0:29 Engineer 2:20 Recon 4:25 Miltary Police 4:55 Maintainance 7:53 Field Hospital 10:26 Logistic 12:01 Signal Company
@malubulul3834 жыл бұрын
mersi alexandrule
@sadge455 жыл бұрын
Tldr engineers are a must recon is nice Never use military police Maintenance is mostly used for tanks but can be nice if you're playing defence to cap equipment I think field hospitals are a waste of time but you can use them if you want Logistics are good especially in Africa, South America and China Signal companies are good on tanks so they get into the battle before infantry, but don't use signals on infantry
@jamesdouglas655 жыл бұрын
For Japan signals are a must if you want to easily win the china war.
@SkYHawK26005 жыл бұрын
If you are a minor who trying to fight against giant like germany. They usually bring 10 million people while you have barely 1 million. There is no possible way to fight with them without decent equipment and field hospital.
@resmarted4 жыл бұрын
TL;DR there is no one size fits all
@thefallen501st93 жыл бұрын
Use MP on ur occupation divisions
@gildedphoenix5 жыл бұрын
Training levels are as follows: Level 1(or i say 0) is Greens, when you deploy divisions before their initial training or change something of a division with Level 2(1) Traineds on the field. Get them regular ASAP. Level 2 (1) is Traineds, when you completed a division(s) initial training, those units arrives with this rank. If you can afford (most of the time you do), train them further to make them Level 3(2) Regulars. Level 3 (2) is Regulars. When you trained your soldiers on the field, they ultimately achieve this rank. It gives some bonuses and the maximum training rank a soldier can achieve without an actual fighting. Level 4 (3) is Seasoned. These are your trained soldiers after surviving a tasking war. Tends to be hard to achieve but allows huge bonus. Level 5 (4) is Veterans. These guys are the Gurus of the Battlefields. They've seen so many shit that, their mentality mostly is been removed which is shown to you with whopping 75% bonus! If you have a Veteran division you survived some kind of an Endsieg and you deserve some reward.
@arianas07145 жыл бұрын
Iron cross for all veterans!
@PeptoBismarck2445 жыл бұрын
In single player, I think logistics companies are super important since ai allies suck all of your supply.
@dustinl7965 жыл бұрын
Yeah that is important LOL
@ivvan4975 жыл бұрын
You missed arty, rocket, at and aa support companies. When to use those? Also, what companies should I use in infantry and which in panzer divisions?
@gildedphoenix5 жыл бұрын
@Britannic hayyomatt actually signal maintenance and logistics works wonders in tanks due to tanks are awesome, needs to be in battle most of the time, PREPARED for offense, Ready to roll, not needing another transmission gearbox, and able to manage their supply use. The weakening is substantial compared to what they gain. And Medics are worth it if you use huge divisions since they have great chunk of Manpower in them
@gildedphoenix5 жыл бұрын
Rocket have better breakthroughs but arties are better for defending. Also rockets have worse piercing and hard attack.
@dustinl7965 жыл бұрын
In my opinion for tank divisions you should add rocket artillery, regular artillery, engineers, and then whatever else you'd like. Infantry is about the same thing but the reason I didn't cover those support companies is they're not really a support company. This guide was only covering the actual in game support
@gildedphoenix5 жыл бұрын
@Britannic hayyomatt ofc logistics is not good for the infantry as they already have small supply use. It is the tanks or large divs that needs logistics. Signal company also gives a small organisation boost so it really is useable for tanks. At least allows you to put one less motorized to prevent the armor/breakthrough loss.
@aegeanharrier66485 жыл бұрын
@Mad Jack Lol I use both Rocket and Arty on 20 widths.They deal massive damage to enemy infantry.Usefull on Barbarossa if you ask me
@holguineromambi5 жыл бұрын
The supply support is very useful it help alot on the pacific or in China very recommended
@stls41395 жыл бұрын
Oh yea in x10 you can capture 155% of the enemies equipment..
@treecultleader9705 жыл бұрын
Spicy meat, yea boi
@TheBlazeMan693 жыл бұрын
Only 155%?
@flyingspinners12 жыл бұрын
That means more guns are added into the game every time you capture
@Astyv5 жыл бұрын
Signal and recon companies are a must on every template. I wonder how you tested recon companies? Recon companies don’t actually give any bonuses or debuffs to combat. What they do is increase the chance for the dice to roll in your favor. If you tested this with only a few divisions it might not seem to work or the effects minimal. However every division has a increased chance of rolling the dice in their favor. If you’re equal on land doctrines, general lvl etc. having that increased chance is going to help. What you need to remember is that even though lvl1 doesn’t seem to matter to much if you have it on lvl3 and the enemy has none you are much more likely to draw a good counter or offensive strategy. If you have a lvl5 general and a lvl10 one you would assume that the lvl10 one is better at selecting tactics. However every lvl of recon advantage adds roughly 5 leader levels. If the lvl 5 has recon 1 he’s on par with the lvl10 one for tactical decisions. Not having recon on every template is insanity. Every lvl your ahead of the enemy basically adds 5 lvls to your general for tactical decisions. That’s a huge advantage. Signal is a little less obvious. If you judge it by planning speed it seems very ineffective. However the planning speed is just a nice bonus. What you want signal companies for is offensive units. If a division retreats from combat you start to get dice rolls every hour for a division to reinforce. Lets say you both have 2x40W divisions in combat and both sides have 1 division retreat. If we use the base reinforce rate chance the divisions without signal company have a reinforcement chance of 38.4% per day. But since it’s rolled every hour you could be waiting longer. The divisions that have signal companies 1 have a 51.8% chance to reinforce every day. A massive difference. If you’re using 20W defensive units you only lose 20 combat width however for 40W units they lose half their strength in combat you will want them to be reinforced asap. TLDR: recon companies on every template is mandatory. Signal companies are mandatory on 40W offensive units and a huge boost for defensive units.
