At first I imagined this being "all invisible walls made visible" and seeing the depressing claustrophobia of familiar maps turned into restrictive box-like arenas
@thepip35993 жыл бұрын
That actually sounds really interesting. I want to see that.
@xL1PEx3 жыл бұрын
@@thepip3599 Just set "r_drawclipbrushes 2" in the console and there you have it.
@theextremeanimator47213 жыл бұрын
@@xL1PEx ...oh no.
@whitespace2262 жыл бұрын
@@theextremeanimator4721 ...oh yea
@yoursleepparalysisdemon18282 жыл бұрын
that needs to be created
@tonyf34313 жыл бұрын
12:44 "Aand you can... take people's orders like a McDonald's, I dunno" ok but like now I can actually see a bunch of hoovies sitting there handing out lunchbox items
@jd_the_cat3 жыл бұрын
That’s probably what I’d do if we could access that area in game.
@spagsauce3 жыл бұрын
and the spies paying with the buy a life taunt
@tonyf34313 жыл бұрын
@@spagsauce y e s
@vadernation12333 жыл бұрын
One steak sandvich coming right up
@420mralucard2 жыл бұрын
get a bunch of them and have them all hold a different lunchbox item so people can chose which one they want. Then if someone attacks them they all pull out the brass beast and shred the guy who did it.
@WeegeeSlayer1233 жыл бұрын
Finally! Now we can go into that big monitor room in 2Fort that was seen at the beginning of Meet the Spy.
@MachuThePichu3 жыл бұрын
That room is actually on doublecross
@walrusgiraffe34403 жыл бұрын
@@MachuThePichu soldier was so dedicated to killing the red spy that he ran all the way to 2fort
@mustardcookie8643 жыл бұрын
@@walrusgiraffe3440 if you heard that your teammates were dying left and right because of a red french man you'd also be that determined to killing him
@zyxkon82353 жыл бұрын
@@walrusgiraffe3440 he wasted a whole night running from doublecross to 2fort
@KrisTheBeatdown3 жыл бұрын
@@MachuThePichu isn't it in both?
@Vooman3 жыл бұрын
ngl that 2fort edit looks like it would be hella fun if it was touched up to look normal (EDIT: and got some balance fixing), probably more fun than normal 2fort
@The_WhitePencil3 жыл бұрын
Sir, have you heard of Free 2Fort?
@dantheman20383 жыл бұрын
"2_fort_engi_power" is like that, was on my favorite server back in the day and we had tons of fun on the roofs of 2fort
@Vooman3 жыл бұрын
@@The_WhitePencil i have now played free 2fort, and can confirm i have had a spiritual awakening
@The_WhitePencil3 жыл бұрын
@@Vooman very good, you have learned.
@theartistformidablyknownas38073 жыл бұрын
There's a map called 2fort egypt that does the same thing
@MoniNueva3 жыл бұрын
Tf3, now featuring a new open-world campaign.
@DynoSkrimisher3 жыл бұрын
Bruh. I want an Open World TF2 game.
@nolader283 жыл бұрын
@@DynoSkrimisher same
@SomeRandoQuacko3 жыл бұрын
Now imagine it with destructible environments as well. heaven
@boxcarz3 жыл бұрын
TF RPG with lore from the comics, taking down Gray Mann and assisting your team in taking over the western American desert.
@LordVader10943 жыл бұрын
@@boxcarz Y E S
@ShockInazuma3 жыл бұрын
"We're back with the only series where you can take the camera, wherever you want. And we try to find secret in all our favourite games" wait, wrong KZbinr
@Pop44843 жыл бұрын
Boundary Break moment
@StupidNSimplesns3 жыл бұрын
Used to watch that guy when I was like 13 all the time
@elijahfriedline93813 жыл бұрын
That’s A reference that breaks my boundaries
@The_Great_Butler3 жыл бұрын
Between this and breakable 2fort, I REALLY want to see a modified version of 2fort without as many boundries and with the extensions made to blue that red already has. Add and remove some collision and texures and throw a whole server at it.
@The_WhitePencil3 жыл бұрын
It already exists
@elfabrip3 жыл бұрын
ctf_free2fort
@MinosPrimeGaming Жыл бұрын
I remember playing a map similar to what you described
@Tekker2234 Жыл бұрын
There is a map that is similar in concept to this called widefort. It is basically 2fort but opened up on the sides with some other edits to map geometry to make more flank routes possible with the extra space.
