Hey all! I have written a full article on this topic as well, just in case I missed something in the video. Here are the links to the article, topology overview and bot breakdown :) -How to understand topology article: elementza.com/how-to-understand-topology-in-3d-modeling/ -Topology Overview: kzbin.info/www/bejne/fZami6t8ltt5m8k -Bot Breakdown: kzbin.info/www/bejne/hHPXc4tnrclpqsU Cheers! Mario
@davidmensah232 жыл бұрын
I didn't know you resumed again. It's been 2 years I saw your last post, I thought you never came back. I just received notification that you posted a video. I have been missing a lot. Thanks man
@Kumar-bg6nr3 жыл бұрын
Can't believe you're providing such valuable information for free. Thank you!
@vasim4953 жыл бұрын
Your way of explaining topology is amazing. I'm a Blender user, but very tempted to buy your Maya course anyway 😅
@fullyleaded Жыл бұрын
Hello, in the same boat. I was thinking of the Maya course but the Topology course looks like it might focus more on topology which I think would be more useful. @vasim495 did you do the course in the end?
@LeHoser Жыл бұрын
@@fullyleaded I bought the course and started it recently. I'm not very far in yet, but it seems as long as you know the tools the concepts are the same so it all applies. I took a 3D course in college that used maya, but with my student maya trial ending I have to make the switch to blender.
@fullyleaded Жыл бұрын
@@LeHoser Blender is the best!
@maiwandhimmat4808 Жыл бұрын
@@LeHosercan I have the course
@johnnyrodrigues86883 жыл бұрын
Du modellierst wie ein junger Gott. Deswegen habe ich MasterClass gebucht und bin mega zufrieden, ganz großes Kino.
@Stesiek12355 ай бұрын
Amazing explanation of edge flow. I finally understand it better after few day of watching videos about proper edge flow
@bubbatheg3 жыл бұрын
Amazing tips! With this information, you can basically use any software and go back and forth between zbrush, maya, blender. Thanks!
@antonbayda25713 жыл бұрын
Mario, you are're a guiding superstar for us! Another great video. Enjoying your latest course and glad to be your student! Keep up the marvelous work🤩
@cryptidddd Жыл бұрын
this video is pure gold! ive been searching for a video that explains topology flow and I'm glad you made this video
@epicfail38412 жыл бұрын
Я в 3д новичок и давно искал подобную информацию по топологии, спасибо за ваш труд👍👍👍
@risingkhan9353 жыл бұрын
I really need to do your course, Really enjoy your videos and how they explain everything in a simple way
@StunMuffin11 ай бұрын
Mario u are the best teacher I ever watched 🎉 thx for everything.
@DarkAutumn3D3 жыл бұрын
You're a great service to many. Understanding topology and edge flow can be a constant struggle depending on what you're making. That's one of the reasons I enjoy being a 3D model artist. Having to think about how I'd tackle something, thinking outside of the box, etc. One can learn a lot from such hurdles.
@bryannguyen79743 жыл бұрын
Meeting Point/Normals analogy; top tier content
@afrikaniz3d3 жыл бұрын
Thanks. This made a lot of things clearer
@Mythical_Pearl12 жыл бұрын
So happy I found this channel. I used to 3D model alot few years ago and now I'm trying to get back to it but it seems like i forgot my routine 😔 These classes will get me back on my feet! Thank you so much! 🥰
@bittersweet-_-33492 жыл бұрын
Really great video! I have been struggling with topology for quite some time. But you made it really easy for me to understand why the edges flow the way they do Thank you so much!
@bravefastrabbit7703 жыл бұрын
Hey Elementza, thank you so much for providing all this great content for free! For the next one, think you could focus more on the topology theory behind merging/booleaning shapes? Thats imo the most difficult and time consuming part for me. Got ur course a while ago, which really explains it all in depth. But it would be great to have a shorter tutorial like this to refer to whenever stuck
@mrzmbie9816 Жыл бұрын
Thank u big brother😎 for guiding ur small brother🤗😇
@TechDesignHub Жыл бұрын
This channel is so helpful.. I feel like after adding these Geos you still go ahead to add subdivision .. because these things are looking wey smooth
@TheSatzy669911 ай бұрын
Excellent content and explanation 💯
@freakingahmad00753 жыл бұрын
when i get money enough for your course i will surely buy it .. because i need your course so badly
@keithyakouboff87558 ай бұрын
Impressive. Most impressive. Indeed you ahh powerful as the emperor has fawseen.
