There was a glitch in CSGO that allowed you to shoot lightning bolts from your gun. It worked by shooting a gun and hotkey switching to the zeus. So sad that they patched it for CS2.
@HajileMalach6 ай бұрын
That one's more just a visual bug
@LOLYOU13377 ай бұрын
7:17 OMG THATS ME!!! ☺ love you goldec❤❤, happy almost birthday birthday brother🎂
@FiNiTe_weeb7 ай бұрын
oh hi i remember watching u weird to think how long its been..
@JustKelsey7 ай бұрын
thank you for getting me into bhopping back in 2013 chad :D you're the reason i know so many of these stupid bugs xD and that i went semi pro :D heres to waiting another 6 years for another upload xD
@sank_zr7 ай бұрын
hi lolyou, loved ur videos man
@MrAeral7 ай бұрын
You're the best man!
@mosquito73077 ай бұрын
LOLYOU!!!
@THEphObia7 ай бұрын
Been playing the game since '99. Played every version of it. This whole video is such a flashback. 1:15 - 1:21 feels like Im back in 2008, watching 7th Heaven and playing Surf_Ski_2. Top notch editing btw.
@tehjamerz7 ай бұрын
Ive also been playing since 99. Maybe we played together in the past
@MrAeral7 ай бұрын
That's amazing man! I've been only playing CS:GO since 2017. But i'm gonna say, CS:S and CS 1.6 are pretty good too. But the only problem, when I join a game, I always get rekted and kicked. Sadge.
@pepper32446 ай бұрын
Duuuude... surf_ski_2. Holy memories, man.
@okito4 ай бұрын
yo that edit is fire
@OzznyCS27 ай бұрын
10:55 is still the undisputed goat glitch in CS history
@musicfortheobscure51237 ай бұрын
I think they put a sign on the map that says something like do not step on the birds in whatever language the location is in
@FireRappers7 ай бұрын
Ozzyyyy wassup dude?
@_ryannnnnnnn_7 ай бұрын
Nah I say olofboost is the most goated in all of CS. Sad that it didn't make it here tho.
@MrAeral7 ай бұрын
This is true. The sign actually says "Do Not Step On The Birds" in russian. I know dis cuz i'm russian lmao. Have a great one.
@miguli20117 ай бұрын
Also the Noble Steed sticker in csgo 10-year sticker capsule is a reference to this
@FCRSgaming7 ай бұрын
For backwards bhopping its not that there isnt a cap on speed, but the way they capped forwads hopping was by subtracting to your speed once you went over 300 units (idk the exact number where the cap was), however when you're backwards hopping the game thinks you're hitting the cap which subtracts to your speed and when backwards hopping your speed is already negating thus the game keeps adding speed while trying to slow you down. its pretty funny and something similar happened in the original half life, where getting stuck in a door was supposed to take 1hp damage per tick but they mistakenly made it -1hp damage which in turn stacks a bunch of hp as long as you are stuck to that door.
@toast31887 ай бұрын
perfectly explained 👌
@prodhenri3 ай бұрын
16bit colors were banned in 1.6 tournaments because you could see through smokes, thats a glitch if anything
@ComfortsSpecter2 ай бұрын
Now That’s some Poetry
@etrorain7 ай бұрын
nah the fact that you got LOLYOU to provide some commentary is crazy, I love your dedication.
@moshidoshi21527 ай бұрын
Came for the counter strike history, stayed for the cats
@Iau99h7 ай бұрын
Scout run speed is also available for 1.6 Fast Laddering and Edgebugs are also in 1.6 & Source
@nickolaszuerg80157 ай бұрын
Also scout run speed is not a bug. It was intended feature.
@richardg83763 ай бұрын
That's because Source 2 (engine powering CS2) is built on top of Source 1 (CS:Source and CSGO), which is built on top of GoldSrc (CS 1.6) which is itself the modified Quake 1 engine. So there will be fundamental movement and physics quirks that are shared across all of them. It also means that, buried deep in CS2, there will be code written by John Carmack 28+ years ago.
