FK and IK Explained - Which One to Use and When?

  Рет қаралды 244,742

Miloš Černý Animation

Miloš Černý Animation

Күн бұрын

Пікірлер: 145
@freelance3dartist979
@freelance3dartist979 4 жыл бұрын
You were a big help, I finally had the light bulb moment from your explanation! Thank you for taking the time to help everyone.
@varudulc
@varudulc 4 жыл бұрын
7 mins ago i had no effin clue what FK and IK meant, uve just made all my tears meaningless now thank yOU
@loop5720
@loop5720 4 жыл бұрын
noiceu!
@J_A_C023
@J_A_C023 6 ай бұрын
🤣
6 жыл бұрын
i love that you make us realize the greatness of cat
@mazenezou
@mazenezou 5 жыл бұрын
While Autodesk doing the opposite
@Madlion
@Madlion 2 жыл бұрын
your videos are amazing, I'm an Unreal developer but is now learning rigging and animation to understand the whole pipeline better and your videos are great for me who only knows 3dsmax
@haticeleylaa
@haticeleylaa 2 жыл бұрын
I was taking classes about six months on Maya, but never understood what exactly IK/FK is. After watching your video, finally I got it. Thank you so much, it was so helpful and illustrative!
@randomguy4738
@randomguy4738 4 жыл бұрын
"i guess you're not here because of the math." YES I AM -_-
@dishakhurana6739
@dishakhurana6739 3 жыл бұрын
me too 😂😂😂😂i love maths too
@gabrieldomingues6322
@gabrieldomingues6322 2 жыл бұрын
one of the best tutorial focused youtube channels i ever found, well done, great and simple presentation and examples, you won a sub on patreon, totally deserved
@krisluz5510
@krisluz5510 3 жыл бұрын
Searched up for IK vs FK. This is by far the most concise video, insta subbed
@KITATUS
@KITATUS 7 жыл бұрын
Fantastic video - Great style, simply taught and entertaining! Really nice stuff. Can't wait to see what you come up with in the future!
@melissaobrien8139
@melissaobrien8139 6 жыл бұрын
Omg THANK YOU. Finding anything related to this in 3ds Max is unusually hard but this was very helpful!
@RenzoFlame
@RenzoFlame 3 жыл бұрын
This was very helpful, thank you. I was worried that there was a "correct answer" about using one or the other; or that once you start animating, you were just stuck with the one you started it with. It was good to see in action that you can easily change between them at will. Just a matter of find out how to do it with each program
@cristianjuarez1086
@cristianjuarez1086 2 жыл бұрын
the correct answer is whichever one you need
@DreamSyndromee
@DreamSyndromee 4 жыл бұрын
I just got here from my animation class in uni and I understood better in these 7 minutes than in those other 40 lmao. Thanks a bunch!!
@Dangermouse3435
@Dangermouse3435 2 жыл бұрын
Never seen a better explanation. Thank you very much
@rahuldeshpande9997
@rahuldeshpande9997 Жыл бұрын
IK is super awesome, Thanks for providing the above explanation and demonstration
@To-mos
@To-mos 6 жыл бұрын
A 2 bone IK solver most of the time uses the law of cosines to complete the triangle, however anything more than that has to utilize a jacobian matrix inverse to get closer and closer to the target position. The latter is what most robots use as a closed loop control system for feedback adjustments. The more you know :D
@joshthebrawler
@joshthebrawler 6 жыл бұрын
Sorry to reply, but that's really cool! This helps me understand how the arms try to move so I can adjust and work accordingly, so thank you!
@nijatIbrahimli
@nijatIbrahimli 6 жыл бұрын
Thank your amazing tutorial :)
@candyrobot
@candyrobot 6 ай бұрын
This was very helpful. Thank you!
@diomiziofattorelli6609
@diomiziofattorelli6609 2 жыл бұрын
You are the best teacher in animation. Very talented and very clear explanations. Wish you the best!
@mustafashamsi6426
@mustafashamsi6426 2 жыл бұрын
this animation taught me more than my Kinematics of Machines class
@junimeme5626
@junimeme5626 4 жыл бұрын
You can't get a better tutorial than this. Amazing
@ninny65
@ninny65 Жыл бұрын
Fantastic video mate, understood everything with that accent of yours
@jakubkotwica4034
@jakubkotwica4034 6 жыл бұрын
Milos I just love your narration :)
@Jiry_XD
@Jiry_XD 3 жыл бұрын
Thanks a lot 😁, you deserve a lot more subscribers
@Gregasaurus
@Gregasaurus 3 жыл бұрын
killer video yet again.
@andreshernandezperez8762
@andreshernandezperez8762 4 жыл бұрын
This video is the answer that i have been looking for, thank you
@radenzito
@radenzito 5 жыл бұрын
