Hey everyone, we want to let you know that we appreciate your support and the feedback on this video. We read all of your comments and take them to heart and will strive to do better in the future.
@danobra2 жыл бұрын
I just would like to point out that the early fighting games didn't share the 6 buttons scheme. MK had 5 (with the guard button between the 4 attack buttons) and most SNK games used 4 buttons in a line (A, B, C, and D).
@Reaubocop2 жыл бұрын
Mark "MarkMan" Julio is the reason why Madcats started making quality fightsticks and his passion for the FGC is why we can buy insanely high-quality fightsticks today. I'm kind of stunned you guys didn't even mention him in this video.
@MarkMan232 жыл бұрын
Thanks for the kind words. It was a team and community effort. It was the right time for companies to recognize what arcade gamers loved at the time. I am more than happy to chat with anyone about those old days. There are some fun stories actually.
@OATMEALDOOM2 жыл бұрын
Maybe team up with someone or solo, do a video reminiscing about those times Just an idea :)
@sfkingalpha2 жыл бұрын
They also kept zooming into the SE stick while talking about the TE.
@ryekun12122 жыл бұрын
@@MarkMan23 do a podcast with akshon esports...
@xTheNameisEthan2 жыл бұрын
Unfortunately since he's left that haven't made a stick that was worth a shit
@MetAlexTHVK2 жыл бұрын
Man, I remember feeling like the coolest kid when I played NES games with the NES Advantage. That would cement my love for playing arcade ports with a stick when possible besides fighting games. Playing Streets of Rage 4 with a stick is great and I can't wait to play Cowabunga Collection with it with my fam.
@korndogssb2 жыл бұрын
boomer lol
@MetAlexTHVK2 жыл бұрын
@@korndogssb Ah yes, I recall playing Megaman 2 on NES during the space race of the 1950s.
@esmooth9192 жыл бұрын
I had always wanted an NES advantage, but I was unable to pick one up until Comicon several years ago. And considering I have an Xbox 360 fight stick that also works on my PC...that shit cray!
@mxcascade2 жыл бұрын
Minor correction for 13:41 Smashbox's competitors B0xx and (now mainly) Frame1 are considered the go to options for rectangle style controllers in the smash community. Smashbox was more the initial spark which spiralled off into b0xx after Hax$ left the Hitbox team to make his own version, and then Greg Turbo left the b0xx dev team himself to make his own spin on it.
@Jelly_goober2 жыл бұрын
i was honestly wondering if they just didn't do their research or were sponsored by hitbox when they said that. gave me whiplash lol
@Akshonmedia2 жыл бұрын
Thanks for the feedback. This was definitely something that your point could have expanded upon when it comes to discussing other rectangle style controllers in Smash Bros.
@nahometesfay11122 жыл бұрын
@@Akshonmedia EDIT: everything I said was about Melee kinda forgot about ult my b To be clear the smash box is considered way too OP for competitive play. The Frame 1 is currently the state of the art, but people consider it OP as well and there have been discussions of nerfing or even banning hitbox style controllers.
@theonlybass89472 жыл бұрын
@@nahometesfay1112 people have been discussing the validity of box controllers in smash for like 2 years now. Things like the pivot utilt nerf and input scrubbing have even been added to balance them more fairly.
@nahometesfay11122 жыл бұрын
@@theonlybass8947 I think the boxx should definitely be legal maybe even buffed. I'm just talking about the overall discussion
@alecpanic2 жыл бұрын
for anyone potentially interested in these controllers the term hitbox can refer either to the brand or the layout and imo other brands have succeeded in making better hitboxes than hitbox and are worth checking out. Madcatz success in fightsticks can be directly correlated to markmans efforts while working in the company and their new line of fightsticks after the company's revival are truly not cut from the same cloth. The creators of Mas sticks passed away in 2021 in a tragic fire. Recently their work has been carried over anew and creator scanline city has taken up the challenge of developing both traditional mas sticks and a new model that if I remember correctly, he had collaborated on with the original creator before their passing.
@Reaubocop2 жыл бұрын
This video was great until they failed to mention Markman when talking about modern fightsticks.
@burakeren2 жыл бұрын
Small pet peeve: The stick at 10:27 is not TE but SE. Cheaper version with non-sanwa parts.