@Astyv5 жыл бұрын
If anyone is interested in the maths: if you flip a coin twice then there are a total of 4 possible outcomes for the total result they are as follows: 1. First Flip Heads, Second Flip Heads 2. First Flip Heads, Second Flip Tails 3. First Flip Tails, Second Flip Heads 4. First Flip Tails, Second Flip Tails as we can see there are 3 outcomes out of 4 that will yeld heads coming up at least once, that's 3/4 or 0.75 or 75% not 100% in order to calculate the chance of an outcome occurring at least once (ie division will be reinforced at least once in a 24 hour period) without writing out all the permutations it is easiest to look at the probability that it wont happen and then anything else is the chance that it will (at least once) in the case of the coin that chance that heads will not be flipped in 2 attempts is calculated by multiplying the probability of tails occurring on the first flip by the probability of tails occurring on the second flip: 0.5 * 0.5 = 0.25 or 25% this is the chance that tails will be flipped both times and therefor heads flipped not at all. so the inverse of this must be the chance that heads will be flipped at least once. 1 - 0.25 = 0.75 or 100% less 25% = 75% This can also be expressed as 1-0.5^2 (1 minus 0.5 to the power of 2) or 1-p^n where p is the probability of a thing not happening each attempt and n is the number of attempts. now to apply this to the HOI4 reinforcement bonus p = .98 (100% - 2% = 98%) 2% chance to reinforce is a 98% chance that reinforcement wont occur n = 24 (24 attempts in a day) 0.98^24 = 0.61578 or 61.6% chance that a reinforcement will not occur during a 24 hour period which is a 38.4% chance that reinforcement will occur during a 24 hour period with the signal company added p = 0.97 (100% - 3% = 97%) n = 24 0.97^24 = 0.48142 or 48.1% chance that a reinforcement will not occur during a 24 hour period which brings the chance that reinforcement will occur during the 24 hour period up to 51.8% so in conclusion, chance of reinforcement within 24 hours without signal company 38.4% chance of reinforcement within 24 hours with signal company 51.8%
@Sanvone5 жыл бұрын
Isn't recon a summary of all divisions in combat. If so would it be viable to go with smaller divisions to stack up that bonus into absurd?
@Astyv5 жыл бұрын
Sanvone technically speaking yes. However that’s not going to help you. The side with the highest general gets to pick first. Recon will in that case hell to pick a tactic least likely to be counterd. Stacking recon would help you pick a counter if you have one. It doesn’t completely avoid the attack though. A correct counter only removes any buffs they would have received otherwise. They might lose 5% breakthrough bonus the standard division breakthrough is still counted same goes for attacks. Basically you would pretty much always negate any tactics bonus but you will still get their regular values in damage. Since you’re using tiny divisions they will just get routed instantly. They wouldn’t need the bonus
@dustinl7965 жыл бұрын
Basically I turn the AI off and tested generals attacking each other repeatedly from Level 1 to level fives
@Astyv5 жыл бұрын
ALEXANDER THOMPSON you mean recon?
@stls41395 жыл бұрын
Soon you’ll have no more things to talk about... (idk maybe you’ll turn into a boken1 with multiplayer clips)
@henryredcoat35225 жыл бұрын
Family friendly bokoen
@dustinl7965 жыл бұрын
To be honest in my Discord people send me tons of video request and questions where I check and see if I've done a video yet and I make it into a tutorial if not so it'll be a while before I run out LOL
@AunknownMan5 жыл бұрын
There is still a ton to cover believe me son.
@zenitygaming22095 жыл бұрын
STLS Why Not Mod reviews?
@Praiokles5 жыл бұрын
@@dustinl796 Sweden Tutorial is still missing ;-) Yeah, you have enough material for a while
@VarenvelDarakus5 жыл бұрын
meitenance company is very powerful if your "winning" too , you basicly get 5%-20% of all equipment loses of enemy while "having less losses of your own" i slap hospitals , maintenance and logistic on everything exept police , last 2 are usualy engi and artylery but these can be swaped around for other
@VarenvelDarakus5 жыл бұрын
BONUS MEME: if you have general with equipment recovery trait
@brinkipinki5 жыл бұрын
I'd love to see some kind of "saving your savegames" series from you. I think alex the rambler once did this, but he did it as a challenge and I think you could do it as a kind of "praxis tutorial"
@dustinl7965 жыл бұрын
I might try 😁
@resmarted4 жыл бұрын
Video: X company is very important Y company is useless Comments: You literally cant win without Y company and X company shouldn't even exist!
@JohnSmith-rr3pq5 жыл бұрын
Dustini it would be great if you could do a guide about minors in hoi4 mp such as mexico, brazil, new zealand etc. and what they should do such as research, what to do. This would be really helpful because when I choose to play a minor I sometimes don't know what I am supposed to do.
@razortheonethelight73035 жыл бұрын
Brazil is a fun minor in multiplayer because you can choose to do tanks or inf and no one will be mad at you for doing either or.