I can't believe this high quality content exist, it's hard to find nice CAT tutorials like this, well I they are unique, nothing comparable with that!!!! keep going, i'm going to support you on patreon, you deserve it
@rahuldeshpande9997
@rahuldeshpande9997 Жыл бұрын
Some definitions: Effector: which is the part of the skeleton that interacts with the environment, such as a hand or a foot
@Chechuuu2oo4
@Chechuuu2oo4 3 жыл бұрын
Excellent all the tutorials, very useful, greetings.
@theanimatedflame
@theanimatedflame 7 жыл бұрын
Really informative video! Thanks for this.
@polygraphliedetector
@polygraphliedetector 2 жыл бұрын
Thank you for sharing, this information was very useful when making decisions about animating.
@AbbasKhan-dk5sb
@AbbasKhan-dk5sb 4 жыл бұрын
Amazing explaination !! You rock man 🤘🏻
@matyasiszlay5532
@matyasiszlay5532 2 жыл бұрын
perfect explanation!
@soundfxlab2837
@soundfxlab2837 7 жыл бұрын
Thanks a lot, i agree with Paulo. If you create a full CAT Animation with all the principles that you know, you will create THE BIBLE OF CAT RIGGING in youtube, because there isn't many good tutorials or info about rigging, skinning and animating in Max.
@sandeepadikkumbura
@sandeepadikkumbura 3 жыл бұрын
Very well explained. Thanks for the tutorial
@ajeet1994
@ajeet1994 4 жыл бұрын
this video cleared my confusions and also taught me very useful things.
@alaahesham250
@alaahesham250 3 жыл бұрын
Very helpful and clear tutorial
@AlexUdilov
@AlexUdilov 4 жыл бұрын
briliant tutorial man!!!
@supersangwoo3342
@supersangwoo3342 7 жыл бұрын
Very nice tutorial for 3DS MAX CAT !!!. Thank you~
@ZeeshanAcademy
@ZeeshanAcademy 3 жыл бұрын
Wonderfull explanation and great presentation video.. very usefull .. thanks
@nounonarabara5702
@nounonarabara5702 4 жыл бұрын
07 mnits = 7 months or years good tutorial and thank for the subtitles
@MultiBRETTER
@MultiBRETTER 3 жыл бұрын
still great explanation. I forgot about FK&IK within 3 years ;D
@dremovremen1764
@dremovremen1764 2 жыл бұрын
Thanks for the clarification. Btw, what's the music is playing in the video?
@prof_werneck
@prof_werneck 4 жыл бұрын
Excellent demonstration! Thank you!
@QuyenNguyen-xm3xr
@QuyenNguyen-xm3xr 3 жыл бұрын
so good video tutorial, thanks so much
@Seuthra
@Seuthra 3 жыл бұрын
Great explanation!
@riky070483
@riky070483 3 жыл бұрын
I'm Brazilian and I learned with you
@jomoswagos
@jomoswagos 3 жыл бұрын
thx, nice and short!
@rkgamesstudio6977
@rkgamesstudio6977 3 жыл бұрын
This helped me a lot
@VlogrBlogr
@VlogrBlogr 3 жыл бұрын
oh WOW. Thank you for this.
@jakubszubka
@jakubszubka 4 жыл бұрын
Great set of tutorials! Although I have to say, the music you chose to put in the background literally put me to sleep yesterday evening, soooo maybe next time go for something more energetic?
@Samuraicbl
@Samuraicbl 7 жыл бұрын
Fantastic! You should do a full CAT animation tutorial from scratch!!!
@ZackMathissa
@ZackMathissa 4 жыл бұрын
I eat cats
@jabbarnendra563
@jabbarnendra563 3 жыл бұрын
thank you for the explanation!
@haryigit
@haryigit 2 жыл бұрын
How can I stretch bones using CAT? I want my character's arms and torso to get longer when needed.
@inkastoyanova7826
@inkastoyanova7826 7 жыл бұрын
very well explained
@OnixSnipz
@OnixSnipz 4 жыл бұрын
In Maya, when you switch FK to IK, the controllers are at the same place, you don't have to click the Move IK Target
@anonymoussloth6687
@anonymoussloth6687 3 жыл бұрын
What software do u use to do the animation at 1:50?
@faktorial2
@faktorial2 5 жыл бұрын
Great video!
@digital_ferret7263
@digital_ferret7263 3 жыл бұрын
You created animation to make a video to teach future animators to make videos
@montasserfaidi1966
@montasserfaidi1966 3 жыл бұрын
Good job 😍
4 жыл бұрын
hi Milos, is it a way to create a ik target for the head bone? i need to make a dinosaur bite something and his teeth atacched to the surface, for now i havent come with a good solution, i have tried of doing an ik target or a link constraint to the head but it doesnt work, i can only do link constraints for the leg plataforms so far
4 жыл бұрын
i found the solution, just using link constraint, the problem was that when aplied the bone would fly to some part of the scene, all i have to do is bring it back
@LouiseChib
@LouiseChib 2 жыл бұрын
is the feature to swithc from FK to IK, vice versa available in Maya and Motionbuilder?
@citrusblast4372
@citrusblast4372 5 жыл бұрын
