How I Reduced Cycles Render Times By 85%

  Рет қаралды 255,292

DECODED

DECODED

Күн бұрын

Пікірлер
@DECODEDVFX
@DECODEDVFX 4 жыл бұрын
Psst! Subscribers to DECODED get the fastest renders. Pass it on.
@nuralimedeu
@nuralimedeu 4 жыл бұрын
ok, lol no
@bartomiejgrabowski1248
@bartomiejgrabowski1248 4 жыл бұрын
@@nuralimedeu r/whoosh
@thebikecrew6481
@thebikecrew6481 4 жыл бұрын
man get yourself gpu.... i know many can not afford a gpu, but rtx 3070 for 450 dollars makes blistering renders without affecting your cpu, so you can do whatever you want while redering. The gpu can do BMW benchmark in seconds, and makes video render times almost instant with editors that support NvEnc. if you decide to pick a gpu, as a computer amateur/builder i can recommend to go Nvidia if your main usage is rendering and creating. AMD makes the most sense to gamers in terms of power and price. Best regards and happy holidays, quality content btw.
@DECODEDVFX
@DECODEDVFX 4 жыл бұрын
​@@thebikecrew6481 I have a 3070.
@thebikecrew6481
@thebikecrew6481 4 жыл бұрын
@@DECODEDVFX wow how did i guess that. Well i probably had some outdated info then. Keep the content up!
@tigransafaryan6619
@tigransafaryan6619 4 жыл бұрын
8:32 okay, let's be honest. If you are able to do such node trees, I'm pretty sure you already know how to optimize render times :D
@DECODEDVFX
@DECODEDVFX 4 жыл бұрын
A lot of beginners just copy node's from tutorials, or they download pre-made materials from places like blendswap.
@WangleLine
@WangleLine 3 жыл бұрын
lol yeah
@officialgSync
@officialgSync 3 жыл бұрын
@@DECODEDVFX I think nodes are really fun
@rageinthecage3900
@rageinthecage3900 4 жыл бұрын
1: when using volumes to lay smoke/fog over your scene dont use world-volume, instead put it in a cube which only covers the area you actually render. 2: before every render i save the project, close blender and restart it just to push F12.. sometimes it reduces the rendertime by 30% mostly when i use projects which use a lot of memory in the viewport. 3: when i started blender my pc crashed a lot while loading up the lights and preparing the render. i found out for myself that if i press F12 to start the render and then minimize both windows as fast as i can until its starting with the tiles (taskbar turns green). after that its safe and sound. not sure if the last two are just me but i am on a 8gb ram/1gb vram pc..
@wailfulcrab
@wailfulcrab 4 жыл бұрын
Depending what volumetric it is, you can also use Eevee to render the volume fast then combine it as render layer in the compositor. For example clouds.
@NarekAvetisyan
@NarekAvetisyan 4 жыл бұрын
You can also render in the windows terminal. It's the most stable method. kzbin.info/www/bejne/pWqsiGxse86mpLc
@BrianOlsonPhotogent
@BrianOlsonPhotogent 3 жыл бұрын
@@NarekAvetisyan Agreed. If you find minimizing your windows speeds up or stabilizes your renders, doing command line render will significantly improve your times!
@SuperIceteapeach
@SuperIceteapeach 3 жыл бұрын
Interesting with the shutdown / open to press F12, gonna try this.
@DeadAndAliveCat
@DeadAndAliveCat 3 жыл бұрын
Lmao I love it when people come up with ridiculously roundabout ways to solve problems that have already been solved
@SHAVIM
@SHAVIM 2 жыл бұрын
00:00 Intro 00:14 Better Hardware 01:27 Update Blender 02:26 Adaptive Sampling 03:24 Denoising 04:33 Tile Size 06:02 Clamp Lighting 07:00 GPU Rendering 08:08 Bake Textures
@TommyLikeTom
@TommyLikeTom 4 жыл бұрын
I just love how you gave hardware recommendations
@smfknj6010
@smfknj6010 3 жыл бұрын
I thought I had my render times pretty darn optimized. But after watching this I was able to save 10 seconds a frame on my current project.. that equals around 27 hours for the whole project. Hell yeah dude! That’s a significant amount of time. Thank you
@DECODEDVFX
@DECODEDVFX 3 жыл бұрын
Glad it helped.
@notAGreatGamer1
@notAGreatGamer1 4 жыл бұрын
Oh My God. This man has just saved me a billion hours of my life
@sightedits
@sightedits 3 жыл бұрын
You are God.
@JealouseStatement
@JealouseStatement 3 жыл бұрын
You know 1 billion hours is 114155.251 year's right?
@MrPolarBear1123
@MrPolarBear1123 3 жыл бұрын
@@JealouseStatement Yeah, that's like barely any time.
