Half-Life 2 Fake Factory Remaster - Gameplay Demo #4 + MMOD

  Рет қаралды 6,924

ZMA

ZMA

Ай бұрын

#About the mod: Fake Factory Remaster is a custom modification that changes the game's artstyle, making it look as close as possible to vannila version.
#Project Goal: Remove unnecessary props, entitys, brushes, decals that makes the game look terrible and unplayable.
#New Features: Added new structures that makes more sense to City 17, Ravenholm, Highway 17 and Nova Prospekt enviorments. Lost Coast is now playable and the soundtrack is back on track.
#Optimization: Removed a bunch of unnecessary files from the game's directory. Removed some FF skins, textures, props and weapons, now we can add our own.
#About the Gameplay: The current gameplay seen in the trailer is using the Remade Assets from Gamebanana Community + MMOD.
#Download Link:
drive.google.com/file/d/1FZGM...
#Mod Page for updates:
gamebanana.com/mods/510981

Пікірлер: 99
@blueprintguy5550
@blueprintguy5550 Ай бұрын
7:30 The breakable window texture will cause players to be confused. They might think that the window is unbreakable. Change the window texture into default.
@DaimeneX
@DaimeneX Ай бұрын
Yeah that window uses the bulletproof glass texture if I'm correct. It should be changed.
@wmafranz
@wmafranz Ай бұрын
I agree I actually like the idea of busting one of those bulletproof windows open with multiple hits but it should have a really obvious giant crack on it or something to differentiate
@Heroheenie
@Heroheenie Ай бұрын
This is pretty cool, but I feel like you made Ravenholm way too dark here. The original accomplished a creepy atmosphere and lighting without forcing the player to rely on the flashlight the whole time. Aside from that, it's really cool!
@reversefroggy4836
@reversefroggy4836 Ай бұрын
I think it looks pretty good! I do have some criticism though. The lighting flashes looks off, I can't explain what exactly is wrong but they just don't look right. Maybe it's because they last a bit too long? I also think there should be some rain effects instead of just sounds. Lastly, I think you should change the window texture at 7:31. That texture is typically used to show that a window is unbreakable, so using it there may confuse some people.
@Skeletim
@Skeletim Ай бұрын
+1 agree with this
@blueprintguy5550
@blueprintguy5550 Ай бұрын
In my opinion, this is good, but its too dark.
@reversefroggy4836
@reversefroggy4836 Ай бұрын
@@blueprintguy5550 Yeah, it's a bit too dark.
@nevascalange3091
@nevascalange3091 Ай бұрын
flashlight is from half-life 2:Episode 2, Also there is rain effects, they're just hard to see
@reversefroggy4836
@reversefroggy4836 Ай бұрын
@@nevascalange3091 yeah, I played it and there is an affect.
@jersongaming
@jersongaming Ай бұрын
Bro, need more light sources. In Ravenholm TOO dark. The town doesn't get any scarier if you turn off all the lights on the level. It just makes it uncomfortable to play. And I have a question. What configuration did you render the maps with? I think rendering at max quality with your level of detail will take about forever
@Skeletim
@Skeletim Ай бұрын
+1 agree with this too
@Mercenario8
@Mercenario8 Ай бұрын
2:50 ALYX GUNN!!!!!!!!!!!!!!!!!!!!!!!
@jasoncampbell3558
@jasoncampbell3558 Ай бұрын
Very interesting, love the incorporation of the Beta intro to Ravenholm. Only thing I'm not sure about is the new lighting, it feels too dark. Now given Ravenholm is more horror centric it does kinda add to the vibe, that being said if you don't know where you're going I feel like it might make navigating the map more annoying in some sections, especially since the flashlight isn't infinite. IDK, maybe some more ambient lighting that isn't as dark. But all in all, this looks interesting.
@awanderingdogeonyoutube
@awanderingdogeonyoutube Ай бұрын
thank you thank you so much! Tomorrow the final demo, and the mod comes out! Big W
@nicholasdelaney1407
@nicholasdelaney1407 Ай бұрын
These graphics, designs, and art styles, should be used for Half-Life 3!
