I had no idea about the Interpolated camera, thanks Mr. Kidscancode!!
@Auguste.Lefort4 жыл бұрын
So cool ! Can you show us how to add an acceleration and deceleration behavior on top of that ? Same thing for the rotation/turn ? That should be very useful !
@boerbol94222 жыл бұрын
You're such an amazing guy for taking the time to teach others. Bless you man!
@user-th7gd7ge4p6 ай бұрын
am I correct to interpret your sounds "t-s-z-d" as the words "this is the"?
@DonLeeelbow6672 жыл бұрын
when I try to set the target for my interpolated camera, I can't expand the mini_tank and select the position3d. I can only select the tank? is there another setting that allows me to expand and see the contents of my tank scene?
@Sir_Daid Жыл бұрын
i am using godot 4 as i am new to the game engine but i had a problem, the kinematic body option doesnt seem to exist, as in when i change the root type of my vehicle there isnt an option for a kinematic body, any way to fix this?
@Kidscancode Жыл бұрын
If yo want to use Godot 4, you're going to need to read the Godot 4 docs. Names have changed, and movement functions work a little differently. In Godot 4, the node is named "CharacterBody3D".
@jinsgodottutorial88834 жыл бұрын
great tutorial serials, clear audio, very detailed explanations, thanks for sharing!
@kingstonbeenham64863 жыл бұрын
It just says : Interpolated camera has been deprecated and will be removed in Godot 4.0
@alienpolygon69263 жыл бұрын
Does it suggest what to use instead of it? Deprecated means it will no longer be supported in future versions of the software.
@Henry-fj2zf3 жыл бұрын
Thank u first! helps me a lot. One question : When I do this on my character , I need a turn animation if "s" pressed ,
@pascalcasier9594 жыл бұрын
Thank you so much for all this videos. They helped us a lot. Go on please.
@waylandergaming75392 жыл бұрын
Which script language did you use in this video?
@Kidscancode2 жыл бұрын
GDScript is the default scripting language in Godot.
@loudris4422 жыл бұрын
My vehicle stops when I try to turn. Can you please help me so it can move and turn at the same time
@dcaucett4 жыл бұрын
Excellent video, thank you very much. So much fun to get something going so quickly after looking at a bunch of other tutorials. Keep up great work!
@digitalunity2 жыл бұрын
I'll be looking through this in just a few minutes trying to get a flight game off the ground. With any luck, this will work EDIT: Well, this helped with a couple things. I now recognize the existence of Interpolated Camera, which is an absolute Godsend, and I recognize that the issue I'm having currently is that I'm not quite adjusting the vehicle's position in the right way. Interestingly enough, the interpolated camera gave me an idea for interpolated movement using a leader position node... I'll have to see what I can do with it...
@crabbite3093 Жыл бұрын
20k views deserved!
@erinkarp2 жыл бұрын
The gravity doesn't seem to work?
@user-kh9ri4is7t2 жыл бұрын
ماشالا عالی بود
@user-th7gd7ge4p6 ай бұрын
teching kids how to roam around a tank and shoot. typically anglosaxon...
@keithpatience12333 жыл бұрын
I get misplaced func error line 16
@mystikk30252 жыл бұрын
error(12,1): Unindented does not match any outer indetation level. it's the ,,get_input()" line of code. Any help? because i can't quite figure this out
@Kidscancode2 жыл бұрын
This is an indentation problem. You likely have an extra space in front of that line, so that it isn't indented correctly.
@Crisisdarkness4 жыл бұрын
Wow, great, through more recipes, this could become a version of World of tanks. Excellent class, thanks
@Kidscancode4 жыл бұрын
It's a long way from here to there, but thanks!
@AbanoubNassemMousa4 жыл бұрын
a question how did you assign the camera to the position3d of the player , because when I tried doing that , it only see the player not the children of the player ? the only way I can do it via script , not through the editor
@bananaman98692 жыл бұрын
I put the camera in the player
@sigitsatriap65054 жыл бұрын
love all of your videos ! your website also very helpful , and easy to understand for beginner like me, could you explain how to use the Virtual Joystik for movement ? my player always move based on its local basis , i dont have any idea how to make its move based on camera basis since most of tutorial use keyboard input, any suggest ?
@yagamilight84314 жыл бұрын
Finally the wait is over...
@somedudes61952 жыл бұрын
Is the website still available?
@ausvalvey76774 жыл бұрын
Hey why didn't you use delta for forward and back?
@Kidscancode4 жыл бұрын
`move_and_slide()` automatically applies delta.
@Pspisripoff3 жыл бұрын
@kidscancode I had like ten meshes.. i had to import the textures and everything? Was the original file changed or something?
@dominiksulzer13384 жыл бұрын
Nice video! Just a question, in godot docs and on their forum (godotengine.org/qa/44624/kinematicbody3d-move_and_slide-move_and_collide-different) they are saying that you should not multiply your vector by delta when using move_and_slide, as it does multiply it internally... Well, you multiplied it and in a lot of tutorials they also do it. What is the correct way of doing it?
@Kidscancode4 жыл бұрын
I did not multiply my velocity vector by delta. I did multiply my *gravity* and *rotation* by delta.
@dominiksulzer13384 жыл бұрын
@@Kidscancode This is the thing I do not understand. Why are you multiplying gravity by delta? Your input velocity is now (x,y+[gravity×delta],z), but inside function move_and_slide it gets multiplyied by delta, so it becomes (x×delta,×delta,z×delta). So the gravity variable is multiplyied by gravity 2 times, right?
@Kidscancode4 жыл бұрын
Gravity is only ever applied once. In order for gravity to be frame-rate independent (just like velocity), *it* is multiplied by delta. Gravity is an acceleration - m/s^2. You must multiply an acceleration by a timestep to get how much the velocity is *changed* by gravity during that timestep. This is basic physics equations of motion.
@cmds.learning74264 жыл бұрын
Thank youvery much for all this videos!!!!!!!!!!!
@fadedtiger31813 жыл бұрын
Hey! i just found this. Thanks a lot!!
@MusicIslandameer4 жыл бұрын
What if you want to move in the "z" axis only
@Kidscancode4 жыл бұрын
Do you mean only forward/back, or only in the global z axis?
@MusicIslandameer4 жыл бұрын
@@Kidscancode forward/back
@CanalDoAnPhilos3 жыл бұрын
Very good! Thanks
@zikcman4 жыл бұрын
Excellent
@hellcat5534 жыл бұрын
Cqn u make a video about mindustry pls That game use hjson json and script too make a mod U gotta look first if you look impressed