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It's really easy to put a large wall of text in a game--much easier than showing the story through the mechanics and environment. Learn how to write efficiently for great game design!
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(Original air date: February 27, 2013)
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♪ Intro Music: "Penguin Cap" by CarboHydroM
bit.ly/1eIHTDS
♪ Outro Music: "Besaid Bliss" by Tepid