@pepsiatlas54523 жыл бұрын
open 2fort would make an AMAZING garys mod map with all the textures touched up. just that massive, flat desert around this little, engineery complex. with garages. and a river. its perfect!
@ExoTheFlyingFish3 жыл бұрын
Invisible walls are the worst. For example- that one above Upward's first point that completely blocks you from stickeyjumping way behind the enemy.
@dgamer50753 жыл бұрын
And the invisible wall on upward that blocks most rocket jumps from BLUs furthest spawn point.
@Henrix19983 жыл бұрын
It would be the worst to not have it
@user-qc1mc2ly8j3 жыл бұрын
I can only imagine. I play xbox so I can't play upward tho But I can only imagine dealing all that self damage to your health and then trying to land there but end up falling down (idk its layout but I'm guessing to your death)
@wuzz1113 жыл бұрын
Laughs in a balanced good map Invisible walls do serve a purpose, though if it was replaced with a visible one I think a lot less people would dislike it.
@gr3my3 жыл бұрын
@@wuzz111 tru tru
@dutssz3 жыл бұрын
I love how he rate the new locations by how good an engineer sentry would be there
@lm90293 жыл бұрын
Alternative title: "TF2 but learning to rocket jump pays off"
@blight8bit3 жыл бұрын
"You may notice the hole to the center of brazil"
@roboticintelligenceunit1a6523 жыл бұрын
“Anywhere you can see you can go” Me: M o u n t I n s?! Edit: I mostly meant I could go on the mountains and others can extreme ranch o or grapple hook there because grapple in community servers
@The_Great_Butler3 жыл бұрын
It just works.
@searing8783 жыл бұрын
It just dows
@theredspy66883 жыл бұрын
it just works
@minithegameguy46743 жыл бұрын
Little lies, stunning shows, people buy, money flows!
@voltydragon61403 жыл бұрын
It just works
@elitely67483 жыл бұрын
Imagine if Valve made us see the whole story of tf2 but ingame
@ganicc47823 жыл бұрын
Fun fact: You can see all this WITH the usual props in SFM since SFM does not limit you as much as TF2 does.
@cetozofumee3 жыл бұрын
I'd disagree. Sfm is the limit.
@VIOLENT63 жыл бұрын
this takes spy's voiceline "Off to visit your mother" to a whole new level
@Kylirr3 жыл бұрын
>picrew icon
@hazeltree77383 жыл бұрын
@@Kylirr And?...
@Kylirr3 жыл бұрын
@@hazeltree7738 if you know you know.
@hazeltree77383 жыл бұрын
@@Kylirr And if I don't, I want to know
@Kylirr3 жыл бұрын
@@hazeltree7738 guess you better do some research then
@Rebateman3 жыл бұрын
if this was an april fools video, you would remove the invisible walls by making them visible
@MrGermandeutsch3 жыл бұрын
absolute genius
@bn77t3 жыл бұрын
Seeing these maps kinda fills me with a feeling of sadness. The fact that developers had a lot of visions for the game then ended up abandoning it really hits weird. The TF2 universe in general is just so awesome and it makes me sad thinking what the game could've been if valve actually cared. Animated movies, updates, hell even a TF2 TV show. Man.
@applesyrupgaming3 жыл бұрын
spahgetti leftover code from quake
@AnnaSue813 жыл бұрын
expiration date was a pilot for a scrapped adult swim series, rumors flew around. its just depressing how bad valve is.
@Spacebugg2 жыл бұрын
@@applesyrupgaming what
@dailyyy59792 жыл бұрын
@@Spacebugg spahgetti leftover code from quake
@wallywheezer82562 жыл бұрын
@@AnnaSue81 It had the potential to be a great show too
@_strayfer_3 жыл бұрын
2Fort actually looks enjoyable... what in the hell
@betty-ld6wy3 жыл бұрын
had the same thought
@engineergaming34123 жыл бұрын
Alternative title: great blue discovers open maps
@casulal_m69003 жыл бұрын
I kinda wanna see a regular match played on some of these maps
@l_Dash3 жыл бұрын
This is going to be hilarious on a community server
@northwestcottt3 жыл бұрын
free 2 fort.
@utamajuruteraperunding73073 жыл бұрын
Imagine if this man remove every invisible wall in wutvile.