@JealouseStatement
@JealouseStatement 3 жыл бұрын
@@MrPolarBear1123 lol
@cgmonkey1219
@cgmonkey1219 3 жыл бұрын
😂
@nicolasdelaet3601
@nicolasdelaet3601 3 жыл бұрын
Oh my god!!!! i just reduced my rendering time from 10 minutes to 2 minutes!!! I got 120 frames to render, so watching and following this tutorial saved me about 960 minutes (or 16 hours!) Thank you very much!!!
@DECODEDVFX
@DECODEDVFX 3 жыл бұрын
Glad I could help!
@CutesyThrower12
@CutesyThrower12 3 жыл бұрын
This tutorial is incredible! Really saved me some hours of life, my original render time for a project I made literally took an hour just for 10 frames, and a whole day to render 250 frames. With this method, it literally made 10 frames render in 15-20 minutes! What a lifesaver this is, thank you!
@DECODEDVFX
@DECODEDVFX 3 жыл бұрын
Glad it helped!
@xxlennonlemonxx3702
@xxlennonlemonxx3702 2 жыл бұрын
Hey I know this is replied really late (5 months) But can I know your Pc specs? Just wanna see if mine will also take that amount of time.
@JacobKinsley
@JacobKinsley 4 жыл бұрын
Denoising is literally the best thing in the world it saves so much time when I have to do quick renders on my laptop when I don't have access to my pc because my sister is playing on vr or something
@SugarLightStudios
@SugarLightStudios 3 жыл бұрын
At least she is using something worthy of pc like VR, worst thing would be to see idiots watching youtube on gamming pc
@JacobKinsley
@JacobKinsley 3 жыл бұрын
@@SugarLightStudios I don't mind her using my pc for vr it's the fact that you literally cannot run anything in the background for vr otherwise it lags
@onyxJS
@onyxJS 3 жыл бұрын
@@SugarLightStudios gaming* and how does using YT on a gaming pc make you an idiot? that makes absolutely no sense
@smfknj6010
@smfknj6010 3 жыл бұрын
Sounds like you need to get rid of that sister!!
@SuperIceteapeach
@SuperIceteapeach 3 жыл бұрын
@@SugarLightStudios i have a "gamer" Pc which i also use for renderings... and imagine what i will do while i render: WATCHING KZbin AAAAY Your statement is just dumb
@kendarr
@kendarr 4 жыл бұрын
On light paths its set to 12 at default, you can safely reduce that to max 4 that will redude a lot in render times and mosty likely not change anything on the scene it self unless you have a lot of glass in the scene
@fadepanther6224
@fadepanther6224 3 жыл бұрын
This helped me so much. Such simple fixes and the turnout is so impactful. I've shared this with more than a few people but in my case, the test render I had was 38 seconds before all this and then down to 17 seconds. For a 450 frame animation, that's the difference between 5 hours rendering every frame, to 2 hours.
@f4ust85
@f4ust85 3 жыл бұрын
I like you honest and to-the-point approach, your videos helped me a lot, thanks.
@1Ci
@1Ci 3 жыл бұрын
Thank you so much, I was rendering a single image for 3 mins 30sec And after following your method it only takes 34 seconds!!!!
@inspiritGalaxy
@inspiritGalaxy 3 жыл бұрын
What thing that u changed ? Sorry im new to blender
@RickyBascom
@RickyBascom 4 жыл бұрын
Thank you so much! that addaptive sampling made my render twice as fast.
@fittersitter
@fittersitter 4 жыл бұрын
256px tiles for nVidia graphic cards were the recommendation under Blender 2.7. Since 2.8 Cycles works different. After several test renderings I could cut the rendertime nearly by half while reducing the tile size from 256/256px to 64/64px. But I use CPU and GPU for rendering. In my case also the Auto Tile Size Plugin didn't work properly. In a test render with recommended tile size the render time was 20% higher.
@RyanKingArt
@RyanKingArt 4 жыл бұрын
Great tips!
@DECODEDVFX
@DECODEDVFX 4 жыл бұрын
Cheers Ryan.
@ali32bit42
@ali32bit42 4 жыл бұрын
here is a very FANCY tip. you can edit your registry to make windows give more time to your GPU to operate. this will allow you to use GPU rendering in much more complex scenes without crashing.
@blendomatik1368
@blendomatik1368 4 жыл бұрын
I'm not even that invested into 3D rendering and Blender and I still enjoy watching your videos! You have such a calm voice and way of explaining things! Btw.: I love how the background colour of the different title screens exactly matches the background of the dark KZbin theme on desktop. :D
@DECODEDVFX
@DECODEDVFX 4 жыл бұрын
Wow, thank you!
@soundkoala3748
@soundkoala3748 4 жыл бұрын
Note that there was recently (i think in 2.82) a huge optimization for rendering on the GPU with lower tile sizes to make Hybrid rendering (CPU + GPU) more viable. So that's a different story now and the old principle that larger tiles are better for GPU is not accurate anymore. I found that in complex scenes, 64x64 or 32x32 mostly works the best on my Ryzen 5 1600 & Geforce 1080. Also I'm kind of missing the Light Paths and branched path tracing options in this video.
