Post processing aka, that thing that causes stuff to glow
@CreativeSteve694 жыл бұрын
and pop
@Matteosoder4 жыл бұрын
and poop
@mbcchoudhari8854 жыл бұрын
Why r u always one of the most liked comments holder.
@RandomlyLagged4 жыл бұрын
Muneshwar Choudhari IKR
@m.tahseen43044 жыл бұрын
@@mbcchoudhari885 cause he hold an amazing KZbin channel
@ElPincheTurro4 жыл бұрын
2:35 I have spent an unspecified amount of time and tears trying to find just this. Thank you.
@kirov_airship4 жыл бұрын
You are a lifesaver
@thesnazzmaster4 жыл бұрын
11:18 we all know the hyper speed effect is really called the "potion of swiftness" effect
@notanenglishperson98653 жыл бұрын
We all know it's called "effect @p speed 255 255"
@nzack78883 жыл бұрын
This is why I switched off quake pro
@einkosmischer94543 жыл бұрын
@@nzack7888 nice
@IsagCl1pZGaming2 жыл бұрын
WTF are addict to minecraft
@warunanirmal95374 жыл бұрын
This is short and well explained !
@brandonfarfan19783 жыл бұрын
Good tut dude. It was really informative.👍 8:32 to 9:03 Interesting. That split toning and Lut file thing are both interesting. 11:23 Star Wars warp speed. 😲
@marck0zz4 жыл бұрын
It's good to have you back!!!!! 🤟
@reactga4 жыл бұрын
The panini projection would perfectly fit milk man karlson
@FireJojoBoy4 жыл бұрын
i think he even kinda did that in the trailer
@TomaszSwitala2 жыл бұрын
What if i dont have a rendering settings in the camera?
@medo_0x004 жыл бұрын
Good explanation, I used to just add a post processing volume and then I add overrides, but I didn't know what most of them does, I just slap them in the volume and start messing around with the settings to get what I want lol
@Islandsurfer-mt5yw3 жыл бұрын
Thx For the Info This was a Very Good Video 👑
@pamalott54 жыл бұрын
So helpful thanks
@valzzu4 жыл бұрын
Could you make new multiplayer tutorial series?
@intellichicken1444 жыл бұрын
Alright, I think Brackeys has got a few connections with google or KZbin, because every damn time I search for info about a Unity asset, he makes a tutorial about it.
@kareensingh39142 жыл бұрын
Actually how do we find the rendering settings in camera in unity
@DavidAdochiti4 жыл бұрын
when is the how to program in c# coming out?
@plasmarade4 жыл бұрын
*50% of visual in danis game:* *POST PROCESSING*
@yungmaz134 жыл бұрын
When I found out how to use bloom I was like ahhhh so this is how he does it..
@Enum_Dev4 жыл бұрын
It's called UNITY'S PARTICLE SYSTEM
@RumbleKnightYT4 жыл бұрын
baking lights XD
@CodeRipple4 жыл бұрын
RumbleKnight YT it's time to bake some lights. Faaaaaaaaaa
@sreeharivinayan3904 жыл бұрын
Dont forget UNITY's PARticle SYStem
@raykutan4 жыл бұрын
11:23 I don't have anything else to say
@McVincient4 жыл бұрын
Pls make a video on HDRP Setup in Unity 2019.3 as it's very difficult to use! Your old video on this topic doesn't work anymore!
@Lordofcookiejars4 жыл бұрын
HDRP is frankly a mess for solo hobby projects, it's so much fiddling to convert older assets to the new system and make everything look the way it should. It makes more sense when you have a team of artists and engineers as well as in-house assets to rely on.
@KitagawaKen55022 жыл бұрын
help i cant find the post proccing tick mark
@Playawithapassport3 жыл бұрын
I hate Unity. They are always changing stuff from version to version.
@jabisnafer10 ай бұрын
if your confused about the post processing volume. Go to Package Manager and search for Post Processing then make and empty game object and add the "Post Processing Volume" component.
