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Hidden Secrets for Creating Photorealistic Gemstones in Your 3D Render

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Arvid Schneider

Arvid Schneider

Күн бұрын

Tips and tricks you probably didn't know to make your renders more photorealistic.
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...::: DETAILED INFORMATION :::...
Step by step tutorial on how to create a hyper realistic crystal material in CG. I will be covering the very complex work of creating a crystal like objects using geometry, vdbs and lots of shader workflows using Houdini and Arnold.
...::: GETTING STARTED :::...
• ARNOLD TUTORIALS
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Пікірлер: 47
@arvidurs
@arvidurs 2 жыл бұрын
Do you want to see more walkthrough tutorials of the other crystals seen at the end? Let me know below!
@solider191
@solider191 2 жыл бұрын
If you can do this on Maya then yes please
@robinbrinkler
@robinbrinkler 2 жыл бұрын
I'm wary of your time on these and don't want to be cheeky, though it is really cool to hear and see the walkthroughs, the techniques and final results are truly awesome so if you do get a chance to cover specifics of the unique details in any of the other crystals please, it would be helpful. We are already spoiled having access to the setups via Patreon though :-) Thanks for sharing Arvid!
@manolomaru
@manolomaru 2 жыл бұрын
+1 here too ✨👌😎😮😵😮😎👍✨
@Thiagz
@Thiagz 2 жыл бұрын
Yes ! Love your tutoriel! I fallow your work couple of years now! I learn so much about Arnold. Did you try Blender with Cycles?
@arvidurs
@arvidurs 2 жыл бұрын
@@Thiagz Hey, nope I have not tried blender
@BrianHanke
@BrianHanke 2 жыл бұрын
Inspiring work! Using volume noise to get the layering and pitting in the rock is genius.
@anxhelo7383
@anxhelo7383 2 жыл бұрын
amazing! , hope we will have more indepth tuturials about arnold !.
@ikbo
@ikbo 2 жыл бұрын
You got to do the king to gems namely diamond next. 💎✨
@orientaxis
@orientaxis 2 жыл бұрын
Can I Start loving Gems qnd crystals as you BTW I am reallly enjoying these crystals series 😍😍😍
@thelogicgh
@thelogicgh 2 жыл бұрын
Can you please make a video on how to achieve ARCANE's style of character shading ?
@arvidurs
@arvidurs 2 жыл бұрын
Can you share a link please
@mamiyaonfilm
@mamiyaonfilm Жыл бұрын
Would love to see your post processing!!
@arvidurs
@arvidurs Жыл бұрын
I do have the nuke scene files on my patreon if you'd like to take a gander there.
@mamiyaonfilm
@mamiyaonfilm Жыл бұрын
@@arvidurs Thanks, I'll check it out!!
@yoloesad76
@yoloesad76 Жыл бұрын
im grateful for your channel thanks for the content appreciate it
@VllRUS
@VllRUS Жыл бұрын
Great video! But I don't understand how your for each loop is changing the crystal when u change the frame number. I tried with a similar set up and it didnt seem to work for me.
@ytrebiLeurT
@ytrebiLeurT 6 ай бұрын
Can you print them on a 3D printer?
@sabkarim
@sabkarim Жыл бұрын
Your work is amazing!
@aitharel3009
@aitharel3009 4 ай бұрын
Hey Arvid, thanks for the tutorial, how long should rendering typically take? I've tried some gem tutorials as a beginner, and I'm not sure how long is normal/aimed for for something like this turntable render? I only have houdini so mantra and XPU are my options, but I'm not sure what's a "respectable time" to aim for render wise nor how many light bounces/samples is considered sufficient for detail in these translucent materials?ow
@Kagara
@Kagara 2 жыл бұрын
Hey Arvid, Can you do a tutorial on Explosion Shading and rendering in Renderman? Like the ones in Mandalorian season 2? they looked really great!
@arvidurs
@arvidurs 2 жыл бұрын
yeah! I can totally do that! Will add it to my list!
@Kagara
