You were a big help, I finally had the light bulb moment from your explanation! Thank you for taking the time to help everyone.
@varudulc4 жыл бұрын
7 mins ago i had no effin clue what FK and IK meant, uve just made all my tears meaningless now thank yOU
@loop57204 жыл бұрын
noiceu!
@J_A_C0236 ай бұрын
🤣
6 жыл бұрын
i love that you make us realize the greatness of cat
@mazenezou5 жыл бұрын
While Autodesk doing the opposite
@Madlion2 жыл бұрын
your videos are amazing, I'm an Unreal developer but is now learning rigging and animation to understand the whole pipeline better and your videos are great for me who only knows 3dsmax
@haticeleylaa2 жыл бұрын
I was taking classes about six months on Maya, but never understood what exactly IK/FK is. After watching your video, finally I got it. Thank you so much, it was so helpful and illustrative!
@randomguy47384 жыл бұрын
"i guess you're not here because of the math." YES I AM -_-
@dishakhurana67393 жыл бұрын
me too 😂😂😂😂i love maths too
@gabrieldomingues63222 жыл бұрын
one of the best tutorial focused youtube channels i ever found, well done, great and simple presentation and examples, you won a sub on patreon, totally deserved
@krisluz55103 жыл бұрын
Searched up for IK vs FK. This is by far the most concise video, insta subbed
@KITATUS7 жыл бұрын
Fantastic video - Great style, simply taught and entertaining! Really nice stuff. Can't wait to see what you come up with in the future!
@melissaobrien81396 жыл бұрын
Omg THANK YOU. Finding anything related to this in 3ds Max is unusually hard but this was very helpful!
@RenzoFlame3 жыл бұрын
This was very helpful, thank you. I was worried that there was a "correct answer" about using one or the other; or that once you start animating, you were just stuck with the one you started it with. It was good to see in action that you can easily change between them at will. Just a matter of find out how to do it with each program
@cristianjuarez10862 жыл бұрын
the correct answer is whichever one you need
@DreamSyndromee4 жыл бұрын
I just got here from my animation class in uni and I understood better in these 7 minutes than in those other 40 lmao. Thanks a bunch!!
@Dangermouse34352 жыл бұрын
Never seen a better explanation. Thank you very much
@rahuldeshpande9997 Жыл бұрын
IK is super awesome, Thanks for providing the above explanation and demonstration
@To-mos6 жыл бұрын
A 2 bone IK solver most of the time uses the law of cosines to complete the triangle, however anything more than that has to utilize a jacobian matrix inverse to get closer and closer to the target position. The latter is what most robots use as a closed loop control system for feedback adjustments. The more you know :D
@joshthebrawler6 жыл бұрын
Sorry to reply, but that's really cool! This helps me understand how the arms try to move so I can adjust and work accordingly, so thank you!
@nijatIbrahimli6 жыл бұрын
Thank your amazing tutorial :)
@candyrobot6 ай бұрын
This was very helpful. Thank you!
@diomiziofattorelli66092 жыл бұрын
You are the best teacher in animation. Very talented and very clear explanations. Wish you the best!
@mustafashamsi64262 жыл бұрын
this animation taught me more than my Kinematics of Machines class
@junimeme56264 жыл бұрын
You can't get a better tutorial than this. Amazing
@ninny65 Жыл бұрын
Fantastic video mate, understood everything with that accent of yours
@jakubkotwica40346 жыл бұрын
Milos I just love your narration :)
@Jiry_XD3 жыл бұрын
Thanks a lot 😁, you deserve a lot more subscribers
@Gregasaurus3 жыл бұрын
killer video yet again.
@andreshernandezperez87624 жыл бұрын
This video is the answer that i have been looking for, thank you
@radenzito5 жыл бұрын
I can't believe this high quality content exist, it's hard to find nice CAT tutorials like this, well I they are unique, nothing comparable with that!!!! keep going, i'm going to support you on patreon, you deserve it
@rahuldeshpande9997 Жыл бұрын
Some definitions: Effector: which is the part of the skeleton that interacts with the environment, such as a hand or a foot
@Chechuuu2oo43 жыл бұрын
Excellent all the tutorials, very useful, greetings.