@MAS9Nine4 ай бұрын
You're an everyday hero, 2 minutes in and I thought I wouldn't be able to do this
@perinohere3 ай бұрын
hero
@yaungsuzengАй бұрын
you are the GOAT
@shazboi4 жыл бұрын
The lens distortion effect be lookin kinda THIIICCC
@potatos56994 жыл бұрын
DANI LOVERS U N I T E
@coquetteshadow4 жыл бұрын
E P I C
@travisco134 жыл бұрын
There is this new KZbin Timestamp function. Maybe adjust the description timestaps to the new feature?
@existingdude49494 жыл бұрын
you need to make a 0:00 timestamp for the feature
@repsejnworb4 жыл бұрын
I prefer description timestamps, as all the text is there for me to gloss over quickly instead of mousing over some UI element.
@codewithkarthik71362 жыл бұрын
I am not able to find rendering in main camera. I use unity version 2020.3 PLEASSEE HELLPPP MEE! ITS BEEN OVER 4 HOURS AND IM LOSING MY MINDDDD!!!!!!!!
@agitated_cat3 жыл бұрын
"Usually Post Processing is used to create a nice last touch" Me after importing Post Processing into literally every game I make: *no*
@atomical36574 жыл бұрын
this is probably just me, but I don't see "Volume" when I right click on the hierarchy. Also great video! You have helped me a lot with game dev!
@ioanbaker47464 жыл бұрын
@Atomical You need to install the URP. Windows - Package manager - Universal RP
@chronlessjack38404 жыл бұрын
no, i have the same problem
@rxn74 жыл бұрын
@@chronlessjack3840 install the urp
@atomical36574 жыл бұрын
oh wow im dum thanks
@atomical36574 жыл бұрын
ok now I cant find the post processing toggle under the main camera. does anybody know what im doing wrong this time?
@Blockmaster9874 жыл бұрын
The settings menu for the main camera that he shows is very different from mine. The post processing setting does not exist for me.
@Ascyt2 жыл бұрын
Me too, let me know if you found a solution
@rudragoenka45723 жыл бұрын
I don't see any post processing option on the camera component
@sexxxxxxxxxxxxxxxxxxxxxxxxxxxx Жыл бұрын
i dont even have volume
@sanzoz43482 жыл бұрын
Those who are struggling to find the Volume option in the Hierarchy, its been moved to a component you chuck on the Camera.
@gdunn34202 жыл бұрын
Still can't find a way to enable post-processing on the camera. You can see in the video at 2:39, that he enables it. I'm not seeing this option and not sure how to get the vignette to show. Any idea how to enable it?
@sanzoz43482 жыл бұрын
@@gdunn3420 On the volume layer component you can select all layers you want the post processing to effect. if you don't see any any effects, you might need to create a post processing profile
@aaaaabik10 ай бұрын
What is it called in the camera?
@hesus99164 жыл бұрын
3:50 is the best way I've heard the word "effects"
@EngiNetion4 жыл бұрын
iiFEEEEECTS
@ISuperI3 жыл бұрын
_EFFECTS!!_
@robertsteinberger4 жыл бұрын
Man, I did NOT know you could create LUTs by just applying color correction to a neutral file! Lifechanging! And I've been working in graphic design and color correction for a while now.. Should make me think.
@dawidfrankiewicz89944 жыл бұрын
In my low polly game it looks much better without antyaliasing than with SMAA/FXAA. It looks better with sharp edges than when it is blurred too much.
@GlitcgyGamer3 жыл бұрын
In my unity.. There is no option called Volume and global volume...... Plz help me to use it!!!
@jastrtva95053 жыл бұрын
2:23 anyone know where to find this in the newer unity versions? and also what does it say to low resolutin to see
@adelbenhamida61882 жыл бұрын
If for you that didnt work follow these steps first add the component"post process layer"to your main camera and set a layer in the layer setting in that component (just create a new one for it) next,create an empty object and add to it the component "post process volume" and a "box collider" then set that empty object to the layer you created before then you can just continue the video:)))) (make sure to set the effects to ON cuz i realized that after like 20mins lmao)
@TheLoveMiku2 жыл бұрын
Thank you😊
@enchantgames_2 жыл бұрын
Why the "box collider"?