@rtgMTB7 ай бұрын
going up a ladder backwards while looking at the ground was also a neat mechanic that I used everyday.
@MrAeral7 ай бұрын
Same, I still use it in Left 4 Dead 2 btw.
@diamondjozu44917 ай бұрын
12:22 throwback to when valve admitted that it took 10 YEARS to fix this in tf2. goold old valve till now
@RatmanJr7 ай бұрын
My calculus teacher played the og CS in college and said him in his friends would try to find a ton of bugs, glitches, and exploits. His favorites were planting the bomb outside of the map and changing his player model to yoda (Smaller model but same hitbox) and peak windows (no model in window)
@emred46537 ай бұрын
Dont call cs 1.6 dinosaur era. İ feel old
@KeeKeeSteel4 ай бұрын
That's cuz you are
@afa15984 ай бұрын
@@KeeKeeSteel yes
@Ozzianman3 ай бұрын
Don't worry old guy, I am old too.
@averagepotato37693 ай бұрын
Ok old man
@wm15733 ай бұрын
Is 28 old
@ReprobiCrucesignati7 ай бұрын
Animation canceling worked in 1.6 and Source. In GO and CS2 the guns have "timers" that make sure that doing gun parkour does not decrease your reload times. Worked best with the AWP and the Scout. How to do it: -Enable quick switch (pretty sure you can do it even without it) -After firing your awp or scout press Q (default bind for "previous weapon") -Press Q again to bring back your scout or AWP With this you could cancel the bolt pulling animation but still fire the next shot. If you were somewhat trained with this you could turn your awp into a monster and make alot of people mad lul
@TheSuperappelflap3 ай бұрын
Funny enough this was also a feature in cod4 and mw2, but a bit different. Basically the weapon switching was like a slider, so if you pressed QQ really fast you could shoot again instantly. For the bolt action sniper, you did still have to do the bolt pull animation after quickswitching, so it wasnt faster for those. Was mainly used for reload canceling halfway through the animation and throwing a grenade, while still getting a full magazine in your weapon afterward. Was also good for fake reloading, you could start a reload, wait for the click, and then quickswitch and instantly shoot again while enemies try to peek after hearing you reload. Im still a bit sad they changed this mechanic in the later games. Oh and people used it to make ther guns move in weird ways while doing trickshots, one of my favorite ones was to scope in with a sniper, press QQ, jump off a building doing a 360, scope in again and then quickscope the enemy. It looked really janky, your scope would slide in from the left side if you did a 360 to the right fast enough.
@poggarzz7 ай бұрын
9:28 professional what?🤨
@rino65vc5 ай бұрын
WHAT THE
@riinoow7 ай бұрын
In one update in CS:GO they mess up the jump height and that made possible a lot of jumps that needed boost (like the box on B site on Mirage, before the bench on mid was added you needed a boost to get up window and this update enabled you to get up all by yourself), they fixed in about one day though
@Rolmost7 ай бұрын
also, a bit more about edgebugs Edgebugs happen when you hit the very last unit of an object, stopping your vertical velocity and applying it into your horizontal velocity (lets think of the edge like a ramp, the faster you fall on it the faster you gain horizontal speed). The game does a fall damage collision check at the end of every tick meaning that you wont take any falldamage because you have flown off the edge already. Just like pixelsurfs, edgebugs are heavily impacted by the tickrate. The less tickrates there are, the bigger time window you have to perform an edgebug. Edgebugging at a higher- velocity makes it much easier to perform the edgebug. This is because you are on the edge for a smaller time.
@tehjamerz7 ай бұрын
9:15 its iconic in "this game" because it was so iconic and used in the old game too I imagine valve wants to remove it, as the skill ceiling is falling rapidly. Theyd rather have everyone move at the same speed
@Teenieee7 ай бұрын
In css you can actually hostage boost, you could literally get on top of their heads & just walk off and boom you’re flying in the air.
