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FSR 3 Fluid Motion is NOT a new technology

  Рет қаралды 2,246

MetallicFear

MetallicFear

Күн бұрын

You know it's niche when tech journalists don't even know where the name comes from.
_________________________
Production Note.
After several interruptions, I'm finally back with a new video. The planned videos were scrapped for several reasons. The Mac VS Windows video may make a comeback, but I'm not sure atm.
There will be BIG changes happening soon, so please keep an eye on the community tab as any announcement/channel update will be posted there.
I will be making an announcement when all plans have been finalised in the near future so stick around.
Thank you. I really mean it.
_____________________________
Sources.
AMD
• AMD FidelityFX Super R...
Dunia
• AMD Fluid Motion compare
ARIMA
• [AMD Fluid Motion] Dea...
IGN
• FidelityFX Super Resol...
Elden Entertainment
• Video
Websites
forums.guru3d....
www.pcworld.co...
venturebeat.co...

Пікірлер: 20
@662mann8
@662mann8 Жыл бұрын
nothing wrong with adapting old softwere, build on a good foundation.
@antoniobilbylemos9918
@antoniobilbylemos9918 Жыл бұрын
I mean, frame generation is the same principle used in NVidia DLSS 3 They're just trying to compete, at least FSR 3 is open source and will be available por older GPUs
@_ch1pset
@_ch1pset 8 ай бұрын
I mean, I'm pretty sure TVs have had realtime frame interpolation since around 2010 as a standard feature (for 120hz+ TVs). So the technology is definitely not new.
@keng1824
@keng1824 Жыл бұрын
I mean thanks for the input Jeff
@TennessseTimmy
@TennessseTimmy 8 ай бұрын
The nvidia one is old as well. Svp4 supports nvidia optical flow, even on gtx1060 Yes its the same technology and svp4 is realtime
@masonexe7940
@masonexe7940 Жыл бұрын
thanks for the update
@alvarg
@alvarg Жыл бұрын
isn't any new software just a re-tweaked, adapted, or improved old tech
@metroplex29
@metroplex29 Жыл бұрын
And the problem is?
@sybreed9121
@sybreed9121 Жыл бұрын
the good thing is about open source
@scanx6163
@scanx6163 11 ай бұрын
So?
@lePoMo
@lePoMo 11 ай бұрын
oh, this is sad. I did not know they dropped it after GCN. It also baffled me back years ago why this was a hidden and restricted gem. If I hadn't specifically searched for video framerate interpolation, I would never have found it/bluesky FRC.
@MetallicFear
@MetallicFear 11 ай бұрын
It's one of those features where you'd think would be built into video players by default but still isn't.
@rideaux8533
@rideaux8533 Жыл бұрын
nice vid
@achilleonv
@achilleonv Жыл бұрын
Really wish they would pick another game besides Forspoken to highlight. No one played that piece of crap.
@bhirawamaylana466
@bhirawamaylana466 Жыл бұрын
Agree for that, but I can understand why AMD decide use Forspoken, coz Forspoken insane requirement just to run 720p 30fps make absolutely no sense to everyone, even Crysis back in 2007 still make sense with their system requirements than Forspoken.
@echeptrai2766
@echeptrai2766 Жыл бұрын
so I'm the first viewer after 30 minutes Sad
@MetallicFear
@MetallicFear Жыл бұрын
Don’t be sad XD. It’s just a beginning.
@Ren-xv8xo
@Ren-xv8xo Жыл бұрын
​@@MetallicFear I love this positive outlook!
@GameCookerUSRocks
@GameCookerUSRocks Жыл бұрын
Some games had fg build in. Black Desert was one I think. I don't really care about open source. FSR looks like crap for the most part below 4k. DLSS doesn't just upscale the frame. It enhances it. And the DLAA technology that's built in usually makes things look even better. And I'm not just talking out my rear end. I tested this on my own computers and monitors and gpus. Meaning: fsr versus dlss.
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