@elfabrip3 жыл бұрын
My CPU would just inmediatly lit on fire
@walrusgiraffe34403 жыл бұрын
that would be epic
@mynormalpillshavewornoff19913 жыл бұрын
oh no oh no oh no oh no oh no oh no oh no oh no oh no oh no oh no oh no oh no oh no oh no oh no oh no oh no oh no oh no
@micha52003 жыл бұрын
ENGINEER CAMPING
@cetozofumee3 жыл бұрын
Wutville would finally be ballanced
@JoeL-bd9lz3 жыл бұрын
me: opens map walks out of spawn gets hit with a barrage of sentry bullets on the roofs respawns game crashes
@Apple-vk3fi3 жыл бұрын
3:52 funning thing is, is that he sentry can detect enemies through the crack from the spiral door from outside so its almost as if we were supposed to go up there at one point
@youtubeguy54543 жыл бұрын
22:17 secret teleporter, enemy engine sentry jumps up there, and boom you got a annoying sentry-teleporter nest
No one: Blue: THIS WOULD BE A GREAT SPOT FOR A SENTRY!
@greenlemon91553 жыл бұрын
0:40 those are "area portal" and not used at all for clip, but for the portal system and you should never, really never disable it
@greenlemon91553 жыл бұрын
He just need to be understood, all he ask for is just a little care Dont feel scared by he imperfection
@ScruffySFM3 жыл бұрын
The only thing I'd remove is the occluders, but not the areaportals.
@greenlemon91553 жыл бұрын
i dont wanna sound mean, or be that smartass, but i have no idea what you call "occluder"
@grizzle44493 жыл бұрын
@@greenlemon9155 there is a func called occluder, it hides anything behind it
@CoolSs3 жыл бұрын
as much i hate playing on 2fort . i still have so much love to the feel and look and atmosphere of the map . some of the old sfm's and gmod on 2fort give me nostalgic warm feeling toward the map it reminded me of old tf2 before we forgot what art style and theme mean and start adding too much . we did not stop and think . should we add meme hat or bad maps ? no we should not (tf2 need quality control for sure) . 2fort look make me wish we got single player tf2 game . i love the spy base under 2forts and wish we did that (you know . like 60's war conspiracy and the game will be before the gray man attacked mann co )
@realmackle3 жыл бұрын
My life as a demoknight would be 100x easier, I can tell you that
@JosephFlores-yn4yi3 жыл бұрын
What about the sentry places tho?
@realmackle3 жыл бұрын
@@JosephFlores-yn4yi :hollow emoji:
@evangonzalez77323 жыл бұрын
My life as a spy main would be much much easier, more flanks = more fun as tuxedo terrorist :)
@thennoth28603 жыл бұрын
This is really interesting. I'm considering taking 2fort and doing this but spending a much longer time polishing it up since you did multiple maps.
@thennoth28603 жыл бұрын
Progress update: I've been texturing and extending parts of the map to make it feel more like a place, and got rid of some weird stuff, made sure to keep stair clipping. Unfortunately made the mistake of deleting all the skybox textures resulting in FIFTEEN THOUSAND NUMPORTALS* , time to add skybox back manually because it took nearly half an hour to compile
@demogaming88953 жыл бұрын
@@thennoth2860 yikes, I wouldn't mess with that map, it's held together by the holy spirit, the smallest change can break it
@thennoth28603 жыл бұрын
@@demogaming8895 I stopped working on it today but I'll continue tomorrow, yeah, its a total shitshow lol. The compile times too... It's absolutely insane. I can't believe this map still functions.
@racer927 Жыл бұрын
"Maps require impassable boundaries, but unless we restrict the environments to either interior spaces or steep canyons, these boundaries can't always block the player's view of the outlying, unreachable area. In our more realistic titles, like HL2, these boundaries often require fictional and visual explanations. In the heavily stylized Team Fortress world, however, conspicuous artificiality is a core design principle and so we can simplify or altogether ignore these explanations without compromising the player experience. Playtesting showed, for instance, that these low fences leading to an empty expanse successfully conveyed the message that the area beyond the fence is uninteresting and out-of-bounds." --- Laura Dubuk
@InkyGhoul2 жыл бұрын
This one’s so nostalgic to me. When I was a kid with the orange box on xbox 360, TF2 had a bunch of modders. If you joined their lobbies, they often had custom stuff going on. Especially modded 2fort with less boundaries. I remember all the cheesy building spots I had. Specifically behind the windows of the control point I’d put a tele and dispenser too. There was even more crazy stuff, though. For example, super powered classes, infinite spy cloak, infinite crit mini gun, super engineer quick building. But also, if you joined their lobby, you’d be able to use voice lines with the dpad, which you normally can’t do.