@themostfowl7 ай бұрын
man the battleblock music is so good and funky, been playing that again recently nice inclusion
@kamolzaaliite7 ай бұрын
I remember when me and my friend abused the spawn in enemy spawn glitch, it was funny but it usually ended in us being killed and not the way we wanted. There was also no smoke glitch at one point in csgo: so basically if somebody threw a smoke in front of you you could just minimize the game, then go back in it and smoke for your client would stop rendering untill you walk in it
@misot905 ай бұрын
I remember back in CS 1.3 and older, there was a glitch where you could phase a smoke nade inside a player causing them to no be able to move and just get stuck in place until the smoke nade slowly slides down their legs. This was usually done as a prank against teammates to get the stuck out in the open. And it was piss-easy to do too. Just run towards an unsuspecting player and throw your smoke nade. They won't bounce and just get stuck inside the player.
@weab7 ай бұрын
My favorite glitch not mentioned here was the de_inferno ceiling fan glitch from CS:GO's early years. I still laugh a bit whenever I think about it :)
@kevy96807 ай бұрын
There was a famous clip of a team in a tourney that defused the bomb from lower site on Nuke with a 4 person boost through the floor. Iconic glitch and clip.
@Agret7 ай бұрын
See if you can find the old videos uploaded from "pubmasters" they were like the harlam globetrotters of CS1.6 their videos were full of funny stuff lile that.
@BS9905077 ай бұрын
yeah i was really waiting for this! one of the most famous glitches in cs history.
@nabilbudiman2717 ай бұрын
yeah it was from a section of a montage called "Annihilation". good times
@keyarthule58867 ай бұрын
hey goldec! in 4:57 you show a clip of your keyboard, can you PLEASE tell me where i can buy that keyboard? it's literally perfect, a masterpiece even
@Nikkerman7 ай бұрын
Always a good day when Goldec uploads
@fotowoltaikakonin89987 ай бұрын
True i knew its gonna be a good one
@L1lBuck3t5 ай бұрын
About "Flash Boosting", the same thing you can repeat in Left 4 Dead 2 (mb even in L4D idk) with all trowables, Spitter spit and even Grande Launcher (Granade Laucher uses projectail instead of hitscan, but it's too fast on close and even mid-range). And after 16 years this bug still working, Valve dosen't fix this, but now if you try to Project Boost urself out of bounds, the Spitter goo gonna be spawning at the bottom of your position origin to damage you to death. Edit: I added one thing I forgot. It's Spitter spit.
@PuppyPlimby7 ай бұрын
I love FranzJ and his edging
@NeetoPp7 ай бұрын
good vid but you forgot to mention the "I SWEAR I was aiming at his head and not moving how did i do only 27 in 1" glitch
@Vettros3 ай бұрын
Hey there, long time CS player here. I'll toss my little bit of knowledge for you. The strafing ladder glitch has always been in the game, and was even available in Half-Life. Strafe Movement has always been an integral part of the game. CS(1) had a lot of animation canceling. Being able to fire an AWP on the same frame you pulled it out was pretty common. Weapon swap (Q by default) couple be quickly double tapped on the same frame you fired the gun and you'd be able to shoot again on frame 1 of the gun being pulled out. This also worked with the silencer for the M4 (Right click to remove, double tap q and being firing immediately) Larger clips - There was a short lived clip with the Bullpup (AUG) around 1.3/4 that allowed you to have over 50 rounds in the bullpup. This was not able to be done on the Krieg (T side version of the gun) This was patched out of the game around 1.2/1.3 FY_Iceworld Knife bug - I don't know how this glitch was pulled off. But in the old map FY_Iceworld there was a glitch that you would see pulled off from time to time where the right click range on the knife was doubled. I have never been able to do this glitch myself, but have seen it countless times. The only thing I do know is that it has something to do with crouching. Low Gravity Aim bug - Low Gravity maps were pretty common back in the day. DE_Rats being a pretty big one. Normally in low gravity you jump and still get the accuracy decrease on weapons. There was a bug with the auto-snipers, AWP and Scout that allowed you to have crouching accuracy with those guns while jumping/moving in low gravity. To do this you would need to bonk on a ledge or floor above you and on the same frame you land crouch and only release the crouch once you have jumped again. After this you can jump in the air and freely shoot with the accuracy as if you were still crouched on the floor. I am unaware if this was ever patched out of the game.