@cmykc.studio
@cmykc.studio 4 жыл бұрын
Do you know if what you said would be addressed with the auto tile size plugin?
@lizardltd
@lizardltd 2 жыл бұрын
thank you so much for making this video very helpful and without any fuss, or small sketches between every tip to make your video 47 minutes xD
@davidmurphy563
@davidmurphy563 4 жыл бұрын
Another nice one is to run Blender on Linux. The file grab system is much more efficient, that really matters on the initial scene set up rather than the GPU tile render. So this will depend on what you're rendering but the time savings can typically be >30% compared to Windows.
@atottalynormalcat939
@atottalynormalcat939 4 жыл бұрын
There's addon for rendering from command line on Windows, it also gives ~30% boost
@fecu2394
@fecu2394 4 жыл бұрын
@@atottalynormalcat939 That's good to know. Do you know the name of the add on?
@earsbleed
@earsbleed 3 жыл бұрын
I didn't know about the auto tile size, what a great plugin, it should be in Blender by default. But the Clamp Lighting made a huge difference to me in terms of timing and quality. It was a really informative video - THANK YOU !!!!!
@Shahaduna
@Shahaduna 3 жыл бұрын
Absolutely amazing. Thanks bro and keep it up👊👊👊👊👊
@ten-ub4xd
@ten-ub4xd 4 жыл бұрын
I'm a fan of your precision - thank you Sir
@Andee...
@Andee... 4 жыл бұрын
for tile sizes, I'd recommend setting it to something small if you're using only cpu, or both cpu and gpu. If you're just using gpu, go with something higher
@Crowborn
@Crowborn 3 жыл бұрын
Had no idea tile sizes mattered! This was really helpful!
@theseangle
@theseangle 3 жыл бұрын
I accidentally didn't notice the word "tile" so it got really funny really quickly
@Crowborn
@Crowborn 3 жыл бұрын
@@theseangle LMAOO
@gvuprise1465
@gvuprise1465 3 жыл бұрын
Thank you much! Your advice was the best and honest. I love it.
@nabarunroy998
@nabarunroy998 4 жыл бұрын
About the tile size, when using my GTX 1060 I found that going above 64x64 tile size slows down the render pretty much. I get the best render times with 32x32 or 64x64 when using any blender 2.8 versions. But in 2.79 it used to be fastest with 256x 256 or 512x 512
@metarmask
@metarmask 4 жыл бұрын
Does the auto tile size plugin determine that correctly?
@nabarunroy998
@nabarunroy998 4 жыл бұрын
@@metarmask I tried it too. It is good for an approximation but still it can go wrong. As it doesn't use any AI or practical render test to get the exact tile size you need. It just assigns on based on GPU I guess.
@WaterShowsProd
@WaterShowsProd 4 жыл бұрын
@@nabarunroy998 Thanks, I was wondering how the plug-in would work out which tile size to use.
@Bestman8
@Bestman8 4 жыл бұрын
how many tiles are rendering 1 or more you might have set it up incorrectly
@fritzoy
@fritzoy 4 жыл бұрын
If i'm not mistaken, if gpu is limited to vram it can borrow ram you have. From the previous version of blender there was a patch that ram can be used if vram is limited. The gpu can borrow ram so make sure you have around 32-64gb of ram. I have a 16gb ram and my gpu has 6gb vram it crashed when it got too many objects to render due to vram limitation and it says "out of device and host memory" GPU out of device due to vram limitation and host memory the current ram which is 16gb. I added more ram on my computer it's now 32gb and I was able to render the scene.
@yoshimitsupunk
@yoshimitsupunk 3 жыл бұрын
Thank-you very much. You're not only right about how outdated other videos are. You also told me stuff that is pretty universal. Other videos would talk with regard to stronger graphics cards so I'm glad that your advice was for all types of Blender users
@eucharistenjoyer
@eucharistenjoyer 4 жыл бұрын
Another tip: download Blender's build by BoneMaster at graphicall. It has a bunch of added patches that speed up cycles a lot.
@FilmSpook
@FilmSpook 2 жыл бұрын
Eternal Thanks, DECODED, your work is Amazing and your knowledge is very helpful!! Cheers 💗
@_captain6696
@_captain6696 2 жыл бұрын
Me : hearing the intro gets exited Also me: checks upload time 2 years ago
@DavidAllen_0
@DavidAllen_0 4 жыл бұрын
Blender 2.82.7 Render Times: BMW scene: 1 minute, 8.33 seconds Classroom: 7 minutes, 14.18 seconds And I downloaded the newest version, here are the results: Blender 2.90.3 Render Times: BMW scene: 1 minute, 3.34 seconds Classroom: 4 minutes, 53.31 seconds However, this is with my laptop's Turboboost turned OFF (it'll reach 100C within seconds with it on, so I had to use ThrottleStop to disable it). That's the downside of having a laptop. Desktops have better cooling, upgradable hardware and cheaper in terms of cost vs performance. I also undervolted my GPU, CPU and Cache by 110mv. This improved my render speeds by about 5% from the tests I did last month when I started using Blender. Also I've never known about the Auto Tile Size addon, I already love it :) Thanks!