@gildedphoenix5 жыл бұрын
And as Turkey, you are better off going heavy tanks with either Superior Firepower or Grand Battle doctrine. You can pull of Super Marines easiest due to ridiculous chromium reserve. Even as free trade you have abundance of it.
@dustinl7965 жыл бұрын
I probably will one day but I don't really play those countries and we'll need to learn first
@ione22515 жыл бұрын
@@dustinl796 Poland will definitely be a challenge.
@ione22515 жыл бұрын
@Mad Jack if your up against a pro Germany holding Poland is rough.
@ZoggyWoggyII5 жыл бұрын
Dude this video needed to be made so badly you are the best.
@dustinl7965 жыл бұрын
Thx 😁
@adhafera76205 жыл бұрын
pls get this big boy at 50k sub or he will drink epic gamer girl water
@dustinl7965 жыл бұрын
No!!!!!!!!
@00yiggdrasill005 жыл бұрын
This is a guide long overdue. The amount of digging i had to do to come to an understanding of what they all do was stupid. Thank you
@dustinl7965 жыл бұрын
Glad I was able to help :-)
@jigsaw26425 жыл бұрын
Recons good for making sure u can see the exact enemy frontline strenght. Kinda hard to breaktrough if u dont know wether ull have to chew trough 8 or 15 divisions. They r worthless other than that but its so important that their an absolute must have. U dont wanna be fighting questionmarks like on your eastern front.
@Goldmaykr4 жыл бұрын
Hey for field hospitals you actually get more manpower saved than the 20 percent(for level one field hospitals) because of the xp bonus which gives combat bonuses and therefore saves more men
@jackjack-sm2jg5 жыл бұрын
My russia strat is to rush level 4 logistics to get -40% supply then go down left of mass assault to get another -20% then get logistics wizard on a field marshal then you have -80% supply consumption and you can just deathstack units with no penalty
@jamesdouglas655 жыл бұрын
Rushing logistics 4 as russia is not the greatest idea, yes you will have alot of divisions but the reduced supply consumption from mass assault and logistics wizard is more than enough to have a big army on the eastern front. That research could be used to rush medium 2s which will be a much better use of research
@kackbratze97055 жыл бұрын
jack jack The field marshal trait got nerfed by Paradox. It‘s not 20% anymore.
@TheMelnTeam5 жыл бұрын
The movement is enough to justify recon, because it's cheap even by support company standards. Military police are a waste for suppression compared to just using small divisions of cavalry. They do, however, count as extra infantry basically and benefit from superior firepower's integrated support so they're a decent stand in extra damage battalion, which gives full value at first tech unlock. Also it's worth considering support artillery, even in this kind of video. They directly compete with support equipment battalions for slots, and sometimes outcompete. Support arty is extremely IC-efficient damage, while the AA, AT, and rocket arty are more situational.
@sik3xploit3 жыл бұрын
The annoying thing is how limited we can support though. There are at least 6 things I'd love to stick in regular infantry divisions for support, 7 if you count artillery, but I have to sacrifice one of them...
@seancarrgeoffrey30824 жыл бұрын
Hey you dropped your crown bro, you deserve it
@phonenamone68585 жыл бұрын
just came back off my job that i hate and you dont even realise how much your vids are calming me after a hard day of basicly listening to a old prick telling me what to do
@m.s.cheung84715 жыл бұрын
Omg daily video grind. Hope you reach 50k subs soon
@dustinl7965 жыл бұрын
Thx 😁
@peterthompson93975 жыл бұрын
Good god it’s information overload still playing the Italian tutorial for the fifth time the information you give his great one thing how do you stop the cursor-moving all over the map as I have two screens
@CheefCoach5 жыл бұрын
Paradox is using attack and defense term very losly. For example, when engineers have 10 % defense bonus in forest, soft, hard attack and division defense get increased for division that is attacked. When it says 10 % more defense on river attack, it is refer to breakthrough stats of attacking division.
@dustinl7965 жыл бұрын
Oh.... man this game hurts my head -_'
@CheefCoach5 жыл бұрын
@@dustinl796 Thick of rivers, forts and amphibious landings as special terrain, that only works on attacking side. Than attack bonus is bonus to soft attack and hard attack, and defense bonus is for breakthrough. For rest of the terrains attack give bonuses to all stats of attacking division and defense bonus to all stats of defense division.
@aspielm7593 жыл бұрын
I only use recon in singleplayer to make my divisions faster. For example: Motorized divisions with mot. Artillery would be used by me as something cheap to follow up my tanks
@llllib4 жыл бұрын
OP gets wrong the maintenance companies, their added percentage is not additive, but multiplyer of actual equipment reliability. I.e., if there is one level maintenance, of say infantry equipment with 80% reliability it gives 5% of 80%, i.e. 0.8*1.05=84% overall reliability. Recon stuff is outdated I believe, they should now be more of an effect.
