How AAA Games Animate EVERYTHING (Blender VFX)

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Smeaf

Smeaf

Жыл бұрын

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In this Blender Tutorial, we will be creating high quality game VFX and animations!
I'll demonstrate the foundations, so that you can take these teachings and experiment with them on other primitive objects and create near infinite variations!
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Пікірлер: 350
@Smeaf
@Smeaf Жыл бұрын
📚Let me know if this helped you out!📚 💪Join The Patreon💪 patreon.com/smeaf oh....you're still here? Check out this other video, I think you'll enjoy it! kzbin.info/www/bejne/sKnOlJ1pbcaWiM0
@opshredderytp
@opshredderytp Жыл бұрын
Too bad im poor
@angiemaestre638
@angiemaestre638 Жыл бұрын
It really didn't
@ZenithAstral
@ZenithAstral 6 ай бұрын
How would you do this if it was expanding, like an explosion?
@iangchang
@iangchang Жыл бұрын
(VFX Game Artist here) First: I really like the comedy aspect of your videos and how easy really you make some of this Blender stuff to be learned, specially for beginners. That said, I would really appreciate clarity on the video title and introduction: This is specific to Visual Effects animation in games, not how "everything" is animated (characters, and others), and even then, this is a specific solution of how only a part of games VFX is usually solved/created (meshes with custom shaders). It'd have been nice if you mentioned that some of the concepts that you explained in the video would normally require to be handled in the Game Egine instead of Blender (like shader/materials creation and animation/particle systems), since the effect (as you made it in the video) would not be "exportable" to said Game Engines otherwise (unless baked into a sprite sheet or something like that). In other words, the mesh and UVs are the only thing what you would do in Blender for this case (I might suggest using extruded curves as they are non-destructive and have nice UVs, instead of a subdivided plane) I'm in no way saying the title of the video is clickbait or anything, but I know your viewers would be greatly appreciated when they would eventually want to specialize in certain topics. I know these videos probably take a lot of time to produce and what I'm asking might be a lot, but adding appropriate resources in the description to the stuff I'm referring would be enough. Thank you if you read this and sorry if this sounded rude in some way, english is not my native language.
@ogmadigital677
@ogmadigital677 Жыл бұрын
I'd say you could definitely argue the title is clickbait. Additionally, as you say, this methodology would have to be recreated in (for example) the Unity HLSL language or shadergraph, instead of a simple export from Blender. It's an interesting topic, well presented and thought-provoking, but not directly helpful for gamedev (short of using the Blender game engine... somehow...) and that title's... odd.
@iangchang
@iangchang Жыл бұрын
@@ogmadigital677 I didn't want to jump to arguing that this is clickbait since this might be just Smeaf ignorance on this topics. It just the video bothered me enough to make a comment about this since I can see how this content can indeed confuse more than help to beguiners beyond the point of if this is clickbait or not. (But I would definitely would agree with you if lack of knowledge from Smeaf part is not the case)
@ogmadigital677
@ogmadigital677 Жыл бұрын
@@iangchang I think your post was worthwhile. Clickbait or not, the title is factually incorrect and misleading. 'All'? More like 'one fractional aspect, only tangentially related to practical applications in modern game engines'. I mean, what expectation does the thumbnail create combined with the title? As you say, the motivations here may be entirely benevolent, but if I were just starting, the information presented could lead to hours of confused frustration. Nicely executed video, though! =D
@angiemaestre638
@angiemaestre638 Жыл бұрын
I came here to write this exact comment, except I would say the title is definitely clickbait. He knows enough to understand this is NOT how you animate everything. the fact that most of the comments are positive leads me to think this is purely entertainment and not for learning at all. Calling this a tutorial is a big stretch.
@LastNight0
@LastNight0 Жыл бұрын
dude i was about to say the same thing lol, in game design we do things like this in shaders , sprites, or Niagara or a combo of all the above. blender is for modeling assets and actor animations.
