Breeding pod mechanics are a bit tedious to master. Early on, each pod maintains roughly 10 adult beaver population. But later when you've unlocked advanced pods and increased lifespan with happiness bonuses, it's more like 1 pod for 20 adult beavers. It takes quite a while for the birth & death rates to stabilize, so it's better to build lots of pods early on, and you can pause them temporarily if you exceed your population needs.
@ZeddTheBuilder2 ай бұрын
Thanks! I didn't know the ratio of beaver to stable supported population
@familhagaudir85612 ай бұрын
Few tips : After setting your district center to 4 workers, select lower priority so workers get pulled from there. Second tip is cheezing a bit : you can use small warehouses as "platforms". They don't block water. Don't need planks. But the warning icons ( flooded, not connected ) wjen you use them "creatively" are annoying. After the forester planted pines for early logs, you can remove field so they don't get replanted, so the room is free for more oaks.
@JA-fg6pd2 ай бұрын
Great start on your second season - can’t wait see the rest. Really liking the balance you’ve found between jump cuts and actual playthrough. awesome job :)
@piisfun2 ай бұрын
Canyon is actually 1/4 of the size. Terraces is 256x256; Canyon is 128x128. It's a fun map, though securing badwater is a pain and additional water sources even more so; the distances are huge. Dealing with badtides is almost trivial; the droughts are far worse, since you have to either entirely encase a tank or have a massive amount of storage. I should also note that the easiest ruins to reach are the ones on past the waterfall from the starting plateau. The two closer ones both need bridges to reach.
@familhagaudir85612 ай бұрын
I love that map. A couple hidden small sources.
@bananabacongaming38562 ай бұрын
i love this series just so calming
@thejamesbrooks2 ай бұрын
So glad you're doing another playthrough
@pressf5752 ай бұрын
Looking forward to what you come up with this playthrough
@titaniadioxide61332 ай бұрын
I think this might be the map Biffa has been playing on. I’m excited to see how yall’s play styles change how your settlements grow and look
@airpeguiV22 ай бұрын
Excited for this new season! I loved last season :)
@evansdmitri21612 ай бұрын
In hard mode bad tides IS frequent and if you plant oak tree near the water, it will die out of contamination before it fully grown
@ZeddTheBuilder2 ай бұрын
I need to get the bad time diversion in soon. I'm hoping that I can unlock the contamination barrier before the bad tide duration ramps up.
@takirosh14 күн бұрын
I think it's cool you put thought into futureproofing for stacked buildings.
@PengyBoi1112 ай бұрын
ngl i never watch the first episode of an series because its just starting but this episode in HAD TO WATCH
@DisTurbedSimulations28 күн бұрын
KZbin algorithm just recommended your channel, really enjoyed the video. Nice to find another non-chaotic chilled out timberborn player.
@JerryDerGlatzkopf2 ай бұрын
you are way better then i am at this game xD i lost 3 times in a row on hardmode so i dont try it for now ^^ im really courios what you make with this map and cant wait for the next ep :D
@itsteddy68162 ай бұрын
Thank you so much for keep uploading your vids and keep the channel alive, i just love your works...hard mode timberborn? let's go!
@sarvabhauma87302 ай бұрын
Rather happy when this popped up on my feed! New Zeddic series 👌
@CellTherapyCreamАй бұрын
Great decisions, looking good so far... Badwater is coming! 😄This map is great and it's even better now with platforms.
@jasonjazzz52 ай бұрын
neat, hadnt seen the changes they've done to the map since i played it in experimental. think they took away a badwater spawn and added the regular water sources that trickle off by themselves
@jimburlington84882 ай бұрын
Bad tide can be brutal on this map
@PengyBoi1112 ай бұрын
Ooh a new timberbormers series
@markusthiel76872 ай бұрын
😭 hello fellow engineer
@usingthecharlim2 ай бұрын
Great video as always. There's always a sense of progress.
@hi_im_loe2 ай бұрын
Terraces is my favorite map by far. The Update 4 version is the one I did a full playthrough on easy mode, making a whole map while sticking to the terrain roughly.