@AunknownMan5 жыл бұрын
They are all usefull in my opinion, but some for example not on the infantry and other not on the tanks
@jorji66455 жыл бұрын
Crusader Boy 9000 honestly I prefer to use engineers on technical divisions like armor and trucks but I also use it for elite divisions for capture eq
@razortheonethelight73035 жыл бұрын
my fav support are recon(speed) engineer(all the buffs) anti air(so i dont get *** ****ed by planes) logistics(so my troops can have bread) and if its a 7/2 then i use aritary for my 5th (i call these my "knight" division) and if its a 14/4 then i use radio for my 5th (i call these my "japans" divisions even if im not playing japan) for tanks i just remove the arty and radio as i would rather have higher org. suppior firepower doctorian so i dont get as bad of a defuf with all the support company as well. EDIT: Cant wait for that staring contest XD or should i say :) VS (:
@CheefCoach5 жыл бұрын
I haven't care much about tactics until I started to play CK 2. So how are things work: For each tactic there is some requirement for that tactic to be avialble. When there are met, there is chance to that tactic gets picked. Each one have weight, and chances are weight of that tactic/sum of all weights of all avielible tactics. Certain tactic have requirement to your's general have x point more than enemy one. Higher reconnaissance gives +5 points to yours general points; so it can make some tactics available. We are talking about this tactics: Encirclement, need o point advantage if your general don't have panzer leader or trickster. Breakthrough if division have 50 % hardness or less (this is really good tactic and your armored division should have 51% of hardness or more) Bliz if your general don't have 3 points or panzer leader Seize bridge if general have less than 4 points Counter-attack tactical withdrawal if general don't have trickster ambush if general don' have trickster or 3 points elastic defense if general don't have defensive doctrine or 3 points on skill backhand blow if general don't have 5 points... hold bridge if general dont have 3 skils points guerrila tactic if general don't have 3 skill points Essentially recon companies work best for new generals and those who are bad.
@DirtyDan9155 жыл бұрын
Subbed and liked. Just started playing recently and your videos are a huge help.
@dustinl7965 жыл бұрын
Thx 😁
@ezekiel36265 жыл бұрын
Finally learned how to get planning bonus for naval invasions but it only works with a signal company?
@dustinl7965 жыл бұрын
nah with everything but you need to do the exploit where you make a battleplan on a nearby nation. then once the plan is maxed out reorder them to the invasion :)
@adamsaputrama59343 жыл бұрын
THANKSSS BROOOO!!!
@Pumuggl934 жыл бұрын
That subtile way of asking for a sub is very polite :) u get my sub, Sir
@sphere37045 жыл бұрын
DustinL will you ever do best opening or guide for smaller nations? Like iran, romania, greece etc?
@dustinl7965 жыл бұрын
I might one day but I don't really play those countries and would have to learn how to play them
@sphere37045 жыл бұрын
@@dustinl796 ah I see thx man, love the videos happy Saturday!!!
@meatusbeatus55485 жыл бұрын
I always thought signal companies made generals get to choose their tactic first (and maybe get a response tactic as well)?
@dustinl7965 жыл бұрын
Not really
@meatusbeatus55485 жыл бұрын
Dustinl796 Videos thx for responding, that’s definitely a breath of fresh air among KZbinrs. And sorry for being all over the place. This is a thing that exists, I’m not crazy lol. From what I understand on the “Combat Traits” hoi4 wiki page: (Confused on what actually decides who gets the “counter” tactic, wether it being the recon stat, initiative stat, or the General’s total skill points. I’m very slow.) = said General/side chooses their tactic after the other side and if whatever tactic the “other side” chose has a tactic that counters it, that tactic has a 35% higher chance of being used than normal.
@thergonomic5 жыл бұрын
Honestly, Recon companies are not that simple to evaluate, but here is when I would consider taking them. When my starting generals are inferior compared to the most likely enemy's. Because what that reconnaissance score actually does is that the sum of the reconnaissance values of all divisions on each side is compared to the other side. Then the side that has a higher reconnaissance score gets a +5 to their leader's skill points. Then you compare the skill points of the commanders and the side with lower skill points picks their tactics at random from the weighted list of tactics. Then the side with the better commander picks their tactics from their own list and if there is a tactic available for them that would counter the opposing side's tactics it gets an additional (1+0.35*Commander Skill Point Difference) multiplier. Sounds simple, right? Good, because this is just the fucking beginning. Now one would have to start to consider what traits their commander has and what doctrines and what paths in those doctrines you and your enemies took, because you can not pick a tactic: 1. If your commander does not have the appropriate amount of Skill Points 2. Does not have the right traits 3. You have not unlocked the tactic through your Doctrines. But to evaluate the criterias above you really need a spreadsheet. So in conclusion, the reconnaissance that you get from Recon companies is in my opinion the most difficult to evaluate because the amount of variables that determine whether they are useful or useless to you are massive compared to the other Support Companies.
@thergonomic5 жыл бұрын
Also don't forget that if for example there is a 40 width on one side and two twenty widths on the other and they all got Recon Company 1s, the 20 width side will have the advantage.
@CheefCoach5 жыл бұрын
Suppression: For 100 % of harsh occupation policy, it required to have one suppression point for each of victory point. Most of states don't have more than 5 victory points, so investing into MP is waste of resource.
@meatusbeatus55485 жыл бұрын
Calvary is infinitely easier to get and is arguable better anyways.
@DreadX104 жыл бұрын
@@meatusbeatus5548 True, but that's a weird bit in the game. You have a manpower-pool (limited # men), you have steel and aluminium (limited # steel/alu) but horses are infinite/limitless.... Then why did the Germans confiscate almost all the horses that were in use by the farmers of occupied territory?
@CharliMorganMusic5 жыл бұрын
I've seen the way you test things, so when you say recon companies aren't useful, I doubt it.
