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@KaiserAfini3 жыл бұрын
One random question please: did you have any problems connecting the controller on PC (provided that was the version you played) ? I am trying to connect the XBOX controller on the PC version and its the only game that doesn't recognize it. If so, how did you fix it ?
@ProjectSudoku3 жыл бұрын
Please play Castlevania: Lords of Shadow!
@blizzardgaming70703 жыл бұрын
Video 4 of recommending Shadow of Mordor and it’s sequel Shadow of War, they seem to fix most of your issues with the souls series.
@yamato14203 жыл бұрын
I started with Dark Souls 3 a couple of years back. It took me climbing a steep curve of ability to take in the game in a general sense (rpg systems, the skills required to simply play it), and that's the case with a lot of people. Heck, I still wasn't sure of it until the point a friend told me to get to. This friend was someone who took so long to get through the game he took 10-15 HOURS to get out of the first area (something that should take 2-5 at the most), but he nonetheless was adamant in the quality of the game. I had similar rejection of the game even earlier, having refunded the game twice, tried it at friends and even finished the first area, none of which convinced me that I'd like it. After I got to that point, however, my mindset had been completely flipped. There was now no question as to whether I'd finish the game or not, I had to, it was just so interesting and now observably brilliant to me. I'd like to give a suggestion. Try Dark Souls 3. Choose knight, and maybe look up a build that's standard and works well, and simply just try to understand enough to use the essential systems, like increasing estus flask healing ability and number, upgrading weapons and upgrading levels. (Strength and Vigor are the best ticket). The place where I got to and eventually convinced me was beating the Abyss Watchers, which took me around 10-12 hours. It wasn't easy, I wanted to quit, I was constantly confused, and the area the Watchers is in is horrendous in almost every way it can be. But, if anything, I think that indicates to an underbelly of brilliance that a lot of people see. Maybe you're curious enough to want to see it too? Also, something else is that disliking or liking Sekiro or DS1 less doesn't necessarily mean you'll dislike DS3. They're all similar somehow in a overall sense, but there are slight differences that make them feel disparate as experiences. Personally, I'd say that DS3 is the most smooth and consistently quality entry in the series, in contrast to DS1's horrible lows and super-high highs, and Sekiro's greater focus on combat and enemies (a bit at the expense of other elements imo (like level design)).
@tracystevens69303 жыл бұрын
Also the weapons are amazing! A walking cane that turns into a bladed whip, a hammer that turns into a monster arm and flails around like crazy, a sword that sprouts a gun that fires lightning fast, even a sword that uses your own blood as a blade so you need to act really fast and kill an enemy to get your health back. It's awesome.
@djlee_exe3 жыл бұрын
Based on the gameplay and the “all the areas look the same!” criticism, I’m gonna guess that he didn’t make it very far past Ashina castle.
@johntimothyvalenzuela81463 жыл бұрын
you really think he could've beaten genichiro? hell nah
@blackmanwithcomputer3 жыл бұрын
Lol, facts. If he doesn't like parrying, he didn't get pass that skill check.
@zalamael3 жыл бұрын
@@johntimothyvalenzuela8146 That is the issue I take with his review. The Genichiro fight really makes the games systems click into place. You realise that you need to attack relentlessly, use parries when he counters, and use the Mikiri counter every chance you get, to build his posture bar as quickly as possible. That really opens up your eyes to how the game should be played (aggressively rather than cautiously), because up to that point, it feels counter-intuitive to be overly aggressive. When you work with the game's design, it is far more fun than when you are fighting against it.
@rmdoucet1233 жыл бұрын
I had trouble with genichiro at first but now he is so easy. Also why the f is he not locking on for bull fight? Also firecrackers work wonders on both bull and gyoubu. Granted it tells you that through npc dialogue hints.
@zacksmith59633 жыл бұрын
Hes a casual
@SLIMZ343 жыл бұрын
“Everyone told me to play Sekiro… So I played Ninja Gaiden instead.”
@zacksmith59633 жыл бұрын
He cdnt evenplay that
@odynzeyez62592 жыл бұрын
Gaiden is almost as difficult.
@odynzeyez62592 жыл бұрын
Can't believe he said he didn't enjoy the combat...
@zenodio3D2 жыл бұрын
@@odynzeyez6259 why can't you believe that? Not everyone like the same stuff.
@odynzeyez62592 жыл бұрын
@@zenodio3D no no but I mean if you like Gaiden how can you not like sekiro combat. Those games are extremely similar and if anything everything Gaiden did sekiro did better.
@Mr.BlurryEyes3 жыл бұрын
The way you played Sekiro is like someone playing doom with no upgrades and not paying attention to enemy weak points
@GothamiteYT3 жыл бұрын
Yeah this guy just sucks at games lol
@greedy_onigiri3 жыл бұрын
Its complicated I agree with you, but the game doesn't demand the player to play in a way that uses all of the tools the way Eternal does. I love Sekiro, but the game can easily be beaten with parry spamming and double ichimonji. Sadly not all will get to experience a fight against Isshin with the Sabimaru/Shuriken/MistRaven. But its their loss
@digitatus3 жыл бұрын
@@greedy_onigiri it actually does i feel like, i recently platinumed the game and found myself using almost all the shinobi tools at one point. also Eternal doesn’t demand you to use all the tools, you can SS,PB Ballista your entire way through the game. i think Mayo just wasn’t good at the game, i mean all his clips are from the beginning of the game which seems to me like he never even gave it a full shot really
@greedy_onigiri3 жыл бұрын
@@digitatus I don't like to conclude with "he's bad or sucks at the game". What I'll say tho is that there's a fun and boring way to play. Tons of people are comfortable with just light atks, but they don't know any better, and thats partially the game's fault. My ex-roomate got to isshin with just that and was visibly frustrated, then after he passed the controller I thunderstruck his ass with all the offensive pressure that I came up with. My other roommate put it nicely, "He was doodling; you were creating the Mona Lisa"
@killcount65343 жыл бұрын
and yet he’s clearly a doom eternal fan which has terrible fantasy visuals and goofy enemy designs. I don’t get this guy.
@johndang89713 жыл бұрын
*complains saying all the game is parrying and swinging the sword *doesn't use any prosthetics other than the shuriken *doesn't use any special attacks unlocked in the upgrade tree
@prozak7153 жыл бұрын
What do you expect from a guy who cant even read 3-4 sentences of item description lol.
@ncrtrooper41043 жыл бұрын
I understand some of his points are kind of goofy, but he is right, yeah there is special attacks and prosthetics but even then, about 85% of the game you are parrying/deflecting and mikiri countering, thats it. Even some of the special attacks that do kind of change combat just a little bit are either late game or you have to beat the game and get in boss rush mode, I personally never got bored and didnt find the combat repetitive throughout the game but i can definitely understand someone getting bored of it.
@poutineausyropderable71083 жыл бұрын
Prostethics use are very unique. They are useful and OP even. Same with special movesets. But it's only for 100h+ intonthe game that you start knowning most. And don't say before that Did you know that mist ravens can be used for lightning redirect? That one became famous, but before it went up, some people with hundreeds of hours didn't know. There's a lot of other cases, but I can't have them come to mind at the moment. The game is mostly deflect and attack. What makes it fun, is being at the very limit of how aggressive you can be. Learning a rythmn of attack that can help with "Quarter cheesing" the boss. (As in, it's nowhere near a cheese, but it simplifies a little). If he didn't like the game, he wouldn't have liked it. Maybe, against genichiro, once he beat him, he would have had fun. Cause it forces you to learn to deflect and be aggressive. But yeah, it's not his fault.
@alexanderuser12823 жыл бұрын
@@prozak715 the thing his, if he doesn't like to read some items descriptions that really helps to understand the game for then to master it is useless. For example, how people discover that oniwa is weak to firecrackers? Because 1 you would need to read the item in the shop for understand the use of that item and then you should have paid attention to the guard that had his horse killed by firecrackers by eavesdropping. That's called ENGAGING WITH THE WORLD. Engaging with the world or level design is part of understanding sekiro and its basically another important way to "engage with the system".
@antoniobastos81143 жыл бұрын
@@ncrtrooper4104 I passed sekiro twice and only used prosthetics on the Isshin final fight (and shurikens on Lady Butterfly). I love the game, but it is true that prosthetics are used as “have fun if you want to look flashy” stuff
@RavenousAdvaita3 жыл бұрын
You don’t like that enemies block after two or so attacks, after many hours, this is where you eventually realize that parrying is a deadlier offense than attacking. The rhythm becomes tiring out your enemy in one or two hits so that they can be insta-killed. It fits the samurai/jedi like zen theme that goes along with the shinobi mythos. You can shorten most battles by hitting attack only once and that is when the deathblow is ready because of how closely you’ve paid attention to the enemy attack animations. This is also coming from someone who took WAYYYY too long to get a feeling for the Mikiri counter let alone how to tell it apart from a sweep.
@elcaponeholyemperorofnj11692 жыл бұрын
Also, when your enemy loses health, it takes more posture damage as well. You can also stealth kill bosses too so stealth kill bosses too, which encourages it.
@jakeybarra2 жыл бұрын
Took me so damn long to properly mikiri counter, every new boss I came across.
@S.A.O.D.A3 жыл бұрын
This review would hold more weight if you hadn't made multiple videos criticising other people's reviews. "Top many items!" "I can't handle a free camera!" "Why won't the game let me wail on enemies infinitely?!" Give me a fucking break. At some point, I started to think this was basically a, "Why isn't this Ninja Gaiden" video, and lo and behold...
@Jonas-ob2sh3 жыл бұрын
People should recommend him games that are pure character action games and only make critiques/reviews out of them.
@jub89513 жыл бұрын
@@Jonas-ob2sh no I think as a reviewer you should open your mind to games that aren't fast paced, and aren't doom eternal, I get that he has a taste and that's fine but he's reviews for some games just suck because he complains about things that are his fault not the game and when people realize that they're going to realize he's not a good reviewer and not take him seriously anymore
@poutineausyropderable71083 жыл бұрын
@@jub8951 His reviews aren't about ehat he finds bad. But what he dislikes. (At least here). For God of war, he's jjst plain wrong and calls it bad.
@TheCapitalWanderer3 жыл бұрын
the game is good, he's just not into the gameplay he said it in the video, the game isn't bad, he's bad
@TheCapitalWanderer3 жыл бұрын
dude actually liked sao lmao
@originalcynic3 жыл бұрын
Finally after over a month the wait is over… Edit: i love how this video is on “sekiro” yet becomes a Ninja Gaiden Review😂
@originalcynic3 жыл бұрын
@@astonfan4456 whats up
@astonfan44563 жыл бұрын
@@originalcynic i deleted my reply thinking for some reason that it was cringe but u replied lol
@KaiKrimson563 жыл бұрын
One thing Sekiro and Ninja Gaiden have in common: they both have a fight with a guy on a horse that's annoying.
@DovahVokuna3 жыл бұрын
Ninja Gaiden was awesome. Better then Dark souls.
@badgasaurus42113 жыл бұрын
@@DovahVokuna Wrong way around
@armondo44463 жыл бұрын
For some reason I expected that Mayo wouldn't like Sekiro if he played it. But to anyone who is open minded, please try it out. It's an amazing game with solid mechanics that demand your attention and require your mechanical execution to be on point.
@z1u5123 жыл бұрын
Tbh every time he reviews a game I fully expect him to unlike it and diss it
@meblijebli21523 жыл бұрын
@@z1u512 everything is doom to him now
@whirligig_saw3 жыл бұрын
i feel like mayo is a bit close minded when it comes to different games , and i say this because i was like him in the past , 5 years ago i did not play anything aside from dark souls and souls likes , and then i discovered Doom , Wolfenstein , god of war 3 in particoular , the dmc series , and many other kind of games , and i fell in love with them , before that i was just like , "this sucks because its not how i like it ecc" and i feel like mayo is on a same tangent as old me was , like every time he complains about moving the camera to see the enemies , like in dmc5 review and here , every time he says that its bad when its just him being close minded ( even if sometimes he s right like in the gow 2018 case , there the camera is shit , and i admit that its not the best in sekiro either) but i just feel like he just complains about it for the sake of it tho , i know its his opinion but i dont know , it just seems a bit stubborn when it comes about these things in his reviews
@underthemayo3 жыл бұрын
@@whirligig_saw for a variety of games I love check out this playlist kzbin.info/aero/PLSrUznvpyAx3LPsNRe6UMeRyrGxIL9q-K
@underthemayo3 жыл бұрын
Yes, it is a good game. But let's not suggest people who dont like Sekiro are just closed minded. I wouldn't say that of people who arent fans of beatem ups or survival horror.
@humanbeing86763 жыл бұрын
He likes the game because it forces you to learn it's mechanics but he doesn't like it because he can't spam attacks. I don't get what he wants
@RacingSnails643 жыл бұрын
He doesn't want to spam the same attack over and over again, he wants to be able to react in fights instantly. I totally get what he means cuz I feel that way too about the Souls games. Not being able to use your basic attacks instantly can feel really detrimental to how you interact with enemies. Imagine a shooter where you HAD to look down the scope first for every single shot, no hip firing. That'd suck. Power attacks can be slow, but your most basic attack should be immediately accesible. There should be multiple options available and we should have to make the right choices to succeed, but let us make those choices instantly.
