Great setting to make a great story for. Keep it going! I would ask to help, but i have next to no game programming skill and no art skill whatsoever. Hope to see more in the future.
@noodlespagoodle10 жыл бұрын
Thanks! It should only get bigger and better as time goes on ;)
@nuc9 жыл бұрын
is it almost done? Any release date?
@DiamondxCyborg7 жыл бұрын
looks good, I'd play this.
@Johny40Se7en9 жыл бұрын
Looking forward to the next bits, really good =)
@yon21010 жыл бұрын
The areas seem to have too much room and not enough stuff to fill the empty space, but it looks great far.
@noodlespagoodle10 жыл бұрын
Agreed. In-game most everything has been destroyed, and that initial area is blocked off so that is why there is a lack of detail in the beginning... but most areas are very polished at this point :) I'm also making new assets for the bunker daily, so there's plenty more detail to come! Check out my IndieDB link in the description if you want to see some better-represented screenshots and such!
@PrimerCinePodcast10 жыл бұрын
Dude your game is looking sweet, I'm totally looking forward to it. It reminds me a LOT of System Shock 2, though obviously not in space, and I sense some Bioshock inspiration maybe? It seems like it will be great dude, but you did aalll of this by yourself? You must be gifted or something lol. Keep up the good work.
@noodlespagoodle10 жыл бұрын
Thanks ^_^ I do have some inspiration from Bioshock.. I love the atmosphere and the idea of audio diaries :) This particular trailer is not meant to show off the most detailed sections of the map, and were simply a test of the motion capture animations I had recorded! If you wanna see some updated stuff, check out my IndieDB :D It is in the description
@scarletspider9610 жыл бұрын
I'm really looking forward to this now. For some reason, this teaser reminded me a lot of System Shock 2 (I guess the claustrophobia?) which was awesome. Just that random crack noise at around 1:10 gave me goosebumps :) PS, are you going to try kickstarter to fund this? I know that may be a stupid idea but I really trust this game and I just hope you don't run into any financial stress.
@noodlespagoodle10 жыл бұрын
I appreciate the kind words...! The plan is to probably develop for another year at least before trying to be kickstarted or anything of the sort. That said, I am being stingy with hiring anyone at the moment for the simple fact that my funds on this are next to null, with the exception of software needed to create the assets :) Later on, If I am lucky, I will try and hire people to make a custom soundtrack and possibly voice acting as well. I plan on releasing part 1 on UDK and part 2 in UE4 :) Seeing as it is just myself, it will likely take awhile to finish :P
@MrSomeone222010 жыл бұрын
what kind of genre this game? FPS,RPG? the game will be kind of open world or just go forward... this game will be specializing surviving (like metro 2033,fallout etc...) will be monsters or only robots? but dude this is good... I LOVE IT!!
@MrSomeone222010 жыл бұрын
and also please make this game challenging...
@noodlespagoodle10 жыл бұрын
MrSomeone2220 It will be... It is a survival/exploration game with emphasis on atmosphere and story progession. Starts off like amnesia: no weapons or means to defend yourself. Stealth will be key until you can get a real weapon later on. Also, I'm debating on monsters or not since they're often overdone, and it isn't quite a nuclear apocalypse.
@MrSomeone222010 жыл бұрын
noodlespagoodle wow thanks! now you convinced me.. i will now add this game to my favorites and i will wait for it... i like the idea with the stealth its very interesting how to mix with two types of games into one game... i hope that you'll make a story behind how it begun... keep the good work!!
@noodlespagoodle10 жыл бұрын
MrSomeone2220 Oh I will ;) I have spent quite a lot of time creating a unique story with plenty of twists and turns and lots of hidden information through audio logs on your PDA that you will pick up from various places throughout the game. I hope to reward players who explore with goodies and other tidbits of information about the pre-disaster city.