@dustinl7965 жыл бұрын
Well I tested it with the AI turned off against Canada as the United States with a level 5 General, level 3 General, and level one General. I had them attack each other from several different angles where the testing lasted for over 12 hours
@Cdre_Satori5 жыл бұрын
They are useful for faster movement of troops and because I like to have scouts and I am not a big fan of recon by combat.
@Cdre_Satori5 жыл бұрын
Is there any reason you do not mention that nice defence boost of MPs? I always imagined it as NKVD standing with machinegun behind the troops or military courts just itching to shoot any deserters.
@dustinl7965 жыл бұрын
It doesn't really give too big of a defense boost compared to other things like support artillery, engineers, and I think even signal companies
@reggieglover12365 жыл бұрын
Great vids man, have you tried the Old World Blues mod for this? It's pretty cool...would love to see a playthrough for it...keep it up man, hopefully tou hit the 50k soon...good luck!
@dustinl7965 жыл бұрын
To be honest I've only played it once or twice but didn't get into it very much. I've never played The Fallout series so it doesn't make much sense to me with a lot of systems in place unfortunately
@reggieglover12365 жыл бұрын
@@dustinl796 What? The Fallout series was pretty good...I didn't start playing it until Fallout 3. The story is pretty simple really. WW3 destroys the planet in 2077. The few people who had skills worth saving were given sanctuary in underground bunkers in the days and months leading up to the war. Those that didn't took shelter where they could. The ones that were left banded together into factions that shared their ideologies and started hoarding the remaining resources they needed to survive. Some of those factions became sick with radiation poisoning and mutated. That is the jist of the story...I am subscribed to your channel now, so I will be notified if you decide to do something different and give it a try.
@panpiper4 жыл бұрын
I'm afraid I must disagree about the utility of recon, or more specifically 'armored' recon. In addition to the facts you outlined, they also add to your division the stats it would get if it added a two extra width light tank battalion, without adding the width. This can make quite the difference to otherwise all foot infantry and similar divisions.
@keris87084 жыл бұрын
This was before the armored recon was a thing
@WilliamLawrence74 жыл бұрын
This video being a bit dated, I'll cut some slack, but you should update it as recon companies now have mechanized and armored, which give tremendous bonuses to defense or breakthrough respectively.
@dustinl7964 жыл бұрын
i was planning on doing it
@dl70965 жыл бұрын
I know it’s kind of stupid but I don’t use cavalry for MP divisions because I don’t like the way it looks when I have cavalry garrisoning instead of helmet boys
@dustinl7965 жыл бұрын
Another reason you're supposed to is because Calvary has a lot more suppression even without an MP support company and regular Infantry. However at the same time I'm guilty of doing exactly what you do except they'll be basic infantry with a m p division sometimes so they can be sent to the front if needed
@dl70965 жыл бұрын
I’ve just been using 10 width infantry divisions with MP and use them for ports too cause they’re cheap and not a lot of manpower but cavalry is basically the same thing while being slightly faster and more suppression as you said I just don’t like the aesthetics
@CheefCoach5 жыл бұрын
I am using two battalion of cavalry division with no companies.
@CheefCoach5 жыл бұрын
64% + 20% is 80 %. Fun math. It is 20 % of base which is 80 %., so it actually adds 16%. Problem is if your division is sufferer casualties, or you run out of equipment, effectiveness of maintenance company is reduced. So it is safer to upgrade reliability of the tank itself. This is the second problem with maintenance company and attrition: number of losses =0.5*attrition*const(that is 0.1)*max{1,number of equipment*another const(that is also 0,1)*(1-reliability)} What that mean is whatever how high your reliability is, or how few you equipment you have in division, you will always loss at least like 50 equipment of reliability of 80%. So if you have 10 motorized equipment like I have because of logistical company, maintenance company will have 0 effect. That company works best for infantry eq. and mechanized eq. (or motorized in motorized divisions); or if you have a lot of tanks with low reliability.
@CheefCoach5 жыл бұрын
@@alexanderthompson7164 I know the time, and it was not. There was always that max{1,... Even with 100 % reliability you are stile losing some. When we are talking about infantry equipment that division have in hundreds, few losses are just that, few. Small percentage. But you are losing same amount of trucks, and I had 10 of them in division. Than percentage of losses is high. I really hate that equation, and max{1,... It would be better if the limit the reliability to maybe 95%, and remove that max{1,...
@nemoimmingagijzen84825 жыл бұрын
Could you do a video about when to train what units for the majors. I am having a lot of dificulty with that.
@annoyingcat69805 жыл бұрын
Nemo Imminga Gijzen USSR = infantry USA = some tanks with infantry Germany = tanks + mot + infantry Britain = marines/infantry Italy = Marines + infantry with some mot
@nemoimmingagijzen84825 жыл бұрын
@@annoyingcat6980 thank you but when should I start
@dustinl7965 жыл бұрын
Basically you only want to train them to get them to level three or level 2 if you're in a rush. And then to get army experience
@nemoimmingagijzen84825 жыл бұрын
@@dustinl796 thank you love your video's keep up the food work.
@DrDarTV5 жыл бұрын
Great insights, thank you. Are support anti air worth it?
@dustinl7965 жыл бұрын
Very much so in my opinion
@isaiahturner31185 жыл бұрын
Thank you so much for this!
@dustinl7965 жыл бұрын
Glad to help :-)
@erensametkaratas65935 жыл бұрын
Another helpful video. Thumbs up
@dustinl7965 жыл бұрын
Thx
@texansoul785 жыл бұрын
Great tutorial video!