@senorpicante75637 ай бұрын
The R8 bug made the R8 OP and I felt was completely unethical for regular play. So I only used it in death match just to screw around. Once you learn how to do the glitch it's pretty easy. There was another glitch with the R8 that would give you a weird bugged inspect with the classic knife. I forgot how to do it. I think it the right click with R8 and then quick switch inspect to knife
@CR4T3Z7 ай бұрын
"This is the youtube we are working with" easily the funniest parts of the video
@MrAeral7 ай бұрын
Holy moly. This video just SHOWS how many bugs are out there in the source engine. And those are only ones that were actually found, exposed and fixed. Imagine how many are just being silently used. Still, the history of Source games is really amazing. Even tho I don't really play CS:GO or CS2 that much, I found many relatable bugs that work in Left 4 Dead 2 and Left 4 Dead 1. The game is from 2009, and the source build is probably from the same time period. Thank you man, amazing video. To be honest, it would've been nice if you made a video about Left 4 Dead 2, I would really enjoy this!
@pizzaloverrat8517 ай бұрын
Ah yes glithes. The thing that makes you more happy when you find than the fact that its gone.
@RAEJDER7 ай бұрын
You know that scene in Saving Private Ryan where Ryan molds into the old man from the beginning? Yeah thats how i feel right now.
@qwertop77197 ай бұрын
Back in like 2014--2016 I used to hardcore grief in CSGO and me and my friend abused the hell out of a bug that allowed you to nade your teammates without getting banned by using a disconnect bind before the nade blew up. It could even get the player you were griefing banned for suiciding too many times. Also old dust 2 used to have spots in both T and CT spawn where you could nade yourself to 2hp and you could sit on friendlies decoys and get them banned for teamkilling.
@coachest83137 ай бұрын
6:02 That's why you can find CS Source bhop maps with scout available at the start of the route
@DankBoyy007 ай бұрын
A couple of these glitches were funny to me as someone who plays both CS and Valorant, seemingly both games have had similar glitches throught there existances
@iaminyourhouse17013 ай бұрын
Still remember that we used Scout on deathrun maps in CS Source because of that little speed difference and it was actually really helpful with bhopping for earlier speed boost. CS Source deathrun was nuts, you can sometimes compelete whole map in just under 30 seconds.
@WhyBottleCapBlue7 ай бұрын
I would watch an hour long video about a video game I don't play from you.
@matt_autism7 ай бұрын
the "blackhole" spots in csgo if you threw your weapon into a specific spot on a wall, your weapon would just get thrown through the wall making your weapon unobtainable. For example on Dust 2 the wall close to T spawn where you go down the ramp towards Long. It was the pillar next to the fenced off enterance. I still have a screenshot of that somewhere. I know that it was possible on other maps like Mirrage.
@deagle2yadome6967 ай бұрын
Most interesting one IMO was the coaching scandal.
@GuNyPlays7 ай бұрын
There is something that you missed about the crouch jumping exploit for csgo, a long time ago it was possible to self boost yourself the same way allowing you to jump to places you couldn't without a boost. Valve fixed it, eventually, but this weird bug came up as a result (probably due to how it was fixed - very botchly, just send the player down instantly after performing it)
@WolfGangDealers7 ай бұрын
Amazing video as always. Great work on the editing (except *cough cough* you know) looking forward to the next one!
@littledude523 ай бұрын
i remember one in CSGO where somehow on dust2 if you were standing in a certain spot when the round ended, youd start the next round up in the skybox above B site. Also the classic if you have an awp or scout and hold the shoot button before the round starts, you can teamkill somebody the second the round starts without getting banned.
@littledude523 ай бұрын
found it lmao kzbin.info/www/bejne/jp-beH97ppqBhNE
@JohnnyMetrocop7 ай бұрын
We have something in L4D2 that may relate to superboosting. You're able to jump on a grenade launcher's projectile, and it would send you flying in the air. Perhaps CS:S had something similar with the new grenade physics that were implemented with the Source Engine?