@makra20774 жыл бұрын
woah I just uploaded a video where I used post processing for my game, should have waited for this video man 😂 could have made it much better
@AnkitRaj-kf3gx4 жыл бұрын
Use it for your next vid 😄
@atgamingstudios64454 жыл бұрын
Bhai tu bhi badiya video bnata h
@umarcga7823 Жыл бұрын
I can't find volume in the hierarchy!?!?!?!?!
@DeepDarkDweller4 жыл бұрын
Still can't believe Brakeys is gone...
@darksol234 жыл бұрын
Rip :'(
@DarkMatterVisible4 жыл бұрын
PPv2 is going away with Unity 2020, and the PP for 2020 will function differently. If you use this tutorial on 2020 or above, you will be very frustrated. Just a heads up.
@neolynxer4 жыл бұрын
Brakey's is not here to tell the truth. He is here to make it look like it's a breeze to make a game in unity.
@drtringuyenzmc4 жыл бұрын
you are definitely right, only the update 2019.3.15f1 is changed. no more post processing checkbox anymore. How stupid they are in keep changing component like this... how can we keep up?
@kitwheston4 жыл бұрын
@@drtringuyenzmc Have you figured out how to do this stuff? I can't find the post processing box, what do you have to do to get this to work?
@mr_koko20704 жыл бұрын
@@kitwheston Same... : [
@yungmaz134 жыл бұрын
@@kitwheston You need to download post processing from the package manager
@favhwdg4 жыл бұрын
Hey Brackeys, sorry to add to your massive list of video suggestions, but I would love something about best practices at the start of your project to make sure you don't suffer later, like using different scripts, naming your variables well and such
@PhantomDragonofficial Жыл бұрын
yes me too I need help
@N1ghtR1der6664 жыл бұрын
Hey Brakey's can you please do a new multiplayer series because the old one is now depreciated by unity
@SyPhase Жыл бұрын
1:15 Create a global Volume + Profile + Setup 3:07 Local Volumes Color correction: 04:00 Tonemapper 04:29 White balance 04:51 Color adjustment 05:09 Channel mixer 05:23 Color Curves 07:33 Shadows, Midtones and Highlights 07:46 Lift, Gamma and Gain 08:08 Split Toning 08:20 Colot Lookup Table (LUT) Effects: 09:09 Bloom 09:55 Chromatic Aberration 10:08 Film Grain 10:18 Vignette Lens stuff: 10:35 Depth of field 11:01 Motion Blur 11:14 Lens distortion 11:25 Panini Projection Camera: 11:46 Dithering 12:02 Anti-aliasing
@JohiiD Жыл бұрын
Thank you!
@ytubeanon Жыл бұрын
not all heroes wear capes
@godanibal32344 жыл бұрын
11:23 my PS4 when I’m playing God of War
@123goforme84 жыл бұрын
5:09 Channel Mixer - Quick way to play with ambient light in the artistic kinda way, tinting stuff underwater, in caves, space (inside a nebula) or whatever (dunno for sure if it also helps with people being color blind, would need to test that), having the effect of a character being on some substance effect, can be used in horror games to create a more dramatic look, etc.
@matijatoskic64914 жыл бұрын
Yes, I needed that so much!
@zabuzay98693 жыл бұрын
2:38 my camera settings are completely different, i have no "rendering".
@nhggr3 жыл бұрын
Me too
@yade12343 жыл бұрын
Same here as well.
@enesguler60343 жыл бұрын
Did you find? I am using 2019.4.17f1 and I don't have too
@yade12343 жыл бұрын
@@enesguler6034 ah yes, a comment below explains us how to enable URP rendering. The settings will be different for your camera if you hadn't done so previously.
@morgainebarter39543 жыл бұрын
:P i went looking for the renderer checkbox :P my main is not the same. however i am using Unity 2019.4.21f1
@explior65584 жыл бұрын
SMAA, AA, FXAA, MSAA... so many complicated achronyms that I will never remember...
@matt3094 жыл бұрын
Business students:
@googleuser47204 жыл бұрын
Its just Antialiasing modes.
