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accuRIG is a free software that helps you to rig your model - bind a humanoid skeleton to the model and do some skin weights, so the model become a character and is ready for animating or motion retargeting
In the video I'm going to stop on the export of the rigged model from accuRIG into maya or motionbuilder, in order to use a custom preset for a quick skeleton characterization.
preset you can find here - github.com/Neill3d/OpenMoBu/t...
discord channel for tech animation - / discord