@RocketPunches
@RocketPunches Жыл бұрын
Implying that VFX Artists and other gamedevs have been lying about the difficulty of their job, even as a joke, is a bit rich for a video about UV animation that has a bunch of high cost transparency. If anyone wants a better idea of how VFX is implemented in a game, the developers of Rime have a very good breakdown of what more complex VFX actually look like when you need to fit them in the render cost of an entire real-time environment and not alone in Blender's viewport.
@ErichToven
@ErichToven Жыл бұрын
Exactly how I felt about it.
@purpleey
@purpleey Жыл бұрын
thanks for the comment im interested in checking out the breakdown now
@archmage1015
@archmage1015 Жыл бұрын
Sauce pls
@tardissins7512
@tardissins7512 Жыл бұрын
Dude it’s a meme, calm down
@mmgame-devacademy3799
@mmgame-devacademy3799 Жыл бұрын
true
@PhasimPhoenix
@PhasimPhoenix Жыл бұрын
0:27 I know it’s not legal to let the default cube live, but dang you tore it apart!
@Smeaf
@Smeaf Жыл бұрын
He committed crimes against my family, so I had to leave no evidence
@gijungles2496
@gijungles2496 Жыл бұрын
@@Smeaf Bahaha
@janstachu7744
@janstachu7744 Жыл бұрын
@@Smeaf Bro same
@kironklay
@kironklay Жыл бұрын
the way he deleted the cube hurt me for some reason lmao
@mimivrc4148
@mimivrc4148 Жыл бұрын
"Alright, first delete the default cube. Now, we are going to start out by adding a cube" every time
@TheBludes
@TheBludes Жыл бұрын
my body is ready
@sumuggum
@sumuggum Жыл бұрын
Haven't watched the video yet. Reading this without context.
@navneetrout8193
@navneetrout8193 Жыл бұрын
😂. Otakus supremacy.
@STICKOMEDIA
@STICKOMEDIA Жыл бұрын
Lol
@stevenslantrellious8322
@stevenslantrellious8322 Жыл бұрын
@@sumuggum same here
@Jlewismedia
@Jlewismedia Жыл бұрын
A professional tip, after you delete the default cube you should have created a default cube again.
@ErichToven
@ErichToven Жыл бұрын
Don't tell them that. It's what the cubes have been wanting all along.
@ErichToven
@ErichToven Жыл бұрын
Yes I'll just stop modeling animation, compositing, shading and textureing and make games that use a procedural shader in a plane from now on. He figured out my dirty secret. 🙄 Everything is a baked shader on a plane.
@SilasMckeeIII
@SilasMckeeIII Жыл бұрын
Being a game dev... so you decided to us blender to show something for game engines, the problem here is export settings, unfortunately the moment you used that color ramp was the moment you decided to be only using this in blender. 3.3 may of fixed it, but its an issue that users, especially ones using Unity or Unreal, have had for years with blender. I would suggest finding an engine you like and learning how to do this in engine if you want it for a game
@ErichToven
@ErichToven Жыл бұрын
Agree I would do this in graph node or your just going to have to bake some things and waste space. Also animation is this? He just explained why it's all easy? Where all lying to them. Get real. Turn this light on a plane into the new GOW. Go ahead I'll wait. 🙄
@dl0.0lb
@dl0.0lb Жыл бұрын
I mean, I took it as mostly a concepts video. Importing a mesh and animating that is simple enough for any engine, and writing a shader that animates a color ramp through a texture while moving it only take a couple tutorials to learn.
@TheBendixSA
@TheBendixSA Жыл бұрын
I think there is an argument to make that these are more animation effects or hit effects than animations. And yes your are correct they are quite a bit easier to do. Rigging and animating a model is a whole different ball game.