@humanbeing86763 жыл бұрын
@@RacingSnails64 You can attack almost instantly with your basic attack. The same with deflecting. In fights you need to make split second decisions to win like changing your attack into a block because the boss is about to attack. Overall sekiro combat is fast paced and it's true what people say about it being a rhythm game, you learn bosses move sets and attack based on them. I could give you an example if you want like your 2nd fight with genichiro. In his first phase whenever he does a jump attack when he lands it will always be a thrust so you can spam the dodge button. But in his 2nd and 3rd phase he can do a sweep attack afterwards and you'd have to instantly react to what position he's in to figure it out. So in general I don't get why he thinks he can't react in combat instantly
@humanbeing86763 жыл бұрын
@@RacingSnails64 Also for souls games, Different weapons have different attack speeds so you adjust your weapon to your playstyle. Also dark souls' combat is designed to a be somewhat slow and methodical and you attack in you small windows of opportunities
@thirdgen3773 жыл бұрын
Maybe watch the entire video before making an opinion about something you don't get. He clearly explains his position.
@humanbeing86763 жыл бұрын
@@thirdgen377 I did watch the entire video. Twice actually. I understand sekiro isn't the kind of game he likes and that's fine but the way he criticizes the game in some ways just makes me confused.
@biguy2233 жыл бұрын
When i hear you say "i never liked Dark Souls" is fastest "Understandable have a nice day" moment for me, i just knew you would not like Sekiro, if it weren't for your voice that i like to listen to, i would have closed the video already. But i'm also glad i keep watching because you ended up talking about Ninja Gaiden instead which is a series i also absolutely love so that was a pleasant surprise.
@colococolo3 жыл бұрын
Not necessarily. I feel exactly the same about Dark Souls, but Sekiro is top 10 from all time for me.
@sunekoo3 жыл бұрын
I love the souls games, but hated Sekiro for all the reasons Mayo goes into. It just bored the hell out of me. The combat is mind numbing.
@shinbakihanma27493 жыл бұрын
How butthurt were you getting until Mayo switched the topic to Ninja Gaiden?😆
@shinbakihanma27493 жыл бұрын
@@sunekoo You're absolutely crazy. If SEKIRO bored you and you found the combat to be mind numbing, then how the fuck do you claim to LOVE Dark Souls?! There's nothing more boring and mind numbing than the mediocrity of DARK SOULS/BLOODBORNE gameplay and combat (Slash, roll, slash slash parry, slash back dodge). SEKIRO is a notable step up in quality in comparison. You CAN'T be serious. Think before you post dumb comments😆
@biguy2233 жыл бұрын
@@shinbakihanma2749 nah not butthurt at all. It's nice to hear the reasons why Mayo doesn't like Sekiro or the souls series in general
@valentinvas64543 жыл бұрын
I kinda cringed when he mentioned there is no objective indicator and map in Sekiro. It reminded me that Dark Souls 3 video from Indeimaus that showed us what it could have looked like if it was made by EA or something and had an easy mode. It would be weird as fakk. They only implemented a map in Elden Ring because it's finally an actual open world game and their biggest ever.
@SJ-di5zu Жыл бұрын
God, people really do play games like they’re brain-dead. No wonder 95% of the gaming market just holds your hand 24/7. I don’t need 46 things on my HUD reminding me what I’m doing and where to go, making secrets super obvious and super specific puzzles. I just want to be thrown into a world, told to go in a general direction, and then fight my way over there at my own pace and exploring what I want.
@griglog Жыл бұрын
Btw there IS a map in sekiro which you can open at in the sculptor idol menu. But it is mostly cosmetic
@DrunkMetalHead4 Жыл бұрын
You fanboys get so butthurt over someone not liking these kind of games. It's hilarious
@littlemoth495610 ай бұрын
@@DrunkMetalHead4Ain’t no way you’re going around saying this with that pfp boi. Lookin like Boogie’s leprechaun brother
@connor0003 жыл бұрын
Some of the criticism Is based on accurate information, however every combat example he gave is completely inaccurate. For example on chained ogre the attack he tries to dodge twice you can either jump over or sometimes you can run backwards; mostly jump to avoid it. For Gyoubu Oniwa you can use fire crackers to stun him and dodge through many of his attacks to get more attacks in. For the bull you can use Shuriken’s to damage him while he’s charging. For the enemies you show mashing attack to kill there’s again a faster way to kill both of the enemy types; parrying and mikiri counter. For the guys in robes you aren’t getting a perfect parry, if you were that wouldn’t happen. You can also dodge through that attack. The game has very high player agency, and it has combos. You just weren’t aggressive enough. You didn’t use your senses, enough while playing this game. If you did; reading 8 sentences and using your senses. you would’ve known that your combat criticisms are based on incorrect information. In this review you are completely hypocritical not wanting to learn enemy patterns or learn and upgrade your abilities in Sekiro, but in Ninja Gaiden that’s perfectly fine for you. Pretty much all of the things you praise Ninja Gaiden for, also apply to Sekiro. For instance level variety, and unique combos with different uses. I think you don’t like sekiro because you didn’t want to. Watching the video made me also realize that the games are really similar, and that I’d likely like Ninja Gaiden.
@digitatus3 жыл бұрын
i wish this could get pinned lol
@johntimothyvalenzuela81463 жыл бұрын
"Didnt like the game because you didnt want to" this perfectly describes this review,
@akirel633 жыл бұрын
Nobody should be forced to learn a game inside and out just to justify their lack of interest in it. And this wasn't a review, this was an answer to all the people who apparently pestered him to play a game he already had reason to believe wasn't for him in the first place. It's okay to enjoy Sekiro. It's also okay to not enjoy Sekiro. Both of those things are equally fine. I loved Sekiro. It's one of my favorite games to play, and this video doesn't offend me in the slightest. Grow up.
@connor0003 жыл бұрын
@@akirel63 I never said it wasn’t ok to not enjoy Sekiro. Your comment doesn’t actually address anything wrote in my previous comment. I didn’t actually say that this video is a review, I said it’s like a review. Nor did I state that he offended me in any way. If anything my comment is a better and fully formed argument about the quality of his reasoning based on how much information he has incorrect because he failed to pay attention while playing. This is a video in which he tries to justify his lack of interest in Sekiro. Saying he doesn’t have to justify his lack of interest in a game is in a lot of ways incorrect, because he did. Next time before you try to be condescending on the internet try actually reading the comment and thinking it completely through.
@akirel633 жыл бұрын
@@connor000 Oh gosh, I didn't realize I was in the presence of an internet intellectual. How awkward... Okay, well: 1: Just because you don't explicitly state something doesn't mean you aren't implying your intent. Keep reading and I'll explain what I mean. 2: Even though you acknowledge after the fact that this is not a review, you still responded to it as if it were a review. A dishonest review would have been an honorable reason to write your original comment. Mayo straight-up admits that the things he takes issue with in Sekiro are not the fault of the game so much as they are the result of him playing a game he knows isn't for him. Given this fact, that you seem really unwilling to let his opinions be, you are essentially conveying that nobody(at the very least Mayo specifically) is allowed to dislike Sekiro unless their reasons satisfy you personally. This is a sign that you harbor an emotional bias that is tethered to the critical status of this game you love. 3: If any of my assessments so far fail to satisfy your opinion about the way you see yourself, it is not enough to simply decline responsibility and tell me to read your comment harder. You must first address the unintended implications of your original statements, and then amend your obsolete argument with a new and improved argument that more accurately conveys your intent. If you fail to do this, then I have nothing more to say to you after this comment. 4: I wasn't really trying to be condescending. I am now, though. 5: I put more thought into my comment this time like you asked. I hope you're pleased now.
@ararepotato14203 жыл бұрын
I thoroughly enjoyed this game, and will eventually pick it up again to play on the new update. But one thing I have to say is that you need to have patience to enjoy the SoulsBornSekiro games; lots of it. It is something quite a few people don't have, which is fine it just means a game like Dark Souls and Sekiro are not their type of game. They are meant to be challenging and meant to take slow. Rushing through it is not what it wants. It wants you to take your time and take every part of it seriously. You mentioned not liking how slow the sword swings are, but there is a gameplay design for it. If you could swing faster it would essentially break the game and turn it into a mindless button spam game. It would break the part of the game that requires precision and patience. You need to know when to attack, when to block, and when to avoid the unblockable attacks. If every encounter could be solved by pushing the attack button, it would compromise what the game wants to be. I could describe Sekiro as a kind of rhythm game. It is a constant dance of attacking and blocking at the right times, and the better you at dancing to the rhythm, the better you can kill. It is clear that you enjoy fast paced games that provide a constant stream of fun, while also providing a fair amount of challenge. Which again is totally fine, but it is something the SoulsBornSekiro games will not provide. They don't want to give you constant joy, they want you to suffer and only be driven to complete the game simply because defeat is unacceptable for you. The fun lies in overcoming the games obstacles and not giving up, and seeing yourself become better at it. You learn enemy patterns you memorize how long it takes to attack. And you see yourself become stronger and better as time goes on. But that isn't fun for everyone, some people just want to play and get better at the game, instead of getting better at playing the game.
@patriktomasek73643 жыл бұрын
I haven’t sem such a true and good comment I think thats the best summary od soulsborne games love your comment and propos to the guy who wrote it
@louishennick123 жыл бұрын
Wait what sekiro is getting a new update???
@ararepotato14203 жыл бұрын
@@louishennick12 Got a new update. It added I think 3 outfits and a challenge mode if I recall.
@IchiGurou3 жыл бұрын
@@ararepotato1420 and a combat art that's imo the best combat art in the game
@danielshults52433 жыл бұрын
All quite valid points... but the thing Mayo (and I) don't like about the the SoulsBourne genre is how the game actively tries to PREVENT you from learning how to engage with its systems. The trial and error required is so tedious due to the high TIME penalty you suffer each time you die. The game should either do a better job teaching you how to play it, or punish you less harshly for exploring and doing some trial and error.
@garsedj3 жыл бұрын
Sekiro being the most streamlined dark souls, i find it funny that you're confused by the items and stats. lol
@seniorsterling10643 жыл бұрын
Hell ik ppl tht don’t like sekiro cause ‘it’s too simple.
@soumajeetroy38843 жыл бұрын
If he thinks sekiro has lots of items, then he should play Path of Exiles.......OHHH it has items though, lots of it.
@GothamiteYT3 жыл бұрын
@@Gnasheress which is really funny lmao. probably grew up on games that only required 1 or 2 buttons
@Fleischgewordener_Sterbehelfer3 жыл бұрын
@@GothamiteYT Not really, i never got into LoL for example cuz there was so much shit to learn at first. I always was the counter strike fan if it comes to e sport games since it is easy to understand but really hard to master(or even imposible for me xD.) I just don´t like having to put much time into reading walls of text in game where im not sure if i even like it or not.
@RacingSnails643 жыл бұрын
Maybe that means its items are still too obtuse 🤷♂️
@elcaponeholyemperorofnj11692 жыл бұрын
"Sekiro is a difficult game, It demands you learn it systems if you're going to progress" "I don't like having to learn the games systems"
@underthemayo2 жыл бұрын
No, I don't enjoy the systems. Liking difficult games doesn't mean you like every difficult game.
@Mattimation012 жыл бұрын
@@underthemayo ok then maybe say that instead of saying you want a hack and slash game and then turn into a ninja gaiden review for some fucking reason lmao
@fuzzyfailure26912 жыл бұрын
@@Mattimation01 he's a godawful reviewer man, idk what you're expecting
@moshitheduck2886 Жыл бұрын
@@fuzzyfailure2691 He wants to be a game journalist so bad when he only play games like doom🤦🏻♂️
@DarklordKermit77 Жыл бұрын
Typical Fromsoftware commenter. "If you don't enjoy our games, it means you suck and want easy games." Please, never change.
@gordonfreeman56393 жыл бұрын
Doom Eternal and Sekiro are two of my favorite games of all time. And yet, I fully expected Mayo disliking this game. This game is your "marauder" Mayo and I'm sad to say this but you need to get better. Sekiro is an EXCEPTIONALLY good game and I wouldn't have it in any other way.
@riskygirraffe34333 жыл бұрын
How is he supposed to get better if he doesn't like the game?
@xx_amongus_xx69873 жыл бұрын
Getting better in Sekiro is neither fun nor interesting from my experience unfortunately. Really want to love the game but it has no promise of doing anything interesting except for making me parry enemies for the next 60+ hours of my life, which honestly doesn't seem like something worth achieving. Getting better doesn't fill the other things that the game seems to be missing to make itself established
@badgasaurus42113 жыл бұрын
@@xx_amongus_xx6987 what exacty is the game missing? Demolishing a boss in 30 seconds is extremely satisfying after parrying a 7 hit combo
@MetalCharlo3 жыл бұрын
@@xx_amongus_xx6987 From my experience, it's the complete opposite haha
@o270013 жыл бұрын
I got a feeling he got filtered by Genichiro and then just came up with a couple of excuses not to continue playing the game. After all he chose not to engage in any of the combat puzzles that Sekiro offers. He refused to use the prosthetic tools which is the equivalent of not using any weapon mods in Doom Eternal and then switched gears to praising Ninja Gaiden as an attempt to thwart any negative criticism that simply tells him to get better at the game. That's my theory anyways..
@Enraric3 жыл бұрын
Just standing there and parrying all of Gyobu's attacks is actually the WORST way to beat him, not the best. The best way to beat him is to scare his horse with the firecrackers prosthetic, which allows you hack away at him while his horse recovers. Playing Sekiro without using prosthetics or combat arts is like playing Doom Eternal without using weapon mods. I'm not saying you have to like the game, but I don't think it's fair to play the game wrong and then criticize the game for it. You rightly called out critics for playing Eternal wrong and then shitting on the Marauder, and yet that's exactly what you're doing here. Sekiro is a combat puzzle just like Eternal, and you opted not to engage in the puzzle.