@thomasmcgill69183 жыл бұрын
Wow, this is the best video on topology. Thank you
@pyrotechnick4202 жыл бұрын
Thanks for making this, it was the visual aid I needed to help me make sense of edge flow
@abhishekmhn93 жыл бұрын
THANKS MARIO.. YOU ARE A LIFE SAVER.
@JahidulIslam-ll4oc8 ай бұрын
Hey Mario, your tutorials are mind blowing. I am finding them very useful. Could you plz tell me how did you make those shape curve? Because we can see two shape flat and curved you worked on both to expain.
@ph4minhat2 жыл бұрын
Hey bro i have just recently bought your course i will try my best to become hardsurface modeler😀
@theman7050Ай бұрын
Finally those pesky flows make sense. thankss😊
@CLASHwithAARON3 жыл бұрын
Amazing Tips 🔥 Really Gave Lot Of Information About Hardsurface Thanks Man 😍
@dougieladd2 жыл бұрын
Excellent tutorial. Very well taught. Thanks so much!
@Chmaks_3 жыл бұрын
Your tips very helpful. Thanks Mario!
@charlesqiu4323 жыл бұрын
great introduction about fusion, thx
@skyz3ra2 жыл бұрын
super interesting
@redpie9072 жыл бұрын
This video just blow my mind 🤯 amaziing 😍
@ghaznavipc3 жыл бұрын
as a blender user it was useful to me.
@alternaive214 Жыл бұрын
Thanks!
@signix.30603 жыл бұрын
A lot help for me , thanks for enlightings!
@crmpdcpfilmhs2 жыл бұрын
Bravoo bro cool example
@Ehwen3 жыл бұрын
The oracle has spoken 🙇♂️
@ИванДемыгин-ш1у3 жыл бұрын
Awesome tutorial!
@TheTimeProphet Жыл бұрын
I use 3ds Max, and I was wondering how you are drawing over the screen. Is this a Blender plugin, or are you using an external program? Very informative. I knew quite a bit of this topology, but there was a few good tips in this.
@umeshtamang52366 ай бұрын
14:20 my brain whoosh🤯🤯
@guillermogalaadmora92173 жыл бұрын
Thanks man. This videos are great !!
@kmanL3G3N3D3 жыл бұрын
Very well made
@axureerheeid91362 жыл бұрын
Listening to this tutorial always makes me believe that my phone is ringing behind me with the very faint background music
@asen65172 жыл бұрын
Hello, your video is great. If I simply want to learn at my own pace, which class is better for me to sign up for? [I pay more attention to the courses updated every two weeks. Is there any regular class]😁😁😁
@kamolhakim36883 жыл бұрын
Thanks a lot bro
@rajendrameena150 Жыл бұрын
I think this edge flow matters only for more complex curved surface not for pure hard surface made up of circular and cube objects.
@douglasvallance5448 Жыл бұрын
8:58 The Importet thing to tack away: IE what good topoligy in a subdivistion modling work flow
@blenderlearn865 Жыл бұрын
thx🙏
@mwtds7257 Жыл бұрын
Good man
@XiTrOnEexe3 жыл бұрын
awesome thanks man
@rahmatahmadi91093 жыл бұрын
hi I want to start 3d programs which one do u prefer i should go with c4d,maya or blender plz some advise
@Elvera4art3 жыл бұрын
Thank you!
@MooseX20123 жыл бұрын
if i buy your class course, are the old courses going to be available to me?
@vahinistores85302 жыл бұрын
I use blender, which one should I purchase C4D or Maya, class six means is it complete assignments and feedback ? how long can I get the feedback ? after completing the course if I have any doubts can I get the feedback life time ? monthly 2 videos means can I access them every month as a member ?
