I swear the FGC throws darts at a board to find something new to complain about, no matter how ridiculously stupid it is lol.
@babysealclub11Ай бұрын
And when they don't hit the board they complain that PLAYING DARTS is to hard🙆♂️. I can see it now, ultra David bringing in some woke code of conduct manuscript to formally change the game with some weak Twitter poll justifying why the game is biased towards certain people... Add a little privilege here and some agenda there . Rinse and repeat until the dart board community is dead.
@fifonefiftyАй бұрын
My guy you are spitting facts people complain about the dumbest shit in this community
@VanceWeebinАй бұрын
Yup, and that’s why I think- for how good the gameplay is and entertaining the top level can be to watch sometimes- the fgc will never grow to the top level of the gaming genre. No matter how good things get, the attitude of the fans ruin the potential of growth
@thelaughingdragon32Ай бұрын
But I want costumes...
@BigTiffanyАй бұрын
I mean it really isn't that common he just go's out of his way to find drama, people are always going to complain i dont know why everyone trys to focus on the negatives so much.
@AxelWorld154Ай бұрын
Just do what LTG does , change screen the moment you get hit by supers lol
@dragonfleuleu9692Ай бұрын
Fucking Hilarious 😂😂😂😂😂😂😂😂😂😂
@Wtv-vl4bbАй бұрын
@@dragonfleuleu9692laughing way to hard lil bro
@shaqthegr8884Ай бұрын
Nah b , If I land my 6K combo , you're going to watch my level 3 critical art.
@thesilentsociety3252Ай бұрын
Facts
@IbuybabyaliensАй бұрын
Exacccctly😂😂😂
@user-wy1et9dk9wАй бұрын
Lmao hate when it’s done to me but I legit always do it to everyone else😂
@spectrexr1Ай бұрын
Damn right
@demondoesstuff3837Ай бұрын
You're gonna hold this ch starter, with the wall reset, finished with the CA while I laugh like a maniac
@binhosmingos7356Ай бұрын
“Nothing is certain expect throw loops and no character costumes.” -SF6 Dev Team
@dewinmartinez7222Ай бұрын
The cinematic not only works for a quick break for the players on their hands and mind neutral for strategic aproach... but it also pleases the viewers on stream. I have to 100% disagree with that statement of cinematics of supers... if you get buthurted watching and you arent planning your next move, then sounds like a personal problem
@carlosaugusto9821Ай бұрын
@@dewinmartinez7222 And attracting outsiders to play the game. Which is no coincidence that's been happening in the franchise since SF4. They are flashier in every sequel, also selling better in every sequel, and also becoming more pleasing to watch in every sequel. The whole fg genre was influenced by SF4 Ultras to the point that everyone started using cinematic supers, even 3d fgs that were notable for not having supers at all.
@GrandpabeatdownАй бұрын
What the fgc crying about now lol
@benny720pАй бұрын
We do be crying😂
@waluigimario8329Ай бұрын
Trump DLC for season 3.
@nicktronson2977Ай бұрын
The train wreck they couldn't look away from.
@jimdino77Ай бұрын
Facts!
@vuton7670Ай бұрын
@@waluigimario8329 Trump will have +2 on every normals.
@huevonesunltdАй бұрын
People used to complain about there being many costumes, now they complain that there's not.
@user-wy1et9dk9wАй бұрын
People didn’t so much complain there were too many. It’s just that the way they were sold you ended up with so many you didn’t give af about. Didn’t think they would go full 180 lol.
@NywraperАй бұрын
I have Never heard too many
@carlosaugusto9821Ай бұрын
The new strategy is manipulate people's feelings with less cosmetics, making them desire more, and then charge absurd amounts for it like last time. That way they can get a nice return from dlc costumes (ripoff) without spending too many time and staff on that, and can stay developing stuff for battle hub, battle pass, etc, that's clearly the focus for them. It's obviously scummy, but smart anyways.