@zakutenakazumiya15162 жыл бұрын
Can someone pin this?
@viewerguy102 жыл бұрын
@@zakutenakazumiya1516 Think only the creator can pin it
@alexzandermanning60944 ай бұрын
Dude I was losing my shit when I saw that
@strippinheat2 жыл бұрын
It's funny to think about how SF1 standardized the 6-button set up when the game original used a joystick and two gigantic plunger buttons that you would smack with various degrees of force to get the three different strengths. Imagine if that had taken off instead. Thankfully, they were horrible to use and maintain, so the 6-button style became a cheaper solution.
@dragodadragon2 жыл бұрын
13:39 I’ve seen my fair share of smashbox players but there is by no means a consensus among the smash community. Ultimate players are more likely to use a smashbox, but melee players use B0XX/Frame 1 almost exclusively since they’re specifically developed for Melee. The main advantage smashbox has over its competitors right now is that because B0XX/Frame 1s have such long waiting lists, if you want to get a box controller without waiting 6 months for it smashbox is your only solid option.
@illford Жыл бұрын
tbf i think now it's just the boxx and frame 1 idk if i've seen a smashbox in a while
@chrisgrudge69642 жыл бұрын
It’s weird they said six buttons became the standard yet the two fighting games they mentioned that were incredibly popular were fatal fury and mortal kombat which aren’t six button… in fact most snk fighting games are probably 4 buttons, and neo geo dominated the arcade scene. SEGA’s Virtua Fighter which was a huge deal in the 90s was only 3 buttons. NAMCO's Tekken and Soul Calibur are both 4 button games usually. 6 buttons was very much not the standard back then. What makes this weird isn't that it's inaccurate (there are some other inaccuracies too in the video), but they almost directly contradict themselves as they state the "fact".
@joecoolmccall2 жыл бұрын
Yeah...really surprised they said that.
@goukizx22 жыл бұрын
The original Street Fighter arcade cabinet also had a 2 button version available. That is what was in my local arcade when I was a kid.
@STRevival20152 жыл бұрын
I think you got it wrong. Street Fighter is the one to blame for the 6 buttons and the game had more impact in the arcades than the other games you mention. But the reason wasn't exactly that, it was actually for practical reasons. The same way that the standard for home version controllers has 8 buttons. You don't really need the 7th and 8th button for all these arcade games but it's easier to have more buttons for backwards compatibility than having to add more buttons. In short, the 6 button layout allowed you to play all the games you mentioned by just not using (or covering) the buttons you don't need.
@chrisgrudge69642 жыл бұрын
@@STRevival2015 That’s not really what is said and the video, and most arcade cabinets are not made that way either back then. Neo Geo is just 4 buttons, it doesn’t have 6 buttons with 2 laying there dormant. The machine can’t even play street fighter or any other 6 button fighter natively. 6 buttons is largely just a capcom thing, not a universal thing. Using the argument that 6 is more than 4, and it is easier to subtract than add seems like a straw man argument, and it isn’t really rooted in how arcade cabinets are made either.
@STRevival20152 жыл бұрын
@@chrisgrudge6964 Cabinets were either made specific for the game or generic ones and the generic ones outside of Japan were really bad as there was a big disconnect in the distribution chain between the game companies and the arcade businesses. It wouldn't be the first time you hear about cabinets with a Street Fighter in an arcade with just two buttons. It's a similar case nowadays with these home-popular (and horrible) custom modern cabinets, pretending to be retro, with subpar furniture quality and an lcd screen. In Japan, however, you can find the SNK cabinets with the 4 buttons you mention. Unfortunately for you, out of all the brands manufacturing cabinets, the SEGA astro city is the one that became the most popular setting a standard for reasons too long to explain here. Search for "mikado astro city" to read more articles about it.
@grinbrothers2 жыл бұрын
Neat history lesson with a surprising amount of more modern gaming history coverage with the discussion of the HitBox controllers and such. It was fascinating to learn about and always interesting to hear the love given to the old school arcade scene (something I never truly got to see by the point I was gaming).
