Finally A Purcellyra Combat Worthy For Us - UAF Starsector

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Matrix2Strata

Matrix2Strata

6 ай бұрын

Exactly what it says on the tin. As much as I love the Purcellyra, I never used it because I felt that it lacked firepower on its own. It is very heavily reliant on other ships to break shields to use its main arsenal of powerful armor-breaking missiles. It also requires strong escort to keep enemies suppressed. FINALLY, I created a Purcellyra that I feel is very combat worthy that can stand on its own, without relying on others too much.

Пікірлер: 18
@MAX-yd2bs
@MAX-yd2bs 2 ай бұрын
That's a fireworks launcher
@Misakii_Chaan
@Misakii_Chaan 6 ай бұрын
Miss having x4 Semibreves, good times
@Matrix2Strata017
@Matrix2Strata017 6 ай бұрын
absolutely, though I don't use semibreves personally, too much friendly fire lol
@potatochips6972
@potatochips6972 6 ай бұрын
Correct me if im wrong but she used to not have those Large Launchers attached to her on previous versions of UAF right?
@Matrix2Strata017
@Matrix2Strata017 6 ай бұрын
TBH, this is technically an "older" version, version number 0.7.2g1dc (created for Starsector version build 0.95a-RC6/0.95.1a-RC6). UAF has now been updated to the newest Starsector build, and completely redesigned UAF ships. If you mean the 4 Large Minirest Missile Launchers, these are fixed to the ship according to this version. If you inspect the video by [channel name] "Rarr" then his UAF version is even older. In that version, Purcellyra has fully customizable Large Missile Mounts. Technically, you are correct.
@potatochips6972
@potatochips6972 6 ай бұрын
Ah, back then I just slapped Hurricane MIRVs on her because Idk what I was doing and just called it a day
@Matrix2Strata017
@Matrix2Strata017 6 ай бұрын
Lmao, I totally understand that. Unfortunately, she is not very flexible nowadays. After a ton of experimenting, this is the best I could come up with, however, benefits greatly from officer like seen here.
@hidefreek6905
@hidefreek6905 6 ай бұрын
Purcellyra's usefulness heavily depends ho what the player puts on their Large mounts and the middle mounts which support the ship. *Before the great nerf. It has four large mounts and only 60DP which turn the entire sector to hell.
@Matrix2Strata017
@Matrix2Strata017 6 ай бұрын
TBH, I'm not sure what the new version UAF Purcellyra is like, I haven't updated. I came a bit after the Raar's video on UAF and he had a much older version of UAF with fully customizable Large mounts where the fixed Minirest mounts are. The 2 Large mounts up fronts used to be Semibreves, but weren't effective from efficient shield mitigation and blocking like the MVS ships for the flux cost. So I switched to anti-shield guns on the 2 Large mounts up front with 3 Medium Sawaras so Minirest can actually do their job now. She's probably not supposed to be front line, but I have all aggressive captains, so this definitely works for me.
@hidefreek6905
@hidefreek6905 6 ай бұрын
@@Matrix2Strata017 Most of the Capital-class ships are nerfed by increasing DP. This makes UAF Capital focus fleet deployment no longer a good thing. *Only Rillaru is still 40 but it has paper-thin armor and HP, so it can no longer trade fire with most of the Vanilla Capital. **Purcellyra is 70 DP. So Reisen II (M) with 65 DP is better when trade fire against other Capitals.
@Matrix2Strata017
@Matrix2Strata017 6 ай бұрын
Appreciate the insight. IIRC, battle size could be edited higher which would work around that, to which I don't think raising DP solves balance, unless one stuck with default 400. I think it complicates it more since we have tons of faction and ship mods. MVS, in particular, is incredibly strong, stronger than UAF, which I wanted to express with Purcellyra, they are my current benchmark. In the end, we just have Mod imbalances. I actually plan to critique UAF extensively. Thanks for chatting.
@hidefreek6905
@hidefreek6905 6 ай бұрын
@@Matrix2Strata017 MVS is focusing on sturdy lines and long-range snipe. Their ships are very suited to hold the line and deal an insane amount of damage before the enemy reaches them.
@Matrix2Strata017
@Matrix2Strata017 6 ай бұрын
Yep, something I really want to speak on. When I started Starsector, I kept hearing UAF was the most OP mod out there, until I discovered MVS (accidentally). The Cainhurst is every bit worth 60DP, considering MVS has no super-capitals, unlike UAF. However, I wager the strongest point of MVS is actually their strikecraft and weapons, disregarding MVS ship stats. I actually don't like UAF large weapons, except Sawaras. I used Mjolnir guns, ScalarTech Stitch Beam, MVS Gluon Lance, for larges. UAF mediums, I do love Medlavs, and I think they are perfectly designed. If balance should be made on UAF, I hope devs look into their weapons instead of moving DP around. I've ranted enough. Hopefully, I will get a Review video published. I have the first draft done.
@WhatWillYouFind
@WhatWillYouFind 5 ай бұрын
Always include a Fleet overview to display the loadout. Whats this thing rocking?
@Matrix2Strata017
@Matrix2Strata017 5 ай бұрын
I used to, until my analytics showed me that the loadout overview was the most skipped part so I started trimming it out. I have been considering a series of "Build Share" videos. I'll try to address your question in one of those videos instead of a super big wall of text here.
@WhatWillYouFind
@WhatWillYouFind 5 ай бұрын
@@Matrix2Strata017 A screen shot or still somewhere is the goal. Of course it gets skipped, you look at it while paused or take a screen cap and then jump to the action? :D Big brain energy and a few other channels go in depth each time and that might be something completely different which I understand is not the objective in a lot of videos.
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