@placeholder500
@placeholder500 Ай бұрын
SUPER excited for release tomorrow. Hell of a job with ravenholm here, the new atmosphere is incredible. Ill for sure be playing this probably the hour it releases. Good work.
@North-vk7ts
@North-vk7ts Ай бұрын
É amanhã! Eu não tô acreditando. Cara, muito obrigado por criar esse trabalho incrível!
@Dirtyblue929
@Dirtyblue929 Ай бұрын
Would definitely recommend less pitch darkness here; Ravenholm can be pretty mazelike in parts and playing it in _total_ darkness would probably do more to increase _frustration_ than _immersion._
@thunderbolt13100
@thunderbolt13100 Ай бұрын
i really love the additions of the cut beta maps! Can't wait! "I hope it was worth the wait." - Gabe Newell
@Emeraude_Gamer
@Emeraude_Gamer Ай бұрын
it's finally out after 2 or 3 years ? god time as fly so fast that I don't know anymore, anyways awesome work you did there worth the wait by 200%
@W.1111
@W.1111 Ай бұрын
my god. ravenholm is now a fusion of silent hill 2 + cry of fear and zombies
@Mercenario8
@Mercenario8 Ай бұрын
BRACK MESA 2 ES REAL!! SOS EL ELEGIDO MUCHACHOO!! FANTASTICOO!!
@MGVoriginal
@MGVoriginal Ай бұрын
Congratulations, you have exceeded all my expectations, but there are a few little things that bother me a bit, but they can be fixed in future patches, like the lightning illumination that looks a bit unnatural, or how the city is always dark, I really like your idea that the flashlight has to be used all the time, but I would have left that mechanic in the interiors. But everything else looks spectacular. PD: And did you come up with any overcharged ideas for RavenHolm?
@insertmemorableusernameher6795
@insertmemorableusernameher6795 Ай бұрын
Alternate routes and side areas are so cool
@robcoguy6909
@robcoguy6909 Ай бұрын
This looks amazing, I just have one question. Will the remade assets be part of the download, or should i grab them from gb?
@hitsmevew
@hitsmevew Ай бұрын
HOLY SHIT DUDE THIS IS AMAZING
@nukewizard
@nukewizard Ай бұрын
Good remaster of old failure with mess, can't wait to play it.
@JonathanP4
@JonathanP4 Ай бұрын
Parabens pelo trabalho. Quando for lançado terei a OBRIGAÇÃO de jogar o mod.
@JAM_HK416
@JAM_HK416 Ай бұрын
Amazing showcase but the lightning's flash is a little longer than usual, could you tweak that to half a second or less?
@unihabitedwhip4626
@unihabitedwhip4626 Ай бұрын
Same, and perhaps some rain effects
@MsDan08
@MsDan08 Ай бұрын
6:14 Interloper jumpscare
@TheOnePieceIsReal89
@TheOnePieceIsReal89 Ай бұрын
OMG IT'S JOHN INTERLOPER
@blueprintguy5550
@blueprintguy5550 Ай бұрын
I like how he just interloped all over me
@TheMasterRPG7
@TheMasterRPG7 Ай бұрын
This is mega awesome work and I can't wait to play this, makes for a great reason to play Half Life 2 again! Maybe remove the lightning effects though? They looks rather strange, unless this is just early work and will be greatly improved on release? Still looks amazing none the less!
@MasterCrazyRJ
@MasterCrazyRJ Ай бұрын
Tomorrow you'll be in my hands
@mysterythekitsune2988
@mysterythekitsune2988 Ай бұрын
I am.definitely playing this lets so awesome!
@h.p2227
@h.p2227 Ай бұрын
alternative routes? this is amazing
@Mintor94
@Mintor94 Ай бұрын
Great audio design. When it comes to graphics, it's generally nice but some HL:A assets look a bit out of place. The rain should be more visual, and lightning flashes are too long. Foliage could use some better models as well. 10:50 the meaty floor looks off. Why is it even here? This is not Ishimura.