@Kagara 2 жыл бұрын
@@arvidurs thanks a lot
@3dklassen
@3dklassen Жыл бұрын
Does anyone know how to do this in 3ds max and zbrush? these shader details are insanely good and I would like to make one in my project im working on right now
@shingoeverard6744
@shingoeverard6744 2 жыл бұрын
UI question here--what's up with some of your wires entering the left hand side of your nodes when you turn the preview flat on? (for example the MOPs randomize node at 1:18)
@arvidurs
@arvidurs 2 жыл бұрын
Hmm not fully sure what you mean. You can change the visual look of the wires with shift s
@ababiya_worku
@ababiya_worku Жыл бұрын
It’s better to mention render time & GPU or cpu
@ikbo
@ikbo 2 жыл бұрын
Can you do alexandrite crystal which changes color based on viewing angle?
@arvidurs
@arvidurs 2 жыл бұрын
yeah, I can look in to that
@ikbo
@ikbo 2 жыл бұрын
@@arvidurs for some reason diamond renders that I see online look the most fake. Why is that? Have you done diamond rendering on your Patreon?
@tomer078
@tomer078 2 жыл бұрын
Love it! Houdini looks interesting (max user) when did you switch?
@arvidurs
@arvidurs 2 жыл бұрын
Close to two years now
@tomer078
@tomer078 2 жыл бұрын
@@arvidurs How was the switch from Maya for lookdev?
@august5357
@august5357 2 жыл бұрын
Hi, I've just stumbled upon the instances issue in HtoA. There's a strange thing that when you instance objects through @instance point attribute, Arnold renders instances properly, but only the first time. Then it just ignores all instances and doesn't render neither instances themselves nor points. And so, it lasts until you restart Houdini (And again, only first render hit becomes successful). Have you ever met this nonsense or have any ideas what it can be?
@mamtapatil1892
@mamtapatil1892 2 жыл бұрын
How to make iridescence material in substance painter
@lebasgeoffrey7484
@lebasgeoffrey7484 2 жыл бұрын
when is there a new tutorial on substance painter ?
@arvidurs
@arvidurs 2 жыл бұрын
What would you like to see?
@MarinovMarinofusuki
@MarinovMarinofusuki 2 жыл бұрын
What pc to you have?
@soniaso6949
@soniaso6949 2 жыл бұрын
can we do this in maya with arnold render?
@arvidurs
@arvidurs 2 жыл бұрын
you can do all of the shading aspects in maya arnold the same way. The modelling technically too, but using maya tools it will be quite tricky. You can obviously look in to bifrost, which is very slowly trying to catch up with Houdini. But it's possible using that
@soniaso6949
@soniaso6949 2 жыл бұрын
@@arvidurs ok thank you for your reply,, actually i have tried in maya but i am not getting that result which you have achieved :(
@losimple
@losimple 2 жыл бұрын
Hey seems like you enjoy to work in Houdini, that's why I want to ask you if you don't plan to do more Maya tutorials anymore? Thanks man
@arvidurs
@arvidurs 2 жыл бұрын
Hey Juan, the shading aspect in maya and Houdini is the same. I’m just using Houdini as I can more easily create content. I was always a bad modeller hehe. So probably I’ll stick with Houdini for now.
@losimple
@losimple 2 жыл бұрын
@@arvidurs thanks man, no problem at all, I think is matter of choice, for example I don't like Houdini. I just work as a lighting artist and Maya and Nuke have been enough so far. But, you're right, shading is the same. I think is lazy to follow a tuto that has an interface that you don't like it hahahah anyway. I'll around ! Always thanks for sharing your knowledge.
@arvidurs
@arvidurs 2 жыл бұрын
@@losimple Thanks again. Agreed, if I would just be doing lighting and shading. I'd probably prefer Maya as well, as MtoA still feels better. But to create stuff, houdini is just more fun :)
@hiramsrey1575
@hiramsrey1575 2 жыл бұрын
🅿🆁🅾🅼🅾🆂🅼 😜
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