@budgiecat9039Ай бұрын
@@carlosaugusto9821The Hub Shop limited avatar costumes prices are rigoddamndiculous though. How tf do they justify charging $25 for Terry Bogard avatar outfit when the actual Terry Bogard DLC character, which clearly has more developer time put into it than a simple outfit, cost $5 Make it make sense lol 🙄🤌
@MrRubix01Ай бұрын
I think it's fine to want the cutscenes to be overall shorter, it's a matter of taste. I will say in Sf6 i'm not too bothered by any cutscene supers but in Grandblue they do be lasting forever. I think it should depend on the game as some people obviously really like long super cutscenes, it just feels extra bad when one character or a handful of characters have long ones vs the rest of the cast. Same energy for people who dislike long combos, there are games out there for you, but don't be looking over at me enjoying long combos and come complaining, switch games loser.
@carlosaugusto9821Ай бұрын
@@MrRubix01 I think that's only really debatable beyond the matter of tastes in TK8, because it's easy to use supers there, so they are more present in a match compared to games where it takes longer to use the cinematic super like SF6. In SF4 that was also more often, because Ultras are a comeback mechanic related to low HP, just like TK Rage Arts.
@Ner0Rev0lverАй бұрын
FGC is the embodiment of the statement “damned if you do, damned if you dont” Shut the hell up and just hit some buttons, damn.
@jwoodsjr123sgameroom5Ай бұрын
Okay, hold on, are people really complaining about supers now? Really? 😅.
@StrapawnАй бұрын
I personally dont have a problem with supers, but dizzy's new super feels like it takes 10 years for it to finish lol
@Zaiberu_xayАй бұрын
Yea rlly but the FGC complains about literally anything tbf also we shouldn’t implement skipping cutscenes for supers because that will also add the mental stack to all games and not only that It will create a bigger guessing game as well so that wouldn’t very much be a good idea to add😂
@MastaBroshiXАй бұрын
Fr lmao like go play UFC
@hotdog5927Ай бұрын
honestly man if you ever played tekken 8, watching a 14 second cinematic every round is crazy like the characters wind up and then theres this long 8 second pause before the smash its just unnecessary, sure it looks cool once or twice but after ur 100th match ur 1000th? have mercy
@YoloslidesАй бұрын
Actually it's been going on forever. That's why MK Fatalities got old, people got tired of seeing it. But in their case, they have an option to simply not do em. i guess you can just NOT do supers....but yeah
@hotdog5927Ай бұрын
super animations definitely need to be a little quicker, or hear me out, they should play a fast animation UNLESS its gonna kill and then you get the full cinematic. I would love to have the quick animations we had in 3rd strike, like dudley corkscrew blow takes 2 seconds but its still cool as hell, we don't need 10 second cinematics 2-4 times a match. also in tekken 8 rage arts are EVEN WORSE, they take so god damn long its unreal.
@gallonthegreat7036Ай бұрын
No
@carlosaugusto9821Ай бұрын
@@hotdog5927 SF without cinematic supers would look pretty cheap because the game would not show (in gameplay) anything major that couldn't be done in 2d. Also in some cases 3d is much worse than 2d because of the animation technique, so if the 3d games just made a 1:1 replication of old supers they would look much worse in many cases. Like Makoto... Her supers are better in 2d because of her clothes animations, so if her Ultra 1 in SF4 was 1:1 and not cinematic it would just look embarrassingly worse. The use of cinematics in this case can save the day and not expose many flaws.
@HitPeaceАй бұрын
People always say the fgc is complaining.. i don't have twitter so I literally never see it. It's like a reward
@Raytheman581Ай бұрын
You're on the right path, trust me if you start you can't stop.
@renann3Ай бұрын
Whazzuuuup!! This coming out after the Wayans got Scary Movie back is peak timing
@HPLovecraft-lx6yzАй бұрын
I've been saying this for years. Supers should be an animation as in Third Strike, not a cutscene. I've mained Abel in Street fighter 4 and his Ultra 1 was so fckin long, I think I've looked at that fckin Ultra cutscene for 100s of hours. Yes it looks nice and flashy but man its a drag to look at when you reguraly play a fighting game.
@AkibanaZeroАй бұрын
It's what motivated me to stop throwing fireballs in neutral
@carlosaugusto9821Ай бұрын
@@HPLovecraft-lx6yz Cinematic supers is an idea to make the game look more impressive and pleasing to both a beginner and an old schooler, where one is stimulated to check more of the game, and the other finally gets to see something very different from before, as SF supers in general were always bland in first place. Also cinematic supers motivate the devs creatively to create the move and "direct" the scene, and make proper use of modern technology to offer something that wasn't possible for older games. Like Ken's Shoryureppa was invented in 1994, it's even 30 years old already, by repeating the same Shoryuken animation, it's a bland idea that can be replicated anywhere... but his SF4 Ultras, SF5 super, and SF6 Lv3 are much more creative and can only be made with 3d tech. So the cinematics help making the game look less cheap.