@user-fd8fe9hk9q
@user-fd8fe9hk9q Жыл бұрын
yes this is how they do it people. characters, machines, vehicle, particles effects. Any thing you can imagine can be animated exactly like this
@mahmoudmohie1624
@mahmoudmohie1624 Жыл бұрын
true
@noah8162
@noah8162 Жыл бұрын
@@mahmoudmohie1624 bro he's joking, the video only shows one single effect, this is not how anything else than fire is animated
@InnerEagle
@InnerEagle Жыл бұрын
@@noah8162 Sarcasm at its best
@Negurasis
@Negurasis Жыл бұрын
Fuck i almost belived it
@butteredbro
@butteredbro Жыл бұрын
I can respect the content but I don't appreciate the misleading titles and thumbnails
@Santi.Xx69
@Santi.Xx69 2 ай бұрын
Misleading?? What are you on bro, he is showing how most AAA companies make animations, nothing is misleading
@mathislacroix5177
@mathislacroix5177 2 ай бұрын
@@Santi.Xx69”nothing” 😅
@Santi.Xx69
@Santi.Xx69 2 ай бұрын
@@mathislacroix5177 read it again bud
@JackSather
@JackSather Жыл бұрын
Sheesh your editing is stellar!
@TheSticknation
@TheSticknation Жыл бұрын
YES, been waiting for a tutorial like this!
@hipjoeroflmto4764
@hipjoeroflmto4764 Жыл бұрын
I miss the era of KZbin where I could click on a random video in my feed from some guy I never seen before and they don't immediately try to tell me about there pateron or some random sponsor crap , can't people just make videos because they want to not because they have to so they can eat there next meal?
@Ahmadabdal_
@Ahmadabdal_ Жыл бұрын
Remember to enable node wrangler in addons for ctrl+t
@garnishstudio3567
@garnishstudio3567 Жыл бұрын
Important!
@FolderBop
@FolderBop 2 ай бұрын
ur the goat
@deweymartelcaringal1066
@deweymartelcaringal1066 Жыл бұрын
Thank you so much
@IronKore
@IronKore Жыл бұрын
Animate everything huh?
@ZacFarmer
@ZacFarmer Жыл бұрын
YES I’ve been looking for this
@jorgemaggiolo6240
@jorgemaggiolo6240 Жыл бұрын
Thank you for explaining this thoroughly!
@KaizenTutorials
@KaizenTutorials Жыл бұрын
Another banger!
@Smeaf
@Smeaf Жыл бұрын
Thanks Kaizen!
@imhelenzhou
@imhelenzhou Жыл бұрын
Love ur humour and love the video!!👍👍☺️☺️
@dragerx001
@dragerx001 Жыл бұрын
love it will have to try this tomorrow :D
@dumebinkata
@dumebinkata Жыл бұрын
bro you're a gem
@ConaaaMC
@ConaaaMC Жыл бұрын
I wish that I could go back in time so that I could discover smeaf content again for the first time.
@Smeaf
@Smeaf Жыл бұрын
Ok one sec! *unintelligible whirring sounds*
@unskill5362
@unskill5362 Жыл бұрын
I was looking for tutorial like this for so long. Love it!!!
@Smeaf
@Smeaf Жыл бұрын
That's awesome, thank you!
@lunarazure9969
@lunarazure9969 Жыл бұрын
If you want a similar tutorial, I highly recommend checking out Pierrick Picaut's video on making FX's. He covers stuff like animating the plane itself and getting to to follow character movement, definitely worth the watch if you don't mind a longer video. kzbin.info/www/bejne/sJrGlZ2naMxnnc0
@unskill5362
@unskill5362 Жыл бұрын
@@lunarazure9969 Thank you, I will check for sure.
@scatterbrainart
@scatterbrainart Жыл бұрын
Liked and subscribed. Thank you!
@jonasmadsenkvols6141
@jonasmadsenkvols6141 Жыл бұрын
Holy funk! You made a blender tutorial funny to watch! Nice video:)
@topxgaming9340
@topxgaming9340 Жыл бұрын
Its working man!!
@akelexone
@akelexone Жыл бұрын
While it may be simple, it still takes understanding and craft to make it effective and beautiful
@priuxls
@priuxls Жыл бұрын
terraria music is the best music, change my mind
@Test-iv4pm
@Test-iv4pm Жыл бұрын
I don't understand what's "simple" here, but I respect it.