@kingfrog68073 жыл бұрын
someone needs to show this to soundsmith he'd love the sawmill also could you do sawmill i think its the coolest one and its like the most fixable
@ScruffySFM3 жыл бұрын
SolarLight would have a field day
@BenDavisSkydiving3 жыл бұрын
God I hate the skybox on sawmill.
@proboscismonkeygaming3 жыл бұрын
Our lord and saviour amazing red has uploaded once again
@circlexc9083 жыл бұрын
Damn, we really giving him the large Joseph treatment?
@proboscismonkeygaming3 жыл бұрын
@@circlexc908 Wtf do you mean, are you talking about gargantuan jonathan or joesephine of considerable size?
@circlexc9083 жыл бұрын
@@proboscismonkeygaming perhaps, but I was thinking more along the lines of Gigantic Johan.
@DerpyDooReviews2 жыл бұрын
I've played on these maps for years and years but there's still things I never noticed. I somehow never noticed the giant ship on CP_Granary. You just don't pay attention to areas you can't go to I guess.
@karocentein3 жыл бұрын
The yellow dots on cities in the 2fort intel screens are australium depots.
@jamesdevine023 жыл бұрын
25:28 "As long as it doesn't cause problems, it should be fine." - Great Blue, 2021
@A_Senitent_Ford_F1503 жыл бұрын
I'm sure there is comments that have pointed this out, but there is a map called "Destructible 2fort" which open the same areas in the intel room but also you can break certain walls to hide or put a sneaky sentry. And the map-maker(s) made non-colidable objects, colidable. Go try it out!
@ReiCaixa Жыл бұрын
I've seen a video about a destructable 2Fort (and pretty sure they did it to other maps). They made all props solid and fixed a lot of things. Then the players could break windows and stuff and use those areas (like the rooms by the Intel room)
@shadowsheder65193 жыл бұрын
5:15 i remember that on Xbox360 you could somehow crouch on the stairs while going up and than you glitched out and you were able to put a tele exit there. After one person did it the whole srver went friendly and we built dispensers on the rooftops. you can do this on both sides and its super fun! you can even build a sentry on the rooftop and they cant kill it for some reason the invisible wall blocks their bullets or projectiles( i dont remember wich one) but the sentry can shoot them without a problem!
@YZYE3 жыл бұрын
Maybe I can finally leave the battlefield and make a life selling Milk, as my Scout has an infinite reply that somehow replenishes itself, I might also sell the Balls from his Melee weapons.
@ThatguycalledJoe3 жыл бұрын
11:13 "I would love to see this in actual gameplay." - Look up AceTheOcarinaMaker's video "2fort but it's DESTRUCTIBLE!", thank me later. Also, no one ever will because it's not worth the effort, but I'd enjoy seeing a 2Fort World map where the map is just 2Fort, but with the invisible walls removed and *everything* modeled. All the spots that are like "Oh, we didn't model this because you're not supposed to see it." are filled in, and let's say that barn way out in the distance? Make that a real-ass barn that you can go to and be inside, and it has full collision and everything. Is that barn useful for gameplay purposes? Heck no. But it's interesting to look at. Also maybe add some extra props so classes other than Soldier, Demoman, and to a lesser extent Engineer and Scout can actually get around.
@RayanfhoulaBR3 жыл бұрын
These spots at blu's intel on 2forts look so comfy for me and I don't know why where download
@ThwompantsGarbageDump3 жыл бұрын
I mean, hey. There's a coffee room.
@RayanfhoulaBR3 жыл бұрын
@@ThwompantsGarbageDump For the the elevated ones are the best
@YourFriendJessie3 жыл бұрын
pro tip: when doing any kind of video with source maps - because youtube and twitch compression "love" darkness, a good command to learn is "mat_fullbright 1" which will allow you to light up all surfaces and objects completely.
@kyokonull3 жыл бұрын
"basically i just deleted every clip and player clip brush" ...this is going to be one of those days
@j.a.m.m3 жыл бұрын
Damn, I learned a lot of new things about the Hammer editor (the first thing being that it exists), thank you!
