focus on manual trading. The insane micromanagement ruined Victoria 3 for me.
@ivaylonikolov71386 ай бұрын
Ludi just making our lives better by giving us more EU5 info ❤
@paytowin84686 ай бұрын
How smart will the AI be is my biggest concern
@wesleys45076 ай бұрын
Remember, it is still a game from paradox. Which means it will be released 20% complete with the rest being paid DLC's.
@silasrobertshaw81226 ай бұрын
This economic model really could show why the Europeans ended embracing exploration over the Ottomans cutting off access to markets.
@Koellenburg6 ай бұрын
Well that's sounds better then Imperator Rome where I have to constantly maintain ressource treaties.
@bartoszsowa51406 ай бұрын
it's cool they make eu5. in 5-10 years it would probably become a very interesting game
@Khattan6 ай бұрын
Yes! another player who played alot of patrician in the past :) keep up the great work Ludi! As always analysis about a dev talk of totally not Eu5
@Spacemarine6586 ай бұрын
While it seems complicated I think it gives players more control if they want it or less if they don't do I'm all for it 🤘
@StoovTV6 ай бұрын
I do like that its dynamic. Always annoyed me at the start of a Byz game that most of my land was downstream from my trade node of choice
@BrandonConrady6 ай бұрын
Perhaps changing a province's market takes time, which would explain those few provinces in Normandy that are still in the London market. Perhaps there is also some cost to changing markets as well, or a cooldown.
@frizzykid1006 ай бұрын
This sounds really good, one thing you didnt touch on much was the fact that having a larger trade node is better, you did mention this right at the end but I feel like this touches on a lot in the system of embargoing where you could avoid embargoing rivals or force them to use your node by being larger, IE if you could do this in Eu4, England has the English channel, France has Bordeux, and Champagne, combining those two nodes into one large french node could allow you to completely block Western European and New World trade into the English channel.
@zeWuzard6 ай бұрын
When a game not based purely off economics has better economic mechanics than a game based off economic mechanics (Victoria 3)
@manulex26 ай бұрын
For the moment, witha population system, we know wars will not be great (Take exemple of Victoria) so ... this will be a pure economic game
@berjoxhn51426 ай бұрын
@@manulex2 seems like it will be a fun game to spectate
@DerHeftigeHansi6 ай бұрын
this small nation is most probably the city i live in.. so im hyped to actually play a nation that represents my actual hometown
@Fury_MB6 ай бұрын
In order to clean up the map i hope they take the states mechanic from Vic 3 and put it into Eu style game play. That would be extremely nice kinda like when you unite the north german federation
@nicolaenicolae32896 ай бұрын
Great content mate. For the algorithm!
@LudietHistoria6 ай бұрын
Much love brother
@Maxuras6 ай бұрын
it will be slightly lower number of nations then areas you see here, as a good couple of micro-nations especially in the Rhine-valley will have two, in a few cases three, unconnected holdings. Also not all will be equally powerful. Like you have the Duchy of Brunswick-Lüneburg up there somewhere looking like just a speed-bump in Brandenburg's expansion plans, but the Duke is the Dynastic head of the Welfen family, as such he has a load of dynasitc vassals allover both the North and Bavaria and also a bunch of powerful allies via marriage and cousinship in other prestigious Houses like Brabant. In short: Getting penalised for more then 4 diplomatic relations (as it's a gameplay mechanic in EU4) would absolutely cripple this Duke, he had probably like 10-20 Diplomatic relations IRL and was a mayor player despite the tiny demesne. Also i expect the Bishops to have some kind of special protection. And the imperial cities are obviously under the direct protection of the Emperor. HRE-politics could be an own game all by itself
@Swerdna6 ай бұрын
Man I thought EU4 was complex, EU5 is gonna be a whole new level
@Fyberoptik6 ай бұрын
Please let it have the same naval range map mode as imperator. That map mode soothes my soul
@thalesvondasos6 ай бұрын
Let's hope EUV's military and diplomacy will be as promising as the economy
@danvernier1986 ай бұрын
Yes of course trade between London and Riga goes through the Bosphorus sound toll, not the Öresund sound tool. Brilliant short cut.
@s7rika7ul6 ай бұрын
It would be cool if you had a tradition system on these trade goods - like you have naval and army trad. So that, in time, their value increases - for example, French wine & cheese, German beer, etc. Some sort of relation between commercial value and cultural relevance.
@Carl-vj1sc6 ай бұрын
«Kontor» looks an awful lot like «comptoir» in French which might have come from «kontor» actually. In this case, it would refer to a «trading post» rather than a «office».
@Bf3EpicMovies6 ай бұрын
as a german, im so hyped for this hre
@phileascurtil56056 ай бұрын
Don't worry about the price of the beer being down in riga: I'm coming!
@olegbebrowich55326 ай бұрын
It's kind of weird: why some german states in High Rhine share node not with other states in Rhine basin but with Genua through Alps? I think more logical would be make node based on rivers and connecting predominantly by sea.
@simonmalik37456 ай бұрын
Bohemia does have control over Moravia. They are de facto the same "country". While John the Blind/of Bohemia/of Luxembourg is the King of Bohemia, young Charles IV (Who later becomes the Holy Roman Emperor) is the margrave of Moravia, so basically John's vassal of sorts
@valous27586 ай бұрын
Having a trade system this complex means that we will actually be able to play coop on a country
@xandertelford56606 ай бұрын
Imagine instead of one faith world conquests we get 1 market world conquest
@CatladyAyaki6 ай бұрын
Great video! Love it!!!
@foxreaper76716 ай бұрын
Time to watch the video 5 times, gotta fund the Roman Empire
@DarkTerra5696 ай бұрын
Few questions: 1. Can you remove someone from your own trade node? 2. Can you destroy the economy of a country that you encircle? 3. Will the Canals like Suez Canal make actual money?
@DD-pb4lj6 ай бұрын
I already know this game is gonna give me the biggest headache during wars