Fix Normals using Data Transfer modifier in 3 steps !

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Bracer Jack

Bracer Jack

Күн бұрын

Пікірлер: 13
@niceisricee
@niceisricee Ай бұрын
the sound effects keep my gen z brain engaged - thank you sir
@BracerJack
@BracerJack Ай бұрын
@@niceisricee YES!!! Boom Boom Boom!!!
@Kio_Kurashi
@Kio_Kurashi Ай бұрын
This is defintiely going into my modeling playlist for when I inevitably forget how to do this one day.
@BracerJack
@BracerJack Ай бұрын
Yeah, and it is made worst that when you search for how to do this in KZbin, you get 10~15~19 minutes videos, they just talk and talk and talk about nothing to get to the point. That's why I have to make this video to remind myself how to do this without their nonsense.
@WatterrysYT
@WatterrysYT Ай бұрын
i came from the studio 8 unboxing video❤ Love ur vids!
@BracerJack
@BracerJack Ай бұрын
@@WatterrysYT Macromedia Forever! It will always be the best version of Flash to me 💕 What are you playing with now? I am still using Flash in my work both in Texturing, Animation and Web work!!!
@WatterrysYT
@WatterrysYT Ай бұрын
​@@BracerJack can you make tut vid about blender im new to blender.
@BracerJack
@BracerJack Ай бұрын
@@WatterrysYT I actually have a lot of videos on Blender, check out my channel's video history :-)
@WatterrysYT
@WatterrysYT Ай бұрын
@@BracerJack okie :D
@celsofx
@celsofx Ай бұрын
Man. I never thought of using this yo clean up hard surface. I used to use the same trick to have better normals on vr painngs done in quill vr
@BracerJack
@BracerJack Ай бұрын
@@celsofx I avoided data transfer because all the tutorials about it is oh-so-very-complicated, I created this video to prevent another me from having to sit through all the rubbish. I am surprised by what you say, that you could take the corrected normals to VR, I was surprised because those apps don't have the data transfer modifier...but...you are correct! If the data transfer modifier is applied, the normals are baked in! Then you can continue using that mesh with the corrected normals in other applications AS LONG AS the normals are not being re-computed upon import! 🎉🎉🎉🎉
@celsofx
@celsofx Ай бұрын
@BracerJack oh no, the other way around. To render vr paintings in blender. But yes. I also used this to bring corrected normals to unreal
@BracerJack
@BracerJack Ай бұрын
​@@celsofxSee you in VR someday! Do you use the app Wander? Or BigScreen?
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