@clarketheking8962
@clarketheking8962 Ай бұрын
its supposed to represent xen wildlife like how it is in half-life alyx
@deezhugenuts
@deezhugenuts Ай бұрын
too dark :( plz add more green lighting
@Flaux1
@Flaux1 Ай бұрын
Man... footsteps in HL2 can sound so wrong 🙉 Anyway, thank you so much for putting in so much effort! 💪
@Nota_kat
@Nota_kat Ай бұрын
it's give's cry of fear vibes, i like it.
@jokes6683
@jokes6683 Ай бұрын
Just out curiosity, how will we be able to play the mod with the remade assets and MMOD? Do we need to download them separately?
@KanesTemple
@KanesTemple 20 күн бұрын
looks pretty cool, that lightning needs tweaking tho
@BubbleMan1716
@BubbleMan1716 Ай бұрын
Will there be an assembly of mods from the banana community or will you have to assemble it piece by piece yourself?
@lukzitto
@lukzitto Ай бұрын
1:56 This looks like the part from the e3 demo, so cool. Also, are you going to make the episodes too? Its ok if you dont want to, im just curious bc you're absolutely talented! Btw (off topic question), is it possible to merge the episodes inside the base hl2?
@v_crowbar
@v_crowbar Ай бұрын
That is Ravenholm Docks from e3 2003, cool to see it here.
@tower9602
@tower9602 Ай бұрын
Compared to the original Cinematic Mod. Well it's still seems a bit off at some places, but at least it's logical. Let's simply take a look at train station. Unlike in original game, civil protection is now everywhere. It seems off compared to the original game but it's logical since that's literally where new city citizens come from. I think the same logic applies to ravenholm. It was intended to be dark and moody and the mod simply enchanted the enviroment. Again it's darker than the original game, but it's logical.
@vxd11
@vxd11 Ай бұрын
Guud jeezus!
@user-xn2by9pg8w
@user-xn2by9pg8w 27 күн бұрын
in the next patch fix the host_timescale into 1, rather than below "1" I noticed The coast chapters are slower than usual.
@paulybird7598
@paulybird7598 Ай бұрын
hold on, why would a town like ravenholm have elevators that look like their from city 17? i mean isnt it supposed to be a mining town?
@kingakis6596
@kingakis6596 Ай бұрын
hey you should change the thunder sound at least for me it not fit to the ambient and graphics of the game meaby a thunder sound/s in the distance?
@mycanroc2110
@mycanroc2110 Ай бұрын
list of other mods you used for mmod in this video?
@forealdo25
@forealdo25 Ай бұрын
Is the HUD shown in the video going to be a part of the mod as well?
@hitsmevew
@hitsmevew Ай бұрын
yes
@Quick_Question
@Quick_Question Ай бұрын
If I'm pretty sure, the HUD Is just a mod for MMOD, you'll have to download It manually for MMOD.
@toyoprev
@toyoprev Ай бұрын
So basically the docks just take a long loop back to the original starting point
@scarfvass
@scarfvass Ай бұрын
Is the crowbar in the final mod?
@V-95K
@V-95K Ай бұрын
Amazing! But will we be able to use original sound effects?
@ZMABR
@ZMABR Ай бұрын
Yep!
@V-95K
@V-95K Ай бұрын
@@ZMABR you mean step, zombie, head crab etc. sounds ?)
@ZMABR
@ZMABR Ай бұрын
@@V-95K yes.
@BubbleMan1716
@BubbleMan1716 Ай бұрын
Автор на банане написал следующее: Don`t worry. I`m just making a new post and releasing the final gameplaydemo. Так что ждем-с!
@Gn.NachosS
@Gn.NachosS Ай бұрын
i installed the mod but i dont see the zombie skins any solutions amigos ?
@BribofEternalLapis
@BribofEternalLapis Ай бұрын
your HUD looks the same as the HUD from the "Half Life 2: Lambda Edition" mod, did you ask permission from the creator? edit : the zombies and headcrabs are also ones from "Half Life 2: Remastered" or does it count as free use?
@ZMABR
@ZMABR Ай бұрын
It won't be on the final product.