@jimit.42203 жыл бұрын
Same thing with what he said about the ogre, the strategy with him is to sprint away from his grab attack. Also btw why the hell did he say the way to beat the bull was by parrying? Parrying him literally damages you lmao edit: apparently that last part isn't true, but it still isn't very smart to beat him that way imo.
@bastonel253 жыл бұрын
you are right. he even made a video about skill up and upchelor about them not liked doom eternal. He is another hyphocrite, oo you don't like my game i don't like your game
@flokivalhalla14393 жыл бұрын
@@jimit.4220 The ogre is also afraid of fire so you have another way of defeating him.
@حسنحيدرحازم3 жыл бұрын
why do you have to compare everything to doom eternal?
@PhillipRPeck3 жыл бұрын
@@jimit.4220 You can parry the bull's charge attack and stun him. I think it's the easiest way to take him down (for me anyway)
@XredactedX3 жыл бұрын
I don't like dogde based combat....I love ninja gaiden. Me: HUH?
@billyboleson28303 жыл бұрын
NG is dodge/blocking/counterinf/mobility all in one
@Timmy2by43 жыл бұрын
Every melee combat game is dodge, block, or parry based. Not to sound like the "git gud crowd" but I bet we would have enjoyed it if there was an easy mode where blocking and dodging didn't matter.
@solosolo86103 жыл бұрын
It’s because ninja gaiden has a easy mode lmao
@declicitous17633 жыл бұрын
@@Timmy2by4 I don’t even play Sekiro and yet I can tell your insulting the game
@themanbehindthescenes3643 жыл бұрын
loool EXACTLY there's a mechanic in Sekiro called counter dodge and it's actually very useful.
@kieranduffy34343 жыл бұрын
The problem here Mayo is you always used to criticise others about using unfair examples against Eternal and failing to understand its combat system. Yet here, as many others have pointed out, you tend to criticise something which can be put on you for not learning the game's combat system. The Masataka Oniwa being an example of this. I really love your videos, but with this game you seem to criticise elements that are actually on you for not learning the game's mechanics properly. Start paying the same amount of attention to other games as you did with Eternal.
@fuckso23423 жыл бұрын
He literally says in the video most of his issues with Sekiro is down to taste preferences himself not the game. He is just not a fan defensive parry combat systems.
@rakshithanand82623 жыл бұрын
@@fuckso2342 But Sekiro isn't about parrying? It's a huge component early-game, sure, but it really isn't the case beyond a surface level. Take Oniwa, for example. In the early game you can get up to get 3 different ways to stagger him; 1. Firecrackers 2. Flame vent 3. Grappling hook. All 3 force him to flinch for a damage window/ attack cancel, and if you explored you have the axe which grants poise and does big damage too (from the air as well). Parrying is more of a way to force openings than a defence if you master the game, which gives you freedom to deploy combat arts and tools to extend damage windows and punish seemingly unstoppable attacks- you can literally melt some bosses without ever needing to block late-game. The game encourages aggressive play, to disrupt opponent combo strings and then assemble your own. I love that it doesn't force pre-made button pressing like x x x y or something. You have to carefully consider wind ups and recovery for all your moves to find out what can combo without gaps. And because your dodge has very few I-frames, you can't cheese attacks by rolling through them- you need to position yourself and keep the environment in mind to avoid damage. New game+ even adds chip damage to reduce reliance on block spam. As for exploration, its true Sekiro has little variation in architecture but that's because it relies a lot on colour palette to differentiate areas. From the Blood-Red forests of Senpou Temple to the Sky-Cyan glow of the Divine Realm, every area has a clear and distinct colour scheme that ties into its concepts, ambience and history. Now that second bit is subjective, and I agree that Mayo can dislike it, but the first bit really isn't. I get it- he dislikes the style, but that really isn't an excuse to avoid engaging with mechanics he praises the game for requiring engagement with. Nobody put a gun to his head and forced him to review the game, It would've been fine just with a community post saying 'Great game, not my style'. Instead, he suckered everyone with a title that promises in-depth analysis, the jumps over to ninja gaiden, a COMPLETELY DIFFERENT GENRE, and praises that when everyone already knows his preferences, without ever looping back to Sekiro. If he's within his right to say that though Sekiro is good he doesnt like it, I can say that although I can respect his opinion I think that this was a half-baked con of a video which had very little to say on the promised subject.
@digitatus3 жыл бұрын
@@rakshithanand8262 they won’t read that bro, they’ll just tell you “spam parry and that’s it”
@kingchirpa2 жыл бұрын
I think it's more that he wasn't encouraged by the game to learn it's systems the same way he was in doom's. DJ Cobbler's review of doom eternal points this out excellently. Every enemy encounter in that game, it literally shows you a quick video on the weak points and counters. Souls games like to throw you in the deep end without giving you a swimming tutorial, and for some people, that's just more frustrating than fun.
@kieranduffy34342 жыл бұрын
@Josh Dobis Yeah I do get your point bud. The video from DJ Cobbler is fantastic.
@CHEESENSPIEL3 жыл бұрын
One of the most unintentionally hilarious reviews I've seen
@MJ-mu3kb2 жыл бұрын
this is super funny to me, he just made it a ninja gaiden video lol.
@Izak_Klark2 жыл бұрын
For that pizza line, it was amazing
@lucaswilliams72802 жыл бұрын
I died laughing when I realized the rest of the video was really just gonna be on ninja gaiden
@stolensentience2 жыл бұрын
He must’ve reuploaded it without the word review in the title? Mine doesn’t say it
@pratickghosh2633 жыл бұрын
You would have enjoyed the game if you actually tried to play it and engage with its systems. Instead you just wanted a game like Ninja Gaiden and when you didn't get one you just quit. This review is hilarious.
@zalamael3 жыл бұрын
@@dontbothertoreply9755 The problem is that he has reviewed the game, before he has learned how to play it. Sekiro is a lot like playing Doom Eternal on Nightmare, where you have to engage with the game's design in order to succeed. For example, in Doom Eternal, you have to use the chainsaw, you have to use the flame belch, because without them, you wont survive. You also have to learn to combo weapons with quick switching if you want to get past the tougher fights. Imagine a casual reviewing Doom Eternal as being a bad game, because they played on Nightmare and didn't do any of the above, and as a result kept dying. That is what this review feels like. In Sekiro, you have to engage with the game's systems to succeed, that means attacking, deflecting, mikiri countering etc, to build the posture bar to get fast kills. The game isn't designed to be played cautiously, it is designed to be played aggressively (which feels counter-intuitive), but once it clicks, it makes the game a lot more fun. Mayo clearly hasn't reached that point, so for him, he doesn't see the game getting any better, but that is because he hasn't learned to play it properly yet.
@leovanilla68333 жыл бұрын
@@zalamael Instead he opted for a "I hate the environment and didn't explore the gameplay enough so I'ma just run past the enemies and pray I don't get hurt too bad *in clips almost dies because of enemies he left alive*" He evens admits because he doesn't kill enemies he can't open up more abilities which defeats any sensible reason to play the game. The whole idea of not being interested in Souls-like games is 100% fine, but dude decided to make a poor review that was not only mostly terrible on its own front but then made half the video into Ninja Gaiden. If the title or intro indicated he would have eventually started talking about NG then that would be fine, but he just gave up halfway and it feels like such a "I'ma stick it to all the people who told me to play Sekiro". NOBODY FORCED YOU TO PLAY SEKIRO. You did.
@zalamael3 жыл бұрын
@@leovanilla6833 Yeah, I think he gave up on it too quickly, which is a shame. Saying that though, I would guess he played it using a controller, and that is torture. I tried it that way when I first got the game, and quickly swapped over to mouse and keyboard. And to be fair, he is right about the camera, it sucks, especially when you get near a wall and it starts humping the back of your head. I honestly think he would have enjoyed this game more, if he kept playing and got to grips with every mechanic. But he seems to think he already has, and the game has nothing more to offer. But I would say, judging by his commentary and the footage he showed, that he hasn't fully learned the basics of the 'combat loop'. But I do think he is sincere when he says he doesn't like this kind of game, and I understand where he is coming from. The momentary elation you feel when you finally wreck a boss, quickly evaporates when you realise there is another one around the corner, and you will likely die a dozen times before you learn the fight and beat it. That does take its toll after a while. But given that Sekiro is a game where you can finish it on the highest possible difficulty (NG+7 and debuffs) without taking a single hit, it has a level of mastery to it that no other game I can think of has, which makes it a masterpiece in my eyes. I will never achieve that, but that just makes it a life goal on my bucketlist.
@Alflowill3 жыл бұрын
@@dontbothertoreply9755 but he’ll play god of war 4 times to “solidify his opinion” this guy literally contradicts himself all the time
@حسنحيدرحازم3 жыл бұрын
@@Alflowill When did he say that he played gow four times?
@shadowcheto853 жыл бұрын
There was a Sekiro review somwhere in this Ninja Gaiden review.
@SourRobo83643 жыл бұрын
Under The Mayo, the only gamer in the universe who doesn't like a player controlled camera.
@fistsofrage4063 жыл бұрын
He just doesn't like video games
@TheCapitalWanderer3 жыл бұрын
@@fistsofrage406 explaim
@ixian_technocrat3 жыл бұрын
I found that really bizarre. What I hated most about God of War was that I didn't have control of the camera.
@SourRobo83643 жыл бұрын
@@ixian_technocrat Yes, thank you. I don't understand why he likes fixed cameras. I have died way more from attacks offscreen from fixed cameras than player controlled cameras.
@fistsofrage4063 жыл бұрын
@@TheCapitalWanderer watch all of his non doom eternal videos and u will get the " Explaimation "
@chaotix27363 жыл бұрын
you don't like any mechanic of the game, you don't like exploring, you don't like lore, you don't like variety of items, you don't like engaging combat, you don't like smarter enemies, you don't like scenarios, you don't like to fight normal enemies... the question is, what do you like? because I'm questioning if you even like videogames
@underthemayo3 жыл бұрын
kzbin.info/www/bejne/Y6WlimOko5WqrM0
@billyboleson28303 жыл бұрын
Doom Eternal
@surferOS1013 жыл бұрын
he doesn't like one game so that means he hates all videogames, what? Fromsoft fanboys sure get pissy when someone criticizes their "perfect games"
@comutakroqorian2.93 жыл бұрын
@@surferOS101 bruh so all of those tags are specifically for sekiro then? cuz there are more games that has those same elements,and op was just questioning if mayo even like video games cuz the majority tend to like those elements in those games. a majority of those also aren't even fromsoft fanboys
@Hellwaterva7 ай бұрын
he likes doom
@House_MAL3 жыл бұрын
I like that your not afraid to speak your opinions while simultaneously not just shitting on the game or calling it bad objectively great video
@MurriciTerceiro3 жыл бұрын
"2/10, not enough "in my opinion"." -IGN
@House_MAL3 жыл бұрын
@@MurriciTerceiro lmao
@shawklan273 жыл бұрын
@@MurriciTerceiro ign is joke when it comes to journalism
@p-o29383 жыл бұрын
@10:30 He did just compare Alien : Isolation to a pizza covered in shit, so there's that lol.
@KOMODO_73 жыл бұрын
@@MurriciTerceiro lmfao
@DemonKingCozar3 жыл бұрын
My nephew's favourite game is Sekiro, and when he initally played through the game, he didn't really play it. He somehow was able to get through to the final boss while skipping nearly every encounter, mini boss, and prosthetic. I remember, he was talking to me about the final boss fight and was complaining about how little health he had, how he wasn't doing damage, and how he didn't have enough heals for it. It was clear that he wasn't enjoying it, and the final straw for him was me asking how many heals he had. He had 5 heals for the final boss fight, while I had 8 and was still behind him in progress. This revelation had him trash that playthrough and completely start fresh, while using his new knowledge to get way better at the game. He replayed the game, exploring the world, fighting every mini boss and getting completely engrossed in it. After he beat the game in this playthrough, he went back to his first playthrough and annihilated the final boss with his given stats. This gave him a new appreciation of the game, and this made Sekiro his favourite game.
@frankenwaifu80922 жыл бұрын
This is why I don't trust content creators who pump thousands of hours straight into only one game and then go on to review other games. They go through triple somersaults of mental gymnastics just to say that the game is bad because it is nothing like their favorite game and in some cases call people delusional for liking the game they don't like. They also absolutely refuse to learn how to play the game and call it bad because they never took the time to learn the mechanics.
@underthemayo2 жыл бұрын
Tell me in this video where I said Sekiro is a bad game.
@Ryder....6 ай бұрын
Keep preaching brother
@l-shadow17753 жыл бұрын
Mayo: "I find it tedious to adjust the camera" Also mayo: *is moving the camera in doom to find the demon*
@humanbeing86762 жыл бұрын
@Yatham Seenu This is why lock-on exists.
@hyrumtaylor35812 жыл бұрын
He specifically said he doesn't like moving the camera in melee games
@humanbeing86762 жыл бұрын
@@hyrumtaylor3581 So why doesn't he lock on?
@hyrumtaylor35812 жыл бұрын
@@humanbeing8676 maybe he doesn't want to? I don't lock on all the time, and I've beaten more than half of fromsoftwares games
@humanbeing86762 жыл бұрын
@@hyrumtaylor3581 why wouldn't you want to use lock-on? for other fromsoft games I understand but sekiro combat is mainly one on one I don't see any disadvantages pf using lock on. It stops him from having to the camera so it should be fine right?