@TheMartinScott
@TheMartinScott 4 жыл бұрын
Most laptops are designed with cooling that can keep the CPU below the 100c thermal throttle limit. If a laptop is hitting 100c, look into replacing the thermal paste on the CPU. Go with a non-conductive, thick setting paste, like IC Diamond. Laptops flex and run hotter than desktops, which is why the thermal is not as effective as when it shipped from the factory. OEMs also tend to use mid range 'grease' instead of a harder high end paste, and with the flexing of laptops, there often develops as much as a .5mm gap between the cooler and the CPU, which is why a thicker paste works better. (This also applies to the GPU.) I'm sure you have seen a bunch of people mention this if you are using ThrottleStop, but I wanted to mention this here for others reading through as well. Also a bit of anecdotal information, the worst laptop my techs have encountered that was running 100c all the time, is now running at 70-80c under full load at 4ghz. (9750h)
@eztutor823
@eztutor823 4 жыл бұрын
Really nice video man!!
@DECODEDVFX
@DECODEDVFX 4 жыл бұрын
Appreciate it!
@teher1k
@teher1k 2 жыл бұрын
Wow... the difference of render time with multiple Tile sizes is incredibly strange... I almost fell into an existential crisis realizing what a dramatic impact that makes?!?!? Cheers mate.
@DECODEDVFX
@DECODEDVFX 2 жыл бұрын
If you're using blender 3.0 or later, tile size doesn't matter until you go into massive resolutions (above regular HD). Cycles dropped tile rendering
@ashimates
@ashimates 3 жыл бұрын
Thanks so much! I was trying to export a scene, but for some reason it kept on either crashing, or just never being able to play the video after being finished because the file format was off or something. Apparently it was an easy fix, and I just needed to download the latest version of Blender... oops. Thanks again!
@TheArizus
@TheArizus 3 жыл бұрын
7:47 i am pretty sure tje since blender 2.8 if tje gpu runs out of vram it can use system memory (which is slower) but it won't crash but correct me if i am wrong
@DECODEDVFX
@DECODEDVFX 3 жыл бұрын
I think you're right.
@bkzao2647
@bkzao2647 3 жыл бұрын
Superb content mate!
@DECODEDVFX
@DECODEDVFX 3 жыл бұрын
Thanks a ton!
@kendarr
@kendarr 4 жыл бұрын
If a scene is too much for your GPU reduce the tile size a bit and that will fix it and likely still be faster then CPU
@paymansalehishafa6884
@paymansalehishafa6884 4 жыл бұрын
Clear, Concise, Accurate
@ViniSocramSaint
@ViniSocramSaint 4 жыл бұрын
Glad to find someone as stubborn to use old software versions and try shortcuts to render fine stuff on unupgraded potatos as me Gained a sub
@gamerloud7416
@gamerloud7416 4 жыл бұрын
Thank you mate.. You saved my time in days... Good job! 👍👍👍
@thajmulhussain4144
@thajmulhussain4144 4 жыл бұрын
good tips dude.keep it up
@mathancreates
@mathancreates 3 жыл бұрын
That's so helpful and i will recommend u to my friends ❤️
@DECODEDVFX
@DECODEDVFX 3 жыл бұрын
Please do!
@Fernanda-gs1qq
@Fernanda-gs1qq 4 жыл бұрын
I just love your channel and your videos. Thank you!!
@DECODEDVFX
@DECODEDVFX 4 жыл бұрын
Glad you like them!
@z10yITshnik
@z10yITshnik 4 жыл бұрын
Congratulations on upgrading )
@balvispenchev8482
@balvispenchev8482 4 жыл бұрын
Another thing you have a tutorial about can help as well: Rendering through command line
@SuperIceteapeach
@SuperIceteapeach 3 жыл бұрын
i didnt understand a single word xD
@icanhaskpop1239
@icanhaskpop1239 3 жыл бұрын
I dunno, I'm using Blender 2.93 and the built-in denoiser creates fantastic looking renders without any visible artifacts that I can see, and I'm only using 128 to 256 samples for rendering. You also don't have to enable it for EACH render, just turn it on with a single click when you start your scene and your good to go for however many times you render. Setting up a denoising node is a hassle and I don't see any difference in final render quality.
@ItsGlcssy
@ItsGlcssy 3 жыл бұрын
Omg tysm im doing roblox GFX and roblox GFX intro commissions, and someones animation was taking SOOO long to render! this helped.
