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A tutorial about how you can simplify your animations with the help of drivers. A step by step guide how you can use drivers on almost anything. This is a real time saver!
I start out by modelling an "old school meets cyber punk" car and then setting up the drivers for animation, and talking about the basics of drivers. Se the time stamps below:
0:00 the goal - and animation driven by drivers
0:12 Modeling the low poly car
3:09 Making the model ready for moment - fixing the origin points - the rotation points
4:56 Setting up drivers for the steering of the wheels
9:16 Adding driver to material effects
11:42 Adding animation to the body - and adjusting drivers
15:31 Setting up so the car wheels rolling with car body moment