@Eold7 ай бұрын
Ty for mentioning the mistake you made about abh in your previous glitches vid ❤
@Nslugger137 ай бұрын
My favorite exploit was the perfect accuracy with the scout while jumping, I don't think it was fully patched but I believe it was made more difficult at some point. I loved playing on dumpster on A-site of Dust 2 and sniping people on cat with it
@mad_scientist55977 ай бұрын
oh yeah jumpscouting. I was never into csgo much but I remember playing deathmatch at a point where it was possible. It was so easy that even I could do it. I'm sure what happened is the the accuracy was the highest at the apex of the jump.
@plusplus57577 ай бұрын
The "silent running" was called begrip. At least I never heard anyone use any other term for it. It came from team Begrip Gaming. I think they either came up with it or started using it first. Cant really remember exactly anymore. You would do it by binding duck on wheel just like jump for bhop.
@JSterling8127 ай бұрын
In general GoldSRC had a horrible time with grenade physics. From Half Life to 1.6 they were always kinda fucked. So if anything it's more of a Valve issue.
@dansmagicalcreations21627 ай бұрын
I like funny cat and dog pls add funny monke
@FerretForLife8Ай бұрын
HELL NAW.. GO BACK TO GTAG
@Desgoosthegoose6 ай бұрын
I love the cat you use for the characters its so stupidly adorable
@NullNoctem7 ай бұрын
This was great, hope you'll do a video just for Counter Strike 2, but please, take your time, content like this is hard to make, anyway have a nice day :3
@bigmannn24436 ай бұрын
I dont know how replacing everyone with silly cats made this video way more informative for me
@mexoc7 ай бұрын
In CS:GO the snd_restart command used to be available at sv_cheats 0 , it, for some reason, replayed already popped smokes' animations (there also was some other command that provided practically same bug, i'm thinking demo commands) . so people used it to see thru smokes. Also Nvidia control panel had some Ambient occlusion for CS:GO, it gave you sight thru smokes as well. Nice video, thanks for not covering map-based bugs, but here's sorta one: there's a env_sprite entity in all Source games, literally all sprites made with this entity render before smokes do, revealing players, like on Overpass when valve added wall light in connector, or candles on Cobblestone. Reminded me of another bug with sprites: you used to be able to shoot the ground or a wall behind the player who's concealed behind the smoke, this would render as bullet impact sprite first, then player model and only then the smoke particles, so you could clearly see where the enemy was standing, WarOwl abused it in his video with heavy fog. TL;DR Sprites in source kinda suck techincally, giving you anti-smoke hackz, and some console commands do that too
@PsyclePT7 ай бұрын
In Counter strike source me and my friends would buy a tons of guns when round started and stack them... That makes the server crash, old memories!
@yuyutopt7 ай бұрын
the old time when dynamic pricing was implemented in css, the glock and mac10 was never bought at all so the price sit under 50$ (kill reward is 300). Bind mousewheel to buy glock and drop it, you have a server crash bind when having 16k$
@proosee7 ай бұрын
I appreciate that flash bug from 3:12 was mentioned here because it was a big thing in 1.6 era - the fix was quickly found by community and consist of simply replacing few affected maps on server - for some reason game allowed this and clients didn't need to download new versions of maps. As there was no matchmaking and all servers were community servers it was almost automatic for every admin to apply this simple fix right after installing dedicated server, but Valve refused to release a patch for years - it was almost a symbol how much community was ignored by Valve: the fix was there, just take it and use it. The bug was eventually fixed, I don't remember when, but I believe it was even after CS:S or even CS:GO release. I don't agree about speed ladder climbing being strictly CS:GO thing - it was a common knowledge in 1.6/Source to the point that people were complaining if you weren't doing it even on public servers, while I've seen few players during MM with somehow decent ranks in CS:GO that didn't even know about it.