@ratintosh
@ratintosh 3 жыл бұрын
if you are doing animations you might want to stick with eevee rendering. its not as realistic as cycles but eevee renders in almost real time
@theCreativeSav
@theCreativeSav 4 жыл бұрын
The Tile size advice doesn't work for my computer! My gpu renders best in 64px. I don't know why
@mikerusby
@mikerusby 2 жыл бұрын
The one thing I have noticed re denoising is that if you use a low number of samples and expect denoiser to make it suddenly look good, then its not going to happen. What seems to happen is that is removes noise , but the samples are not high enough to make it look good overall. ( leaves lots of artefacts) The more samples i use the , the better the image looks after denoising. i guess it depends hugely on what you are rendering, but I do VR stuff, so having it look spot in is important to me. Takes me 9 minutes to render my street scene in VR, at a 1024 samples and image size at 4096x2048. its not for animation at the moment so that's ok I have done indoor VR scenes where i have used a lot less samples and it looks fine, so guess its heavily dependent on a lot of things, lighting , image size etc
@RomboutVersluijs
@RomboutVersluijs 3 жыл бұрын
There is this old addon ffrom 2.79 called render region. This can render big images! It splits your image into smaller tiles. I ported it to 2.8 so if i really want to go big i can alway use that
@sribalramdas6158
@sribalramdas6158 4 жыл бұрын
Tip no. 9 use e-cycles. It's the best thing for rendering images faster. Btw great tips. Thanks for sharing.
@jaromor8808
@jaromor8808 3 жыл бұрын
Isn't it kinda expensive, when you're only a hobbyist?
@citizenclown
@citizenclown 3 жыл бұрын
Good video. I knew a lot about what you talked about, but you did well at explaining. It is quite phenomenal that I can go from 4:27.78 for the BMW scene on CPU, to switching to GPU and optimizing and end up at 0:21.11 on a freaking laptop, with an image that honestly even looks better.
@bentbilliard
@bentbilliard 3 жыл бұрын
Thanks, that helped a lot. I'm down to 45 seconds from 3 minutes per frame.
@MatthewMason-nm4lr
@MatthewMason-nm4lr 4 жыл бұрын
Super helpful!
@bassemb
@bassemb 3 жыл бұрын
Ooh, I have an RTX 2060. This is good to know. But I wasn't sure from the video if I need to enable something to take advantage of it in Blender.
@DECODEDVFX
@DECODEDVFX 3 жыл бұрын
Make sure you go to edit>preferences and under system check the box for Optix with your 2060 selected as the render device.
@Q_20
@Q_20 4 жыл бұрын
NVIDIA Optix is 2x faster than general CUDA devices. Insane.
@veruzzzz
@veruzzzz 4 жыл бұрын
Can Optix finally render AO and Bevel node? I switched completelly to Eevee as it is good enough for 99.9% cases but I'm planning to use Cycles soon again for bigger project.
@MonsieurSwag
@MonsieurSwag 4 жыл бұрын
just 2x faster is not a big deal bruh
@mrfeathers3938
@mrfeathers3938 4 жыл бұрын
Clearly you don’t use displacement otherwise you wouldn’t have suggested that. Optix doesn’t work with experimental displacement don’t use it
@pancake9978
@pancake9978 4 жыл бұрын
i love optiX but for things like ambient oclussion i just want to kill myself
@Ky_Ify
@Ky_Ify 3 жыл бұрын
@@MonsieurSwag its better than nothing
@anficyon
@anficyon 3 жыл бұрын
You save my night
@RajJaiswal538
@RajJaiswal538 4 жыл бұрын
Amazing tutorial... I think that adaptive sampling and changing tile size will help me a lot... But can anyone tell how to do that??
@DECODEDVFX
@DECODEDVFX 4 жыл бұрын
Both settings are in the render properties tab.
@FloppyFish
@FloppyFish 2 жыл бұрын
Question, does Blender 3.0 still have Adaptive Sampling? Because I looked in he Sampling settings, and I can't see it there anymore.
@DECODEDVFX
@DECODEDVFX 2 жыл бұрын
There's really no reason to ever disable it completely so it's on by default in 3.0. You can control it with the noise threshold value.
@FloppyFish
@FloppyFish 2 жыл бұрын
@@DECODEDVFX Thank you so much, that sped up the Renders pretty well, that's the secret setting I've been looking for. Thank you for sharing it in this Video and answering my Question. :)
@alvesjohann
@alvesjohann 4 жыл бұрын
About the tile size: I'm using 384x384 in my RTX 2060. It's always a bit faster than 256x256 in my tests (sometimes less than one second, but still faster).
@AradijePresveti
@AradijePresveti 4 жыл бұрын
I think it depends solely on the GPU that You're using. I have two GPUs, GTX 1060 and 1080, and both of them work faster using 256x256 (single and combined). Tested everything from 64x64 to 512x512
@DECODEDVFX
@DECODEDVFX 4 жыл бұрын
Yes, this is why I recommend that everyone test out their specific hardware to find the right tile size.
@alvesjohann
@alvesjohann 4 жыл бұрын
@@DECODEDVFX Yes, yes. I just recommended a size because it's boring to test a bunch of them and I only notice that size as better when changing from my GTX 1050 TI. Maybe it's a RTX thing.