@Xehlwan4 жыл бұрын
AA is just short for Anti-Aliasing, while the rest of the letters are names for specific AA techniques. FX = Fast approXimate, SM = Subpixel Morphological, MS = Multi-Sampling FXAA is quick low quality AA in post-processing. SMAA is a more accurate technique, but still post-processing. MSAA is a much more accurate, but slow technique acting at the rendering phase, before post-processing. And to top it off: SSAA = Super Sampling, is basically rendering at a higher resolution, then shrinking the image back down to the correct resolution. Can be quite demanding on your hardware. TAA = Temporal, is a demanding and complicated technique that compensates for movement over time. There are a myriad of other techniques, all with their own acronyms - but most of them are either uncommon or simply variations of the more common ones.
@the_diplomat514 жыл бұрын
FXAA will never be forgotten by gamers on potato rig like me
@Ryanflees2 жыл бұрын
For every developer: Motion Blur is evil, don’t add it to games.
@TheDragonCat994 жыл бұрын
Time to put two character models in a blank box and screw around with post processing for a few hours instead of working on my actual game
@ТимонЯблоков3 жыл бұрын
i install the package and i dont have "volume" in my menu.
@Jess_stpierre4 жыл бұрын
Wow, video came at the perfect time. Thank you!!
@HowWasThatNotAHeadshot4 жыл бұрын
if you can't find the post-processing checkbox on the camera you will need to click add component and add a post-processing layer
@HowWasThatNotAHeadshot3 жыл бұрын
@@stevphiericardo2790 you are welcome
@LavaDoggo-fu3hc2 жыл бұрын
post processing layer doesn’t exist either
@HowWasThatNotAHeadshot2 жыл бұрын
@@LavaDoggo-fu3hc you are probobally missing the post processing package and might have to download it
@LavaDoggo-fu3hc2 жыл бұрын
@@HowWasThatNotAHeadshot oh yeah thank you
@karanpratapsingh50224 жыл бұрын
An unreal engine docs link in the description of a Unity tutorial on the famous Unity tutorial maker Brackeys??? BLASPHEMY! jk, love your tutorials! Keep up the great work.
@longuemire7484 жыл бұрын
Sorry but where is the neutral lut in 8:52?
@SomeDudeOfficial3 жыл бұрын
whEREs tHe pOSt prOCessINg bUTTon tHatS SupPOSed tO Be in THe caMERa???
@SomeDudeOfficial3 жыл бұрын
@Ashim Poudel theres no post processing button in the version im in, but a different comment helped a bit
@SomeDudeOfficial3 жыл бұрын
@Ashim Poudel 1: make an empty game object and rename it to postprocessorGO 2: make a post processing profile 3: add post processing volume to the empty game object you made 4: add post processing layer to your camera 5: put your post processing profile in the post processing layer and the post processing volume. Then it works (well, for me it worked)
@jerrytom30444 жыл бұрын
my camera doesn't have render selection, some guys know where are they?
@sundarakrishnann82423 жыл бұрын
Come back Brackeys, We need you!
@MrZazzy3 жыл бұрын
Rlly need you
@BobMotster4 жыл бұрын
How do we add settings to our game configuration so that players can toggle, let's say, anti-aliasing on or off?
@pbthemass93744 жыл бұрын
Petition for Brackeys to Give a tutorial about 3d Enemy AI with Guns and Shooting. Pow Pow!!!
@kookiry4 жыл бұрын
the create volume option doenst apear in my unity :( im using unity 2019.3.2f1
@christianfager12964 жыл бұрын
Install the URP from the package manager and it will show up.
@kookiry4 жыл бұрын
@@christianfager1296 thx dude :)
@Alex-gv9pc3 жыл бұрын
My camera doesn't include Post processing
@tomassmaha45133 жыл бұрын
same
@anshbhilare95654 жыл бұрын
So you didnt show any Ambient occulsion shaders huh?
@nooptiui4 жыл бұрын
Aah man, I thought he was gonna do the next video in the how to program series. But it's fine
@Oxyflynn4 жыл бұрын
Ikr
@equation13214 жыл бұрын
same
@eerice7044 жыл бұрын
Me too, but any Brackeys video is exciting
@Ignas_Nope4 жыл бұрын
Same
@eerice7044 жыл бұрын
Alex Madison good point
@ioanbaker47464 жыл бұрын
Does this work for 2D? I can't find the post processing toggle in camera
@ioanbaker47464 жыл бұрын
@GameLabStudio _ Definitely! Especially if it's simple
@hypehextech46804 жыл бұрын
@@ioanbaker4746 i have a video on it on my channel, in case you need it.