@Buglin_Burger78783 жыл бұрын
Invisible walls and glass keep Soldiers, Demo, and Engi in check. It is pretty interesting and says a lot about balance, that these classes would arguably be OP, especially Engi as unless you make these areas all unbuildable you have hidden teleporters for your team that a spy can't find or a Sentry a spy can't reach. Heavies can't get close to do effective damage, so this leaves Soldiers and Demos if you position well.
@mothballmouth Жыл бұрын
I used to play on a server all the time that had an open Tuefort map called "Engi-powered", it utilized lots of the newly opened spaces well to make the map much more balanced. I wish I remembered what server it was, it was always popular but then it died :(
@suspiciousersandwich3 жыл бұрын
please if you have time. flesh out these maps. a less choke point less sniper hell two fort would be amazing.
@grizzle44493 жыл бұрын
I will try to make 2fort, without useless clips, a lot of new areas. I actually made dustbowl like that, i have released it to the workshop, but the workshop is shit and it wont anyone download the map KEKW it was top2 on workshop once
@crashmasterj08373 жыл бұрын
In the words of medic- “ooh”
@juckya96603 жыл бұрын
"Because of the holes here it's a whole lot harder to camp here"
@metallic_king21063 жыл бұрын
i'm not sure if anyone has mentioned this, but theres a map called 2fort revamped and it adds a way to get into that small room on the ceiling with the diagonal windows in the intel room
@AlternateAccount-t1j11 ай бұрын
those server rooms are so cozy
@arielchandia23 жыл бұрын
god imagine all of the engineers putting sentries in the ceiling
@Scanlaid3 жыл бұрын
Wall-less 2fort..... Takes me back to the xbox 360 days, jellyhopping through the long rock hall stairway down to intel
@ozvoid12453 жыл бұрын
Someone needs to do a polishing of all these maps with this concept, would be very interesting.
@madmasseur64223 жыл бұрын
The room with the big map is probably the only way a single player can take out the high ground sentries if the player enters it through that hallway window so it definitely has a purpose
@linxbit89843 жыл бұрын
Considering there's already free 2fort, I think sawmill would he the most interesting.
@Viocuralets11 ай бұрын
that version of 2fort looks really good for ninjaneering
@NintenGunner3 жыл бұрын
Sawmill with the open-ness you gave it would be a BLESSING to play on. Please do that one.
@youtubeuniversity36383 жыл бұрын
Shoulda added Magenta textures to the untexed stuff, would stand out more.
@ScruffySFM3 жыл бұрын
Or just texture it properly
@Kevin-lv8wv3 жыл бұрын
I love the opening in the roof on 2fort, always fun to jump up there with air strike solder and unload a clip onto a sentry nest
@hunt33083 жыл бұрын
I think upward could be pretty wacky if you remove all the death barriers on the cliffs
@thepip35993 жыл бұрын
For some reason watching this video made me feel so motion sick that I almost threw up. Playing the game usually does that to me if I haven’t played it in a while, but I’ve never had it happen from watching a video before.
@jamesdevine023 жыл бұрын
25:40 I wouldn't worry about that, since Snipers don't have the required mobility to access areas that high up anyway. Soldiers, demomen and sentry-jumping engineers would be a much greater concern.
@blazeburner3033 жыл бұрын
I saw this and I was like "so the inferior map expanded series" which does literally this but makes the collision the actual map border lol
@SweetKait3 жыл бұрын
The 2fort part just reminds me of old days of playing xbox tf2 and doing medic needle jumps and teleporter glitches to be able to go out of bounds, was some fun times
@tright63 жыл бұрын
The blocked off parts of 2fort actually look like unfinished areas, so it isn’t hard to imagine that with some tweaking it could look like a complete map.
@_GhostMiner3 жыл бұрын
*10:17** It's over, Anakin! I have the high ground!*
@cetozofumee3 жыл бұрын
YOU UNDERESTIMATE MY POWER
@eh22393 жыл бұрын
Oh god I can already see the sniper cancer spots already oh god
@pigeon_openfortress3 жыл бұрын
Nice to see another hammer++ user, keep up the good work!
@theattacker41353 жыл бұрын
this was a really awesome video. if you were to make more (which i really hope you do) id love to see maybe a few maps like junction. I wonder if much would change route wise on that map.