@alvesjohann
@alvesjohann 4 жыл бұрын
@@AradijePresveti Certanly! Maybe a RTX thing too, who knows. My old card, a GTX 1050 TI was better with 256x256 too.
@godzoookie
@godzoookie 4 жыл бұрын
The best thing I've found about tile sizes is to make sure the tiles divide evenly into your resolution (I usually use 120 x 120 which is a little faster than 240 x 270 for 1920 x 1080 w/1080 ti) so it's not rendering small slivers on the edges. Auto tile size gives me like 16 x 16 which in 2.83 is faster and works good for most scenes with a lot of small light sources, but with hdri or sun lamp bigger tiles work better for me.
@Dutch3DMaster
@Dutch3DMaster 2 жыл бұрын
I have been on 2.83.7 for a long time since the versions after it gave me problems during baking (weird Z-depth errors that I found no way to solve, along with 2.93 being sensitive to crashing a lot). I rendered something out in 2.83.7 that took about 3 hours for one frame (it had a fog effect in it and lot's of lights, so that didn't help). On 3.1.2 however, with all the improvements made to Cycles, at the same amount of samples the rendertime for one frame was just 30 minutes! (Along with using a tile size of 2048, which due to my old idea's of how big that was in the older Blender versions was not suitable, but was actually the fastest setting, anything lower and higher proved to be slightly slower).
@TheSecretVault
@TheSecretVault 3 жыл бұрын
I downloaded Blender just to see what it was like as I havent tried 3d rendering since Lightwave. I have 65GB Ram Amd Ryzen 9 5950x and Nvidia 3090 GPU... In takes 17 seconds for BMW scene. 47 seconds for Classroom scene, however in CPU only mode Classroom took 3mins 45 sconds. Just thought I would share.
@DECODEDVFX
@DECODEDVFX 3 жыл бұрын
I have a similar set-up. 5950x and two 3090s. With the experimental version of Blender I can render the classroom scene in under 10 seconds. It's nuts!
@TheSecretVault
@TheSecretVault 3 жыл бұрын
@@DECODEDVFX Im glad to see you moved on from your previous setup. Yes, a whole new world. Im going to enjoy getting into it now thanks to your video.
@NarekAvetisyan
@NarekAvetisyan 4 жыл бұрын
I also have the Ryzen 2700X. I have paired that with the GTX 1660 Ti and with CPU + GPU render, Adaptive sampling on and 32x32px tile size, it renders the BMW scene in 39 seconds! Oh, I also have overclocked the 2700X to 4.1GHz with the stock cooler. It boosts the performance by 6-7%. So you should probably take overclocking into account. And from some other tech videos, I have found out that RAM speed also impacts Blender rendering performance quite a lot, 10-15%. If you have a Ryzen CPU your RAM speed should be 3200 - 3600MHz C16. But for anyone looking to upgrade their GPU I would advice on waiting a few months for the nVidia 3000 series as it will drastically improve Ray Tracing performance, about 4-5 times better. That's what I'm doing right now saving my money for that. Cheers
@DECODEDVFX
@DECODEDVFX 4 жыл бұрын
I have the CPU at stock speeds with precision boost enabled for these tests. There's overclocking headroom but I need a new cooler first because my CPU is getting pretty hot during long renders. My RAM is overclocked to 3330MHz. I agree about it being a bad time to get a new GPU. I'm waiting until later in the year to get a new video card.
@xxxax31xxx
@xxxax31xxx 4 жыл бұрын
@@DECODEDVFX If you're going to wait you should wait until the next batch of gpus hit the market, as everything's pointing towards them being a massive upgrade compared to what we have now.
@FulguroGeek
@FulguroGeek 2 жыл бұрын
weirdly i installed blender 3.2 and rendering a simple cube at 1024 sample take aroud 6 minutes on a i9 2080 ti superclocked and 32 gigs of ddr4. I try to sind why between 3.1 and 3,2 the render time is almost 10 times slower
@dissonanceparadiddle
@dissonanceparadiddle 4 жыл бұрын
Something that may suprise you is that if you run blender in Linux it tends to render faster than windows look into it is even works on a virtual machine of Linux I believe
@tridiots3681
@tridiots3681 3 жыл бұрын
Seriously me rendering 140 frames at 2K costs me 9 hours. Imma follow this and see how much I can shave off
@onyxJS
@onyxJS 3 жыл бұрын
how much is it
@Harlohs
@Harlohs 3 жыл бұрын
How much is it
@katewolf00
@katewolf00 3 жыл бұрын
PauseChamp
@thecyberrat6771
@thecyberrat6771 3 жыл бұрын
He is still rendering...
@Naomi-gu8vx
@Naomi-gu8vx 3 жыл бұрын
@@thecyberrat6771 🤣
@kirakhemia1678
@kirakhemia1678 3 жыл бұрын
How about rendering animations? Is there a work around with that?