@tunakendi4644 жыл бұрын
I don’t hava the rendering in camera.Can someone help?
@christianfager12964 жыл бұрын
You have to add the URP from package manager and then configure it (this video helped me: kzbin.info/www/bejne/hoa5kpZjj7Gqe68)
@jrchav59054 жыл бұрын
How do you make a good flight controls for a plane game
@DrakiniteOfficial4 жыл бұрын
Great video! I noticed that on this KZbin upload, the dithering example doesn't look that great, and my guess is because of the video compression. If you're interested in learning how to fix that, one of the editors of Linus Tech Tips made an hour long video explaining the weird behavior and how to fix it kzbin.info/www/bejne/f2rHaZWdZ8yhq8k
@quae68434 жыл бұрын
2:36 Seriously? I thought the last version is just broken, but here we have THIS. Well...
@christianfager12964 жыл бұрын
I found the HDR option in a different spot than the video, it showed up in my resources folder and was in UniversalRenderPipelineAsset, if you can't find it in the spot in the video, try searching for that.
@tohbotncg53543 жыл бұрын
Life saver! Yeah, it's in the pipeline asset you created from setting up your RP. Thanks for this, I was confused.
@altopdev4 жыл бұрын
Can you make a tutorial How to make skin shop in unity ?
@loganjones55374 жыл бұрын
Wow rlly helpful thanks brackeys!!
@ChetanSaini4204 жыл бұрын
can you make a video on how to use Unity havok physics
@ripscru80323 жыл бұрын
yo i cant find find the post processing check box in cam 2:44 can anyone help
@ripscru80323 жыл бұрын
Uuse this
@ripscru80323 жыл бұрын
@@dairichja3320 my bad kzbin.info/www/bejne/aoLNnmd8ht6Nq6c
@travisco134 жыл бұрын
Really helpful video. Thank you :D
@bishop9994 жыл бұрын
Hey guys. Im new to Unity and I have started to flow all ur content. It’s great. But could you please tell/show me how to particles cubes? Imagine shooting a cube with an uzi, for every bullet I’d like it to “chip” away at the cube. I’d like to construct an entire 3D game level like this so it can be completely shot up! I thought the best way would be to have a standard cube that when shot is “smoke and mirrors” replaced with a cube made of hundreds of smaller cubes. Then when the bullets from the gun hit said small cubes with in the big cube they fall to the ground. Thus give ing the effect of destruction to my game terrain. But only the small cubes that are hit with bullets. Can it be done? And would having fully destructive terrain put too much demand onto the amount of memory? Next would be texturing the small cubes? Many thanks Stuart Cole
@willlacey76214 жыл бұрын
Holy Guacamole. Okay, this is by FAR the best video out there on Post Processing Effects in Unity. Wow, super well done video. Thanks for pointing all this stuff out to me! REALLY appreciate it!
@MyrKnof4 жыл бұрын
me: applies 8xMSAA gfx: An honourable death.. *commits seppuku*
@larbolarb16254 жыл бұрын
For some reason, my camera doesn't seem to have "render settings" or any of those other drop-down selections available. I'm using the URP but I'm in 2d. Maybe that's why?
@moonwolf83854 жыл бұрын
I don't know why its happening, but its not because you're making a 2D project, because im in a 3D project and theres no drop down selections
@willlacey76214 жыл бұрын
Same here, any luck? I think it has to do with importing "Extras" when initializing your project
@larbolarb16254 жыл бұрын
Melvin Yellow I think I figured it out. You have to make a post processing layer, and add it as a component. I’ll link a video that’s somewhat unrelated but includes what I mean
@larbolarb16254 жыл бұрын
Moon Wolf kzbin.info/www/bejne/eXm4hGOrmbFshM0 starting at 0:25
@larbolarb16254 жыл бұрын
Moon Wolf I think I found a solution. Check my replies
@tan80672 жыл бұрын
I love you Brackeys! You've mad me delve deep into Unity and I have been having tonnes of fun! Thank you
@thatlazyburger98552 жыл бұрын
Was the 'tonnes' intentional ?😅
@tan80672 жыл бұрын
@@thatlazyburger9855 Force of habit😂 *tons
@thatlazyburger98552 жыл бұрын
@@tan8067 it looked fitting to the video lol
@gangmember114 жыл бұрын
Hey Brackeys! Can you make a tutorial on flying a plane? It just seems very interesting topic to learn because of all the stuff that goes behind flying a plane.