@PhanFanManАй бұрын
They should add a tournament option, where the cutscene is sped up or cut up or just cut out altogether, just of the sake of convenience. It’s nice the first few times you see them but after awhile it would be nice just to keep the game going and not have to watch a damn movie. Idk just me
@HPLovecraft-lx6yzАй бұрын
@@PhanFanMan That is a very good idea
@PhanFanManАй бұрын
@@HPLovecraft-lx6yz I think so too
@DmrXGeneralАй бұрын
Bruh I saw virtua fighter 5 in the thumbnail and clicked instantly
@__InMyPants__Ай бұрын
That thumbnail really got me wanting a new Virtual Fighter man.
@gallonthegreat7036Ай бұрын
Facts
@40randomАй бұрын
Sounds like the dude been eating raw supers on a daily. Try blocking next time
@hotzauhseАй бұрын
@@40random sounds like he gets punished way too often for mashing 😂
@maple.leaves.Ай бұрын
long supers can be dull but they give you a moment to catch your breath, review the situation, and reset yourself. use that.
@raveshalight6282Ай бұрын
FGC gets more and more whiny everyday i swear. These VetSweats are hilarious
@YanDaMan263Ай бұрын
Complaining about cinematic supers might just be the dumbest thing the FGC has ever complained about to this day and age, and theres a lot of them.
@carlosaugusto9821Ай бұрын
@@YanDaMan263 Also the fgc wants to consistently hate every element that is helping the game to look attractive to outsiders. They are against all that and against the own idea of growing the game and reaching casuals and fg total beginners. At the same time they always complained about how niche the genre is, how the public recognition, internet recognition, sales, content creation projects is modest. Yet they celebrate the recent growth in sales, esports, public recognition, content creation, stream stats, etc... As if it wasn't mostly because the companies are doing everything that they oppose and are successfully selling more to casuals.
@saaah707Ай бұрын
it is a very old complaint actually, at least 15 years old, but i know people who don't actually play fighters won't understand it though
@loopseekerАй бұрын
@@saaah707facts. theyve bothered me since sf4
@budgiecat9039Ай бұрын
7:15 Its funny he said Ghostface Killer from the Wu Tang Clan because in actuality, the rapper got that name from an old kung fu movie called The Mystery of Chessboxing, in which, an assassin by the name of Ghostface Killer, was the main antagonist. Lets say yiu were just chilling with your friend eating outside at a table by a restaurant.....all of a sudden an Asian folklore ghostface amulet would be fhrown to the ground by your feet. As you look down in horror you realize youre marked for death and then Ghostace Killer is standing there ready to kill you ehile he utters some lines. He was actually playable in the indie fighting game Shaolin vs Wutang for PS4/XB1/PC/Switch, so yeah, the actual Ghostface Killer would indeed be a cool addition
@venheartzeil3070Ай бұрын
The skip cutscene button thing makes no sense. What if the super doesn't kill? You press to skip. Then the other person just gets to control when the skip actually goes through? Feels like a mindgame.
@youngdresbabyАй бұрын
Ghostface comes off lame when you realize it's just Johnny Cage stunt double variation. Plus that last command grab to end the kombo was just Rambos command grab from MK11. The sad thing is that I called it on Twitter well before this dropped.
@BlueSparkMidАй бұрын
Long supers aren't a big deal, tho I agree with TheoryFighter that it should be linked to how frequently the move is used. I just take the mental reset whether I'm doing it or if I'm on the receiving end - it's a bit of a breather (more time to carefully consider things). Y'know, I feel the same about long combos, as long as they're balanced, idm them being long - it's a mental reset (and some games have it being interactable with techs and burst etc).
@youngdresbabyАй бұрын
All the characters you named I don't want as guest characters on MK. Horror characters aren't the type of characters I think could hang with MK characters. Unless it's predator, alien, freddy, pinhead. Maybe even pumpkin head, the engineers on alien franchise or the monsters from a quiet place. Other than that, horror characters on the regular (especially slashers) would get demolished even by the weakest of MK characters.
