Love it. Embarrassing to admit, but I honestly didn't even realize I had watercolor materials in the plus library. Gracias por todo!
@Greyscalegorilla4 ай бұрын
SO MUCH new stuff has been added over the years. It's ok if you missed some of it. If you ever want to see everything that's new in Plus, you can always go here! greyscalegorilla.com/category/whats-new-in-plus/
@dynamic51094 ай бұрын
Love this tutorial Chad! Great job and awesome result. I managed to pretty much copy the same workflow for Arnold toon with some nice results.
@Greyscalegorilla4 ай бұрын
Very cool! Glad to hear it!
@the_ericklima4 ай бұрын
Hell Yeah. Love a Chad tut!
@Greyscalegorilla4 ай бұрын
Same Here! Thanks for watching!
@beniaminovitagliano28394 ай бұрын
Thanks Chad, I can finally make Akira 2 now
@cgpov4 ай бұрын
@Greyscalegorilla4 ай бұрын
🥰
@nonform_yt4 ай бұрын
Great and very helpful! Thank you!
@Greyscalegorilla4 ай бұрын
You bet! Thanks for watching!
@NickShaheen4 ай бұрын
Awesome tutorial. thanks for sharing!
@Greyscalegorilla4 ай бұрын
Glad it was helpful!
@kunichang2 ай бұрын
Great to see how you put this demo together! I'm eager to use RS Toon for my next project but worry about its capabilities since it still lacks some features that other renderers have. In terms of compositing, do you know if there is a way to render the contour in AOV, like how we can do in Arnold or Sketch n Toon?
@bil_chamberlinАй бұрын
You are insane! I love it!
@GreyscalegorillaАй бұрын
Thanks!!
@francescoschito4 ай бұрын
Awesome! Thank you!
@Greyscalegorilla4 ай бұрын
You bet! Thanks for watching!
@AlFatal19823 ай бұрын
Like the tutorial, but in the old toon system you could control which lines it would draw with a great deal of parameters, not just a angle. The angle thing works great for mechanical stuff but not so much for organic forms. So my question would be is there anything that gives more control over which lines to draw and which not...lets say like overlap etc.
@cgpov3 ай бұрын
Yah that kind of control would be amazing. Hopefully they’ll add it someday
@ErElBabl3 ай бұрын
Thank you chad
@weme78Ай бұрын
In Redshift Toon Materials, when I apply the alpha image to the plane polygon, the line is not represented by the alpha map, but it comes out according to the plane. How can I make the line appear according to the alpha map?
@woosung__k4 ай бұрын
Chad!!! thank you for sharing amazing tuts!!!!
@cgpov4 ай бұрын
@Greyscalegorilla4 ай бұрын
Thanks for watching!
@moh1t4 ай бұрын
Great tute, thank you
@Greyscalegorilla4 ай бұрын
Thanks for watching!
@shawnastrom4 ай бұрын
Awesome!! More Chad tuts please!!
@cgpov4 ай бұрын
@Greyscalegorilla4 ай бұрын
Thanks, Shawn! Chad nailed it as always!
@slange644 ай бұрын
Thank you!
@cgpov4 ай бұрын
@Greyscalegorilla4 ай бұрын
Thank you!
@brunobordini76964 ай бұрын
Wow! That is amazing Chad!
@cgpov4 ай бұрын
@AshleyGlover2 ай бұрын
I am trying for follow this amazing tut in Houdini however I can't find the Base Tonemap node, is there an alterantive node I need to use?
@Imashankubad9 күн бұрын
Where did you get that model? I’m looking for something similar!
@mahdiastanei61624 ай бұрын
Great..thanks
@Greyscalegorilla4 ай бұрын
Most welcome! Thanks for watching!
@nofutureinYT4 ай бұрын
How far from the Octane TOON workflow is this now?
@nickcahill48784 ай бұрын
Great tut ty! How come when I open GSG textures they open up on the old Xpresso like node editor?
@Greyscalegorilla4 ай бұрын
We have a setting in the Greyscalegorilla Library that let's you choose what type of material you want to open. Set "Material Type" to "NODE". Hope that helps.
@alientan29494 ай бұрын
What version of RS is this? 3.6?
@agitator14 ай бұрын
hi what is the tag next to RS camera ?
@Greyscalegorilla4 ай бұрын
That is Social Frame. It's a Plugin to help you crop and set up different aspect ratios in C4D. It's included in our Plus Membership. You can learn more about it here. kzbin.info/www/bejne/eX2TfJishLaWirs
@r1pperuk3 ай бұрын
Yeah but how about the hard scrubbing part of the sponge next!? 🧽 👍