That was a realllly good video
@nirwanaoryginal5956
@nirwanaoryginal5956 3 жыл бұрын
You try to give the video more brightness it will be great if you do
@user-bi3xn8dj7y
@user-bi3xn8dj7y 5 жыл бұрын
So could you do a mix of both ik for the shoulder and elbow and fk for the fingers...fully asking questions before a video finishes explaining things but this has all got me excited haha !
@jayjaygolden5123
@jayjaygolden5123 4 жыл бұрын
how do i add an IK controller to a manual cat bone chain? (not a premade leg/arm/whatever)
@maiax3i
@maiax3i 11 ай бұрын
nice you saved my ass, pretty well done explained
@MohamedNopy
@MohamedNopy 5 жыл бұрын
I can't say anything but thank you so much for these 7 minutes that have a comprehensive course.awesome
@lifesymbiont5769
@lifesymbiont5769 2 жыл бұрын
What is the music used in the background?
@johnleo1756
@johnleo1756 3 жыл бұрын
One thing that was not clear to me, is the relationship between IK/FK and animation layers. I thought you could set one layer to FK only and another to IK only, but it seems not so...
@buyinggf50gp10
@buyinggf50gp10 4 жыл бұрын
This information will come in handy when I play koikatsu.
@MrJonh95
@MrJonh95 4 жыл бұрын
nice video! subbed!
@g-tech3113
@g-tech3113 5 жыл бұрын
great video, thanks so much!
@p-o2100
@p-o2100 6 жыл бұрын
Excellent! Thank you!
@felipemaximo5021
@felipemaximo5021 3 жыл бұрын
Gracias excelente video !
@gerritschwalbe9079
@gerritschwalbe9079 4 жыл бұрын
May i use some short parts from the video for a presentation in my university?
@Ponlets
@Ponlets 5 жыл бұрын
can you teach how to do this in blender
@i_am_a_real_cat1443
@i_am_a_real_cat1443 6 жыл бұрын
Amazing channel!!!
@chunld
@chunld 4 жыл бұрын
Thank you for those great tutorials,It's very useful! I have a question about Foot Ik platform, I hope it's flatten but IK/Fk switch will change it's pose especilly digit (toe).Thank you~
@armeniouz3D
@armeniouz3D 4 жыл бұрын
Subscribed!
@youchannel8454
@youchannel8454 4 жыл бұрын
Good way to explain
@MultiBRETTER
@MultiBRETTER 7 жыл бұрын
nice! just created my first IK platform yesterday and I was wondering what FK/IK means. Got no matches in Max docs somehow. Very helpful tut! THX
@gamedevmode
@gamedevmode 5 жыл бұрын
Thank you so much!
@manukureaboagye7405
@manukureaboagye7405 6 жыл бұрын
Lol! we are not here for the maths! Love your approach
@FarmingWithAsifBashir
@FarmingWithAsifBashir 5 жыл бұрын
Useful and informative. Thanks 👍😍😘💝❤️🔥😎
@deepelements
@deepelements 7 жыл бұрын
Great tutorials! Any chance you can make a tutorial on how to use cat in Unreal 4 or cryengine. CAT looks amazing but i'm worried about using it for my game animations because of the issues with rootmotion.
7 жыл бұрын
Thank You. I will get to that eventually. What issues are you referring to by the way?
@jaxsykeses2059
@jaxsykeses2059 6 жыл бұрын
You making cool videos fam
@SorbeX555
@SorbeX555 8 ай бұрын
Well explained, but the whole video feels like This War of Mine cutscene
@tobiaswinter5495
@tobiaswinter5495 4 жыл бұрын
1:24 Yes, that's why I'm here, haha
@armanchahal1
@armanchahal1 4 жыл бұрын
thanks buddy
@jasoncatlyn7331
@jasoncatlyn7331 4 жыл бұрын
Thanks!
@g-dev7336
@g-dev7336 5 жыл бұрын
thank you ❤
@unreal-forms
@unreal-forms 7 жыл бұрын
and how to set limits for those bones stretching?
@samchaos1588
@samchaos1588 6 жыл бұрын
Ibrahim Bitam by using set driven key
@theodorathanasiadis6629
@theodorathanasiadis6629 5 жыл бұрын
Excuse I want to say there are no muscles or articulations or path of motion with parameters
@lukasw.7614
@lukasw.7614 3 жыл бұрын
1:27 lol I’m actually here for math
@davav2688
@davav2688 6 жыл бұрын
Amazing
@kingmasterlord
@kingmasterlord Жыл бұрын
why can't each servo just know how far from zero it is? you don't even need inverse kinematics just tell it the numbers. shoulder 5, elbow 7, wrist 3: biceps flex pose.
@unreal-forms
@unreal-forms 7 жыл бұрын
is there an easy way to set the bones zero? if "freeze transformation" doesnt work! then what's the solution? it's the only thing i hate about CAT
@crispincardoz8934
@crispincardoz8934 5 жыл бұрын
thanks man
@tuhinzahid7142
@tuhinzahid7142 6 жыл бұрын
Thanks a lot...
@zubankesari7464
@zubankesari7464 4 жыл бұрын
Your accent sounds like Indian,Arabic and Mediterranean at the same time
@srinandanasastry3001
@srinandanasastry3001 3 жыл бұрын
😂
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