@akumaisreal2090Ай бұрын
I'm on the fence with the long super cutscene debate. Because even when I'm the one landing the super it does kind of feel like it takes a while. Shungokusatsu for example has always been short, sweet, and to the point: you get grabbed, the screen fades to darkness, like two seconds of a ton of hit sparks, K.O. you win. In SF6 it's still one of the shorter ones but it's definitely longer than the prior games. But other characters are even longer than that, and in other games they can be even longer. Mind you we're still only talking about seconds of time, but in a fighting game where you're making decisions and adjustments within fractions of a second, 10+ seconds feels like a long time. I myself am not terribly bothered by this, but I can see how others may take issue with it.
@thecheapguyyes572Ай бұрын
I was already disappointed for the Geese Howard skin. Le sigh, another skin not used for the main cast.
@rockyino99Ай бұрын
supers nowadays are longer than some rounds
@OldKingBoneАй бұрын
I'm on the side that the cutscenes are a tad too long I'm not sure what the actual solution is but i do know sometimes when a video had the super edited down to just like the first and last hits or something it gets the impact of the super across while also only taking about 3 seconds so i think that's my fix. A setting that only applies to ranked maybe that only actually procs if both players have it turned on that just plays a shortened form of the move.
@OldKingBoneАй бұрын
Oh also make it only apply to level 3s, rage arts, anything with a cutscene longer than... 5 seconds?
@imeaniguess.6963Ай бұрын
14:08 That actually sounds good. Supers are cool, but some days it’s just too much lol. This guy is a genius.
@VDViktorАй бұрын
Walk up, throw, walk up, throw, walk up, throw. Sf6 gameplay, riveting.
@moistwindow6094Ай бұрын
Idk, i kinda fuck with the ghostface, it looks like they even are including the whole 2 actual killers thing, looks cool enough to me as a fan of the scream series... im still not gonna buy mk1, but cool
@NeoZiggy92Ай бұрын
Virtua Fighter mention? I'm listening! Hahaha, but still: FGC not whining when something actually dope exists Challenge (Impossible)
@dnn86Ай бұрын
Supers are way too long these days. The desired effect of "Wow, that's awesome!" soon becomes one of tedious annoyance and frustration once you've seen the cutscene a few times. Fighting games are fast-paced action games, nobody should ever be sitting there twiddling their thumbs for ten seconds during a match. Older games like 3rd Strike had it perfect; supers in that game (especially round-ending ones) look awesome and have never lost their appeal, for one thing _because_ they don't outstay their welcome.
@sleepydan9818Ай бұрын
I disagree with the idea of a super cutscene skip but at the same time, I agree that a lot of supers just take too dang long like Jamie's from SF6. Devs need to keep them short and sweet otherwise they get really old by the 20th time you see them.
@BrandonweifuАй бұрын
Nah you gon watch this
@sleepydan9818Ай бұрын
@@Brandonweifu Yep, I gotta learn my lesson for landing a CA.
@BushinRyuCatАй бұрын
How about a Bruce Leroy (or even Shogun) From 1985's The Last Dragon as a skin?
@theafchefstable8284Ай бұрын
He did both already..
@surrendering2withinАй бұрын
Before i watched this, i was just talking about Happy Chaos' Deus Ex Machina (where he's shooting both guns). He's already an obnoxious, oppressive, villain character, so it's more aggravating when a player with full meter gets to pull off TWO of these, back2back. I'd prefer some super animations being skippable. Rewatching cutscenes for hundreds of times should be voluntary. Yeah, Queen Dizzy's super isnt annoying, but it does feel a bit overlong too. Ramlethal's feels like the perfect length
@ratedr7845Ай бұрын
honestly? people just love to complain, they're so anti-fun
@carlosaugusto9821Ай бұрын
Cinematic supers is an idea to make the game look more impressive and pleasing to both a beginner and an old schooler, where one is stimulated to check more of the game, and the other finally gets to see something very different from before, as SF supers in general were always bland in first place. Also cinematic supers motivate the devs creatively to create the move and "direct" the scene, and make proper use of modern technology to offer something that wasn't possible for older games. Like Ken's Shoryureppa was invented in 1994, it's even 30 years old already, by repeating the same Shoryuken animation, it's a bland idea that can be easily replicated anywhere... but his SF4 Ultras, SF5 super, and SF6 Lv3 are much more creative and can only be made with 3d technology. So the cinematics help making the sequels look less cheap like 3d semi remakes of SF3.