@officialzinpai8843
@officialzinpai8843 Жыл бұрын
thank you very very very much, you help me a lot
@triplezgames3882
@triplezgames3882 Жыл бұрын
So this is how you create authentic physics based character movement with seemless transitions..?
@samsungmobiletelefon7376
@samsungmobiletelefon7376 Жыл бұрын
Yes, it would be great if it worked both there and there, both in Cycles and in EEVEE
@youtubetv1593
@youtubetv1593 Жыл бұрын
strange why it doesn't work in EEVEE
@samsungmobiletelefon7376
@samsungmobiletelefon7376 Жыл бұрын
I'm surprised too
@cartoonforkids-usa725
@cartoonforkids-usa725 Жыл бұрын
I'm surprised too 🧐
@vitorazeredo96
@vitorazeredo96 4 ай бұрын
@@youtubetv1593 When we turn on the value of multiply in the mix shader fac it does not become transparent!
@srepeterrak9095
@srepeterrak9095 Жыл бұрын
so sweet of you
@reeceytaylor
@reeceytaylor Жыл бұрын
Been using Blender for a bit and I never knew about the Shift S thing
@ArtyDc600
@ArtyDc600 Жыл бұрын
Thaaattttttt iss theeee mosttt amazing and easiest way to make our own vfx of that type looll thanks for showing
@kvngferg
@kvngferg 9 ай бұрын
Smeaf for President
@jasonclementraj6293
@jasonclementraj6293 Жыл бұрын
I thought you were gonna make a vid about easy tricks to do character animations like in games..
@regemdolorem
@regemdolorem Жыл бұрын
My brain checked out after you said devide... i was holding your hand too i promise!
@nikola5955
@nikola5955 Жыл бұрын
Your videos are so well edited! Please do a video editing tutorial!!! 🙏🙏🙏
@Smeaf
@Smeaf Жыл бұрын
That's a great idea! I'll have to at some point
@nilotindoy981
@nilotindoy981 Жыл бұрын
subscribed!!!
@OversizedPringleToe
@OversizedPringleToe Жыл бұрын
I saw a Rec Room ad when the Rec Room music was playing… 💀
@primearts5197
@primearts5197 Жыл бұрын
Not this man using all the good OSTs bringing back memories
@Peas3D
@Peas3D Жыл бұрын
You know I hate the default cube as much as the next guy... but that was brutal. +rep
@opshredderytp
@opshredderytp Жыл бұрын
Finally im not a noob anymore
@blakewyrick4011
@blakewyrick4011 Жыл бұрын
amazing video editing lmao
@mr.someone5679
@mr.someone5679 Жыл бұрын
"So how many songs do you use per video?" "Yes"
@taichou3391
@taichou3391 11 ай бұрын
I've spejnt the day looking through blender videos, they just deleted the starter cube... you just murdered it lol
@Smeaf
@Smeaf 11 ай бұрын
He had information that I required and was not giving it up
@backyy07
@backyy07 Жыл бұрын
your endings always be like: what you just learnt isnt worth anything if you dont watch this video right here. ill probably be 60 by the time i can use blender XD
@plugster3086
@plugster3086 Жыл бұрын
Seu lindo! amei o video! usarei de mais!
@supremebeme
@supremebeme Жыл бұрын
bet this video has great retention
@leylaturkmen2514
@leylaturkmen2514 Жыл бұрын
Thanks you inspired me😭🤣👍✅
@marqusee
@marqusee Жыл бұрын
Sick! Now. I just need to get those puppies into unity
@siddharthveer
@siddharthveer Жыл бұрын
Nice endcard technique buddy
@armedsteelstudios8582
@armedsteelstudios8582 Жыл бұрын
No mercy on the default cube 😢 he deserves better
@paulJkiely
@paulJkiely Жыл бұрын
Poor old ‘Default Cube’ 😢
@alexhachu6415
@alexhachu6415 6 ай бұрын
Bro really violated the default cube like that 💀
@hinkatortilla8714
@hinkatortilla8714 Жыл бұрын
The magic! I knew that!!!!!!
