Flamethrower VFX Tutorial | EmberGen

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Royals & Rogues

Royals & Rogues

Күн бұрын

Пікірлер: 21
@whitecrimes1993
@whitecrimes1993 Жыл бұрын
Amazing
@namdhis
@namdhis Жыл бұрын
Please make more tutorials about Embergen. Thank you!
@GB_Studio
@GB_Studio Жыл бұрын
Great tutorial Please make more tutorials about Embergen. Thank you!
@johnbainter1919
@johnbainter1919 Жыл бұрын
I'm finally diving deep into Embergen and I can't thank you enough for this tutorial.
@whiskeyAnimation
@whiskeyAnimation Жыл бұрын
I want to have this coming out of a dragons mouth. Having it emitted from any part of the model doesn't work as I can not control the direction of the stream. Using inherit direction doesn't do what I need. The only way is to parent the emitter to my animated mesh, then manually key the rotation so the stream pointing where it should go. Is there any way to parent a primitive to the imported mesh? Or is there another way to do this? thanks
@RoyalsAndRogues
@RoyalsAndRogues Жыл бұрын
Working on a new tut for exactly that.
@whiskeyAnimation
@whiskeyAnimation Жыл бұрын
@@RoyalsAndRogues I ended up manually keying the emitter, not the best solution. Look forward to the video. Thanks.
@evridesign
@evridesign Жыл бұрын
Very very good Tutorial! It helps a lot that you explain exactly what the different sliders and options do in the final result! Do you have a video about animating the movement to an existing character animation?
@RoyalsAndRogues
@RoyalsAndRogues Жыл бұрын
Working on it :)
@kiwivi21
@kiwivi21 Жыл бұрын
Sick tutorial
@arttemplarno5257
@arttemplarno5257 Жыл бұрын
If i make vdb file where i fulfil a fire-flame - can - after export - import into unreal engine - illuminate enviarement using thid flame?
@pravinrenders
@pravinrenders Жыл бұрын
All OK but why my fire is shooting in downwards and ya i also set my direction to x still😅
@RoyalsAndRogues
@RoyalsAndRogues Жыл бұрын
Might be gravity is too high
@thilakkumar008
@thilakkumar008 Жыл бұрын
please make video on how to export this to 3dsmax or maya
@RoyalsAndRogues
@RoyalsAndRogues Жыл бұрын
I don't use those but the export process should be the same for most software. I might make a video about that soon.
@RoyalsAndRogues
@RoyalsAndRogues Жыл бұрын
@@GD15555 I know that Janga was working with OTOY on getting one for c4d, only time will tell if they do more.
@SaimTalismanvfx
@SaimTalismanvfx Жыл бұрын
my flame is disappeared but in shading tab its enabled
@RoyalsAndRogues
@RoyalsAndRogues Жыл бұрын
Cannot say why that would be exactly but I'd like at my heat, flames injection, post modulation, etc there is a search function built into the node window that should help you find flames and test the values there.
@entonyruscetta7449
@entonyruscetta7449 Жыл бұрын
can i ask you what specs your computer has?
@RoyalsAndRogues
@RoyalsAndRogues Жыл бұрын
Here is my rig: kit.co/Royals_and_Rogues/my-rig
@RoyalsAndRogues
@RoyalsAndRogues 7 ай бұрын
Check out our dragons breath tutorial for how to parent the emission to a model! kzbin.info/www/bejne/m3WpiHt8n9xraqc
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