@Fennalope3 жыл бұрын
22:38 you actually used to be able to build up there when TF2 first came out i have fond memories of building ontop of the central tower opposite to the rocket. this was way back then when we had no wranglers, and could not even pick up our buildings, we had to place buildings in specific areas and use them to place teleporters up onto higher ones just to get up there.
@hg7h103-g Жыл бұрын
If these were made into maps, I'd love to see all of the things you can phase through turned into solid objects, and to just clean up the map in general.. that'd be an amazing map to play on.
@silvercapsule91763 жыл бұрын
You are an extremely underrated youtuber man, I hope your channel blows up big one day, and we can all celebrate the dub with a party
@biggmackthewackslack66543 жыл бұрын
I dont think I've ever met anyone who's favourite map is "Well" I mean I like the trains lol
@shakeztf3 жыл бұрын
i like the fact that the train changes from a dev textured brush to an actual train at 16:41 well i guess it was just a nodraw brush before but its still funny
@bloobiest3 жыл бұрын
You should make a 3rd one of these, this is so entertaining to watch, I'll definately be showing some of my friends these videos. Hope you grow more because this is awesome :)
@2005sam3 жыл бұрын
this dude be soundin like the actor for young emmet brown from the telltale games back to the future XD
@BOT-Mojjo3 жыл бұрын
My inner map maker's heart is hurting... you just removed all of it... some of it is there for a reason... and it's gone. i love it
@JanoschNr1 Жыл бұрын
Omg I *LOVE* this version of it way more, looks way more alive and intristing
@foxnachos_3 жыл бұрын
these maps should be on a community server
@gododoof3 жыл бұрын
There is an open version of 2fort that I've played on before.
@inkstar75213 жыл бұрын
Now your able to go to the Teufort library!
@doyouseetorpedoboats88933 жыл бұрын
FYI you can equip BASE jumper on Demo
@williamsmith69213 жыл бұрын
The thumbnail made me think this was a leadhead video
@microsoftseniortechneeshun3 жыл бұрын
Great vid bro :)
@blubberking1003 жыл бұрын
I need to see what a completely open Upward looks like
@Crit-Chance3 жыл бұрын
Yeah I don't know I feel like invisible walls are a relic of the old days of gaming, they need to go. Nobody likes them. We understand why they're there, but they're annoying. I feel like if you wanna limit the play area, then fine but don't make the walls invisible, you gotta have something there that's easily identifiable as a map boundary. Plenty of games have done it before, you know, like a grid thing that becomes visible as you approach it, and then if you go past it you get the typical prompt like "You are leaving the combat area, get back in 5 seconds" type thing. That's just way better than straight up having a wall there that can screw you over. Hey who knows, maybe in Team Fortress 3...? Heh.
@JellyBlockLP3 жыл бұрын
This video was really cool. Good work man!
@Aksen00763 жыл бұрын
23:27 Time for the ultimate market garden.
@MaestroAlvis3 жыл бұрын
I remember someone did a game of destroyable 2fort. Sentries were hell
@dontrwooshmeorurgay95653 жыл бұрын
Ace the ocarina maker?
@hypotheticallycheese3 жыл бұрын
Removing All Clipping Brushes is a very bad idea for complicated map designes
@maddoxsane49463 жыл бұрын
I would love that updated 2fort map! It wouldn't be so damn stalematey with all the additional routes to get intel
@Qwerty-zj3rk3 жыл бұрын
The black lines all over the ground is a rendering error with displacements.
@notyou24243 жыл бұрын
You needed to remove the barriers? Xbox 360 Tf2 days we could get to most of these spots with Engie.
@Zipperskull_3 жыл бұрын
Omg the memories 😂
@normconel29073 жыл бұрын
Really cool idea. It's almost surreal seeing you jump onto the roofs!
@KFlexFantastic Жыл бұрын
They don’t even know that we were getting up to these skyboxes and then over these fences in 2007 with the medics needle jump boost while we frantically tried to balance being thrust upward and place a teleporter exit on the one tiny spot in the skybox
@catfan56183 жыл бұрын
Nobody: Great Blue: You could put a Sentry in here.
@jumpinghunter91523 жыл бұрын
Please, can you publish no bounds granary, we all want to play on it! This is insanely cool. Also this is a pure heaven for trolldiers, and i want to market garden somebody by jumping from this roofs!