FINALLY a tutorial I could follow - not too much detail, not "not enough" detail - Thank you SO MUCH for this! I finally got a baked texture DONE! Now I just gotta work out how to add lights and lighting for some ambient occlusion!
@brtv99098 ай бұрын
Happy to see you doing blender tutorials. 😎
@lukusss38 ай бұрын
Cool you are branching off into Blender. Great app!
@yashveersharma6979Күн бұрын
0:15 yes i subscribed, its not a favor anything folks but respect for the contribution and appreciation from myside to you sir. loved your channel and cool channel name.
@benstern34038 ай бұрын
fantastic as always!
@mcemtpockets17758 ай бұрын
That will be useful. Thanks for teaching!
@jameslafand27183 ай бұрын
Several hours 3 videos and 5 wiki/help pages and only this video gave me the information i needed. THANKYOU!
@HitfilmSensei3 ай бұрын
I'm glad you got your answers!
@skateborden_92775 ай бұрын
Very good video 👍. Really liked that you took one thing at a time and explained it instead of rushing it like many other creators, keep up the good work.
@HitfilmSensei5 ай бұрын
Thank you! 😀
@this_name_is_not_available69233 ай бұрын
Thanks for this one. This one is the simplest tutorial I've seen.
@HitfilmSensei3 ай бұрын
Glad it was helpful!
@reubenkamin93014 ай бұрын
Great stuff, explained everything at a good level of detail whilst keeping the video short.
@allguard001Ай бұрын
Thank you so much. It seems like this workflow should work well with BlenderGIS mesh and those PointCloud to Mesh textures.
@HitfilmSenseiАй бұрын
It should. Good luck!
@DieTagesschlau8 ай бұрын
Very helpful thank you very much ❤. Maybe next tutorial > Staying by this asset and adding bake ambient occlusion > and next step maybe > use ao nodes to add dirt onto this object too 😊
@FlyingBanana788 ай бұрын
Had to do a double take at the channel and the software.
@luisachadinha44652 күн бұрын
Great video! Now do you do that woth HDRIs? To make the ready for games like Horizon Worlds.
@HitfilmSensei2 күн бұрын
Yes... I Horizon Worlds you would use the inside of a giant sphere to create a skybox. Vidyuu did a tutorial on how to do that.
@luisachadinha44652 күн бұрын
@HitfilmSensei thank you sir. Do you have the link to the video.
@HitfilmSensei oh sorry. I know that one. I meant like outside of HW and bringing it in through import. Iam part if the Early Access membership so I can't explain much here. Send me a text.
@HitfilmSenseiКүн бұрын
@@luisachadinha4465 What you do is, in Blender create a sphere, invert the normals, and then wrap an HDRI texture around it under the Shading Tab. I'd be happy to show you privately. 😀
@abbez48888 ай бұрын
Hello! I'm wondering if you would do a video about what happened to FXhome/Hitfilm?