@cgcrafted4684
@cgcrafted4684 4 жыл бұрын
7:04 Rendering on GPU is pretty much not working for me. For any medium to big scenes it either crashes prior to rendering or during rendering (in 2.79 it was out of memory all the time or crashing completely. On a GTX 1050 Ti. Also on bigger scenes with more translucency if it doesn't crash then it gets slower than my 4790 i7. I would say use GPU if you have like a gtx 1070 or something beafier otherwise you'll run into a bunch of problems.
@luisaazul
@luisaazul 4 жыл бұрын
is your gtx 1050 the 2gb version? blender easily fills 2 gb of ram on rendering you need more than 4 gbs if you wanna use blender
@fecu2394
@fecu2394 4 жыл бұрын
You don't need to go all the way to the 1070. The 6 gig version of the 1060 works very well. It's a very reasonably priced card these days.
@Prich319
@Prich319 4 жыл бұрын
My new gaming laptop has an i9, 32Gb of DDR4 and RTX 2070 super with 8Gb VRAM. I'm still loading stuff on it, but one of the first things I loaded was Blender 2.91 and Affinity Photo. I'll have to try rendering some of my old models later.
@3d-illusions
@3d-illusions 4 жыл бұрын
Good video, but you got it wrong about not being able to render large scenes on a gpu. Cycles has out of core rendering now, which means vram is no longer a limitation. I believe and doesn’t support this though, which is why you are probably unaware. Investigate branched path tracing for an even bigger speed up. Also works with adaptive.
@lesterp.6967
@lesterp.6967 2 жыл бұрын
hi, do you have any tutorial about new DENOISE? on blender 2.9 above
@blenderbreath7119
@blenderbreath7119 3 жыл бұрын
Hey dude, your GPU is not mentioned in your gear section, what GPU are you using these days? Thanks.
@Bestman8
@Bestman8 4 жыл бұрын
you have missed a small thing with gpu compute you in prefrances you should have only your gpu enabled not your cpu if you have a gtx gpu use cuda if you have a rtx gpu optix if you have a AMD gpu opencl
@challengedollar2880
@challengedollar2880 Жыл бұрын
Thanks for this! Going to get the value out of my rx570.
@andyklyen6885
@andyklyen6885 4 жыл бұрын
Thanks Decoded - very useful
@izuix5629
@izuix5629 4 жыл бұрын
is there a way to bake volumetric textures? (for example if you want to render procedural clouds or nebulae)
@DECODEDVFX
@DECODEDVFX 4 жыл бұрын
No. Volumetrics are 3-dimensional, so they can't be baked to a 2d image.
@RomboutVersluijs
@RomboutVersluijs 3 жыл бұрын
Pretty weird, i see the clamping in E-Cycles at 80 and the Bone Studio blender build at 90. They use pretty high numbers for the indirect clamping.
@solar-monk
@solar-monk 3 жыл бұрын
Thanks man, really appreciated
@Zappay
@Zappay 2 жыл бұрын
Bro I can never thank u enough 😭😭😭😭😭😭😭 tysm my work is soo easy now sir u deserve more subs than this 😭😭😭😭😭😭😭😭😭
@RomboutVersluijs
@RomboutVersluijs 3 жыл бұрын
Hahah i had those 3 as well and was about to watch them. First read mr Price articel and already noticed some old stiff, so i skipped further reading. THanks for taking the time. Just getting into Cycles and learning . Pretty weird, been using blender since 2009 or so but rendered with different render engine
@DH-xu8fs
@DH-xu8fs 3 жыл бұрын
Hey thank you for this video it helped me alot! But i habe a question.... Does having more items increas the rendering time?
@chlbrn
@chlbrn 3 жыл бұрын
If you use cuda with both CPU and GPU enabled, I found that 32 and 64 are the best choices. My PC: 3950x@4.2GHz and RTX2080ti.
@procyonlotor5395
@procyonlotor5395 4 жыл бұрын
oh my god. I got an ad for "Faster Rendering Time | Render Farm" right before i watched the video.
@jackgreen9917
@jackgreen9917 4 жыл бұрын
what's the point of clamping if you can use denoiser?
@DECODEDVFX
@DECODEDVFX 4 жыл бұрын
The denoiser is very good, but it isn't magic. If your render is really noisy it will start to look smudged after denoising. The cleaner you can make your final render, the better - even with denoising enabled.
@DonaldDrennan
@DonaldDrennan 4 жыл бұрын
Thanks. You didn't mention the settings for adaptive sampling. Are you just using the default values? What do those settings do?
@DECODEDVFX
@DECODEDVFX 4 жыл бұрын
0 is default. It's the setting I almost always use. The top number is a noise threshold. Basically it tells cycles when the image is clean enough to move on. Typically you want to use a number between 0.1 to 0.001(smaller numbers are less noisy but slower). The second number sets a minimum sample count per pixel. The default setting uses the square root of the total sample count.