@Akshonmedia2 жыл бұрын
Thanks! Glad you like this video :D
@PresidentPixel2 жыл бұрын
This dude sounds like Sakurai’s English voice dub explaining the history of a character during a Smash Bros. Presentation 😂😂😂
@superdog43432 жыл бұрын
Most, if not every, smash player I’ve seen use a box have a different layout than the smashbox, usually called the b0xx or frame1
@CDages2 жыл бұрын
Just to be clear Hori was a already considered a top of the line arcade stick manufacturer well before the advent of the MCZ TE1. As a matter of fact, Hori had the license in Japan to produce SF4 branded arcade sticks. Good content tho.
@zachleyba55292 жыл бұрын
The HRAP and MAS sticks are really the grand daddies of this entire thing
@CDages2 жыл бұрын
@@zachleyba5529 pretty much.
@lah1ah2 жыл бұрын
I was thinking the same thing. Like the Hori Real Arcade Pro SE and SA both had seimitsu and sanwa parts respectively. They were made for the ps1 which was long before the MCZ TE1 ever came out. They used that same shell and layout all the way up to ps3/360 era with the hori rap3
@arbetor122 жыл бұрын
As a fight stick collector this really makes me happy Once I've sorted some stuff out imma get back into collecting
@fgc-linux16502 жыл бұрын
Ya me too. I'm out of space and don't trust storage units after a bad experience so I need to get rid of stuff to make room for more fightsticks LOL
@arbetor12 Жыл бұрын
@fgc-linux1650 what about getting some shelves on your walls?
@okanut2 жыл бұрын
Very cool video! All the different tech and customization that can go into a fightstick fascinates me. You can really express yourself with the controller.
@Akshonmedia2 жыл бұрын
Glad you enjoyed it!
@anakinchromosomewalker7031 Жыл бұрын
when I was 7 in the mid 90sh I would refuse to play a game without my ascii arcade stick for my ps1, I remember being so amazed that I can play all my favorite games like in my town's local arcade, playing 2d platformers, shot em ups, 3d platformers, party games, and fighting games where my go to games at that age as I was usually to young for any other game (I used that weird Namco controller for racing games and had a light gun for light gun games, I was a spoiled little shit thanks for my dad being a hardcore gamer at that time lol)
@RetoranPetrah2 жыл бұрын
I've been spending some time recently making my own version of the hitbox, because I was a PC keyboard player and wanted my weird ass button layout from pc converted to hitbox form. It's been a lot of fun prototyping with cardboard
@cryosen2 жыл бұрын
You can find something called a mixbox, basically a hitbox but it uses keyboard buttons for movement if you're used to that
@dunkelwelpling2 жыл бұрын
I don't really get the need of a Hitbox anyway. When the Stick is missing, you might aswell just use your keyboard, right?
@dieptrieu65642 жыл бұрын
@@dunkelwelpling Probally cause of the feel. Hitting the arcarde button give a different feel than a keyboard button
@Huinker2 жыл бұрын
@@dunkelwelpling the keys are close to each other making it weird. Sometimes because there are so mnay keys you might misplace your hand. Might as well simplify it into hitbox layout
@destroyermaker2 жыл бұрын
@@dunkelwelpling Keyboards are good but not purpose built for fighters, unlike Hitbox. And not everyone that uses one is playing on PC. I need to play VF5 on console for example. Plus you can't bring a keyboard to tournaments usually.
@Poloc962 жыл бұрын
Thank you for all your videos Forreal man you really keep me entertained after a long day of work keep it up
@Akshonmedia2 жыл бұрын
Thanks! Reading comments like these really warms our hearts knowing you enjoyed it.
@k-berry87712 жыл бұрын
- Street Fighter's motion inputs were just an easter-egg for highly skilled players - Street Fighter's 6 button layout was an after-thought after their experiment with pressure-based buttons failed - Street Fighter 2's combo mechanic was the result of a bug that the dev's thought was funny It almost feels like the Fighting Game genre was entirely built of accidents
@dshim47312 жыл бұрын
very fun to watch, thank you for the information and also to comments below for more information. i got into fighting games last year and just recently built my first custom fightstick (a mixbox with wasd keypad) few weeks ago and really enjoyed it. after playing around this for a while i'd love to build another one (and hopefully improve in these fighting games)
@hadamana2 жыл бұрын
This was a really cool video. I have no interest in esports, and don't really even play fighting games much. My love for arcade sticks runs strong, though, for all kinds of games [Spelunky, anyone?]. I learned a few things about them today, and it makes me happy! You rock bunches!