@michelveraliot
@michelveraliot Жыл бұрын
May the default cube rest in peace #save the default cube
@DM_K7
@DM_K7 Жыл бұрын
In unreal one would have to dive into material functions to do what you did in blender, with a different kind of approach to all the elements. the work flows described in this video, do not translate well into the video game realm.
@ldl6053
@ldl6053 Жыл бұрын
Love the Mario Kart Music
@FCGColouristUK
@FCGColouristUK Жыл бұрын
You could also just create the first and last keyframe and adjust the bezier interpolation in the graph editor to change the timing. Great video!!!
@BigWavesKays
@BigWavesKays Жыл бұрын
That outro song slaps!
@Jasmera
@Jasmera Жыл бұрын
My god, learning technical stuff like this always managed to make me sleepy
@victorfioravante6787
@victorfioravante6787 Жыл бұрын
Muito Bom !!! Parabéns !!!
@sherzoderkinov4498
@sherzoderkinov4498 Жыл бұрын
Thanks dude! Time for some Anime)
@B1ngleB0mb
@B1ngleB0mb Жыл бұрын
I didnt even notice that i was learning 🖐😫
@quentinvei
@quentinvei Жыл бұрын
Your videos are really helpful and interesting! It would be awesome if you could explain how to export them actually
@juanfernandojimenezbuitrag2434
@juanfernandojimenezbuitrag2434 Жыл бұрын
Yes please, I will be waiting for the answer
@Super_Hex
@Super_Hex Жыл бұрын
If you mean export the shader to, lets say, Unity or Unreal, you can't. Blender is purely a modelling, texturing, and animation tool for game development. You need to recreate the effect of the blender shader in an actual game engine, using something like HLSL, or visual scripting. Creating shaders like this in Blender, when you know you want to use it in a game, is pointless. The most you could do, is to create the mesh/UVs, and then export that.
@noah8162
@noah8162 Жыл бұрын
@@Super_Hex exactly, title of the video is misleading in so many ways
@pianoatthirty
@pianoatthirty Жыл бұрын
if you’re looking for video ideas I’d love to see your approach to claymation in blender. Also that purple jelly/gummy material from “how to animate a character in 20 min” would be super cool to learn how to create.
@pianoatthirty
@pianoatthirty Жыл бұрын
He’a already got one and I just totally forgot about it. Jesus smeaf you’re unstoppable. For anyone interested - m.kzbin.info/www/bejne/jaquoJaVpsmUn5Y
@pianoatthirty
@pianoatthirty Жыл бұрын
And once again..... if you want to learn how to make his jelly/gummy material he actually explains it in his Udemy Geometry nodes animation course. Doing the course right now and it's awesome. Go buy it.
@Smeaf
@Smeaf Жыл бұрын
Bro, you are too kind! I'm glad you're getting to experience my more laid back in-depth teaching style haha
@yingholchan6399
@yingholchan6399 Жыл бұрын
Animation is simple IF ONLY do A SIMPLE ANIMATION.... do not discredit how much sweats animators put on their works! Animation has so many steps EXSPECIALLY character animation!
@cartoonforkids-usa725
@cartoonforkids-usa725 Жыл бұрын
hi, why doesn't it work in EEVEE ?
@diegonascimento3317
@diegonascimento3317 Жыл бұрын
finally found thanks to the author
@Musiclover6404
@Musiclover6404 Жыл бұрын
The most important thing to know us how to get this in unreal engine
@y0g_s0th0th
@y0g_s0th0th Жыл бұрын
He started off telling us the Animation industry has been lying to us, and he gracefully made his case. This is super cool.