@mthew67213 жыл бұрын
"everything looked the same" goes on to show a bunch of distinctly different areas.
@zacksmith59633 жыл бұрын
Wait till he sees doom levels
@yani24993 жыл бұрын
This just made me wanna play Sekiro again.
@Erosgates Жыл бұрын
Just reinstalled
@honestindomitus13423 жыл бұрын
Can’t wait for the “in my opinion” director’s cut
@Wolf10media3 жыл бұрын
lol Right?!
@yourewallsareveryconvenien82923 жыл бұрын
"More subjective"
@zacksmith59633 жыл бұрын
Hes a casual
@whiskeysour11793 жыл бұрын
Sekiro has one of the steepest learning curves I've ever played. I'm a souls vet and it still trashed me hard. I loved the platforming and exploration, and the atmosphere really impressed me too, but I didn't really click with the game until the first Genichiro fight, I was absolutely forcing myself to play out of trust that my perseverance would make it all click. I think the posture and deathblow system is the best past of this game, it makes aggressive combat feel really rewarding when you break though the defenses and kill a boss before he's even at half hp. Sad to hear it didn't click for you, but that's okay. It's a really demanding, stubborn game. The world does feel samey for a LONG time, and if I didn't like the environment I probably would have given up on it too.
@DawnSentinel3 жыл бұрын
I found Sekiro had an appropriate difficulty curve as a souls vet. Now Nioh...Nioh is a whole different story. That game is BRUTAL to learn, but when you've really got the mechanics down it's beyond any other masocore game I've played. The depth of the combat is insane. I think Mayo would hate it though, it's like Ninja Gaiden meets Souls.
@whiskeysour11793 жыл бұрын
@@DawnSentinel I do think the curve was appropriate, I just hit it hard. I dodge a lot and rarely parry-riposte, even in BB, so a game focused on it (even if it's a bit easier to parry) was a big jump for me. I'd played Jedi Fallen Order before Sekiro so it kind of prepared me for the new block mechanics but I haven't played grandmaster yet, so JFO was still pretty easy. I haven't played Nioh or Ninja Gaiden, they're both on my to-do list though.
@raulrojas92533 жыл бұрын
being a souls veteran actually makes sekiro harder, cause none of our muscle memory for previous games work, so in a way the game is trolling us, took awhile to get used to sekiro but now I can switch between dark souls, sekiro, bloodborne and Nioh with no issues.
@MadDragonify3 жыл бұрын
It's also just... slow. Like really slow. As Mayo mentioned a single sword swing takes forever just for the startup animation. NG is blazing fast, you can murder three guys in 3 seconds. And it makes you work for it.
@megashark10133 жыл бұрын
@@MadDragonify It's a hell of a lot faster than Dark Souls, though. Probably on par with Bloodborne in terms of speed. I think it's only slow when compared to fast paced action games like DMC5 and Doom: Eternal.
@Chr0nicjamz187 Жыл бұрын
i cant just hit things aimlessly and ignore the parry mechanic is literally like saying i cant just chaingun enemies in doom eternal and ignore the movement system and so its not fun. I cant ignore the jumping on enemy mechanic in mario i just wanna run, get coins and be told i'm a winner
@underthemayo Жыл бұрын
Could you try to make more comparisons to doom eternal? I don't quite understand yet.
@Shaolinstout11 ай бұрын
@@underthemayoI mean you do all the time.
@underthemayo11 ай бұрын
@@Shaolinstout easy way to tell me you haven't seen my videos for about 3 years lol.
@Shaolinstout11 ай бұрын
@@underthemayo Nah I got tired of you riding doom eternal.
@LauncherSpiderMk73 жыл бұрын
I understand that Sekiro just isn't the game for some people, but some of these complaints seemed very goofy. Too many items? Lol. Also, you barely scratched the surface of what you can do in Sekiro in terms of combat. Parrying is the bare minimum you need to learn, but incorporating the tools, the special techniques, and combat arts you unlock later add a lot of layers to the combat system. Using firecrackers on Gyoubu to freak out his horse, using the loaded spear to rip armor off of certain enemies (and also used in a different way on a later boss, which I won't spoil), throwing shurikens on enemies that like to use aerial attacks, and then following up with the chasing slice, etc. But anyway, yeah, if you hate parrying, this game isn't for you.
@MadDragonify3 жыл бұрын
I totally understand his point of view. There's too much bloat in FromSoftware games, like I don't want to sort through a menu of 115 items, upgrade 20 different weapons to +10 with materials I have to farm for etc Just give me quick and smooth combat and make it constant.
@arthurseals1253 жыл бұрын
I thought i was the only one saying this to myself it really felt like he had to make up/knit pick reasons to not like the game like it's alright if u didn't thats cool but most of those reasons are some of the dumbest things ive ever heard
@LOKITYZ3 жыл бұрын
@@MadDragonify That ain't bloat, those are just RPG mechanics and options. Most RPG games have inventory management with tons of items and upgrade or crafting mechanics. Some people achieve their "fun zone" by acquiring the perfect stats or being able to craft the best items. Mayo and Hugo Martin's fun zone isn't universal.
@js_longback22993 жыл бұрын
@@MadDragonify Yeah but Sekiro is on the simple side of the rpg element spectrum. It's the bare minimum. A couple of items and 3 stats to level up. You don't even need to decide to level up one stat over the other. Postue and health require the same item and it levels them up both at the same time. Getting extra health requires another, but it's not that radical or difficult. I feel it's a silly criticism, and if thats bloat, I don't know what qualify's as being bloat free. Are move lists in Devil may cry and other hack and slashs bloat to? "Oh no, I gotta do all this reading and remember combos, why can't the game get straight to the point." Are we really trying question the validity of inventory's now to? Playing something like Fallout or The Witcher must be torture for him with all those different items.
@felipetartas54343 жыл бұрын
@@MadDragonify They dont are bloated. Bloated is when a game have no meaningful mechanics that are simple not necessary which is not the case for From Software games, everything is useful.
@SovereignSoul17172 жыл бұрын
Wow, that's some terrible criticism. Half of these are your own fault as a player.
@stoicghost43133 жыл бұрын
1:59 to pass a test that you failed, you must retake it and that means you start at question number 1 again not a number above or that would be a compromised test.
@RacingSnails643 жыл бұрын
Ehhh I don't see that. I consider individual fights/bosses as entire tests in themselves. Start me from the start of a fight for sure, but if I've proven I can beat the previous fights, it's just a waste of time to make me replay them.
@stoicghost43133 жыл бұрын
@@RacingSnails64 many enemies in from software games are some what prototypes or smaller versions of the boss at the end of a area. Your supposed to master the enemies of that area before progressing to the boss of that level. But like what he said and probably what you did is rush the enemies and refuse to learn the way the game is played You are the player and the players don’t make the rules. But to each his/her own.
@matthewhack65103 жыл бұрын
@@RacingSnails64 In open world game design, getting to a challenge is part of beating that challenge.
@THE_BEAR_JEW2 жыл бұрын
Of all his criticism, this is one I actually agree with. While I get what you're saying, your analogy is incorrect. The boss is the test. The enemies are not difficult to kill nor are they fun to defeat at all. They're just there to pad out the path to the boss. From literally designed every boss to be a puzzle that the player needs to solve in terms of moveset, they also designed the game to be one where you are VERY likely to die multiple times before you solve/defeat a boss... so adding these enemies is just ridiculous. I found that I was actually dreading playing the game not because I wasn't getting closer to figuring bosses out, but because it sucked having to go through the tedium of killing all the normal enemies over and over to finally engage with the boss. This is something that could've been solved by just having the checkpoints before the boss. It has been done with Nioh, Bloodborne, and Dark Souls on several bosses so I really don't understand this decision with Sekiro.
@leonpaelinck2 жыл бұрын
Is taking a test fun? No.
@billysalmon54393 жыл бұрын
As soon as I saw the video title I thought, "Who the hell recommended this to him, of course he's not gonna like it." And I was right.
@fuckso23423 жыл бұрын
Yea during his Bayonetta review I knew he wouldn't like Sekiro. No clue why people keep recommending defensive parry combat systems. I do give him credit for still trying out games different games.
@digitatus2 жыл бұрын
this is one of the most hilarious video ever, bro just contradicting himself everywhere
@nickjohnson39963 жыл бұрын
But this isn't a review of Sekiro. This is a review of what it's like to be someone who likes fast place murder games ~Girl Friend Reviews probably.
@matthewlugo24173 жыл бұрын
Personally i would have said this a review of a completely other game and not the one in the title
@meblijebli21523 жыл бұрын
Mayo on fromsoft games: huhu too many shit going on, combat is just parrying etc. (Finish the game my guy) Mayo on doom style games: BRAIN POWER STUDY STUDY STUDY SHOOT SHOOT TACTICS MODS MODS MODS
@whirligig_saw3 жыл бұрын
exactly , i dont get this man , like you are willing to study every move and attack options of doom eternal , different combos , strats ecc ,and then you cant be bothered to read an item description to get what it does like what?
@meblijebli21523 жыл бұрын
@@whirligig_saw ikr lol, but to be fair he shit on god of war (which i agreed) while others are praising too much, so kudos still
@juancampos94683 жыл бұрын
@@meblijebli2152 I agree with some of the things he said but also a lot of them could be condensed into "it's not og god of war " >:(
@J_D_N_ASF3 жыл бұрын
Exactly
@whirligig_saw3 жыл бұрын
@@meblijebli2152 i agree , he is a bit confused but i admire his cohrage to say the things that he thibks regardless of what oders say
@Baehellet3 жыл бұрын
This all comes from a place of good faith and constructive criticism: Something rubs me wrong about the fact that you used fromsoft and elden ring tags to help with promotion then proceeded to not give the game the time its due as a reviewer and spend over half the video talking about a different game without circling the conversation back to the topic outlined in the title. Feels like you didn't honestly want to play the game in the first place and so were looking for reasons to dislike and drop it. The arguments you use even seem cherry picked. Sekiro gave you access to combos very early, you just didn't engage with the systems because you didn't want to over some vendetta against menus and skill trees as if those things aren't present in the other games you mentioned. Something you didn't seem to notice was the focus on stealth encounters. You started talking about skipping enemy encounters but that sort of thing was always intended as a possiblity from the moment they decided to give you a crouch button. There's boss encounters that can even be made much easier by smart, stealthy play. I like your videos but this one seems a bit forced and i genuinely think you would have enjoyed your experience more if you tried to engage with the systems more and not just focus on the melee spam. You can engage enemies in a variety of different ways than just hitting and blocking. It also feels bittersweet cause it really sounds like you dropped the game just as you were coming to the climax of the first act, after which the game opens up and you definitely do get to travel to different landscapes, albeit all within this fictious, yet grounded rendition of Japan. I understand your reasons for dropping it and they are valid, i just feel like you didn't get far enough to accurately make that call. There's been a number of games that it took me months to get into and i absolutely dreaded, but once i fully sunk my teeth in, i grew to love them. Hollow Knight sat in my ps4 library for years after my first outing with it before i went back in and now its one of my top 5s. A little bit of progression past the robed samurai dudes would have been the real test of everything the game had been trying to teach you in the form of a fairly harsh difficulty wall of a boss on top of the castle you were climbing up. This review would seem more valid and complete if you had progressed to that boss encounter, beat it, and then made the call to drop it or keep going after seeing how that affected you. That being said, enjoy the content, keep up the good work.
@HeardYouLikeTheJets3 жыл бұрын
Agreed. During my first playthrough the game didn’t click until the second genichiro fight. I got my shit kicked in but afterwards I was able to mop the floor with nearly every basic enemy I came across. I’m also surprised he didn’t talk about the stealth mechanics. Playing smart can cut a majority of miniboss encounters in half. I can’t believe he made a review after 9 hours of gameplay in a 40+ hour game. It’s ok to not like it but idk how you can call it a review when you’re not even a quarter through the game lmao
@mooddood45703 жыл бұрын
Redditors
@ColdestBeenie3 жыл бұрын
Completely agree, it seems there's a level of spite here against the fanbase and how often he was told to play this that just got on his nerves maybe, like he made this video to stop having people tell him to play it. He definitely didn't give the game a chance, I think mostly intentionally. It's very easy to go "I don't like it" without trying something, be told in earnest passion to give it a chance, and then not engage with the thing for a bit just to say "There, see? I tried it, I don't like it!"
@ShahbazBokhari3 жыл бұрын
This. Genuinely feels like Doom is the only game mayo seems worthy of examining everything under the hood which is a shame. Sekiro, like Bloodborne, is a once in a generation gaming experience.
@solosolo86103 жыл бұрын
True this guy is the king of contradicting him self and seems to not like any games except old ones he played as a kid
@rndm_pr92692 жыл бұрын
this is such a bad review, just like every other one of your "everyone told me to play" reviews. you go in the game expecting the combat systems to be like doom eternal or god of war, only to find out that its not and you end up completely disregarding what makes the game great in the first place and give it a bad rep. your complaints on this game are so childish too, like so many menus and items, the camera is bad, all areas look the same (proving you haven't gotten past the first area) and so on. everyone else that has not liked the game has had criticisms better then this. admit it, you don't like stepping out of your comfort zone, thus making you a bad reviewer.