@dustinl7965 жыл бұрын
thx :)
@janrerych5 жыл бұрын
Gl with 50k :) I kinda low-key enjoy you having a smaller audience, I can't imagine reading all comments with 500k subscribers :/
@dustinl7965 жыл бұрын
yeah that would probably be pretty much impossible to read all those. However more than likely I would probably start doing live streams if I did get that big and just try to respond to questions during livestreams to be a little bit easier
@janrerych5 жыл бұрын
Dustinl796 Videos why not start sooner? ;)
@aspielm7595 жыл бұрын
There‘s a combat log?! Woaahhhh :O Seriously why does the tutorial not tell you about all of that stuff?
@dustinl7965 жыл бұрын
Because if they did I would be out of a job LOL
@aspielm7595 жыл бұрын
Dustinl796 Videos True...
@LPKralle5 жыл бұрын
I might be wrong here but I think he´s hinting at something, dont know for sure though.
@dustinl7965 жыл бұрын
Maybe....
@milanpavlovic24565 жыл бұрын
Sooo, which support companies should I put for infantry divisions for combat in Europe ?
@dustinl7965 жыл бұрын
For me personally I usually use engineers, field hospitals, and logistics companies
@Szrama11235 жыл бұрын
I always go for hospitals to my infantry divisions, I love my soldiers too much to let them die.
@dustinl7965 жыл бұрын
Helps out a lot more once you get higher field Hospital levels, at that point when they go in missing an arm they somehow can stitch him up and send them right back to the front LOL
@MrPro8975 жыл бұрын
I play with engineer, recon, signal, logistics and medic
@dustinl7965 жыл бұрын
Seems like a good build for certain situations
@Dostav5 жыл бұрын
5:58 64% * 1,20 = 76,8% not 84%
@dustinl7965 жыл бұрын
-_-
@blahmaster6k5 жыл бұрын
I know I'm a bit late to the video, but I felt like saying one little tidbit about field hospitals. I don't think the exp loss reduction is relevant if you play the game properly, and don't mass charge with infantry divisions. If you only attack with tanks and special forces, those divisions barely take any losses and will eventually reach veteran level without hospitals. If you keep your infantry to defense duties and holding the line, they don't take many losses because you are not attacking with them, and troops on defense against infantry the AI likes to attack with gain exp extremely quickly and take few losses if properly entrenched or on good terrain. One other thing, in your discussion on engineers, you only mentioned that upgrading the engineer tech only increases the entrenchment bonus, this isn't true(unless I missed it). In the window below, you can see that upgrading engineer tech to levels 2, 3, and 4 gives you good bonuses to attack on river, urban, and fort tiles respectively. (not sure on the order but I'm pretty sure it's those three). They would already be good if they only gave the bonuses you talked about, but they're actually even better than that. EDIT: To clarify my first point, it's only really applicable on a major. If you're a minor that cannot afford to make tanks due to resource or factory limitations, or have very low manpower, field hospitals can actually be useful. But on any country where you have the capacity to build tanks or have enough manpower to field a large army in single player, you don't need them. Even on really low industry/manpower minors in multiplayer, you usually only ever build 2-5 divisions to support your faction so your manpower doesn't matter because you have enough for a couple good divisions and won't be taking enough casualties that a hospital would really benefit you.
@dangarcia19895 жыл бұрын
Dustin, we older people are buying this game like crazy. We are into history! A few questions----------> Most of us have MTG, and are unable to find these answers, and your videos have not explained them. Trust me, we watched almost all your videos on MTG. 1. Do you train your planes on aircraft carriers? 2. When in the field, do they run their planes automatically, OR...….do you send them out with planes launched? 3. On your videos, seen in decisions to have factory get aluminum, steel, etc. Never have had that option. Secret? Mod? Understand, for all of us OLDER people, the controls are NOT intuitive! The game is great, but to control it is a nightmare. Most of us REFUSE (oldsters) to play multi-player, because watching how you youngsters make your controls do things we can not even find, lol. WE believe we would be very good at this game, because we played chess, something some of the youngsters might never have heard of, but that was our form of war games, and all we need is the rules, and controls. I watched all your tutorials on HOI 4, and did not get the answers to these questions. Maybe you, or an astute follower of yours, could answer these, and a few other questions that I, and a few of us in the geriatric crowd have, lol. In return, I will teach, (and if you already know how) you chess. I promise, I will summarily kick your can at it, regardless if you already know how to play or not, then you will know how we feel as the mouse skates all over the screen and we say------->how did he do that, what button did he push, lol. Thnx for any help, or link, that will tell us exactly HOW where the controls are to over ride an order that the game says it is NOT a good idea to attack because the enemy has more troops than you when trying to do a naval invasion. Or maybe how to actually handle the planes on an aircraft carrier as far as not the mix, but actually if you need to activate them, or if automatic. In chess, we call these things a gambit, or sacrifice to gain the upper hand in another manner. In MTG, we can't force the game to do it, lol. Any help or links to these answers would be greatly appreciated! We want to engage in multi-player, but know it is suicide at this point in time, and most of us have had the game for 2 to 3 months. Our philosophy after playing this game has been-------------------> age and experience will defeat youth and exhuberance virtually every time. And yet, we are smart enough to know, if we can't find the controls, we lose. Believe it or not, we geriatrics do NOT like to lose, lol. Can I (we) have a little help?
