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Next on the Game Boy agenda is an odd little puzzler with loads of personality, a great central hook, and some of the most frustrating gameplay imaginable. Go! Go! Tank flies a little too close to the sun, which maybe explains why you have to keep nudging your stupid little airplane down constantly.
Also in this episode: A frustrating, grind-intensive role-playing game in which it's entirely possible to lock yourself into an unwinnable state after dozens of hours of play. Fun!