@nickaggel28823 жыл бұрын
It sounds like you would enjoy metal gear rising revengeance. It's like 5-6 hours long, I suggest you try it if you have the time. Keep up with the great videos!
@majorandras74743 жыл бұрын
Hell yeah, its a game which is really hard to dislike with all the crazy shit it throws at you, my only problem with it is that only the sam dlc is challengig after you realize how exploitable raiden is
@YOUSIFPOTATOYT03 жыл бұрын
He said he didn't like it because it was too flashy to his taste
@Slavic_Snake3 жыл бұрын
@@YOUSIFPOTATOYT0 *complains it's too flashy* *plays doom* Lmao okay
@KR-gf5wt3 жыл бұрын
I replayed it recently after recommending it to him, mgr has some of the problems that he despises, including levels feeling incredibly samey with all the colors being washed out with greys, greens and browns. lacking in enemy variety even for a short 6 hour campaign and a half assed stealth system with a heavy emphasis on parrying during combat. The only saving graces I'd say it has are the awesome bosses paired with the soundtrack. I wont be suprised if its not to his tastes, I still love the game though, have quite a few fond memories with it and I've listened to the ost countless times.
@chonkycat8413 жыл бұрын
@@KR-gf5wt the game has so many problems but for some reason it still is one of my favourite games of all time. I don't know why, its just sooo likeable
@burkuschgoldberg2 жыл бұрын
I am totally confused as how he can analyse God of war 2018 so accurately and in depth and at the same time making a video about sekiro that is almost completely and objectively wrong. He criticizes mechanics then displays examples of him playing the game like my mum. What the hell 😂 Then all of a sudden the review starts becoming soley about ninja gaiden, which is hilarious by the way. And I also really love ninja gaiden, but the thing is, sekiros combat mechanics are just so much deeper on several levels, I wouldn't even know where to start explaining ...
@underthemayo2 жыл бұрын
It's not a video about criticizing it. It's part of my "Everyone told me to play" series, where I just play games people recommend and give my thoughts. Sekiro is a game that I think is VERY good, which is stated multiple times in the video. I am not calling the mechanics bad, I'm calling them good. I'm just saying that I don't enjoy it.
@redm4rk2872 жыл бұрын
bro i think his problem is that he got into it with a pre opinion and a negative vibe that he could really enjoy elements that he would have enjoyed in a normal situation the same thing happened to me my first 4 attempts at playing this game was ''it a dark souls game by from soft'' and when i realised it had nothing to do with it i would get pissed off and quit it before oniwa but when i played it as its own game with no pre opinions just discovering it blindly i fell in love finished everything there is to do in the game and played it with resurection mod because i couldnt get enough of it.
@sub7se7en2 жыл бұрын
@@redm4rk287 some things arent for everyone.
@CrazyzzzDudezzz2 жыл бұрын
Why care about his opinion. He clearly doesn’t enjoy the game or even try to. Just let him put the game down and move on
@stolensentience2 жыл бұрын
Maybe because he had lofty expectations about one game which he grew up loving and playing to death and the other is an offshoot of a series he already realized wasn’t for him? Why is every commenter on this video so dense
@Sam-xz4ff3 жыл бұрын
“There are too many things” “It’s too difficult” “I don’t like parry and dodge” bro this is what From software games are. You didn’t get the memo it seems. You aren’t good at the game because you never tried to get better. I have NEVER PLAYED any darksouls game before or even bloodborne and this game was new to me and I love it because I ACTUALLY TRIED. You can’t call a game bad just because you don’t like it.
@MrBirdlady922 жыл бұрын
When did he call the game bad, you dingus? He just said he didn't enjoy it. I don't like oysters, but that doesn't mean I think they're bad, they're just not for me.
@Zylo823 жыл бұрын
Playing sekiro is like learning how to dance. You failed to learn or even try.
@matthewlugo24173 жыл бұрын
This guy gets it, and even when i bought this guy nier automata to review, he played it then stopped before the demos ending 🙄
@Zylo823 жыл бұрын
@@matthewlugo2417 damn that sucks. Nier Automata really great.
@matthewlugo24173 жыл бұрын
@@Zylo82 very much is a modern masterpiece of our day, not many games like it come around, i havent played a game since the first new nier that made me feel genuine emotion and ask questions to the player that are hard to answer
@Zylo823 жыл бұрын
@@matthewlugo2417 Not sure if I would call it a masterpiece but it sure was a great game. Combat not anything to brag about but what really captivated me was the story. Played it from start to finish.... even if I did see the friggin credits roll 3times. One heck of an emotional ride. RiP Pascal.
@matthewlugo24173 жыл бұрын
@@Zylo82 3 times? Uknow there are 5 main endings with the 5th ending being the true ending right
@knowledgeanddefense10543 жыл бұрын
Doom Eternal: the best FPS combat puzzle Sekiro: the best melee combat puzzle Edit: bro Alien Isolation isn't objectively bad, I don't even like that game that much but the internet needs to stop doing to the word objectively what leafy did to the word literally - if you think something is bad just say that you think it's bad, quality is a social construct it's not fact-based.
@TheJCghost3 жыл бұрын
Amen brother amen, refusing to learning the system is a recipe for disaster
@someguy99703 жыл бұрын
Yeah except Doom combat is actually fun and not reactionary and repetitive like Sekiro.
@fenison44303 жыл бұрын
Wait how is doing same thing over and over and learning how to parry and the strike the enemy a puzzle? It's based on how good your reaction and muscle memory is, not a "melee combat puzzle" mate lmao
@knowledgeanddefense10543 жыл бұрын
@@fenison4430 It's not always the same thing -sometimes you could benefit more from using a certain prosthetic tool, sometimes there's a perilous attack which you should either jump over or dash towards, sometimes you should hook yourself to a boss, sometimes you better hold block to regain posture faster, sometimes a health kill is better than a posture one so it's better to dodge and focus more on damage dealing attacks, sometimes different combat arts come into play
@fenison44303 жыл бұрын
@@knowledgeanddefense1054 Okay sure, but that is pretty much how ever game that focuses on melee combat operates, changing your tactics or combos depending on the situation that you're in, nothing about that seems like it's a "puzzle" to me, a puzzle-like melee combat would be if enemies had specific ways in which you defeat them, and you have to figure out what those ways are and how to execute them, simply slashing at them constantly wouldn't work, kinda like the bosses from Zelda games, that's what a puzzle-like combat would be in my opinion, in Sekiro you just simply parry and strike most of the time, and like you mentioned, change your tactics a bit depending on the situation, and that's fine, but it's not a puzzle mate
@Antroz01972 жыл бұрын
Honestly, for all you call out people who play Doom Eternal incorrectly/poorly and then unfairly criticize it, which I appreciate, it feels like you do an awful lot of the same with non-Doom Eternal games yourself. Watching your reviews of games like DMC5, Bayonetta, and especially Sekiro make it clear that unless games fall within the archetypes you personally love (Doom, pre-2018 GoW, Ninja Gaiden) you're going to rag on them, many times in the same exact way the critics you call out rag on Doom Eternal. I can comment this sentiment on any of those videos, but I'm doing it here because these issues are most pronounced in this review. Sure, making a FromSoft criticism video is going to be unpopular by nature (unless it's Dark Souls 2), but there's legitimate criticism, there's illegitimate criticism, and there's a complete mis- or lack of understanding about what the game you're playing is. In all honesty, you seem to do a lot more of the second and third than the first, and it legitimately sounds like you went into this game and intentionally refused to learn it because you'd made up your mind already. Examples include your take on the Chained Ogre's grab (don't mash a button hoping it'll save you), calling Sekiro an "itemization" game on the scale of DS, calling all the areas same-y, and your stance on the combat. Complaints about parry systems notwithstanding (not sure how you like Ninja Gaiden if that's the case), your play makes it abundantly clear that you're fundamentally misunderstanding the game. The game features parrying and a posture meter, and you can't mindlessly mash attack, but it is fundamentally an aggressive game focused on back-and-forth between you and your opponents, not a wait-and-see game. Just because they start blocking doesn't mean you let up, there's a second "health" bar you can continue whittling at. Parrying is a way to mitigate opponents' attacks and steal back your turn on offense. Considering your experience with FGs, this should sound very familiar to you. I'm not the biggest fan of Sekiro, and normally I would criticize it more than I praise it for its unrefined stealth mechanics, oddly balanced moveset, and its inconsistent bosses. It's OK to dislike a game, it's OK to dislike Sekiro, and you're not obligated to complete a game you don't like. It's not OK to make baseless criticisms and pass them off as legitimate takes. But ultimately, the biggest issue I have with your form of critique is how sensationalized it is. Not only is it presented with an air of pretentious "I know better," even when it's clear your criticisms are unfounded, it's very common for you to say "I don't like this, and that's OK, it's on me and not the game" while essentially calling a game's mechanics or design garbage. That's the most passive aggressive "kys jk lol" type language I could hear in a review. You want to call a game bad (for no other reason than it doesn't do what you want) without actually calling it bad. If you want a game with air launchers, fast attacks, combos, and slaughtering multiple enemies, then beyond Doom/GoW/NG you have DMC (which you also misunderstood), Bayonetta (where you missed the part about dodge offset), and musou titles. Sekiro isn't that type of game, but it's not worse for it.
@underthemayo2 жыл бұрын
You bring up DMC5, Bayonetta, and Sekiro as if these aren't game that I have praised. I went on to play DMC5 for 80 hours, sounds like I like it a lot. Yet I can still criticize it for think it fails at, AND I can state things I personally don't like that I'm not saying are flaws. That's exactly what I'm doing with Sekiro here. I'm rarely calling anything "bad". Instead, I'm saying it's really good but doesn't work for me personally. Sorry if that's not good enough for you. I am not "complaining about parrying" in the sense that I'm saying it's bad. It's very good and I think the game implements it excellently. I'm just saying that I don't enjoy that kind of game, and I'm saying it in a video because....(and this next part is important)... This is also part of my "Everyone told me to play..." series, which leans further away from an actual review and leans more towards my personal impressions of a game that my viewers wanted to know my opinion of even if I had no intention of trying it out. So I state what I think is good, what i think is bad, and a whole lot of just personal grievances. So get over it.
@rakshithanand82622 жыл бұрын
@@underthemayo I'd argue that a big part of what makes people angry is your insistence on comparing games. If you had kept a tighter focus on Sekiro or DMC without forcing a comparison to God of War or Ninja Gaiden I for one would have had a much less emotional first reaction. As OP said, giving your thoughts on Sekiro is fine. Personal preference isn't something to be ashamed of. But by bringing in another game you aren't saying 'Sekiro is good, but not for me'. It comes across as 'Sekiro needs to be more like Ninja Gaiden for me to like it' and as a youtuber people will often come in to internalise your opinions on a specific topic. That's just how it is as a content creator. Unlike Sekiro, you are not explicitly stating that you liking NInja Gaiden or God of War is an opinion, but frame it as fact. That fully half the video covers this only emphasises this stance more in the eyes of a viewer. And if they don't like God of War or Ninja Gaiden? Then your message carries the heavy implication of 'Your opinions are wrong'. It would be worth it then to explicitly state at the front end of a video. "Here are games people told me to play and how they compare to my favourites". Because now a comparison is expected and part of your opinion piece, whereas right now it comes off as you using other games as evidence to prove your supposed subject's lack of quality. Just my two cents as a fan with an opinion. Good luck on future projects. EDIT: Any chance you could do a review on the Nioh series as Team Ninja's take on Souls? I'd love to hear your opinion on that!
@SolonGaming2 жыл бұрын
@@rakshithanand8262 The level of your emotional response is an issue of yours dude. He can't read minds or expect how his ''review'' is going to impact every person emotionally. If it's one your your favourite games and you have great memories of it, then good for you. Don't expect everyone to share the same feelings about the game, instead expect some to even hate it, because it's not perfect, no game is and there is a thing called ''taste''. He clearly said that Sekiro doesn't need to be what he wants it to be. The comparison was to show a hard action game that he likes. Sure people might internalise his opinion and think Ninja Gaiden is better than Sekiro, but that's not his problem. If you like Sekiro you can argue and inform them in comments about it, hell you might start a KZbin channel and do so. It's up to you and there are already tons of creators that like Sekiro and promote it like crazy. It even got the game of the year award. Do you seriously expect him to say every single time ''in my opinion'' when making a point? Did you see his Resident Evil 8 parody review? He doesn't have to, because it's obvious. ''And if they don't like God of War or Ninja Gaiden? Then your message carries the heavy implication of 'Your opinions are wrong'.'' Opinions can be wrong? Even if he stated it as a fact, we could discuss it in the comments and prove him wrong. ''it comes off as you using other games as evidence to prove your supposed subject's lack of quality. '' And what's wrong if he does? He shows how Ninja Gaiden has a faster pace, better combat movement and platforming. Every game has it's pros and cons. Comparing every part of a game to different ones that did it better is valid criticism. Is it wrong to expect future games to improve in certain things that they lack? As someone that hates every Soulsborne game and Sekiro, i loved Nioh 2 because it actually requires skill and it's not repetitive so there is a good chance Mayo might like it. As another fan of the same guy, with an opinion, i hope you have a nice day and we can discuss in good faith.
@SolonGaming2 жыл бұрын
@derpy alien So what? You can still compare their difficulty, as in which one is harder, for those that seek a greater challenge and you can also compare the combat depth. Games that lack combat depth are inferior to those with a rich one. As to how the combat of Sekiro could improve, i guess that's an entirely different story. The changes can possibly shift the game's genre and make it more hack and slash, or they could add multiple different defensive mechanics, ways to counterattack and combo moves making it more like Sifu. It can go many ways.