@dustinl7965 жыл бұрын
I don't really train my airplanes but if you really want to all you have to do is click the naval group that has a carrier and inside of the top panel will be an air base icon showing the task force, clicklist and it will open up are groups on the carrier were then you select them and make them train by the missions, once the carriers are it see if they encounter an enemy engagement the planes will automatically begin conducting missions that they're supposed to without you having to click anything, the decisions you referring to are for several countries but you have to get excavation Tech inside of your industry tree and then it will unlock decisions depending on your nation to improve resources later on
@ceiling_cat5 жыл бұрын
recon, engineer, logistics and that's enough
@dustinl7965 жыл бұрын
And field hospitals help to
@ebbysharp18875 жыл бұрын
Huh, I got this odd subliminal desire to subscribe and wink.
@zaikolebolsh57245 жыл бұрын
That template... I think it is trying to tell us something but i don't get it
@dustinl7965 жыл бұрын
It's telling you to please help me become a larger Channel LOL
@zaikolebolsh57245 жыл бұрын
@@dustinl796 still don't get it, but i guess i can help you with that
@ZoggyWoggyII5 жыл бұрын
I think you should switch the music up that plays in the background.
@dustinl7965 жыл бұрын
I don't know what else sounds like hearts of iron 4 though LOL
@marthvader145 жыл бұрын
The maintenance company reliability bonus stacks multiplitically, not additively I believe (at least that's what the wiki says), so less then 20%. That's how all other company bonuses stack as well.
@dustinl7965 жыл бұрын
No it's additively. If you go on the single-player and get maintenance company one you can see it increases 5% and then if you get the second one now you're at 10 :-)
@j.df04 жыл бұрын
What version is this why I can't see equipment that I lost
@HornetOD5 жыл бұрын
I have a question: Is Fuel really necessary?
@dustinl7965 жыл бұрын
If your Navy is without fuel they receive up to a negative 80% penalty in combat, I think for tanks it's 30% or 40% and then for Air Force it's about 50%
@blitz44445 жыл бұрын
@@dustinl796 tanks go 1 km an hour without fuel
@fkjl47175 жыл бұрын
Why so bad video quality? Like playing on PS with too big screen. Even with 1080p P.S. Dustin, Why you saying that MP is just about Supression? It also gives stats like additional INF division without increasing combat width. Also next levels gives extra org.
@dustinl7965 жыл бұрын
Actually that all depends on the type of Doctrine you went down.
@chasehale47845 жыл бұрын
Good template. Feedback would have named his Donate.
@dustinl7965 жыл бұрын
😂 lol
@EinApoStein5 жыл бұрын
What annoys me about the support companies is, that they lower organization. Thus, a player loses time to CAS enemies into oblivion.
@dustinl7965 жыл бұрын
Actually it depends on what support company you're using. It's a weird system that I want to cover it some point however if you have a 20 with division and add different support companies you'll see they all have different levels of work and some of them will actually boost up the organization depending on what Doctrine you went down
@EinApoStein5 жыл бұрын
@@dustinl796 I just finished "true blitzkrieg" and "operation sea lion" with Germany using superior firepower, because of that reason. But however, I thing that air superiority and 250 to 300 CAS per army are sufficient enough and besides support artillery, pioneers and logistic companies no other support companies are worth the loss to organization.
@EinApoStein5 жыл бұрын
@@dustinl796 I used this (outdated) guide. kzbin.info/www/bejne/a4CpaYJ-nKx0bLs
@axelll53993 жыл бұрын
the more I learn about the game the more I think you need a PHD to play.
@janrerych5 жыл бұрын
How do you open two division templates at once?
@dustinl7965 жыл бұрын
Hold shift and left click two different things
@konplayz5 жыл бұрын
Arty, signal, recon, engineer and logistics on all regular troops
@ORELIANVS5 жыл бұрын
Do you know how to increase efficiently the experience of a division?
@annoyingcat69805 жыл бұрын
orjelmort23 use Field hospitals then grind it
@dustinl7965 жыл бұрын
Basically to get the most unit experience when you have low losses after a battle
@ORELIANVS5 жыл бұрын
I always use the hospital, but I don't grind a good amount of xp on combat (I have 500 h on this game)
@mradrianus42305 жыл бұрын
how to push south america 101 full suport companies with superior firepower infantry only
@murderouskitten25775 жыл бұрын
em , least important is MP . basicly useless also , maitnence is useless if u dont use tanks or mot/meh
@dustinl7965 жыл бұрын
Well maintenance isn't exactly worthless. If say for example you want to train a lot of your army to get a ton of XP you could throw a maintenance company in the divisions really quick and just take it out once you're done training
@antoniorecio15625 жыл бұрын
Good video I like it
@dustinl7965 жыл бұрын
😁
@mnmfreak5025 жыл бұрын
Sweet!
@dustinl7965 жыл бұрын
Danke
@calabungadude77905 жыл бұрын
When are you gonna make another multiplayer game?
@dustinl7965 жыл бұрын
Lately I've been trying to however most of the multiplayer games just turn to Absolute trash. From things like if I'm playing Germany and we're doing good hungry leaves followed by Romania leaving the axis without an air controller which gets us wrecked or as the United States Germany goes crazy with U-boats and all the Allies start to Rage Quit it's just very difficult to find a game that last and that's good quality and I don't want to just upload a video to upload it
@Ivane_Maskhulia5 жыл бұрын
Dustin Ai is eating all my supplies in the front. is there really no way to do not supplie them? is so ennoying. they supose to help.