@MisbehavingChild7 ай бұрын
My fav exploit was the round 1 mac 10, never got to do this myself but I remember very well that a guy aced us with a mac 10 in round 1. We were so confused
@Turboactive7 ай бұрын
Two glitches that you missed from CS1. 1st is hostage jumping, back then Ts could press E and lead the hostages. You could jump on their head and press E and they would hover under you. If you keep jumping you could go super high in the air. We used to get on the ceiling beams in Assault doing that. 2nd is wall running. There was a glitch that you could strafe sideways into a wall while running parallel to the wall and it would increase your speed. Basically the same as fast ladder but along a wall. Probably comes from the same original physics. I'm an OG been playing since '99.
@paramshome92067 ай бұрын
Came for silly gatos. Stayed for silly gatos. Great video 👍
@oswildo.11327 ай бұрын
Gatos? Brazilian?bruh scary😰😰😰😰😱😱
@DozaProduction7 ай бұрын
Awesome video! I'm glad to be a lil part of it :)
@SadCrustyNut7 ай бұрын
Battleblock theatre music is an absolute class choice
@stopwar17 ай бұрын
bro been cookin this for like a few days now
@snickspone32657 ай бұрын
The cats and editing of your vides is immaculate. Please keep this around. I love it so much.
@snoozedbrain7 ай бұрын
102K subscribers YOU'VE GROWN SO MUCH, its like watching my own child become a man, i still remember when you had only 1.8K subs. I found you through your old CS:GO vs. VALORANT video and watched every other video from then.
@getDense2 ай бұрын
IIRC, there was a bug for a small time in CSGO where you could stand next to your teammate in the buy zone and buy kevlar for them. Also, a bit niche but the fast murder hole pop as well.
@alfred.clement7 ай бұрын
Oh, there's also full-bright glitch on CS 1.6 which is now fixed, where you load an offline singleplayer map run certain commands like lambert, lightgamma and texgamma with certain values and gave you full map brightness including player models.
@bermuda3333 ай бұрын
Some CS:GO & CS:S bugs you missed: CS:GO: - Apart from edge bugging, you could also cancel fall damage from any height by holding crouch in mid air then letting go of crouch when you're within 9 in-game units of the ground. - On very very rare occasions you could spawn with your viewmodel very high above your playermodel. This could allow you to see enemies over walls. It was pretty much random. - More of an exploit than a glitch, but early in the game's history you could buy a Mac-10 in the pistol round. You had to get a kill with the glock within 15 seconds. It was patched out pretty quickly. - You could get stuck inside the walls of map geometry by holding certain key combinations. It depended on the spot you were getting stuck in and what keys you had to hold, but you could do it on most maps. - Back before Vertigo was revamped you could jump from A site directly into T spawn - There was a glitch that was abused by cheaters for a while where they could instantly defuse the bomb. CS:S: - If you jumped and a crouched player jumped into your feet you could get a boost. I believe this is the "super boost" that LOLYOU is talking about.
@MrTefe7 ай бұрын
in CS2 if you reloaded the sawed off and shot then you could fire endlessly and it was super OP.
@Donter87207 ай бұрын
Babe wakeup. Goldec uploaded a new video
@cjc9887 ай бұрын
goldec NEVER misses... your videos just keep getting better and better
@Eqoze7 ай бұрын
I remember a fence behind garage on nuke you could just boost over very early in csgo to get out of the map... also a bind to change to spectator and it would spawn you randomly.
@onion4207 ай бұрын
quite a big one in early csgo was glock recoil reset exploit, being in burst fire and switching to single fire mid air will give you an accurate shot whilst in air
@takdar7 ай бұрын
This video is sick dude you worked so hard on it don’t let people react to you ❤
@ring44757 ай бұрын
abh background is still incorrect valve ‘patches’ bhopping by adding backwards velocity to reduce speed of foreward hopping. In oversight, this backwards velocity still triggered when hopping backwards. Thus, speed is multiplied as the engine tries to stop forward movement
@RizzlasАй бұрын
Thank you bro , I completely forgot de_chateau was a map I played a lot back in CSS , all the memories it brings back it's insane :D
@flake20787 ай бұрын
Duck peeking is possible and was usually done with not just tapping CTRL (duck) but by binding duck to mouse wheel, and while scrolling, you could duck peek to a point where you basically easily see absolutely everything over an obstacle.