@SolonGaming2 жыл бұрын
@derpy alien''Just because it’s combat is simple and easy to get around is completely fine and no. It doesn’t make it entirely better just because the other game has more combat mechanics. '' I didn't say anything about ''entirely better''. I said PARTS of a game. Gameplay with more depth is better than one without it. In one game you would be able to use all the basic mechanics and create your own combos, stategies or whatever the depth allows you to do, making the game more customizable to your own liking and adding replay value too. In the other game you would just repeat the same process until you get sick of it, which won't take long. ''Sekiro is much more then you are saying or implying, you have to block or dodge and sometimes you have to press a button the right time to stop your enemies attacks which makes it so much more satisfying.'' Block and dodge... and sometimes timing... Yeah that sums it up. It might be satisfying at first but it gets old really fast. ''You also make up stuff like hack and slash elements, sekiro isn’t a hack and slash game and it doesn’t need to be.' The hell do you mean i make up stuff? I was talking about the possible changes that could lead to a genre change. Do you even comprehend what i type? Never said it has to be a certain way.
@_-ghostfps-_86513 жыл бұрын
What bothers me the most about mayo is that sometimes he mentions something as a pro for a game,then mentions it as a negative for another game This video is a prime example of that
@flokivalhalla14393 жыл бұрын
"I really don't like medieval fantasy" while classic God of War is one of his all time favorites.
@pyziakkos3 жыл бұрын
Medieval and ancient greece with its mythology are kinda… Worlds apart I’d say.
@megashark10133 жыл бұрын
@@flokivalhalla1439 God of War has an ancient greek aesthetic that is wildly different from classic medieval fantasy games. The overall setting is completely different. Architecture, enemies, music, all of it is very different to classic medieval fantasy. This is like saying that God of War 2018 has the same aesthetic as Sekiro because they both have heavy fantasy elements and take place in medieval times.
@10_MILES_HIGH_3 жыл бұрын
@@flokivalhalla1439 Ah yes God of War famous for being set in medieval England
@KillyRR3 жыл бұрын
@@flokivalhalla1439 Uhm Greek Mythology isnt at all similar to Medieval Fantasy but ok.
@shmeagleton3 жыл бұрын
"Everyone told me to play... SEKIRO: Shadows Die Twice", but I played ninja gaiden instead
@kartikeygupta64323 жыл бұрын
no variety are you kidding me , the forest , hirata estate , senopu temple , mibu village , fountainhead palace
@ramimosees10823 жыл бұрын
I like the game ALOT but tbh all the areas feel very similar
@romywebster77283 жыл бұрын
“Too many items” has to be one of the silliest criticisms of a Fromsoft game I’ve heard. These are basically the codex entries in Doom Eternal: they give you lore about the world that you can choose to ignore, and by being objects they function as both loot and tools. They give you optional ways to modify how you want to approach a fight. I mean, that’s a fairly consistent feature of an RPG, even an action RPG like Sekiro or Dark Souls. Also you can’t logically assert the game environments are too bland while not having seen the vast majority of the game.
@wolferado3 жыл бұрын
This video is literally like a meme: *Us:* Hey, Mayo, can we get a video about SEKIRO: Shadows Die Twice? *Mayo:* We have SEKIRO: Shadows Die Twice at home. *SEKIRO: Shadows Die Twice at home:* Ninja Gaiden Sigma Not judging, it was funny to see how video transformed into something different unpredictably.
@hydroshock18533 жыл бұрын
Genius. UnderTheMayo dad
@Omega772323 жыл бұрын
@@hydroshock1853 its not genius,he is only bait people to get more views which is kinda pathetic tbh
@hydroshock18533 жыл бұрын
@@Omega77232 I just liked the joke
@ProsecutorValentine3 жыл бұрын
@@Omega77232 The earth is round buddy, not flat.
@Shiro-ol7tx3 жыл бұрын
The amount of times you contradict yourself in this video is really irritating
@marcosvera42923 жыл бұрын
Example please??????
@Shiro-ol7tx3 жыл бұрын
@@marcosvera4292 In the first 3 minutes: “I don’t like dark souls because fantasy, swords, knights etc are not my thing” “I don’t like the combat because it’s too realistic” “I don’t want to have to learn the attack patterns of enemies just to win against them” “Sekiro is a difficult game; it demands you have to learn the games system to progress, and I love that” “I love games that actually ask you to learn to play them Also complaining about sekiro having a single weapon and playstyle, when he said he hates having to play a game with multiple weapons and items to equip like ds
@jockturner15473 жыл бұрын
@@Shiro-ol7tx All while praising NG for all of the same issues he has with Sekiro....
@ryanbollinger17592 жыл бұрын
Wait until you see the terrible God of War 2018 review
@2emo2function2 жыл бұрын
@@Shiro-ol7tx none these are contradictions
@MartyMacFry3 жыл бұрын
You mention it's good that Sekiro makes you learn how to play and not lets you disregard moves then you say you are glad you don't have to parry in Ninja Gaiden.
@MadDragonify3 жыл бұрын
Because being forced to parry is just something that he doesn't like. I don't either.
@RacingSnails643 жыл бұрын
I believe it's cuz he wants just a tad bit more freedom in attacking. Sekiro is BUILT on parrying to deal with enemies, but in Ninja Gaiden, you have multiple attack options like the combo, heavy, kick, and aerial attacks. But this doesn't mean you get to mash, you need to dodge and block and use other moves for the best situatio to succeed. There's accountibility, but also freedom in approach.
@MadDragonify3 жыл бұрын
@@RacingSnails64 yeah like the parry is just one tool in your arsenal. In Sekiro it feels like the only tool. You can parry everything that's not a grab or sweep, even the "perilous" attacks like thrusts can be parried.
@fuckso23423 жыл бұрын
Its because his personal taste preference is that he is not a fan of defensive parry combat systems.
@TheCapitalWanderer3 жыл бұрын
do you even watch the video? he stated it himself, he's not into that kind of gameplay
@For_the-Emperor2 жыл бұрын
I never liked dark souls but I loved sekiro, I did two full play throughs. I was all about the combat and once you learn the timing of the parry, I felt like the boss lol.
@THE_BEAR_JEW2 жыл бұрын
Yeah, I prefer Sekiro and Bloodborne because of the faster movement. I feel like a snail in Dark Souls. They're great games too but I much prefer these faster spin offs.
@ttchme98162 жыл бұрын
@@THE_BEAR_JEW me too. I prefer both bloodborne and sekiro's combat. But holy hell, on my steam account dark souls 1 non remastered probably has more play time than dark souls 2, 3, bloodborne and sekiro combined. It's just such a great classic and I used to play it everyday.
@crisschan2463 Жыл бұрын
same, i prefer sekiro and nioh than any souls games including ER but i still prefer DMC, MGRR and NG (for grounded games i like Ghost of tsushima and maybe bits of shadow of war and mordor)
@fistsofrage4063 жыл бұрын
“I don’t like this, I dont like that”, just make a video where u say “I don’t like anything except doom eternal”.
@TheCapitalWanderer3 жыл бұрын
he said it himself, the game is good, it's just not for him
@fistsofrage4063 жыл бұрын
@@TheCapitalWanderer He says that for every non doom eternal game.
@seanwebber72893 жыл бұрын
@@fistsofrage406 You should watch Mayo's "Best games of 2019" and "best and worst of 2020" videos. He actually DOES like other games.
@RacingSnails643 жыл бұрын
He gets this comment all the time lol. He actually has a playlist specifically for games he likes that aren't Doom Eternal.
@zacksmith59633 жыл бұрын
@@seanwebber7289 hes a casual
@matheusarantes29893 жыл бұрын
This turned into a Ninja Gaiden review real quick LMAO
@r1chr0me433 жыл бұрын
It's clear that you haven't learned to properly play the game. You gave it the good "game journalist" effort though lol
@El-Duderino-His-Dudeness3 жыл бұрын
Just sounds like he doesn't like to play this kind of game. He seems more into character action games like DMC maybe.
@mrskinszszs3 жыл бұрын
@@El-Duderino-His-Dudeness that's how it came across to me. I don't know why the default response is always "git gud" if you flat out don't enjoy playing the game. Why am I going to invest the necessary time to get good at a game I'm not enjoying?
@Alflowill3 жыл бұрын
@@mrskinszszs true so I’d expect someone like you not to make a 21 minute video on which half is even related to the video topic
@mrskinszszs3 жыл бұрын
@@Alflowill I'm also not a game reviewer.
@Lexie_Luthor3 жыл бұрын
In Doom Eternal, if you miss a shot or position incorrectly, you take damage. Enemies will overrun you if you make a series of mistakes and getting better means dealing with these situations better and managing demons to avoid these situations as much as possible. In soulsborne, mostly against bosses, you need to make every action count. Missing a dodge or a heal timing often means instant death, but hesitation is defeat. It takes patience but also precision in a way that is definitely enjoyable and well designed. The camera falls into that precision too, where its another aspect of gameplay that needs to be deliberate in order to manage multiple enemies. You don't have to enjoy that, but the way you bring up your dislikes in the context of ninja gaiden kinda make it sound like you think these things are flaws, even if you are trying to be impartial.
@underthemayo3 жыл бұрын
I said repeatedly that I think it's a good game and that these are things that make me personally not enjoy it. I did not describe the aspects of combat and gameplay as if they were flaws.
@madookamagooka7432 жыл бұрын
Yeah but, even souls fans admit the camera sucks and can get you killed.
@badgasaurus42112 жыл бұрын
@@underthemayo Your opinions can still be critiqued
@underthemayo2 жыл бұрын
@@badgasaurus4211 Then critique them from legitimate positions and not from things I haven't actually said or total misunderstanding of my points.
@badgasaurus42112 жыл бұрын
@@underthemayo I already did
@jamiecriggs52573 жыл бұрын
Aw man, this guy would make a great game journalist.
@h.o.c.17533 жыл бұрын
Sheesh bröther you sound like all those casuals complaining about the marauder lmao
@samalmond23213 жыл бұрын
Every location looks the same? Did we play the same game? I think you need to play a bit further and get to mibu village or fountainhead palace and see the massive variety of environments sekiro has.
@digitatus3 жыл бұрын
look at all the clips, looks like dude barely even got to the castle which is literally the first 2 bosses of the game
@soivelisbroke63243 жыл бұрын
@@digitatus I think he got to around sunken valley or somewhere around there
@PoissonedApple13 жыл бұрын
The thing I love the most about Sekiro is that it makes you really face your opponents. With later bosses the tension of smashing swords is beyond satisfying. I get why you didn't love the game. At first I didn't earlier, but you should definitely play the rest of the game. The final boss is probably my favorite of all time.
@hohohojo3 жыл бұрын
Hesitation is defeat.
@zalamael3 жыл бұрын
The best part about Isshin, is that even when you lose, you still have fun. So you go back for more. And again and again, until you beat him. And each time, one phase is easy, and another one hard. It is unpredictable. And yet, after I beat him and started NG+, I kept going into the Reflection of Strength, to fight him again. I had heard he is the hardest boss, but no one said he was the most fun to fight against. I loved the Genichiro fight, hated the Owl fight (until I learned to use step dodge and mortal draw against him), raged against the Ape fight (again, until I learned how to use prosthetics against it), hated the Monk (until I watched KZbin videos that taught me how to cheese it), felt like the world's biggest mong against the Demon of Hatred (but eventually beat him), so these were all epic fights, but only the Genichiro one had me loving the game.. And then I got to Isshin, the Sword Saint. I was so scared of him, I disengaged my target lock and ran away from him, and fell off the cliff. And I was VERY close to beating him in the last phase, after about 20 attempts. Took me ages to learn the timing to reflect his lighting, but once I figured that out, the last phase feels like a cooldown and stretch period after a bout of exercise. The variety of bosses is great, but the best bosses are the human warriors. Genichiro and Isshin, are utter bastards, but so rewarding to fight against, because you can take ages to drop them, or you can do it quickly. It is not simply a case of back off, run in, get some chip damage, run out, rinse and repeat. You are rewarded for being aggressive and calmly focused at the same time. As a good fight should be.
@M.A.R.S.3 жыл бұрын
No one's gonna read this, but holy butts your "review" of Sekiro sucks. If it were an essay it'd be the equivalent of a 10th grader's but it got a D. You switch what you're talking about *entirely* halfway through the video and dont even compare it to Sekiro (at least not enough to make a point). You contradict yourself 2 times when you say you wanna just keep attacking; you claimed Ninja Gaiden allows you to keep attacking and yet later said if you try to keep attacking you'll get screwed. Wtf?? You say the game looks all the same and sure it might look different if you actually progressed more, but that means nothing when you HAVEN'T actually progressed more. You have no right to say the game looks all the same if you havent even beaten it. The Hidden Forest sure has more rocks but is very different from being surrounded by buildings. The Divine Dragon fight is literally surrouded by clouds. Speaking of not having beaten it: you dont deserve the right to say the combat system should be different if you havent even gotten to the end of the game. You said the combat is clunky and Ninja Gaiden allows you to stay in the air, AND allows you to back off of enemies, but if you actually beat the game you would know you can do that too. The Nightjar Slash combat arts allow you to attack and back off at the same time. The Sakura Dance and Shadowrush combat arts allow you to stun enemies and get air time, allowing more movement and attacks. Call that clunky? Just like DOOM Eternal, you just need to git gud. Both games give you turtorials, * both games have a camera you need to adjust during combat, * and both games have a very specific combat flow you need to follow. You're just being biased and not playing it cuz of the way it looks and "dont like parrying". Admit it, it's too hard for you. Just say it and move on, dont dance around it. No one cares about Ninja Gaiden, we're here to see what you think of Sekiro.