@youngdresbabyАй бұрын
Dragonfly Jon's was just a mod on Liu Kang.
@DANCERcowАй бұрын
Hellnah, long cinematic supers are the best!
@ptitckaАй бұрын
2:56 dude got stuck in the throwloopian tube
@agente2276Ай бұрын
Where did you get that version of the MVC theme ? that joint is hard!
@betweentwotemplesАй бұрын
Long cinematic for raw super. No cinematic if it’s in a combo. You’re welcome Capcom 😇
@TonyTheTGRАй бұрын
I'd say a five second super is a good middle ground; and something you can turn on in options. Just let it be a 4-5 second cut, it gives enough of the mental break, but also has the relevant impact.
@carlosaugusto9821Ай бұрын
@@TonyTheTGR That sounds like forcing the bias from 2d games, and I'm not sure if that is right. There are supers in old games that are longer than 4-5 seconds, especially outside Capcom, so that limit looks like an unreasonable demand for a cinematic super.
@spectrumbots4268Ай бұрын
I'm convinced that The FGC talks more about fighting games and likes the idea of them more than ACTUALLY playing the games. They remind me of JRPG fans.
@KurokiSamuraiАй бұрын
Bout the only series that really stretches the length of supers way too much is Mortal Kombat. Other than that, there isnt much else for debate. If it dont throw off the momentum of a match, I dont see the issue.
@shaqthegr8884Ай бұрын
And it's make sense since it's party game of the traditional fighters
@KurokiSamuraiАй бұрын
@ MK? A party Game? Since when?
@Jedic123Ай бұрын
@@KurokiSamurai since it was removed from evo
@KurokiSamuraiАй бұрын
@@Jedic123 we gotta specify MK11 and MK1 cause previous entries were at most major tourneys. 9 and X definitely were highly competitive.
@carlosaugusto9821Ай бұрын
@@KurokiSamurai TK too in my opinion
@nemoisnobodyАй бұрын
I don't like cinematic supers, either. Mostly because generally, when you use them they're often a combo ender. I feel like KOFXIII did supers right. They're flashy without being too cinematic and you can even continue your combo after you've completely dumped your meter in most cases!
@maunvidia45Ай бұрын
they should bring Sho'nuff with that red evil power , that's badass
@mikeg4490Ай бұрын
Capcom not noticing the demand for costumes for the actual roster is baffling
@DiggThePumpАй бұрын
Kano: knife and grapples Community: Boo Ghostface: knife and grapples but with a mask Community: Hell yea Can’t wait!
@AverageBananas12Ай бұрын
The funniest thing about MK1's dlc is they're all characters movies that somebody's dad watched when they were teenagers. which makes it feel a little tone-deaf lol
@akilcharles3473Ай бұрын
Let's see what delulu excuse the fgc is up too again! 1. Street fighter not getting more costumes even tho the last time the whine about the pricing of it.✔ 2. MK1 gets a new dlc character in Ghostface even tho this game history is having normal people like Johnny Cage in this game already✔ 3. Supers are long for impatient players and want to go back to the old days of SFII✔ So nothing much as change then, okay.
@BushinRyuCatАй бұрын
Well,.instead of doing the ULTRA supers, can't the whiners just do the normal supers? I believe they have no cutscenes.
@Half_Bl00d_H3R0Ай бұрын
Johnny has powers tho so you’re wrong
@akilcharles3473Ай бұрын
@@Half_Bl00d_H3R0 Not in MK1 he aint and all of what he has are gimmicks that ties with him being a movie star. Also before Ghostface you had Rambo, Joker, Striker and even Bo Rai Cho who are just normal mortals that have weapons and some other gimmicks to them that are not quintenstial powers.
@akilcharles3473Ай бұрын
@@BushinRyuCat That what level 1 and 2 supers are for and even that people moan how long those are like say Luke's level 2 super lol.
@carlosaugusto9821Ай бұрын
@@akilcharles3473 And in SF, the only supers that aren't cheap looking overall are the cinematic supers from the 3d era. So this is an era when supers got better. SF in the 2d era was the game with the most bland and uncreative supers compared to SNK games overall, GG overall, other Capcom games like Darkstalkers and Marvel, etc. And the most creative phase was in SF3, but it was a short time.