@suggestiveguy5 жыл бұрын
Georgia eh?
@JosephRoy155 жыл бұрын
That's when you move your troops out and find another opening, you can continue to support them maybe with a few troops or air support, but if the AI is hindering you, you gotta work around that.
@ivvan4975 жыл бұрын
Don't invite AI into the war. Just accept their volunteers and expeditions.
@JosephRoy155 жыл бұрын
@@ivvan497 Its useful to have them in the war sometimes, (my example is from Kaiserreich so be warned) I as germany and when i got Dutchland(netherlands) into the war, they legit invaded the british isles by themselves, and when i got my tanks in their it was incredibly easy. Not to mention the amount of meatshield my chinese puppet was able to hold out for was making my war with Japan SUPER easy.
@dustinl7965 жыл бұрын
The AI is pretty stupid in that area and really the only thing you can do is either upgrade the infrastructure and port or get level 3 or 4 logistics companies
@t.h.74814 жыл бұрын
alright fine, I'll help ;)
@Kandrakar832 жыл бұрын
Update this guide please. Some of the information is outdated due new dlc's changes.
@dustinl7962 жыл бұрын
Yea. Ive been busy working a full time job so ill get back to this asap
@Kandrakar832 жыл бұрын
Thank you for responding. I just recently gotten in to this game and I see lot of change compared to your video. Especially with tank disigner dlc, just by messing with some of the designs like light tank and droping it as a light tank recon company I noticed significant changes to division template stats (armour and braketruth directly linked to tank I designed).
@Amalek6665 жыл бұрын
Sei un grande,! You're Great! Is It possibile to play online with you?
@dustinl7965 жыл бұрын
I have a Discord in my description where I sometimes play with people on there
@Amalek6665 жыл бұрын
@@dustinl796 add me on steam. My nickname is DVX.
@tarik19235 жыл бұрын
Tomorrow we have tournament on the KZbin/streamer (turk) channel i will play soviet union and my mission is win spanish civil War,take 3 important German city,conquer finland,germans can't pass the border. Every mission give 1 point.Also i am planning no Air Russia because if i produce plane i won't be able to tanks.What do you think dustin?
@tarik19235 жыл бұрын
@Yunus Hüseyin Özgül knk 1003 saatim var biliyorum zaten ama Alman oynayacak abi baya iyi ve eğer Air gitsem de beni geçer uçakta Alman her türlü
@BlackBull.4 жыл бұрын
Tarık Türkhan reis hangi taktiği kullandın alman reis ne yaptı? aydınlatın biraz şu garibanı.
@Guest-lq6vt5 жыл бұрын
Yes
@dustinl7965 жыл бұрын
Da
@khanyay62625 жыл бұрын
They should add a gamer girl pee weapon that can destroy a maus
@morgzana13745 жыл бұрын
Almost like this was made for me (;
@dustinl7965 жыл бұрын
😉
@pojuaurelius40775 жыл бұрын
thanks papa
@dustinl7965 жыл бұрын
Not entirely sure if I should be concerned with this comment or not
@briankearney59945 жыл бұрын
I approve of your shameless self promotion, here is a sub
@dustinl7965 жыл бұрын
Yay!!!
@treecultleader9705 жыл бұрын
Do the things that moddest pelican gaming does but insted of subscribing to mpg you say sub to mr. Dustlin
@dustinl7965 жыл бұрын
Thx 😉
@luca_43425 жыл бұрын
i love u
@dustinl7965 жыл бұрын
Uhh....... thank you?
@Guest-lq6vt5 жыл бұрын
Ok
@stls41395 жыл бұрын
9:02 Regular
@stls41395 жыл бұрын
4 is veteran 5 is seasoned
@dustinl7965 жыл бұрын
Danke
@mattcole19775 жыл бұрын
Basically
@dustinl7965 жыл бұрын
🤔
@zonnext5 жыл бұрын
where is the exploit ma boi
@dustinl7965 жыл бұрын
Check my new videos 😉
@secularsam76785 жыл бұрын
Engagement
@dustinl7965 жыл бұрын
-_-
@FurryCruz5 жыл бұрын
I like your videos, but you started saying engineer levels only improve the same, then you read and it's not that, 2nd level is forts, 3rd is rivers 4th don't remember. Annexed countries give no resistance unless they changed something, occupied does. Either I should stop watching bcz too much critic or you need think a little more about what you say when you record. I can leave you alone if you prefer 😉
@dustinl7965 жыл бұрын
Actually I don't know if you saw it or not but I did click each level of the engineer company and showed what level bonuses they give you.
@rebelkommando61665 жыл бұрын
"Help me hit 50k subs ;)" _unsubs_
@mari06645 жыл бұрын
2nd
@madlarkin84 жыл бұрын
You said recond companies are the least important company. Clearly you dont know much about the game, i dont know how you have so many subscribers.
@Zury1ogen4 жыл бұрын
You also clearly did not see how old the video is. This when the updates and dlcs didnt come out yet. Not to offend you or anything, but he already realized this and he is trying to recreate the video. He already planning for a new video about just be patient. And dont be mean about the guys he is trying his best you know.
@Zury1ogen4 жыл бұрын
At the time im writing this comment the video is 11 months old while your comment is 2 months old, so quite a gap that you should have accounted for.