@serosty45623 жыл бұрын
Thanks
@johnwalker47872 жыл бұрын
What is the material and material setting used on this ?
@jordanhensiek3882 Жыл бұрын
14:50 finding typology
@devarajnaik44263 жыл бұрын
Sir plz make video uv mapping in hardsurface model
@Rackatiakka2 жыл бұрын
Thx man.
@ianmcglasham2 жыл бұрын
You mention that you have a discord. How do I join it?
@sergiolatorre87123 жыл бұрын
AWESOME ELEMENTZA !!!!I have a question when you apply smooth in Maya, is it the same as subvididir? I work in blender and the maya can be subdivided but also use the surface subdivision, I don't know when you apply one or the other, greetings!
@Elementza3 жыл бұрын
Smooth operation in Maya will add more geometry while Smooth Preview will not add geometry. Its just a preview. Hope I understood it right :)
@sergiolatorre87123 жыл бұрын
@@Elementza Thank you very much, I am clear I appreciate it !!!
@ElveraViljoen2 жыл бұрын
Hi, Also using Blender. It depends on what you want to achieve which one you would choose. Subdivide (under Edge tab) keeps the shape the same and subdivision surface (Under modifier) makes it smooth and both adds geometry. Use two cubes and apply subdivide on the one and cube is still a cube and subdivision surface on the other and the cube turns into a sphere. I use subdivision surface more often but you need to add edge loops/bevels/crease to keep the shape. In object mode, right click, shade smooth do not add extra geometry and it appears smooth.
@lionsf75963 жыл бұрын
Please do some videos for ( Unreal engine 5 ) if possible & thanks for maya tutorials that was helpful ;)
@katherinematejek58332 жыл бұрын
So I am a beginner and was recommended this channel and I'm still confused, is there any written Pdf or anything like that, that I can go through to help me memorize the rules, guidance and stuff like that for topology, Maya, and modeling? These videos are nice but I find myself getting lost because I need something written as well!!
@Elementza2 жыл бұрын
Please check the pinned comment, or article/tutorial section on the website :)
@katherinematejek58332 жыл бұрын
@@Elementza I just realized that after I posted the comment haha. Thank you so much I actually understand better already. 🥰🥰🥰
@cgcat93823 жыл бұрын
Why did you hide (delete) the video: Understanding Topology In 3D Modeling ?
@user-ev6fj5up9w Жыл бұрын
Blender 🔥
@maschinelab85982 жыл бұрын
Your theory is great, and explanations are clear and very good. But your cylinder retopo is full of pinching. The rest is great thou.
@Elementza2 жыл бұрын
Thank you! But not sure If I understand what you mean by full of pinching? If this demo did not answer what you´re looking for, please check the video where this topic is covered more in detail here kzbin.info/www/bejne/lX3ZZoNniZmJf5Y Cheers :)
@maschinelab85982 жыл бұрын
@@Elementza I meant it already had deformations specially in the corners. The cylinder in the first example that you propose as the solution for not having deformations has deformations. Sorry, didn't want to be a pickle 😅
@Elementza2 жыл бұрын
@@maschinelab8598 I would def suggest checking attached video... you´ll find the answer if you´re interested in more technical explanation why deformations happen. As for our example here, the level of topology and camera distance matters for the result. For an optimal range, any deformation here is very minimal and would not have any serious impact on final results. In case the object would be closer to the camera (or a hero asset) then approach would be different (more subdivisions and no redirection).
@TT_Beats2 жыл бұрын
@@Elementza will watch the video. Your last sentence is what I was refering to. For me the distortion was very clear, maybe due to my OCD lol. Thank you.
@rzyas2 жыл бұрын
MARRRRRIOOOOOOOOOOOOOOOOOOOO
@mariosk10162 жыл бұрын
I understand nothing
@jbdh65105 ай бұрын
Try first learn the basics of 3D modeling. This is hard surface modeling and more advanced