@JAYFORCE113Ай бұрын
Nah if you get hit by my combo into lv3 you watching the whole thing Ive earned that shit 😊
@spectri1990Ай бұрын
the way fgc act you would expect them to only old the most balanced and fair video game as their favorite when in reality the most loved fighting games with characters that break the game and other characters that cannot play. like melee marvel 2 and marvel 3 ect. melee got so bad that they tried to ban a character move from being used. marvel 2 player have set up their own point system for characters.
@FBBReppCloudАй бұрын
man, all these short attention spans in the FGC is wild
@yenzahslerrah3939Ай бұрын
I was talking to my son about that last time we played Injustice 2 ...how we wish we could skip the supers and speed up the clash.
@otterdonnelly9959Ай бұрын
14:50 these new age anime players are ridiculous. You live by anime you die by it. Hold that.
@tegrityАй бұрын
If I could use any move in the avatar battle will not be limited. People would use it I think.
@markomanxАй бұрын
I definitely would have been more excited for Ghostface Killah, but I'm biased don't mind me.
@thesilentsociety3252Ай бұрын
Facts, we need Ghostface Killah back in a fighting game
@daveL-ff3spАй бұрын
Tony starks all day fam
@Neo-KableАй бұрын
Some supers are unreasonably long. I can go down stairs make a sandwhich do my taxes take my dog out and look at some memes and ill still have time to come back to wake up ex Dp and have it blocked. 😂
@henplay7399Ай бұрын
🤣🤣🤣 This should be the top comment
@carlosaugusto9821Ай бұрын
@@Neo-Kable But at least in SF, those are not very present in the gameplay. Now in TK it's a real issue because supers are frequent in the match.
@PelaquasАй бұрын
Supers are annoying when I get hit with a drive impact leaving me with a pixel of health and my opponent does a raw super 😅 "Bro, could've just jabbed for the kill..."🤣
@vuton7670Ай бұрын
We need more outfit for SF6 idga about battle hub avatar fights
@surrendering2withinАй бұрын
MK1 has grown on me. I'm sold
@mainejojoАй бұрын
Before you play beta buttoncheck!!!!
@GrevierАй бұрын
13:39
@BargusАй бұрын
There's no reason any super other than maybe level 3 supers should be longer than like 8 seconds like third strike
@boss_301Ай бұрын
5:50 looks very similar to a certain godlike Indy game….iykyk
@BainesMkIIАй бұрын
Punk's question is silly. With $100,000, you could straight out pay Daigo to give you a FT10 and still have plenty of money left over.
@danteluqueespinosa4313Ай бұрын
And if for some reason he declines you still got 100k
@b3rgyp00Ай бұрын
My congrats to NRS for still finding a way to take ppls money with gimmick "Kontent". And my condolences to the FGC members who enjoy NRS fighters unironically and actually enjoy competing in it. Mk is always not as layered as Street fighter, and not as compelling with neutral as any tekken (except maybe 8), and not as interesting combo and mixup wise as any Marvel game. The only interesting MKs will forever be MKX, MK9, and UMK3 strictly for nostalgia. Every single title will forver be played by the FGC for one season and by the fgc gatekeepers who enjoy the coin flip meta and the content around it.
@pophollowtipsАй бұрын
I love Ghostface always been my favorite in the horror genre. When the mask is on ghostface is the embodiment of evil regardless who wears the mask
@NHParadoxАй бұрын
almost at 100K lets get itt
@KurohigeDTeach-yy3ykАй бұрын
I was about to go in if I heard someone badmouthing Virtua Fighter!
@FelixMukАй бұрын
If you can have Stryker in MK, you can have Ghostface. Both are regular people.
@FuukaPolАй бұрын
The people complaining about "comeback mechanics" remind me of LTG
@bena5150Ай бұрын
nah Truunderdawg is caps. i feel that's MK issue alone. How? In most games, and by most games, i mean anything non MK, the supers are usually fluid and has certain rhythm to it that even if its long, after the cinematic ends, you are right back at the rhythm of the game. This is not the case in MK.
@A3000KАй бұрын
Long supers vs short supers. I wonder if any of these guys on Twitter/X play or even acknowledge Virtua Fighter?