@HitBoxArcade2 жыл бұрын
Great work guys! We're glad we were able to help with questions. Thanks for showcasing and supporting the FGC!
@epicon6 Жыл бұрын
14:48 What you said here is so beautiful🎉 Agree 100% I grew up in Japan where i got to play most fighting games in the arcades first for about 6-18 months before the games came out on consoles and absolutely fell in love with arcade joysticks and buttons. Now big fighting games are released straight to consoles because there is such a big world wide competitive scene. So now when i got SF6 on release date it really feels like i got a real SF6 cabinet at home and i don't need to spend 400x ¥100 coins to experience the game at launch. Long story short as you said, the arcades are alive in our livingrooms now, and the arcade history and traditions only live as long as we are using arcade sticks..
@calvinfoo2 жыл бұрын
Hitbox is the best! I saw the video and I built one for myself. Love it.
@rogersnick172 жыл бұрын
God bless the fightstick. I still play every fighting game on my Xrd art TE2.
@juansc77052 жыл бұрын
Great video man! love your FGC stuff
@OWmofat2 жыл бұрын
There's a misconception that melee players use the smashbox as their rectangle alternative. That just isn't true, the smashbox has become more for ultimate players while melee players have primarily gone over to the b0xx or Frame1.
@swagger59792 жыл бұрын
Thank you so much for the fighting game coverage. It’s amazing .
@reshpek2 жыл бұрын
Love your videos man keep up the hardwork
@Akshonmedia2 жыл бұрын
Thank you!
@AmigaCammy2 жыл бұрын
Here in Australia we were all using Australian-built MCA joysticks in the arcades, and the ultimate home joystick was the Battlestation II, which was a huge steel control panel with two MCA joysticks with six buttons each and had cords for the NES, SNES, Master System, Mega Drive, Amiga, Commodore 64 and Atari. A lot of Australian arcade and fighting game players still swear by the MCA as the best arcade joysticks ever made, they were more expensive than the Japanese sticks, but were super tough. They're kinda ball-top, but the whole knob and rod are plastic coated. Look them up and maybe give them a try if you can get ahold of one!
@BainesMkII2 жыл бұрын
@3:30 Six buttons were *not* the standard for fighting games. The standard for SNK titles were four buttons, because the Neo Geo MVS cabinet offered only four buttons . Mortal Kombat, along with other games like Time Killers, used five buttons. 3D games would only move further from six button schemes. What you could get from a six button controller was *adequate* support for most fighting games, even if the available buttons weren't in optimal positions for all games.
@mademedothis4242 жыл бұрын
I'd say in the long run Capcom's six button config was the exception to the rule. The NeoGeo stuff standardized four buttons and when Sony won the gamepad wars with a Nintendo four button config that became the norm for everybody.
@GGPO_Halfro2 жыл бұрын
Thank you for mentioning MAS systems, such an important part of our community. I think there was a miss on the optical variations of arcade components (p360 / sanwa flash) addtionally, there were lots of imports around the 2k era (ascii sticks for guilty gear, capcom vs snk, etc). Otherwise, it was a nice doc regarding the history of our arcade sticks :) EDIT: I want to also say the grass root component of arcade stick building. Neogeo, SRK, arcade projects, madmancafe, slackcoin.....so many places where you could go to learn how to custom create your own arcade stick from scratch. That in itself could probably be a whole video :)
@metalgeartrusty2 жыл бұрын
If you’re on the fence about the hitbox please, please get it, it feels incredible playing on it and definitely helps you focus on execution the right way. especially if you struggle with any kind of hand/wrist pain, the hitbox is for you. Get the young ones around you learning hitbox early, so they have much longer term health span when it comes to gaming.
@GELTONZ2 жыл бұрын
Very nice though kinda disappointed the Namco Arcade Stick on PS1 wasn't covered (the grey one with the yellow buttons). I'd say that was the first decent commercial arcade stick and is honestly still my favorite. Heck I'm kinda annoyed because it was also really affordable in a way modern arcade sticks aren't.
@thefroable2 жыл бұрын
Also the Capcom Fighter Power Stick for SNES. Obviously not the quality of things available later but there were products to get decently close to the arcade experience at home.