@ranicx51217 ай бұрын
Finally, some new Goldec content to enjoy :D
@Doschia7 ай бұрын
Oh man the Mirage wall glich somehow brought me back to that time thanks for that
@nekocat347 ай бұрын
Some glitches that come to mind are all the knife glitches. If I recall correctly, slopes and small walls could let you hit from way farther than the normal 1.5 to 1.8 limit
@JustKelsey7 ай бұрын
i remember all of these xD by far my most favorite was the util/flash boosting. gonna take a look at my old clips and see if i can find any of the c4 bug, it used to happen quite a fair amount after an update. and yes, its when someone disconnects at the exact time the bomb goes down, it'll plant the bomb on their position for some reason off the top of my head, i can remember 1 more bug: if you crouched and jumped and you hit a short roof, if you uncrouched at same time, you'll get stuck in the roof. there were many places that that worked and fortunately, most were patched when they "fixed" it. there are still some places that you can get stuck in, but itll pop you out after awhile
@doyoufeelathomehere7 ай бұрын
Remember me when you surpass 100k. Much love Golden Corral!
@WoodyG7 ай бұрын
there was another mirage wall bug where if u jumped off the ladder at a specific angle you could phase through the wall
@ricurse7 ай бұрын
The way laggswitching works is that you interrupt the game by setting your fps really low or spam screenshot or another method to make your game freeze, the client sends all the movement commands to the server all at once and the server just processes them all at once when they were received.
@kennethchan19207 ай бұрын
in OG CS (1.1-1.6), you can join a game and before you pick team (during the different cameras in different parts of the map live preview screen) you can press "i" and then "m" and "1 or 2" to join team TO glitch yourself and keep teleporting in preview camera spots. So what happens is you will be in the game as a spectator (when you press tab), but be on a team, able to buy in the beginning of the round then the game will keep teleporting you to different spots in the map (where the preview cameras normally would be). It's very funny cause you will go to spots no one can get to and kill people then be teleported away when the timer hits.
@Rotwold7 ай бұрын
We called silent walking "Rysshoppa" meaning "Russian Jump" in Swedish.
@animalcollection69697 ай бұрын
in csgo there was a glitch that lasted a week whereby your crouch jump was MUCH higher. You were able to crouch jump into vents on B cache and basically any spots that would require a boost.
@toast31887 ай бұрын
Backhoping was a thing because moving backwards is in reality just your playermodel gaining negative speed and valve decided to add negative speed to every bhop jump to counter normal bhop. This means that if you bhop backwards you just keep adding speed on top of soeed which makes you go really fast really quickly.
@666camel6667 ай бұрын
i was banned on 1 server for skywalking on dust1! nice man :)
@heliCS27 ай бұрын
In 1.6 there is a one more famous glitch, when you're jumping on someones head for example and your teammate will shot u from underneath you will be boosted up in air for some good height :) cool video
@iiiiiitsdan7 ай бұрын
0:40 best forced voice acting in a cs clip ive ever heard
@RedGoldDolfin-ez9iy7 ай бұрын
In Counter-Strike betas there was a bug what allowed to jump higher then opening mission briefing It was called info-jump
@AdyyY777 ай бұрын
When danger zone released, theres was a mantle or vault mechanic where you could press E near ledges and they somehow forgot to turn it off in regular cs which ended in the player being able to quickly phase through the vents on mirage, basically a vent bhop without the bhop part
@mubii697 ай бұрын
You know it's gonna be a good time when this man uploads
@immanuelkant50257 ай бұрын
Nice video but one part about the coaches wasn't 100% correct. Coaches have always been sitting/standing behind players, it's just that now coaches can't join the server online or speak to the players during the round (only during timeouts and half time)
@sil3nT.7 ай бұрын
I feel old. I remember using the broken d2 "map flash" in 1.5. And getting fast boosted through the t side cs_assault roof. And getting boosted through the skybox on dust. Man that was some good times