@aspekt7631Ай бұрын
If Ghostface has the Scary Movie High face alternate mask in the game I will buy MK1
@seandavid741Ай бұрын
The button that skips super long cut scenes is called "block".
@its_rima_yeahАй бұрын
Block my zangief lv.3 I'll make you watch the whole 10 seconds
@Azukiiro_Ай бұрын
I will never get tired of aki saying my magnum opus, plus they will have to change how drive gauge replenishes it will just mess with the flow of the game, hold this cutscene and take a breather, think about life for a sec just relax
@oidokunАй бұрын
Cinematic supers defintely kill the momentum of the game wish things went back to 2d super animations
@AdamJorgensenАй бұрын
Sure, the GB SSBAs are long...but they're also cool and you don't see them every round. The regular SBAs are shorter but also more common. But seriously...are you that short on time that the extra 10 or so seconds is that important to you?
@DavidMyrmidonАй бұрын
*Skipping Other Player's Cinematic SA/CA:* ❎ *Skipping Other Player's Cinematic Entrances/Introductions:* ☑️ Why not both? $100K to W in FT10 Against Daigo; with 1 Minor "Twist".. Characters are Randomly Selected in Each Rounds. 😒😏
@GrayD_FoxАй бұрын
I can’t imagine getting pissy about Supers. Who do these people think they are? Dale? Don’t want to see your ass getting hit from a super after wiffing?
@NywraperАй бұрын
Throwing is the best option for marisa fr
@themystikoneАй бұрын
To me it's not that the cutscenes are too long but honestly most modern supers are boring and look the same so we could be saving money for other things instead wasting time and resources making cinematic speed blitz into big final hit at the end or giant Lazer beam super we have seen for the thousandth time. I'm just not someone who is easily impressed with shiny new supers with the same "Bring opponent to the shadow realm to destroy them with visual effects." Super. Keep it simple stupid is a good rule of thumb here but maybe I'm just weird. Amazing video as always nesto you da Goat 💪🏿
@jherrenorАй бұрын
'Punk wit the 100k or FT10 against Daigo.' What kind of question is that? Harder question would be: 100k or one day with Cammy and Juri (anything goes)?
@daveL-ff3spАй бұрын
Replace Juri with Chun and your question is valid
@dewinmartinez7222Ай бұрын
capcom be starting to do the same as super smash bros with the wii fighter character with avatar costumes
@biquibaАй бұрын
I saw Virtua Fighter on the thumbnail. I had to click on the video!
@DIOBrando-ij2bpАй бұрын
I’m completely over these every character having some cutscene super moves where the camera is spinning around the characters or whatever. It was just interesting in Street Fighter 4. I was over it by Street Fighter 5. Now I just want to see the moves play out from the side view like you you’ve in a sprite based game without cheating the moves. You can throw some cinematic moves in there, like it was back in the old sprite based days of Guilty Gear to see that one cinematic move Jam had. But they’re nothing special about it anymore, and in hindsight it’s not as cool as just seeming them play out in the games normal perspective where they can’t cheat movement.
@xAPxLuffyАй бұрын
I mean ghostface is a regular human but so was joker and rambo lol
@PedroAndrade25Ай бұрын
Not only supers are getting too cinematic but also combos are dragging out too much nowadays. Frequently losing control of your character for several seconds is boring and breaks the pace of the match. Modern fighting games need to take a step back.
@MateusDrakeАй бұрын
As a teacher in Brazil and a player who would lose 10-0 to The Beast, as much as I admire Daigo, I'd take much, much less than 10k dollars instead of playing the legendary parrier.
@ShinmegamiPersonaАй бұрын
Sf6 had no costumes because fans complained about 5 costumes making it harder to see and hit hit boxes And the supers? Did people forget rival schools and other fighting games?
@noBody-ue6csАй бұрын
Hot take. Cut scenes aren't long enough. Like this comment if you agree.
@komatoseshinobi2735Ай бұрын
😂😂😂
@daveL-ff3spАй бұрын
I want to play a game, not watch a movie.
@50tysonАй бұрын
We need CVS 3 already, you guys think these are hints!?
@CryoJnikАй бұрын
Wasnt Stryker just a regular non super powered dude? And Rambo?
@hardeeharhar18Ай бұрын
FGC is going implode at this rate. This has to stop