@theanimatedflame7 жыл бұрын
Really informative video! Thanks for this.
@polygraphliedetector2 жыл бұрын
Thank you for sharing, this information was very useful when making decisions about animating.
@AbbasKhan-dk5sb4 жыл бұрын
Amazing explaination !! You rock man 🤘🏻
@matyasiszlay55322 жыл бұрын
perfect explanation!
@soundfxlab28377 жыл бұрын
Thanks a lot, i agree with Paulo. If you create a full CAT Animation with all the principles that you know, you will create THE BIBLE OF CAT RIGGING in youtube, because there isn't many good tutorials or info about rigging, skinning and animating in Max.
@sandeepadikkumbura3 жыл бұрын
Very well explained. Thanks for the tutorial
@ajeet19944 жыл бұрын
this video cleared my confusions and also taught me very useful things.
@alaahesham2503 жыл бұрын
Very helpful and clear tutorial
@AlexUdilov4 жыл бұрын
briliant tutorial man!!!
@supersangwoo33427 жыл бұрын
Very nice tutorial for 3DS MAX CAT !!!. Thank you~
@ZeeshanAcademy3 жыл бұрын
Wonderfull explanation and great presentation video.. very usefull .. thanks
@nounonarabara57024 жыл бұрын
07 mnits = 7 months or years good tutorial and thank for the subtitles
@MultiBRETTER3 жыл бұрын
still great explanation. I forgot about FK&IK within 3 years ;D
@dremovremen17642 жыл бұрын
Thanks for the clarification. Btw, what's the music is playing in the video?
@prof_werneck4 жыл бұрын
Excellent demonstration! Thank you!
@QuyenNguyen-xm3xr3 жыл бұрын
so good video tutorial, thanks so much
@Seuthra3 жыл бұрын
Great explanation!
@riky0704833 жыл бұрын
I'm Brazilian and I learned with you
@jomoswagos3 жыл бұрын
thx, nice and short!
@rkgamesstudio69773 жыл бұрын
This helped me a lot
@VlogrBlogr3 жыл бұрын
oh WOW. Thank you for this.
@jakubszubka4 жыл бұрын
Great set of tutorials! Although I have to say, the music you chose to put in the background literally put me to sleep yesterday evening, soooo maybe next time go for something more energetic?
@Samuraicbl7 жыл бұрын
Fantastic! You should do a full CAT animation tutorial from scratch!!!
@ZackMathissa4 жыл бұрын
I eat cats
@jabbarnendra5633 жыл бұрын
thank you for the explanation!
@haryigit2 жыл бұрын
How can I stretch bones using CAT? I want my character's arms and torso to get longer when needed.
@inkastoyanova78267 жыл бұрын
very well explained
@OnixSnipz4 жыл бұрын
In Maya, when you switch FK to IK, the controllers are at the same place, you don't have to click the Move IK Target
@anonymoussloth66873 жыл бұрын
What software do u use to do the animation at 1:50?
@faktorial25 жыл бұрын
Great video!
@digital_ferret72633 жыл бұрын
You created animation to make a video to teach future animators to make videos
@montasserfaidi19663 жыл бұрын
Good job 😍
4 жыл бұрын
hi Milos, is it a way to create a ik target for the head bone? i need to make a dinosaur bite something and his teeth atacched to the surface, for now i havent come with a good solution, i have tried of doing an ik target or a link constraint to the head but it doesnt work, i can only do link constraints for the leg plataforms so far
4 жыл бұрын
i found the solution, just using link constraint, the problem was that when aplied the bone would fly to some part of the scene, all i have to do is bring it back
@LouiseChib2 жыл бұрын
is the feature to swithc from FK to IK, vice versa available in Maya and Motionbuilder?