@motionlessimages4644
@motionlessimages4644 2 жыл бұрын
Idk how that worked, but it originally took about 30-45 minutes to render a single frame and now it takes about 40-50 seconds. Thank you
@DECODEDVFX
@DECODEDVFX 2 жыл бұрын
Awesome.
@RoseWarbug
@RoseWarbug 4 жыл бұрын
Gosh I thought this was a video about how to make wine quicker because of the thumbnail, it was too realistic
@adityahegade5202
@adityahegade5202 4 жыл бұрын
03:55 Hey, new Blender does not bake the denoiser data into the image... I think I saw a seperate output added to the Render Layer node whenever I turn on the Denoiser.... But I have never used it, so can't be too sure...
@lordofbread8727
@lordofbread8727 3 жыл бұрын
wow i wish i can afford a budget computer with medium hardwares, although i still use an old celeron cpu with only 4gbs but this tutorial actually helped me a lot
@siham7010
@siham7010 4 жыл бұрын
Thank you so much brother for this amazing video. I wanted to ask why AMD 2700 and not Intel? I do Characters and use hair particles, large textures and Sculpting. What do you suggest about cpu choice? Should I focus on more cores(AMD) or powerful cores(Intel). Thanks again.
@DECODEDVFX
@DECODEDVFX 4 жыл бұрын
AMD Ryzen CPUs offer much better price-to-performance compared to Intel right now. I use lots of heavily multi-threaded applications (including Blender) so AMD made the most sense for me. Intel chips do offer some advantages for Blender (such as simulations) but most of the things you do in Blender will probably be faster on an AMD chip (especially rendering).
@siham7010
@siham7010 4 жыл бұрын
@@DECODEDVFX Thank you so much for replying Sir. I wish you the best.
@TomeczekH
@TomeczekH 4 жыл бұрын
Hate updating blender? Run it on linux and package managers will make update process quick and easy. (Using linux improves also performance of blender - it should be noted in the video as it is actually one of ways to improve cycles render time.) Another thing regarding nodes: good script node could replace many other nodes and is faster.
@reeceburns5681
@reeceburns5681 3 жыл бұрын
if you use a gpu change the tiles size to 512x512 it’s crazy how much time sit cuts off
@CamSpaghett
@CamSpaghett 2 жыл бұрын
Unfortunately for me I have to render with cpu. When lowering my tile size it’s actually considerably slower which I found weird
@DECODEDVFX
@DECODEDVFX 2 жыл бұрын
If you're using 3.o or later, you can safely ignore the section about tile sizes. It's irrelevant now.
@Optimus97
@Optimus97 2 жыл бұрын
@@DECODEDVFX even for CPU? Because I'm trying it for Path Guiding
@coder-c6961
@coder-c6961 3 жыл бұрын
How do you render a animation using the composting instead of default
@miaf111
@miaf111 2 жыл бұрын
I’ve made an animation that’s 43 seconds and on the timeline when you record it, it’s ends at 1040 BUT I’ve been trying to render it, and it is so slowwww. I use blender 2.78, but why is it so slow. I think it is going to take weeks :(
@katyb3869
@katyb3869 4 жыл бұрын
Thanks! This was super helpful!
@DECODEDVFX
@DECODEDVFX 4 жыл бұрын
Thanks Katy!
5 Tips for FASTER Renders in Blender Cycles
13:25
Kaizen
Рет қаралды 678 М.
I Made a $100,000 Commercial in 24 Hours With $0
15:42
Smeaf
Рет қаралды 629 М.
She made herself an ear of corn from his marmalade candies🌽🌽🌽
00:38
Valja & Maxim Family
Рет қаралды 18 МЛН
Try this prank with your friends 😂 @karina-kola
00:18
Andrey Grechka
Рет қаралды 9 МЛН
When you have a very capricious child 😂😘👍
00:16
Like Asiya
Рет қаралды 18 МЛН
The FASTEST Cycles Renders you can get in Blender!
17:03
Kaizen
Рет қаралды 309 М.
10 Minutes vs. 10 Years of Sculpting
19:48
Isto Inc.
Рет қаралды 775 М.
Blender is Changing Animation Forever
11:11
Smeaf
Рет қаралды 205 М.
Reducing render times by 92%! Denoiser showdown
8:50
Blender Guru
Рет қаралды 851 М.
I Found 8 POWERFUL Blender Tips you've never heard of
20:05
Why do Studios Ignore Blender?
8:52
Film Stop
Рет қаралды 399 М.
Render 2995x faster in Cycles // Blender Tutorial
6:15
CGMatter
Рет қаралды 81 М.
Get The Fastest Renders in Blender Cycles
15:13
DECODED
Рет қаралды 8 М.
5 Blender Tips That Have Saved Me 100+ Hours
9:51
Smeaf
Рет қаралды 395 М.
She made herself an ear of corn from his marmalade candies🌽🌽🌽
00:38
Valja & Maxim Family
Рет қаралды 18 МЛН