@GobbsBrown2 жыл бұрын
Really respect you for giving your honest opinion even if the kind of people who'd watch this video are the people who will disagree with you. I can definitely see by the other action games you play why Sekiro didn't mesh with you. Sekiro Is a back and forth bout; exchanging attacks; your defence and counter attacks are more important than your initial offence. It's much harder to overpower your enemies with fast long combos that render them permentantly staggered. Sekiro by design will be a hard time with these expectations and habits. I know you said you'd put 9 hours into the game but by the footage it looks like you never finished what's effectively stage 2; only stage 1 which is almost like an extension of the tutorial. I think mentioning this is more of a first impressions video would keep some of the commenters in-check.
@Tengu.ämk2 жыл бұрын
“There isn’t enough environment for me” proceeds to name fields, castles, mountains, rivers… what more did you want fucking new dimensions?
@underthemayo2 жыл бұрын
Yeah! Sounds awesome, I'm more into that. I should have said that in the video oh wait I did 6:04
@Tengu.ämk2 жыл бұрын
My bad lol, still a ridiculous thing to want in a game loosely based in the timeline it is.
@knowledgeanddefense10543 жыл бұрын
Playing it in Japanese means you miss out on MY NAAAAAAAAAAME
@surkhabsingh58563 жыл бұрын
IS GYOBU MASATAKA ONIWA
@AntonisVaik3 жыл бұрын
AS I BREATHE
@megashark10133 жыл бұрын
YOU WILL NOT PASS THE CASTLE GATE
@pocketglove3 жыл бұрын
That's the first thing I thought of when he said he played it in English
@smmc18623 жыл бұрын
Playing it in English means you miss out on ROBERTOOOOOO
@CB669413 жыл бұрын
My dream Ninja Gaiden "game" would be: - exploration of NG - item variety of NG - NG fiend challenges - NG2's UT attacks and mechanics - NG2's dismemberment system - NG2's level design - Razor's Edge SOB - enemy volume and AI of Razor's Edge - character selection for any mission of Razor's Edge - more fleshed out chapters of other characters besides Ryu - no swimming sections - NO GHOST FISHES
@UnderdogTactics3 жыл бұрын
For people who haven't watched this video but are about to -- this isn't a review, this is more about his preferences for games. Don't bother watching.
@vars2802873 жыл бұрын
The game has one of the steepest learning curves I've come across yet. As you rightfully said, this is not a game that you can progress just spamming the action button. It wants you to learn the basics of combat by heart if you want to progress and that can be irritating to some players.
@giovanni-hf9uo3 жыл бұрын
Just spam block button lmao
@stolensentience2 жыл бұрын
Maybe because the basics of combat is just memorizing boss patterns and nothing to do with your own offense. And its pacing is fucking garbage.
@SJ-di5zu Жыл бұрын
@@giovanni-hf9uo Can’t do that. The deflect timing gets smaller every time you spam the button. Unless you mean hold block, while will cause your posture to break.
@sharif473 жыл бұрын
6:04 "But I'm dying for a portal to open and take me to another environment..." Just you wait for the giant mop-boi.
@cjchristopher80923 жыл бұрын
It's weird to me when someone doesn't like Sekiro, but I genuinely can't even listen to what someone has to say if they don't like Bloodborne. I would rather just change the subject because they never make a good point.
@alinshaw12593 жыл бұрын
I completely respect your honesty. The fact that you have basically said that you can see how others would love it, but you personally don’t, is completely admirable. It’s also something that other reviewers don’t say when they don’t like it.
@eh69143 жыл бұрын
Except he made half the video about ninja gaiden
@surferOS1013 жыл бұрын
apparently you're not allowed to dislike games, nowadays you must like everything
@davipenha2 жыл бұрын
@@eh6914 which is great because made me feel a need to play ninja gaiden that I never knew I had
@rakshithanand82622 жыл бұрын
@@surferOS101 Nothing wrong with disliking Sekiro. Just that his criticisms feel disconnected with his opinion. He feels that engagement is important, but dislikes the commitment required from slow sword swings. He feels areas are bland, but missed the best looking areas of the game. He thinks that combat diversity is low, but hates that there are loads of items. He likes Ninja Gaiden, a fast action game, but compares it to Sekiro, a slow souls-like of a different genre entirely . (I love Ninja Gaiden btw, Izuna Drop for days!) If he'd just said, "Sekiro isn't for me, I like faster games" I'd be fine. But the whole video seems to be about justifying an opinion that needs no justification, and thus rubs me the wrong way. In this way, I too am in my rights to dislike his video!
@debashisprasadjena50752 жыл бұрын
@@surferOS101 harsh truth.
@leovanilla68332 жыл бұрын
Criticism on your Sekiro commentary aside, the biggest issue with this video is turning it into a Ninja Gaiden video halfway through. It's like you blamed people for telling you to play the game, didn't like it before and after playing, then decided to upload a half-baked "review" and then ultimately talked about something else you liked without even indicating that in the title. In terms of the quality of the review, terrible presentation. And you generally have great vids I highly respect like GOW and Doom Eternal. This one feels like a middle finger to the people who "forced" you to play Sekiro. Just like, don't ever do anything in your life that you already don't want to do. Otherwise you get poorly executed videos like this. Learn from this.
@megan00b83 жыл бұрын
Firstly, it's hilarious how you switched what you're reviewing mid video lmao. Secondly, I find it interesting how Sekiro and Ninja Gaiden have certain similarities like the orange orbs that can power up special attacks reminding me of spirit emblems and combat arts in Sekiro. Thirdly, your view is understandable, and if you don't feel good after defeating a boss or a miniboss then you probably shouldn't play the game because that's the main thing of it - being put against awful odds and eventually making it just by sheer skill and a sprinkle of luck. I personally like the combat, it's responsive and punishing if you don't respect it. One of the things I can assume is that you like to mash the attack button, but in Sekiro attacks are sort of queued up, so you will be punished if you need to guard right after mashing. I say semi queued because you can break animations, just not all of them all the time. Considering attacks it's more of a surgical cuts than rapidly overwhelming your opponent. As for the environments, I find them varried enough, like sure it's all Japanese, blossom trees, long grass, Asian castles yada yada, but the environments are varried and distinguishable. Ashina castle looks way different from sunken valley, which looks different from gun fort, which looks different from Fountainhead palace. Exploration and direction, well, I'd be lying if I said I've never got lost, but usually if you listen to the characters you will know where to go, which I understand can be a problem, some people don't care about cutscenes and story, and really just want the combat. As for there being too many items, well there is a lot, but they can be pretty easily understood, you have one candy for each stat, you have pellets, gourds, and grass that are basically just different levels of health healing, you have rice and persimmons that are levels of posture healing, and you have items that remove effects like fire or poison or such, and upgrade materials which you actually don't touch. It looks overwhelming, but it's actually pretty simple if you care to understand it. As for too many upgrades and such, I like that, there's a lot and that's good, and as you make your way through them you can really feel your character getting stronger. Apart from passive bonuses you also get combat arts which are Sekiro's form of combos and special attacks (together with the prosthetic tools). You can really augment the way you play with these, and they get progressively more powerful as you play, like empowered mortal draw which is a powerful strike with long wind up animation that hits really freaking hard and causes damage even through guard. I mean, sure there's a lot, but you don't need to use all of them, you pick the few you like both from prosthetics and from combat arts and use those. In fact the entire game can be beaten without having to use all the skills and items and tools, and those are there more to raise the skill ceiling than the floor. Some people can do absolutely crazy things when they get to it, and I'll link a video as a reply to this comment with some examples from the craziest player I've seen.
@davidv55843 жыл бұрын
Yeah the combat is way more interesting than it seems, prosthetics are not just utilities
@truegamer_0073 жыл бұрын
He didn't like the game, let it go. Not everyone likes soulslikes. It's a niche genre.
@davidv55843 жыл бұрын
@@truegamer_007 the comment makes great points, it's not bad to just offer another point of view
@megan00b83 жыл бұрын
@@truegamer_007 I know, I don't mind, and I'm not saying he's wrong, I'm just saying my own thoughts on it. And yes, it's kinda niche, but not as much as one would think
@truegamer_0073 жыл бұрын
@@megan00b8 I understand but as someone who's tried several times to get into dark souls and sekiro, I understand where mayo is coming from when he says these type of games are not for him. The very things that fans of the genre enjoy, are things that other people dislike about these games. Dark Souls is a polarising genre of games, you either love it, or you can't stand it and it frustrates you to no end. I think it's futile to try too hard to convince people who don't enjoy it.
@SocialStigma3 жыл бұрын
Ninja Gaiden is a 16 year old Xbox game. This video is similar to someone reviewing Black and wishing it was more like the NES original. This is how the millennial boomer is born. We should all congratulate this old guy for coming out of retirement to try a video game for the first time in a few generations and bravely posting some of the worst gameplay you can find for both Sekiro and Ninja Gaiden, but I think it's time to admit the glory days are over, lay back with a cold beer and fall asleep to some classic movies like 40-Year-Old Virgin.
@TheAngryAsianAnimations3 жыл бұрын
There are two things I do want to comment on. In terms of items, I'm also in the boat of I don't want to spend so much time managing all of it. But you actually don't. To make a long story short, all you need to upgrade is your health and sword damage. You can literally ignore everything else and it all plays the same. Sword and health are the core. The only two things left are weapon arts and the prosthetics both of which are simple and allow you to access special moves with unique properties. I was going to go into a bit on how some moves are better against certain enemies with each tool and move having a pro and a con and whatnot but from the sounds of it that's not your style. All the items simply spice up the gameplay like exchanging health for damage etc. The second one is...I don't think you're playing it right. This isn't an attack. From everything else you've said you still probably won't enjoy it. But you mention you don't want to just sit there and parry parry parry. That isn't the way to play. And it's a good thing you never reached mid to late game using this tactic because some of these enemies will border on impossible if you sit there doing that. You actually do need to adopt an aggressive style. Your description of the Ninja Gaiden part especially confused me. "Simple enemies are in front of you and easy to kill. And you can just mash the attack button for a while. But that doesn't last long" "You realize very quickly that you need to start blocking. You do unlock a parry after a while. And it's useful. But you don't really have to use it" "Has a universal block" "But your guard can eventually be broken" This particularly confused me since...that's sekiro too. I had to cut up the words since it's not exactly the same. Parry is not unlocked and the guard is not universal but it's pretty much the same. You have to go in, lay in pressure with a chain of attacks, and when the enemy performs a defensive move like dodging or parrying, perform your own defensive move then counter attack. The first mooks you can mash until they die. Then you come up against ashigaru with hats and those guys will probably pull off one parry so you have to pick a response to that and enemies go up from there with more frequent parries or different ways of defending. Like I said, this isn't meant to be an attack and you probably still won't enjoy the game. The speed is still comparatively slow and it's a game about back and forth as opposed to doing combos. it's just two observations from what I've listened to.
@Jabroni_143 жыл бұрын
He's not doing a great job of explaining why he prefers ninja gaiden but I think its bc it also requires back and forth between defense and offense but the depth and speed is much higher in ninja gaiden so he finds it more fun. Like in ninja gaiden some of the different combo routes have different strengths and weakness which allows for interesting trade offs and much more micro decisions. Also it uses a pseudo fighting game rps( rock paper scissors) system in the encounters that allows for insanely engaging combat scenarios that other games can only dream of
@lilypacastsupper89222 жыл бұрын
@@Jabroni_14 I think I see what you mean by rock papers scissors. I wish For Honor would make a proper single player campaign experiance; while Sekiro was good, I think that would be even better.
@setajucizbun70732 жыл бұрын
@@Jabroni_14 different combo routes? in ng you have combos with heavy and light attacks no? you just kill the enemy by doing a combo at the right time no? it really isnt even that deep its more of like choosing the way you kill the enemy and thats it theres no real rock paper scissors. Sekiro provides all the same, except its not easy if you just know the right button combination AND you have to play the game to unlock more "combos" and mechanics that allow you to create more of those "combos" mid fight. the thing with sekiro is you need cognitive ability on a level of casual gamer to actually form up a combo while playing with all the different options laid out, in ng the combo is already made you just have to execute it and there is not a single way you can mess up the "combo", you can maybe get interrupted but thats about it. for the speed thing there are certain enemies requiring your speed and their speed is pretty high too, but it doesnt look as fast in sekiro because it is supposed to be reactive gameplay focusing on 1-on-1 encounters and not button combo aoe mashing bunch of "difficult enemies" :))) + there are different kinds of punishments which is f/e kuros charm, and while not having it if u dont parry you take damage so the game actually ramps up the difficulty that way and not by speeding up the animations, thats very outdated game design with many flaws and no actual difficulty change, just faster action execution which isnt skill, its altered muscle memory
@Jabroni_142 жыл бұрын
@@setajucizbun7073 execution is a skill, if it wasn't then sekiro wouldn't require any skill since it takes timing to deflect. Also the diffetent combos have different purposes and the enemies have more interesting moves that rewards your positioning and timing. The rps comes from enemies being able to grab you out of a block.
@setajucizbun70732 жыл бұрын
@@Jabroni_14 execution isnt 'a' skill, its skill depended which i agree on however there is no skill needed if there is no punishment for doing something wrong. With that said im done talking to you because i dont see you making any actual points.