@amberlewis0124 жыл бұрын
Buy MFS2020 and you'll know!
@TheUnityNoob4 жыл бұрын
*THE SACRED SCROLLS*
@axeonee4 жыл бұрын
can you make a tutorial on how to make a player movement controller for a ragdoll stickman? i want to do something similar to stick fight the game but idk how to make the movement controller and i couldn't find anything on the internet pls help (I am talking about 2D incase you didn't realised)
@lozD833 жыл бұрын
Word of the day: "Vignet"
@guri_lf12964 жыл бұрын
Please make a video on how to do bow and arrows!!!
@VoiD900092 жыл бұрын
I can't find global volume please help me
@badpiggy41774 жыл бұрын
That shirt he was wearing kind of looked like a shirt by Blackthornprod
@frostbite66444 жыл бұрын
It is
@Player-kg1ds4 жыл бұрын
...because it is
@pulkitbhardwaj99283 жыл бұрын
7:59 now that's a perfect picture right there
@AlexGrom Жыл бұрын
Quite the journey for me it was, finally figured it out, thanks
@mrCetus2 жыл бұрын
In my low polly game it looks much better without antyaliasing than with SMAA/FXAA. It looks better with sharp edges than when it is blurred too much.
@ekzac4 жыл бұрын
I didn't know there were so much control over the color of the scene, even using HSV!!! That's amazing! :o
@AgataFeelin4 жыл бұрын
Hi, it does not seem to be working with 2019.4, I cannot even find Camera>Rendering>Post-processing without addind a newly created URP asset in the "Scriptable Render Pipeline Settings", and even then everything gets pink...
@braegamer57634 жыл бұрын
Me too
@na04024 жыл бұрын
@GateKeeperGames 12 how? pls I need an answer
@willlacey76214 жыл бұрын
It works! You just have to correctly set up URP on an existing project without URP. Try following this tutorial! docs.unity3d.com/Packages/com.unity.render-pipelines.universal@7.1/manual/InstallURPIntoAProject.html
@makskurtov66754 жыл бұрын
thanks brackeys i have trying to do prost prossing on urp for a year
@JohnWeland4 жыл бұрын
Dude! You should do a video on making an options screen and enabling/disabling these from that screen
@smokingheadstudiogerman52993 жыл бұрын
Who on Earth round of God s wide World, should remember all this ????? That is - hm. How much Years to understand lets say 5 Minutes of the Video - really ? ... that s just: sick, ill. So: it s a lot of Possibilitys, yes, but: Areas with HDR and Color Grading and without and black and white saturatet and they ... *ARGH* that s not easy, this is a.... a nightmare. Nice Video, in every Case, but the Sysstem to understand is not really to make for anyone just want to create a Game. Hm. Best part : "Oh you go to photoshop and edit your image, and than you export this as ... ? LOT ??? ... wtf." never heard of anything from this. I using Gimp or Paint Shop Pro, because i do not want to feed the Greedy of Photoshop Abonnements, but ... i dont know eaven what a "LOT" is. LOL. Hm. ... .crazy
@kanishk94904 жыл бұрын
Waiting for how to program in c# part 3
@playatanu2 жыл бұрын
Please come back
@fcass4 жыл бұрын
I haven't touched Unity3D in a year, and now the package store is web only, ok. But my GAIA project says I still need Post Processing V2 and I'm unable to find it in the asset store. I'm using 20201.9f1. Any ideas? Thanks kindly.
@ekokataatheplacetobe95404 жыл бұрын
Hi, I wanted to ask a question, why everything tht i have in "scene" tab is looking awful? If i compare it to things that i can see in your video, it really looks just bad. I have no anitialising and someteimes shadows from objects. But in "game" scene, it looks nice. What can i do about that?
@yasg59224 жыл бұрын
In your scene tab, on the top there is a light/sun icon. Press that and the lighting and post processing will be in the scene view.