Flower Garden | Carl Krause | Paris HIVE 2023

  Рет қаралды 18,222

Houdini

Houdini

9 ай бұрын

Taking a look at the creation of flower growth for BG, FG and Hero Flower-Assets in Electric Theatre Collectives Shortfilm "Flower Garden"
Carl Krause is a FX Artist and Generalist from Germany with a dedication to film and animation. During his studies at the Filmakademie Baden-Württemberg he developed a fascination for computer graphics and its experimental use for telling compelling stories. After his studies he gained experience as an artist at several companies including Electric Theatre Collective London, Psyop NY and Sehsucht Berlin. He currently works at ScanlineVFX (Netflix) as a FX Artist.

Пікірлер: 29
@alaezalfa
@alaezalfa 9 ай бұрын
These are next-level flowers :O inspiring!
@carlkrause447
@carlkrause447 9 ай бұрын
Thanks :)
@bharat5194
@bharat5194 9 ай бұрын
Those 43 seconds were mind blowingly amazing 🤩
@Aznay_
@Aznay_ 9 ай бұрын
What a gold mine! I couldnt wait for it to be uploaded !
@KEVINZchannel
@KEVINZchannel Ай бұрын
太強了!
@massimobaita7178
@massimobaita7178 9 ай бұрын
Fantastic, Carl!
@dnch
@dnch 9 ай бұрын
nice goldmine of information, thanks!
@FunkyPants3D
@FunkyPants3D 9 ай бұрын
holy moly, this is incredible!
@gregorypezeshki
@gregorypezeshki 9 ай бұрын
Awesome!
@tinyredkite
@tinyredkite 9 ай бұрын
Amazing short film and great presentation! Thank you very much!
@serjkirchano1931
@serjkirchano1931 7 ай бұрын
Lovely!
@tinywang2181
@tinywang2181 9 ай бұрын
Fantasitic work
@yonlaycabrera4431
@yonlaycabrera4431 9 ай бұрын
Wow
@tinywang2181
@tinywang2181 9 ай бұрын
WOW! Can we get the hip file?
@egomanque
@egomanque 2 ай бұрын
感恩
@DannyLrsn
@DannyLrsn 9 ай бұрын
This is great! Is any extra setup required for the find shortest path rigs to ensure that the points are all correctly parented? Or should it simply work out of the box? Thank you for sharing your workflow!
@carlkrause447
@carlkrause447 9 ай бұрын
should work like shown in the talk. make sure to have a group for your root and that you don't loose it in the process while fusing points or something. if necessary you can use a group transfer sop to get it back :)
@DannyLrsn
@DannyLrsn 9 ай бұрын
@@carlkrause447 Thanks Carl! I appreciate your response
@sinsterz3586
@sinsterz3586 6 ай бұрын
@@carlkrause447 hey longshot here, at 11:06 you mention remeshing then remapping the uv project then creating the cost attribute. My question is are you using this cost attribute to guide the shortest path node to create branches from the center line?
@jonathanformosa5392
@jonathanformosa5392 5 ай бұрын
I'm struggling with this point too@@sinsterz3586
@ivantkachenko9796
@ivantkachenko9796 5 ай бұрын
Thanks to the author for an excellent presentation. But could he share/sell the scene file from the presentation. Indeed, the information is not simple and there are incomprehensible moments that are difficult for me to reproduce
@haifucui134
@haifucui134 9 ай бұрын
video time(13:45) why I add attach constrain not working ,it stick to the animted mesh
@anxhelo7383
@anxhelo7383 5 ай бұрын
use pin to geometry instead
@MrZuzlik
@MrZuzlik 2 ай бұрын
guys, I have a rigattribwrangle after the fuse node that gives the error "Failed to traverse the geometry: Cycle detected" Houdini 19.5?, maybe someone has encountered this?
@MrZuzlik
@MrZuzlik 2 ай бұрын
i found solution! in entagma tutor at 5:30 KineFX 101 - Pt 12 KFX Potpourri Capturing, Secondary Motion And Fixing Skeletons
@MrZuzlik
@MrZuzlik 2 ай бұрын
damn, in this case it didn't help (Maybe someone knows what to do?
@notanyone5027
@notanyone5027 2 ай бұрын
Fuse + Convert Line + Poly Path@@MrZuzlik
@ttaooo5785
@ttaooo5785 9 ай бұрын
hadr to understand,,😭 hip?
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