@boyapollo8082 жыл бұрын
my favorite series on KZbin
@franksterkb8912 жыл бұрын
as a fight stick fancier, i very much love seeing this kind of content. The ps3 and ps4 fight stick were just built differently compared to ps4 sticks. way way more durable
@sheldonsights76982 жыл бұрын
Even though I was already comfortable on pad and honestly sticks aren't even considered the best way to play anymore I got one just because they are really cool and I love the expression you can put into them.
@phredbookley1832 жыл бұрын
I was on pad during a time when getting a stick was difficult. Can't tell you the amount of crap I got from the boys when I would challenge them in MVC2 on my controller. Made every win feel even better. Haha.
@ernestd2 жыл бұрын
As much as I appreciate hitbox and other innovations to improve controller alternatives I find it very bad if they are used for arcade games (instead of console games) as it's a crucial detail that affects all the preservation efforts of the arcade era that many communities are doing around the world. It's also very connected to a cultural part of Japan where the arcade scene will eventually die but we want that date to happen as late as possible in the future. For the last 15 years many players around the world have been able to travel overseas between communities with no problem of accessibility as the candy cab controllers became the unofficial standard and for that we have to thank eternally Markman and Madcatz.
@Nimrod3362 жыл бұрын
Cool story. Alex valley use to play cvs2 on xbox the original...I was 12 and upset I couldn't win any fight..he sat in a private lobby just showing me everything his gamertag was coilaflower or something like that. Dude was super cool,he told me so many people quit kid if you are still here after a week I'll keep teaching you. That's why I teach the new players I see on tekken7 (my current fighting game)
@WoolMocha1992 жыл бұрын
Love these videos I'm pretty sure I've watched all of them three times already
@yvan22182 жыл бұрын
Built my own fight stick out of cardboard and some parts off of the internet. Best decision I've ever had coz it feels jank enough for me to take care of it, while being functional enough to have fun.
@HypnoGenX2 жыл бұрын
At 14:28, is that a Nacon Daija on the right (as the 500 dollars 'example')?
@AE7802 жыл бұрын
That was awesome man! Your voice talking gaming history is something I want more of!!
@TheRealDustinNunn2 жыл бұрын
I love arcade-style fighting games.
@xthe_nojx58202 жыл бұрын
Smash Box is the perfect name for that rig and not just for the branding. I don't think I've ever seen so many buttons on a controller, outside of a traditional keyboard.
@Dornpunzel2 жыл бұрын
The hitbox is literally just what every mechanical keyboard player knows for years. I'm still interested in a stick since the haptic and feeling and fun is something else.
@jeffu.80532 жыл бұрын
I bought an arcade quality joystick for the SNES in the mid 90s called Firestick. It was made by a company in California and used the same type of stick and buttons found in arcade machines. It was similar to the MAS controllers.
@SalamanderLights2 жыл бұрын
I have a Hitbox from this year, a QANBA crystal from 2016, and a MvC2 TE1 from 2009. The older sticks have some recent modding, but they will hold up really well.
@ricodo12442 жыл бұрын
I thought the main no stick arcade controller for smash was the Boxx?
@Chrenklen2422 жыл бұрын
Yo! I've been binge watching for over an hour and get a new video! Lucky lucky day 😁
@D3Vlicious2 жыл бұрын
The first photos of the MadCatz "TE" in the video aren't of the Tournament Edition though, they're of the "Standard Edition" that didn't have Sanwa parts.
@thecaptainplus2 жыл бұрын
Finally, a video that covers this.
@paulanderson37722 жыл бұрын
Need shooting games to be included. Shmups were a definite highlight in the arcade era, thus had an important impact on the design of the arcade stick. Regardless, a very good video. Many thanks for your passion, time and effort.
@MTLxSpider2 жыл бұрын
6:22 video before unfortunate events
@Robin_Raghunandan2 жыл бұрын
Awesome vid! I think the only arcade stick layout that was always a bit awkward for me was the MK style with that X shaped style of button layout of 4 outer buttons and the block being in the middle. Was always so strange for my hands to ever get used to properly
@sonictrain12 жыл бұрын
This is the bid I needed 2 years ago! I'm glad I found it though regardless
@TheBigbrad752 жыл бұрын
Yo, what a great and informative video!! Thanks for taking the time to put this together for us...👍👍🙏
@gutsman1312 жыл бұрын
I bought a TE1 back in like 2013 or so, I used that thing until earlier this year when the stick stopped working. Amazing how it lasted over 10 years from its original production.