@MrKleinerDaScientist
@MrKleinerDaScientist Ай бұрын
its Condensed Animated HUD mod
@ASPY806
@ASPY806 Ай бұрын
The lightning looks like doodoo you can see what Andreas did in Cry of Fear maybe idk this is source Edit: you can do it with a skybiox change with sv_skyname "skybox" and not change the lightning at all
@MERCENARIE
@MERCENARIE Ай бұрын
I suggest removing the rain, as the Citadel controls the weather. I think rain would be great in the Episodes though!
@revertfellpapyrusfandeunde4380
@revertfellpapyrusfandeunde4380 Ай бұрын
I never heard before that the citadel controls the weather
@javiAZ09
@javiAZ09 Ай бұрын
Is it possible to load the maps in gmod?
@BubbleMan1716
@BubbleMan1716 Ай бұрын
think in last demo will be link
@BigPelmen
@BigPelmen Ай бұрын
Today, guys
@milanvader
@milanvader Ай бұрын
Today is released?
@clarketheking8962
@clarketheking8962 Ай бұрын
literally black mesa 2
@stuffedbear626
@stuffedbear626 Ай бұрын
If they remove the lightning it would look so much better..
@ZMABR
@ZMABR Ай бұрын
Fixed.
@alwayshasbean6849
@alwayshasbean6849 Ай бұрын
Kinda hyped for map expansions, lighting strike effect looks kinda trash though.
@serioussam8535
@serioussam8535 Ай бұрын
Im sad. May 1st is roght now in norway. And i woke up to no HL2FFR. but sooon :))
@placeholder500
@placeholder500 Ай бұрын
I think for you it will be may 2nd when it releases, due to timezones.
@clever_john
@clever_john Ай бұрын
i tried downloading it following youre instructions, but it didn´t worked, i can´t download the mod
@ZMABR
@ZMABR Ай бұрын
drive.google.com/drive/u/0/folders/18fFgjEm55KG0tA4MleJDdKm7qLQIbNol
@clever_john
@clever_john Ай бұрын
@@ZMABR i meant i couldn´t install the mod
@ZMABR
@ZMABR Ай бұрын
@@clever_john sorry, did u follow the steps of the tutorial?
@clever_john
@clever_john Ай бұрын
@@ZMABR yeh
@milanvader
@milanvader Ай бұрын
I want this 👍😉
@ernestoendean-hughes1328
@ernestoendean-hughes1328 Ай бұрын
Good but I hope this doesn’t turn my system to a cruel even with good specs
@fnafkuzusu-wu2me
@fnafkuzusu-wu2me Ай бұрын
BRO CAN YOU JUST RELEASE YOUR MOD PLS
@otta4731
@otta4731 Ай бұрын
Если не будет релиза получишь пермабан на ютубе.
@Rush_Saharov
@Rush_Saharov Ай бұрын
1 мая уже давно наступило, где релиз уважаемый!!!
@lostmarine3374
@lostmarine3374 Ай бұрын
Пока я вижу даунгрейд... ремастером тут и не пахнет.
@Marine_2010
@Marine_2010 7 күн бұрын
Пахнет
@lostmarine3374
@lostmarine3374 6 күн бұрын
@@Marine_2010 Я прошел этот мод и нет. Многое сломано, некторое места недоделаны, что то ухудшено. Пока это всё на стадии раннего доступа. Оригинальный СМ пока лучше, т.к. ничего не ломает.
@maxxch1941
@maxxch1941 Ай бұрын
this mod is as tasteless as it was in 2013
@rayraygrant191
@rayraygrant191 Ай бұрын
What an asshole
@Chapmike
@Chapmike Ай бұрын
So technically you are kinda saying that Half-Life: Alyx is tasteless.
@maxxch1941
@maxxch1941 Ай бұрын
@@Chapmike yeah, crappy mashup with Half-Life: Alyx assets and tons from other games assets is tasteless
@EkaEka-op8vz
@EkaEka-op8vz Ай бұрын
the mod is good but its the map always off because lack of geometry and too low poly
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