Dev here; thanks so much for covering this! Ngl, I am *super* excited to catch your stream of the game when it happens. (I...may or may not have let out a little excited squeal when I reached that point in the video. 😅)
@TheRobversion124 күн бұрын
Lol. Still waiting on the day this comes to the switch.
@comicdragon124 күн бұрын
Hi Dev, will it be coming to any of the consoles as I do prefer to play on my PS5 for most of my games.
@sinisterdesign24 күн бұрын
@@comicdragon1 The game is currently available on SteamDeck (if you count that as a console); it also offers gamepad support in general, so if you've got a USB gamepad you can hook up to your PC, it's playable that way, too. Going forward, I'll look into PS5 for sure! @TheRobversion1 The Switch is unfortunately a no-go for the time being as Nintendo decided not to let me, as an individual indie dev, have a dev kit. (No reason given; they just said "nah.") Unless Nintendo changes course on that, I'd have to take on a publisher to release TIB for the Switch, which...is kind of a complex topic that I'm not gonna go into here, lol. *TTL* on Switch is still a possibility at some point, though!
@sinisterdesign24 күн бұрын
@@comicdragon1 Hey comicdragon! It's currently available on Steamdeck (if you count that as a console) and playable with USB gamepad on computer! Other consoles...iffy. Sony, for example, requires you to be a corporation, to have a super-special internet setup, to not use Gmail, etc. etc. etc. before they'll even consider sending you a devkit. As an indie dev with a day job, jumping through bureaucratic hoops and taking on a bunch of useless ongoing expenses is just not the way I want to go. I'd rather spend that time making Together in Battle better. But who knows: maybe a publisher will want to come in and handle console porting for me at some point? Never say never! 😉
@sinisterdesign23 күн бұрын
It's playable on Steamdeck (if you count that as a console); not sure about the others, as they involve jumping through hoops that are partly out of my control. (Nintendo, for instance, hasn't approved me to get a Switch dev kit, so I'd have to attract a publisher and use theirs to make it happen--and surrender a big cut of sales in the process).
@CoffeePotato24 күн бұрын
Love that feeling of an indie game getting love. I need to get on this one, it looks fantastic.