@Matsupitsu2nd2 ай бұрын
I find it intresting that early on this game reminds me of Against the storm but after everything stabilitiez it turns into Terra nil
@StephanvanVuurenza2 ай бұрын
great video
@captainnakou2 ай бұрын
yaaaaay here we go agaiiiin
@folicious66542 ай бұрын
Awesome video!
@IR-MaNu2 ай бұрын
This map is really cool, Biffa also has a playthroug on this one
@typewriteraudioАй бұрын
Subscribed
@Matsupitsu2nd2 ай бұрын
I have been waiting for this!
@H_hsfh2 ай бұрын
Let’s go a new series. I opened KZbin and saw this as soon as it was published Edit: first
@Das_Carstel2 ай бұрын
You made my day 🎉
@jessechappell22 ай бұрын
Enjoying the new series. My favourite part of the weekend. Are you planning on making more Shapez 2 videos?
@sffspider2 ай бұрын
less GOooooo ,❤❤😭😭
@jrmalavar2 ай бұрын
What about a bad water diversion system? It's going to kill everything if one is not put in place.
@Blackwing23456352 ай бұрын
During my first maps I was worried a lot about it, but honestly it is not THAT bad, usually getting some spare food is easier, than rushing to diversion. Plus on some maps it is not easy to divert it safely quickly
@sarvabhauma87302 ай бұрын
I was totally thinking this as well. Gonna destroy loads of that farm and trees
@ZeddTheBuilder2 ай бұрын
I really need to get it in soon - my plan is to dump it off the cliff near where it spawns into the main river. If it comes early, my plan is to hopefully live off the warehouse food and stockpiled water for a few days - but that's a bit of a gamble with the random-number-generator and bad-tide duration.
@ZeddTheBuilder2 ай бұрын
Just finished recording for episode 2. The next dry season was a 12 day bad tide 🎲🎲😶
@markusthiel76872 ай бұрын
@@ZeddTheBuilderhey hey, spoilers! :p
@kicka86042 ай бұрын
before you put in the levees you should pull them back 1 more square just so that the river becomes a 3 wide instead of 2
@LexWijker2 ай бұрын
We're back!
@irrelevantirrelevant73322 ай бұрын
You are using a lot of your fertile land for buildings that could be build elsewhere. I build every colony with the mindset of "green tiles are reserved for food and forester".
@yuristrike942 ай бұрын
Requesting for an experimentation: What happens if you just say "not to replant the crops instead of marking them to remove" ? Will the food still be harvested or will it be just there?
@Komirowsky2 ай бұрын
Friendly reminder: Badtides mitigation
@ZeddTheBuilder2 ай бұрын
Good point! My plan is to dump it off the edge of the cliff near the water source - but on hard mode it could be any cycle now.
@RumohrzАй бұрын
You lack workers, With full water and barries you pause the breeding pod and keep two pumps going? 😂
@NycBlackout2 ай бұрын
So is the other series over? Just recently found your channel and I like your videos so wondering if your doing dual series or just this new one.
@ZeddTheBuilder2 ай бұрын
Yes, I think I'm ending the Whitewater series, ending with Episode #17 in this playlist: kzbin.info/aero/PL8DxiWy2JgidFegl-PVpfBEGklLZmHGKe
@NycBlackout2 ай бұрын
@@ZeddTheBuilder fair enough it’s more enjoyable watching it “live” as it’s being updated in real time anyway
@bubbon15732 ай бұрын
I think something that'd be nice to do for this series is to have a plan for the layout of your city and it's possible districts. Maybe a sandbox world on this map that's all planned out with what you want the city to look like or at the least having a plan for how you want things laid out. It'd make it look nice and would help improve it functionally and efficiently.
@somezw2 ай бұрын
That constant recurring music is a bit annoying
@ZeddTheBuilder2 ай бұрын
Thanks for the feedback! I was tinkering with the remix tool in Premier and I think it I ended up with a repeating segment of music that didn't work out as well. I'll probably mix it up and lower the volume in the future.