@DrearierSpider13 жыл бұрын
I thought DOOM Eternal was my favorite game of the generation...until I played Sekiro. EDIT: I didn't expect you to not like it, but your criticisms made sense even if things like the environment and block/parry system didn't stop my enjoyment. Keep it up man, never filter your opinion because some people won't like it.
@baalgar55303 жыл бұрын
Literally same. Sekiro is just too good man
@nik7743 жыл бұрын
@@baalgar5530 Agreed.
@baalgar55303 жыл бұрын
@MayorWahna bloodborne is fucking awesome and it’s a very very close second to Sekiro for me
@baalgar55303 жыл бұрын
@MayorWahna those are definitely fair criticisms. For me, what brings me back to Sekiro is the drive to master it’s deep combat system. I think it benefits from a lack of rpg elements tbh.
@dathunderman43 жыл бұрын
My guy you keep saying you like difficulty but then you say you don’t wanna be bothered with understanding move patterns, knowing how to defend, being bothered with any stats, etc. Sekiro is actually pretty simple when it comes to items and skills. I don’t think you have to like it, but if you’re gonna do a 21 minute video critique maybe actually provide a quality critical viewpoint. You’re just bashing things without any real knowledge. The fact that this video got the amount of likes it even has is ridiculous imho.
@underthemayo3 жыл бұрын
I'm not bashing anything. I said repeatedly that I think the game is very good, it's just not to my personal tastes. This series is about games that people recommend to me to get my opinion on. And my opinion is that it's great, but it's not my thing.
@henrebasson53262 жыл бұрын
"I don't like having to constantly re adjust the camera." The lock on button:
@effjay89703 жыл бұрын
Unfortunately you’re sounding like people who say doom eternal sucks, but at least you’re saying it’s just not for you. I will say though, it is very much like doom eternal in the sense that it gets so much better once you understand the enemies and become more fluid in what you’re doing. You really feel like a badass tearing through the enemies. The problem is it takes A LOT of time to reach that point. I too hate dark souls btw, but sekiro is an incredible game and I’m really looking forward to elder ring. Bottom line, if you don’t invest the time in these kinds of games, it’s not worth your time; you can’t play anything less than 20 hours before you start getting that mastery feeling. Its cool you gave it a shot though.
@underthemayo3 жыл бұрын
I never said this game sucks. And didnt say it's gameplay or mechanics are bad.
@effjay89703 жыл бұрын
@@underthemayo I didn’t mean to say that explicitly - what I’m trying to say is that similar to how people who don’t understand eternal don’t enjoy it, you need to spend the time here to understand it and enjoy it. Didn’t mean to criticize you in any way or say things you’re not saying or that you’re hating on something you should love, you’re entitled to your opinion, just saying you need a shit ton of patience and time before you form a solid opinion (9 hours definitely isn’t enough for this type of game). For example, you say you don’t like the constant blocking and how hitting a blocked enemy over and over again is boring, but that’s the game just telling you that’s not the opening for you to make your hit. When you know how and when to attack/block/parry/evade it becomes an incredibly smooth experience and a super enjoyable one. Love your videos and opinions, but i think you need to give this one a bit more time that’s all, it can’t be compared to easy games like ninja gaiden or any of the other games you were talking about, it’s very methodical and punishing. Very different kind of game. Hope you’re not misunderstanding my point. Much love.
@dyfanturner42023 жыл бұрын
You complain about camera when there’s lock on for combat
@underthemayo3 жыл бұрын
I don't like lock on. I prefer full player movement without having to deal with lock on or camera movement.
@dyfanturner42023 жыл бұрын
@@underthemayo your just ruining the experience for yourself
@Belomoh65 ай бұрын
@@underthemayoyou don’t like any fucking thing lol
@underthemayo5 ай бұрын
@@Belomoh6 and my positive videos from this year Crow Country, Mullet Madjack, Selaco, Arkham City? 18 titles in my best of 2023 video? It's really not hard to just... Click the video page and watch a video on a game I like.
@MrGN-yy6op2 ай бұрын
8:01 you need to use firecrackers to stun him if I remember correctly.
@senecauk83633 жыл бұрын
Honestly, given Mayo's feelings about Dark Souls, I wasn't particularly surprised by this reaction to Sekiro. I can see how someone could feel this way and not like the game- although the idea that Sekiro has a ridiculous amount of 'items' bemuses me a bit. I always thought Mayo would like Bloodborne more- once you get a weapon you like, you can just go all-out. There *are* 'numbers' as Mayo puts it, but you can kinda ignore them after a point, more than you can in the Souls series. (Yes, Bloodborne has more of these 'numbers' than Sekiro, but the combat itself is less...ponderous and more aggressive.) Anyway, it is interesting to hear a coherent, thoughtful critique of a set of games I absolutely adore. Interesting and useful :)
@dominiccasts3 жыл бұрын
Bloodborne still has a lot of items, and a weapon upgrade system, and the whole gem system (though that takes a while to get to, and longer to get full of redundant items, so maybe it would be forgiven), which would probably elicit the same reaction from Mayo. Not to mention that while the combat there is quick by From Soft standards, it's still slow compared to the hack-and-slash games Mayo brings up as their gold standard for action games. Also the game keeps the whole player-controlled camera system, even though it does have multiple lock-on points for large monsters. Also also you are in the whole Victorian Gothic setting for 3 sections (probably 5 hours first time) before getting something different with a forest, all of which is quite dark from the forest on as the game takes place at night, and then you are back to the Victorian Gothic setting, so the complaint about same-y level design would come up too. For the record, Bloodborne is my favourite From game and one of my favourite games ever, but given what Mayo has been criticizing, unless he's a huge fan of Victorian Gothic architecture and werewolves, he's gonna hate Bloodborne as much as he hates Sekiro.
@senecauk83633 жыл бұрын
@@dominiccasts yeah fair comments. To be honest, Victorian gothic and ancient Japan arent at the top of my list of cups of tea and I still adore them (BB way more than Sekiro, which I see as a wonderful experiment that needs a bit more fleshing out somehow)- which shows how much that 'feel' of a game and its mechanics account for. I bounced hard off Remnant, for example. It just felt janky with a weird difficulty curve and basic enemy design. Yet many love that, and tbh I expected to!
@fuckso23423 жыл бұрын
@@dominiccasts Yea. While Bloodborne is the most aggressive offensive oriented version of the Souls like formula he will still probably hate the game due to the camera, weighty attacks and level up rpg systems.
@prawn17173 жыл бұрын
@@senecauk8363 That's why I'm so excited about Elden Ring, Fromsoft has the chance to take all they've learned from their other titles and make the ultimate combat system. The build variety of Souls with the aggression and unique weapons of BB alongside the parrying and depth of Sekiro would be so incredible.
@signer00013 жыл бұрын
Well, there *are* a lot , lot of items in Sekiro, and most of those are in a looong boring scrollable list.
@wolfiecascade95893 жыл бұрын
Personally I expected Bloodborne to be more recommended, it encourages a more aggressive play style and has a more focus about dodging, as well as experimenting with different builds, weapons and their combo moves. BB obviously has the same negative points from rest of Souls games you mentioned such as the camera stuff. It'll also ask you to be a fan of gothic, 1800-ish era English style world. I hold it above any other Souls game and wished there was a pc port.
@shmekelfreckles81573 жыл бұрын
He’s going to run out of healing items and will have to grind vials.
@Randybobandy0243 жыл бұрын
Bloodborne = best from Software game Unfortunatly only for ps...
@wolfiecascade95893 жыл бұрын
@@shmekelfreckles8157 I don't see that being a huge issue, at least compared to other Souls titles. Bloodborne gives you plenty of vials and even lets you leech health from enemies after getting hit which encourages that aggressive play
@Randybobandy0243 жыл бұрын
@@wolfiecascade9589 just dont spend all your blood echos into levels and thats it
@juancampos94683 жыл бұрын
Honestly I honestly prefer ds3 over bloodborne the gothic didn't hook me as much and I absolutely hate the blood vials system I thought the estus system worked perfectly and a lot of the bosses condense into just being beast bosses and I feel that ds3 just had more memorable and variety amongst of course thats just my opinion
@notproductiveproductions35042 жыл бұрын
Tell me you just want to go combo mad without telling me you just want to go combo mad
@brettleighglass3 жыл бұрын
A toothless criticism of Sekiro, and half the video is about a different game entirely? What's the point of this?
@fwamable3943 жыл бұрын
At like 4:25 to 5:00 he pretty clearly states that his "criticism" are why he doesn't personally like the game and he doesn't want the game to change to cater to him. He get requested to play games and is just explaining his thoughts on said game. Mayo thinks the game is good it's just not for him.
@billyboleson28303 жыл бұрын
To show the superiority of Ninja Gaiden
@generalkenobidaily46423 жыл бұрын
@@billyboleson2830 Ninja Gaiden and Sekiro are completely different games mechanically, both are great tho
@damianwozniak39462 жыл бұрын
A bit late to this, but I respected his opinions on Doom and I agreed with most of his takes in some other videos, but now I am just confused at how much he contradicts himself and everythng he said in videos like "why challenge matters". Obviously it's totally fine t not like the game, but much of the critizism just doesn't make much sense imo, espacially with previous videos of his in mind... Leaves me confused tbh, but whatever maybe he will give it another try and enjoy it.
@kingchirpa2 жыл бұрын
I love how the second half of this video is just a ninja gaiden review
@todd65413 жыл бұрын
That's funny. You like Marauder, but hate Sekiro. Marauder's mechanic is similar to Devil May Cry 5's Fury and 4's Blitz, but requires a forced play. For example, like the NPC bosses in Souls/Sekiro. Actually, Sekiro has a rather simple combat system, but it's much better than Marauder.
@surferOS1013 жыл бұрын
maurader is way easier to fight than the dmc 5 furies. those enemies are just annoying
@debashisprasadjena50752 жыл бұрын
It is his own preference because of which he likes the marauder and doesn't like the combat of Sekiro as he likes to quickly take out the enemies. And it is your preference because of which you think marauder is simple. Both preferences can exist at the same time .
@anonymous_dot_com23262 жыл бұрын
@@debashisprasadjena5075 these fromsoftware and witcher fanboys just cant get it through their thick skull that not everyone loves their favourite game, they just cant face it
@crazykenbei3 жыл бұрын
I personally didn't like it myself until I got to the genichiro and somewhere in that loop of trying to beat him, actually beating him and pressing on to deal with more adversity, it started to click more and more and then I was hooked looking forward to every challenge head on. But realistically it takes a lot of patience to get to that point and understandably not everyone may be willing or wanting to put up with all that. But during my time, it clicked it isn't an action game like say ninja gaiden or dmc but an actual rhythm game like punch out but EVERY enemy has their pattern and flow you have to take note of with the most complicated and thrilling been the bosses themselves.
@bobdabolina12743 жыл бұрын
in real life comming from a jiu jitsu black belt most of your attacking is being patient to parry an attack so you can implement your own attack. patience is a virtue. and you dont have it keep trying.
@2nafish1172 жыл бұрын
sekiro is doom where every enemy is the marauder
@adm89952 жыл бұрын
I was getting through this vid but stopped when you started complaining that the game doesn’t allow you to do combos and doesn’t have a juggle system like ninja gaiden.
@elcaponeholyemperorofnj11692 жыл бұрын
find a sick woman with dragon rot & then find his son for an item & go back to sculptor man who gives you new arm & find this golden bowl. Even I figured this shit out. Sekiro also requires you to explore & interact with objects.
@AdoreYouInAshXI3 жыл бұрын
"I'm not a fan of medieval settings or fantasy stuff..." I had a hard time not immediately disliking the video right then and there, lol.
@underthemayo3 жыл бұрын
Appreciate the effort :)
@malcolmalden3 жыл бұрын
Ok, why are you comparing Sekiro: Shadows Die Twice to hack and slash combo games like DMC and Ninja Gaiden? Sekiro: Shadows Die Twice is more of a spiritual successor to Tenchu: Stealth Assassin and has more to do with that than any hack and slash game. If you approached it like a Ninja Gaiden and/or DMC game, no wonder you didn't like it. Each to his own, I'm usually ok with people disliking a game but they would have had to actually play through it all and experience it in its totality for it to make sense and appreciate as a review. 9 hours of Sekiro is nothing. Especially if you didn't even get past the first third of the game nor even bother to learn the correct mechanics and/or how to play it.
@ragingsilver2 жыл бұрын
My guess is both Sekiro and Ninja gaiden were both considered hard games for their times. He prefers the faster combat of NG to the methodical combat to sekiro. I wouldn't say Sekiro was a spiritual successor to Tenchu, for starters tenchu didn't have any demons etc, was just stealth. Although Sekiro did originally start off to be a sequel to Tenchu, it eventually veered off into what we know as Sekiro.
@lostsanityreturned2 жыл бұрын
@@ragingsilver "for starters tenchu didn't have any demons etc" It 100% does lol, the end of the game is filled with supernatural elements.
@THE_BEAR_JEW2 жыл бұрын
@@ragingsilver Sekiro plays a lot like Tenchu and you admitted it was meant to be a sequel to Tenchu. It is 100% a spiritual successor.
@Lean_Green_Bean2 жыл бұрын
If you don't like it I'm not going to keep on play it. How hard is it for you people to understand?
@buster114453 жыл бұрын
Bro, literally half way through the video he does a fucking Ninja Gaiden review..... like wtf!?