@citrusblast43725 жыл бұрын
That was a realllly good video
@nirwanaoryginal59563 жыл бұрын
You try to give the video more brightness it will be great if you do
@user-bi3xn8dj7y5 жыл бұрын
So could you do a mix of both ik for the shoulder and elbow and fk for the fingers...fully asking questions before a video finishes explaining things but this has all got me excited haha !
@jayjaygolden51234 жыл бұрын
how do i add an IK controller to a manual cat bone chain? (not a premade leg/arm/whatever)
@maiax3i11 ай бұрын
nice you saved my ass, pretty well done explained
@MohamedNopy5 жыл бұрын
I can't say anything but thank you so much for these 7 minutes that have a comprehensive course.awesome
@lifesymbiont57692 жыл бұрын
What is the music used in the background?
@johnleo17563 жыл бұрын
One thing that was not clear to me, is the relationship between IK/FK and animation layers. I thought you could set one layer to FK only and another to IK only, but it seems not so...
@buyinggf50gp104 жыл бұрын
This information will come in handy when I play koikatsu.
@MrJonh954 жыл бұрын
nice video! subbed!
@g-tech31135 жыл бұрын
great video, thanks so much!
@p-o21006 жыл бұрын
Excellent! Thank you!
@felipemaximo50213 жыл бұрын
Gracias excelente video !
@gerritschwalbe90794 жыл бұрын
May i use some short parts from the video for a presentation in my university?
@Ponlets5 жыл бұрын
can you teach how to do this in blender
@i_am_a_real_cat14436 жыл бұрын
Amazing channel!!!
@chunld4 жыл бұрын
Thank you for those great tutorials,It's very useful! I have a question about Foot Ik platform, I hope it's flatten but IK/Fk switch will change it's pose especilly digit (toe).Thank you~
@armeniouz3D4 жыл бұрын
Subscribed!
@youchannel84544 жыл бұрын
Good way to explain
@MultiBRETTER7 жыл бұрын
nice! just created my first IK platform yesterday and I was wondering what FK/IK means. Got no matches in Max docs somehow. Very helpful tut! THX
@gamedevmode5 жыл бұрын
Thank you so much!
@manukureaboagye74056 жыл бұрын
Lol! we are not here for the maths! Love your approach
@FarmingWithAsifBashir5 жыл бұрын
Useful and informative. Thanks 👍😍😘💝❤️🔥😎
@deepelements7 жыл бұрын
Great tutorials! Any chance you can make a tutorial on how to use cat in Unreal 4 or cryengine. CAT looks amazing but i'm worried about using it for my game animations because of the issues with rootmotion.
7 жыл бұрын
Thank You. I will get to that eventually. What issues are you referring to by the way?
@jaxsykeses20596 жыл бұрын
You making cool videos fam
@SorbeX5558 ай бұрын
Well explained, but the whole video feels like This War of Mine cutscene
@tobiaswinter54954 жыл бұрын
1:24 Yes, that's why I'm here, haha
@armanchahal14 жыл бұрын
thanks buddy
@jasoncatlyn73314 жыл бұрын
Thanks!
@g-dev73365 жыл бұрын
thank you ❤
@unreal-forms7 жыл бұрын
and how to set limits for those bones stretching?
@samchaos15886 жыл бұрын
Ibrahim Bitam by using set driven key
@theodorathanasiadis66295 жыл бұрын
Excuse I want to say there are no muscles or articulations or path of motion with parameters
@lukasw.76143 жыл бұрын
1:27 lol I’m actually here for math
@davav26886 жыл бұрын
Amazing
@kingmasterlord Жыл бұрын
why can't each servo just know how far from zero it is? you don't even need inverse kinematics just tell it the numbers. shoulder 5, elbow 7, wrist 3: biceps flex pose.
@unreal-forms7 жыл бұрын
is there an easy way to set the bones zero? if "freeze transformation" doesnt work! then what's the solution? it's the only thing i hate about CAT
@crispincardoz89345 жыл бұрын
thanks man
@tuhinzahid71426 жыл бұрын
Thanks a lot...
@zubankesari74644 жыл бұрын
Your accent sounds like Indian,Arabic and Mediterranean at the same time