@hggabriel6176
@hggabriel6176 Жыл бұрын
I really love u bro
@Smeaf
@Smeaf Жыл бұрын
Thanks bro, ily
@shitbreak2k
@shitbreak2k Жыл бұрын
i was high when making this , so trippy
@tistalagosta3449
@tistalagosta3449 Жыл бұрын
That was funny 😂💙
@rezalavasani3169
@rezalavasani3169 Жыл бұрын
Good luck importing that to Unity
@diego.dmngez5398
@diego.dmngez5398 Жыл бұрын
this shitpost style editing mixed with your extremely professional vlog shots is giving me whiplash
@Smeaf
@Smeaf Жыл бұрын
This is precisely what I want
@AiKakProsto299
@AiKakProsto299 4 ай бұрын
Спасибо за ролик !
@Stuxed_
@Stuxed_ Жыл бұрын
non one is talking about the stone grinding sound effect when he uses the pencil? the style man
@Smeaf
@Smeaf Жыл бұрын
The goats notice the little things thanks man
@Stuxed_
@Stuxed_ Жыл бұрын
🥶🥶🥶👀
@gijungles2496
@gijungles2496 Жыл бұрын
You monster. Poor default cube know what's going to happen but you went full evisceration 🤣
@FizzyPops895
@FizzyPops895 Жыл бұрын
me with 0 idea how blender works still watching videos like these.
@lazybonesent9343
@lazybonesent9343 Жыл бұрын
hey smeaf love the video. if isn't too much can you please give me a break down of what the math nodes are doing. I really wanna understand what is going on there.
@cameron.t
@cameron.t Жыл бұрын
Reminds me of the “floating” pen in 2001 A Space Odyssey
@taylann
@taylann Жыл бұрын
comment for algorithm
@Smeaf
@Smeaf Жыл бұрын
you are the goat
@tbuk8350
@tbuk8350 Жыл бұрын
This is really cool! I was hoping more for the character animation part, as that's basically black magic to me, but this is still helpful.
@KStarPR
@KStarPR Жыл бұрын
It'd be better if the title specifically stated it was about VFX, and didn't have Tears of the Kingdom Link falling. Good and informative video, but it was misleading until you specifically see he's only talking about VFX.
@nitentv5142
@nitentv5142 Жыл бұрын
Mr. Smeaf Sir, I'm gonna try this now, if it really is as simple as you explined it, next time you hear about me I'll be the king of the pirates.
@nitentv5142
@nitentv5142 Жыл бұрын
Well, guess what? I'm the king of the pirates now...only one thing: at 1:20 when you set alpha clip you also have to put clip threshold to 0 or yoour material will be invisible, how I know it? Beacuse I'm the king of pirates now.
@BongbokCG
@BongbokCG Жыл бұрын
🔥🔥🔥🔥
@hamzathewalkingalive2714
@hamzathewalkingalive2714 Жыл бұрын
what are those math nodes for? How do they work? Alot of details unexplained
@Test-iv4pm
@Test-iv4pm Жыл бұрын
What an exciting gem of a channel looking forward to checking out the recommended videos
@megutrp
@megutrp Жыл бұрын
here before you blow up and get 1 mill
@Nashfanfl13
@Nashfanfl13 Жыл бұрын
Too bad blender shaders only work in blender though right? If you wanted to make this in something like Unreal or Unity you would have to remake this in said engine.
@testinghope8584
@testinghope8584 Жыл бұрын
i understand but can you please tell me why we must uses 4 math node and also can you tell me why you connect last math node to transparent BSsf node ....
@lalilulelo7080
@lalilulelo7080 Жыл бұрын
I love that you delete the cube side by side until it became simple plane, delete it and create a simple plane 😎
@jamaalsineke2405
@jamaalsineke2405 10 ай бұрын
Hi Smeaf....I've followed along your VFX tutorials(3 of them) and I was curios to know how I'd get these VFX examples you made in Blender into Unreal Engine? Is there a way to make Flipbooks like in Houdini or do I make FBX exports? I think this would complete this series you've got going
@Derpduck.
@Derpduck. Жыл бұрын
I already know it will
@Smeaf
@Smeaf Жыл бұрын
You already know
@KreativeIndustry
@KreativeIndustry Жыл бұрын
how do you make the animation game-ready?
@santhoshsivan4693
@santhoshsivan4693 Жыл бұрын
What is this doing with aaa gaming I don't understand?
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