@TheBacontarian2 жыл бұрын
you can probably just buy a replacement sanwa stick off amazon for $25. or the encoder board got fried, but that can probably be replaced for $20 also
@marlz112 жыл бұрын
Excellent choice in music Akshon Esports!
@armyofninjas90552 жыл бұрын
I'm just a filthy casual with fighting games (haven't played seriously since Alpha 2 was NEW in the arcades). But I kind of want a fight stick for MAME/FBA reasons. I loved the arcade as a kid. Loved it.
@TheBacontarian2 жыл бұрын
Look up the atari 2 player fightstick from micro center with raspberry pi built in. Feels like an american arcade, just download SD card image and you got thousands of games to play with. Just plugs right into a tv with hdmi. You can get Pandora's box if you're really lazy for true plug and play, but the Atari has nicer parts and feel
@bender97403 ай бұрын
Quick shoutout to C&L Control's Championship Joystick... They made and sold arcade-perfect fight sticks all the way back in 1992, and even were approached by Mad Catz for input on their fight sticks.
@Project-ey1cm2 жыл бұрын
I'm almost always play fighting game on PC so I play it with keyboard. I tried to use a fight stick but I didn't suit my motoric preferences so I stick with my keyboard. I guess if would ever play on a console, a mixbox or a hitbox will suit me well.
@randodox83752 жыл бұрын
I think you might love hitbox, same WASD layout for movement but attack buttons are more comfier, bigger, and responsive.
@semantik952 жыл бұрын
hitbox is best overall.
@mushmak2 жыл бұрын
Hitbox has helped me so much, my hands don't feel bad anymore after a long period of playing. Got rid of the pad and never felt better
@seriousstuff88872 жыл бұрын
My first stick was the namco soul edge on ps1 .. I still have it . But now i use the razer phantera evo . Good all round sticks
@ShinGoukiSan2 жыл бұрын
I grew up in the same area and made Joysticks for people at the same time at MAS. That said His quality blew me out of the water
@fredrik2412 жыл бұрын
Thank you for the video! You should have mentioned that the original Street Fighter cabinet used those 'Pneumatic' punchable buttons and not the 6 button layout. The punchables got swapped as they kept breaking when people smacked them, no surprise.
@randodox83752 жыл бұрын
I love my Hori: FightingEdge fight stick, but I'm really eager to try the Hitbox out, might really need alot of time to get used to it but it might be worth it.
@bl1zz2 жыл бұрын
I made the switch last year & it was well worth it. Whenever you get the chance to get one, give it a shot
@giuliopugliese69522 жыл бұрын
No words on my boy the mixbox? I think it's interesting to talk about it and the influence of the new wave of PC FGC players
@drogoz40422 жыл бұрын
Why do I have to watch a hitbox ad whenever I watch a video like this.
@DylanMatthewTurner2 жыл бұрын
"Remember Arcades?" Nah fam. Just the handful of Arcade machines in the back of CiCi's
@chavacow2 жыл бұрын
This was super informative. Thanks!
@EdwinDPZ2 жыл бұрын
Crazy how there were more Pad and Hitbox players than Stick players in the Evo top 8s this year
@griftgfx2 жыл бұрын
I was maybe hoping for a little more history, but I enjoyed the video.
@krushingbro66202 жыл бұрын
thye are now universally called fightsticks because fighting games are the only genre that really stays utilising the arcade stick anymore. i personally having grown up with Street fighter II and Mortal kombat in the arcades will stay calling them "arcade sticks"
@jacobfoxfires9642 жыл бұрын
Same, prefer to call them arcade sticks. More than fighting games use these things.
@chrisgrudge69642 жыл бұрын
They’re plenty popular in shoot ‘‘em ups
@MimosaSTG Жыл бұрын
That SE fight stick being shown instead of the TE... The only the the SE was good for was for the case. The lever and buttons were garbage.
@EvilCoffeeInc2 жыл бұрын
A friend of mine has this bizarre half-controller fightstick that has buttons on one side and a controller grip + d-pad on the other. It's hilarious, but it works.
