ZBrush INSTANCING GEOMETRY Tutorial - Follygon

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Follygon

Follygon

Күн бұрын

Patreon ► / follygon
Online Store ► gumroad.com/fo...
The Appeal Academy ► appeal.academy
In this short ZBrush tutorial I will be showing you how to instance your geometry and subtools. Let me know in the comments what type of tutorials you would like to see in the future and come hang out during the next live stream!
▲Support me/ get 3D bonus content and finished projects ~ / follygon
▲Want my materials, brushes, and other content? ~ gumroad.com/fo...
▲You can follow my poop at the following locations (and other secret unnamed places) ~ / follygon ~ / follygon ~ / follygon
▲Questions about my gear? Need some helpful books? What is that thing he always drinks out of? Find out here! ~ www.amazon.com...
___
Music: / aka-dj-quads
I sculpt in ZBrush and make videos here on KZbin. Grab some rewards, bonus content and more at / follygon

Пікірлер: 16
@LeSchosch
@LeSchosch Жыл бұрын
ZBrush is a true expert in making things unnecessarly complicated
@minhtainguyen9013
@minhtainguyen9013 Жыл бұрын
OMG it's exactly what I need I forgot arraymesh can be do this, thank you
@sculptZ
@sculptZ 5 жыл бұрын
Thanks for the tutorial! if you want to mirror an instance/array mesh, use the "Append New" button and then you can create another placement or mirror of that original instance. So after Append New, I used the "X Mirror" button and I've got my bracelet on both sides.
@rohitrbd200
@rohitrbd200 6 жыл бұрын
Really usefull .Easy to understand..
@IAmBackMan
@IAmBackMan 5 жыл бұрын
Amazing tutorial! Exactly what I needed.
@mikecurran2593
@mikecurran2593 4 жыл бұрын
Awesome tutorial. Thanks!
@Akard517hell
@Akard517hell 4 жыл бұрын
Really nice tutorial!
@b1938dc
@b1938dc 3 жыл бұрын
Use the macro button called Create instance Subtool. Not sure if that was around at the time but the Macro menu is usually neglected.
@Jacoomo
@Jacoomo 3 жыл бұрын
I dont have it in my macros? Can you upload it somewhere?
@briangall5124
@briangall5124 5 жыл бұрын
Thanks so much, just what I was looking for. I was able to create 8 instances, but I can't seem to sculpt on the on the original at all. When I click on edit mesh, it turns off the instances, and makes the original large and distorted. Any advice?
@robbiereed6609
@robbiereed6609 5 жыл бұрын
before you make the subtool an array mesh, append a square plane and place it so that it frames the subtool and merge them together. because of the addition of the plane, the subtool's boundaries will be of equal height and width and there won't be any distortion when you edit the nanomesh, at which point you will be free to delete the framing polygroup.
@MaiziPs
@MaiziPs 6 жыл бұрын
cool technique
@TheKevphil
@TheKevphil 3 жыл бұрын
Thank You! That was extremely interesting. Is there _nothing_ ZBrush can't do?!? ;)
@julyperez5231
@julyperez5231 4 жыл бұрын
Galatic moons
@pabloG3d
@pabloG3d 6 жыл бұрын
cool technique
@Follygon
@Follygon 6 жыл бұрын
Thanks Pablo, hope you found it helpful! Seen your stuff on Artstation, keep up the good work.
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