@emboulaloucheman64332 жыл бұрын
Toujours des vidéos de qualité !!! continue
@Neuvost2 жыл бұрын
In retrospect, Hitbox / buttonboxes seem so obvious. ¿What's the best thing about arcade sticks? The buttons. ¿You know how computer keyboards have arrow keys / WASD? ¿What if Sanwa made them? Kinda goes to show that sometimes great innovation / invention is right under our noses. (When every pro gamer in every genre is playing with a flight stick in their left hand and a combination mouse-and-trackball in their right hand, I will accept all credit with grace and modesty.) Of course, it helps to know in 2022 that playing stick (and playing Smash) for decades can cause wrist and hand problems down the road. The improvement to our health is the most important thing to come of the invention of the Hitbox / buttonbox.
@ShinGoukiSan2 жыл бұрын
The deluxe 87 Street Fighter had 2 large Pressure Sensitive Buttons instead of the 6 Buttons before being abandoned for the 6 buttons that the standard cab had because of how easily they broke
@DennyLewis2 жыл бұрын
This video is great for Fight stick curious. Thank you for the info
@natman29392 жыл бұрын
My friend bought me a little 40$ fight stick for my birthday. I still haven’t got the hang of it because jumping and dashing with two quick flicks feels so much harder than two taps of the thumb But it’s definitely exciting and sounds so satisfying to click on
@mrJalisco702 жыл бұрын
let's GO "Blue Water Blue sky" playing in there!!!
@SuzakuBlitz2 жыл бұрын
The amount of buttons on a Smash Bros box breaks my brain, lol. I love it yet it's so wild.
@JaySee52 жыл бұрын
6:34 I can't believe you skipped the Capcom Fighter Power Stick for SNES! A totally Japanese style stick sold in the US market that felt nothing like US arcade controllers.
@lit_wick2 жыл бұрын
The videos shown as he talks about the te1 makes it look like he's calling the SE a TE1. Just to clarify, the smaller, white stick is the Standard Edition. The bigger one with white sides is the Tournament Edition
@ASIndopro2 жыл бұрын
great content, I lean short history of USA FGC from this vid :)
@davidtran13602 жыл бұрын
Yo, when you showed footage of the TE, you actually had footage of the SE. which wasn't nearly as good and didn't use sanwa parts.
@DanielKaspo2 жыл бұрын
Fantastic history recap - I got into Smash Ultimate and decided that controller just didn't give me the consistency and accuracy I needed so I went ahead and made keyboard.gg :)
@kennethacuna99962 жыл бұрын
we never walked on the moon
@JozefLucifugeKorzeniowski2 жыл бұрын
Hitbox is probably faster but a good stick feels amazing. Use whatever you like but remember experience is the real decider. hitbox may give you a millisecond advantage here and there but you're squandering it if every other area of your skill isn't optimized or near so.
@TheRealJPhillips2 жыл бұрын
Great video. 👍🏾 love it!
@ganjaman596502 жыл бұрын
the nes advantage was feeling so solid, i still have it, sadly no fighting game of interest ever were on the system, so i basically never used it, also had that falce joystick gamepad that was just terrible, remember paying big money for that garbage in the 90(or have my dad pay for it like 99francs/15 bucks, it was a lot for a controller at that time, for exemple i buyed my nes games the equvalent of a dollar now, and selled them before they became super expensive lol), it was still sold new in stores.
@cryosen2 жыл бұрын
14:24 the nacon daija is not even close to 500 bucks lol
@lemonfed2 жыл бұрын
personally I grew up playing street fighters on the home consoles with a gamepad because the arcade never been popular where I live.
@Boggarthh2 жыл бұрын
I mainly have a fight stick for 6 button fighters, since using triggers and regular buttons for the same game just feels weird to me.
@danielwilliams31612 жыл бұрын
Should a good thing about nostalgia is like you can basically got anyway and still play arcade games like if a mini carnival comes around cos I'm from UK it's a mini like kind of all comes out in the park and have arcade machines and all sorts and I can enjoy the hell out of it
@sjm_sushi2 жыл бұрын
you also have to mention the hit box and mix box cause those have some facts that further the fightstick technology
@dr.hasdan2 жыл бұрын
Just a heads up for anyone new, Getting a fight stick or a hitbox will not improve your gameplay. You can become the best just with your standard console controller. Modern fighting games are being made with controllers in mind so don't worry about not being able to play unless you spend hundreds on a box or stick.